mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-29 19:08:50 +00:00
58e054a008
* RuanMei OCR postprocess in CN * dont match dot between ruanmei when ocr postprocess * RuanMei OCR postprocess in CN update: used a wildcard for the dot between Ruan and Mei
278 lines
10 KiB
Python
278 lines
10 KiB
Python
import re
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import typing as t
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import cv2
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import numpy as np
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from scipy import signal
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from module.base.timer import Timer
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from module.base.utils import area_center, crop, rgb2luma
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from module.logger import logger
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from module.ocr.ocr import BoxedResult, OcrResultButton, OcrWhiteLetterOnComplexBackground
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from tasks.base.ui import UI
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from tasks.character.assets.assets_character_switch import *
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from tasks.character.keywords import CharacterList, DICT_SORTED_RANGES, KEYWORDS_CHARACTER_LIST
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class OcrCharacterName(OcrWhiteLetterOnComplexBackground):
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merge_thres_x = 20
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merge_thres_y = 20
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def after_process(self, result):
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result = result.replace('蛆', '妲')
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# Dan Heng o.ImbibitorLunae
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result = re.sub(r'[0Oo\-. ]{1,3}Imbi', 'Imbi', result)
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result = re.sub(r'院.?梅', '阮•梅', result)
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return super().after_process(result)
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class CharacterSwitch(UI):
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characters: list[CharacterList] = []
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character_current: CharacterList | None = None
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character_buttons: list[OcrResultButton] = []
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def character_update(self, skip_first_screenshot=True) -> list[CharacterList]:
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"""
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The following properties will be updated:
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- self.characters
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- self.character_current
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- self.character_buttons
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Pages:
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in: page_main
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"""
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timeout = Timer(1, count=3).start()
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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if timeout.reached():
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logger.warning('Character update timeout')
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break
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# Ocr names
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ocr = OcrCharacterName(OCR_MAP_CHARACTERS)
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buttons = ocr.matched_ocr(self.device.image, keyword_classes=CharacterList)
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# Add avatars
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characters = [button.matched_keyword for button in buttons]
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for trailblazer in self._iter_character_by_avatar():
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if trailblazer.matched_keyword not in characters:
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buttons.append(trailblazer)
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# Set properties
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buttons = sorted(buttons, key=lambda b: area_center(b.area)[1])
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self.character_buttons = buttons
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self.characters = [button.matched_keyword for button in self.character_buttons]
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logger.attr('Characters', self.characters)
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self.character_current = self._convert_selected_to_character(self._update_current_character())
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# Must contain first character
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if not buttons:
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continue
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expected_peaks = np.array([201, 279, 357, 435])
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if buttons[0].area[3] < expected_peaks[0]:
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break
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else:
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logger.info('No first character, retrying')
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continue
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return self.characters
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def _iter_character_by_avatar(self) -> t.Iterable[OcrResultButton]:
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"""
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Detect characters that can't be found by OCR
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"""
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dict_template = {
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KEYWORDS_CHARACTER_LIST.TrailblazerDestruction: [
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TrailblazerDestructionMale,
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TrailblazerDestructionFemale,
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],
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KEYWORDS_CHARACTER_LIST.TrailblazerPreservation: [
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TrailblazerPreservationMale,
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TrailblazerPreservationFemale,
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],
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KEYWORDS_CHARACTER_LIST.Huohuo: [
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Huohuo,
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],
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}
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for character, templates in dict_template.items():
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for template in templates:
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template.load_search(TRAILBLAZER_SEARCH.area)
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if template.match_template(self.device.image):
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logger.info(f'Found avatar {template}')
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# Create a fake OcrResultButton object
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box = BoxedResult(box=template.button, text_img=None, ocr_text='', score=1.0)
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button = OcrResultButton(boxed_result=box, matched_keyword=character)
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yield button
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def _update_current_character(self) -> list[int]:
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"""
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Returns:
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list[int]: Selected index, 1 to 4.
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"""
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# 50px-width area starting from the right edge of HP bars
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area = (1101, 151, 1151, 459)
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# Y coordinates where the color peaks should be when character is selected
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expected_peaks = np.array([201, 279, 357, 435])
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expected_peaks_in_area = expected_peaks - area[1]
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# Use Luminance to fit H264 video stream
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image = rgb2luma(crop(self.device.image, area))
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# Remove character names
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kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (3, 3))
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image = cv2.erode(image, kernel)
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# To find peaks along Y
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line = cv2.reduce(image, 1, cv2.REDUCE_AVG).flatten().astype(int)
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# Find color peaks
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parameters = {
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'height': (60, 255),
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'prominence': 30,
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'distance': 5,
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}
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peaks, _ = signal.find_peaks(line, **parameters)
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# Remove smooth peaks
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parameters = {
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'height': (5, 255),
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'prominence': 5,
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'distance': 5,
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}
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diff = -np.diff(line)
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diff_peaks, _ = signal.find_peaks(diff, **parameters)
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def is_steep_peak(y, threshold=5):
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return np.abs(diff_peaks - y).min() <= threshold
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def peak_to_selected(y, threshold=5):
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distance = np.abs(expected_peaks_in_area - y)
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return np.argmin(distance) + 1 if distance.min() < threshold else 0
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selected = [peak_to_selected(peak) for peak in peaks if peak_to_selected(peak) and is_steep_peak(peak)]
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logger.attr('CharacterSelected', selected)
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return selected
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def _convert_selected_to_character(self, selected: list[int]) -> CharacterList | None:
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expected_peaks = [201, 279, 357, 435]
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if not selected:
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logger.warning(f'No current character')
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logger.attr('CurrentCharacter', None)
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return None
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elif len(selected) == 1:
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selected = selected[0]
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else:
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logger.warning(f'Too many current characters: {selected}, using first')
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selected = selected[0]
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expected_y = expected_peaks[selected - 1]
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for button in self.character_buttons:
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y = area_center(button.area)[1]
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if expected_y - 78 < y < expected_y:
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logger.attr('CurrentCharacter', button.matched_keyword)
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return button.matched_keyword
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logger.warning(f'Current character: {selected} does not belong to any detected character')
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logger.attr('CurrentCharacter', None)
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return None
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def character_switch(self, character: CharacterList | str | int, skip_first_screenshot=True) -> bool:
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"""
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character_update() must be called before switching.
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Args:
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character: CharacterList object, or character name, or select index from 1 to 4.
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skip_first_screenshot:
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Returns:
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bool: If chose
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"""
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logger.info(f'Character choose: {character}')
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if isinstance(character, int):
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character = self._convert_selected_to_character([character])
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if character is None:
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return False
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try:
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index = self.characters.index(character) + 1
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except IndexError:
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logger.warning(f'Cannot choose character {character} as it was not detected')
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return False
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else:
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if isinstance(character, str):
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character = CharacterList.find(character)
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try:
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index = self.characters.index(character) + 1
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except IndexError:
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logger.warning(f'Cannot choose character {character} as it was not detected')
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return False
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button = self.character_buttons[index - 1]
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interval = Timer(1, count=3)
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count = 0
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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# End
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selected = self._update_current_character()
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if index in selected:
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logger.info('Character chose')
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return True
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if count > 3:
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logger.warning('Failed to choose character, assume chose')
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return False
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if interval.reached() and self.is_in_main():
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self.device.click(button)
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interval.reset()
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count += 1
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def _get_ranged_character(self) -> CharacterList | bool:
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# Check if it's using a ranged character already
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for level, character_list in DICT_SORTED_RANGES.items():
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if self.character_current in character_list:
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logger.info(f'Already using a ranged character: {self.character_current}, range={level}')
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return True
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# Check if there is a ranged character in team
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for level, character_list in DICT_SORTED_RANGES.items():
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for ranged_character in character_list:
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if ranged_character in self.characters:
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logger.info(f'Use ranged character: {ranged_character}, range={level}')
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return ranged_character
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# No kids, as low camera height may miss enemy aim icon
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if self.character_current.height == 'Kid':
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# Switch to whoever tall
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for height in ['Male', 'Lad', 'Lady', 'Miss', 'Maid', 'Boy', 'Girl']:
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for tall_character in self.characters:
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if tall_character.height == height:
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logger.info(f'No kids, use tall character: {tall_character}')
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return tall_character
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# No ranged characters
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logger.info('No ranged characters in team')
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return False
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def character_switch_to_ranged(self, update=True) -> bool:
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"""
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Args:
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update: If update characters before switching
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Returns:
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bool: If using a ranged character now
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"""
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logger.hr('Character switch to ranged')
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if update:
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self.character_update()
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character = self._get_ranged_character()
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if character is True:
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return True
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elif character is False:
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return False
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else:
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return self.character_switch(character)
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