mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-11-25 01:49:41 +00:00
237 lines
6.4 KiB
Python
237 lines
6.4 KiB
Python
from dataclasses import dataclass
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from functools import cached_property
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from typing import ClassVar
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from module.exception import ScriptError
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from module.ocr.keyword import Keyword, parse_name
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@dataclass(repr=False)
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class DungeonNav(Keyword):
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instances: ClassVar = {}
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@dataclass(repr=False)
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class DungeonTab(Keyword):
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instances: ClassVar = {}
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@dataclass(repr=False)
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class DungeonList(Keyword):
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instances: ClassVar = {}
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plane_id: int
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@cached_property
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def plane(self):
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"""
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Returns:
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MapPlane: MapPlane object or None
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"""
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from tasks.map.keywords import MapPlane
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return MapPlane.find_plane_id(self.plane_id)
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@cached_property
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def world(self):
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"""
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Returns:
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MapWorld: MapWorld object or None
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"""
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if self.plane is not None:
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return self.plane.world
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else:
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return None
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@cached_property
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def is_Calyx_Golden(self):
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return 'Calyx_Golden' in self.name
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@cached_property
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def is_Calyx_Golden_Memories(self):
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return 'Calyx_Golden_Memories' in self.name
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@cached_property
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def is_Calyx_Golden_Aether(self):
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return 'Calyx_Golden_Aether' in self.name
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@cached_property
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def is_Calyx_Golden_Treasures(self):
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return 'Calyx_Golden_Treasures' in self.name
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@cached_property
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def is_Calyx_Crimson(self):
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return 'Calyx_Crimson' in self.name
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@cached_property
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def Calyx_Crimson_Path(self):
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"""
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Returns:
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RoguePath: RoguePath object or None
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"""
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if not self.is_Calyx_Crimson:
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return None
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from tasks.rogue.keywords import RoguePath
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for path in RoguePath.instances.values():
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if path.name in self.name:
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return path
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elif path.name == 'The_Harmony' and 'Harmony' in self.name:
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return path
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return None
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@cached_property
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def is_Calyx(self):
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return self.is_Calyx_Golden or self.is_Calyx_Crimson
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@cached_property
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def is_Stagnant_Shadow(self):
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return 'Stagnant_Shadow' in self.name
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@cached_property
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def Stagnant_Shadow_Combat_Type(self):
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"""
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Returns:
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CombatType: CombatType object or None
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"""
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if not self.is_Stagnant_Shadow:
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return None
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from tasks.dungeon.keywords import DungeonDetailed
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detail = DungeonDetailed.find_name(self.name)
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if detail is None:
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return None
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from tasks.character.keywords import CombatType
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for type_ in CombatType.instances.values():
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if type_.cn in detail.cn[:10]:
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return type_
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return None
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@cached_property
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def is_Cavern_of_Corrosion(self):
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return 'Cavern_of_Corrosion' in self.name
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@cached_property
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def is_Echo_of_War(self):
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return 'Echo_of_War' in self.name
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@cached_property
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def is_Simulated_Universe(self):
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return 'Simulated_Universe' in self.name
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@cached_property
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def is_Forgotten_Hall(self):
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for word in [
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'Forgotten_Hall',
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'Memory_of_Chaos',
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'Last_Vestiges',
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'Navis_Astriger',
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]:
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if word in self.name:
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return True
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return False
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@cached_property
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def is_Pure_Fiction(self):
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for word in [
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'Pure_Fiction',
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]:
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if word in self.name:
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return True
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return False
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@cached_property
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def is_daily_dungeon(self):
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return self.is_Calyx_Golden or self.is_Calyx_Crimson or self.is_Stagnant_Shadow or self.is_Cavern_of_Corrosion
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@cached_property
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def is_weekly_dungeon(self):
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return self.is_Echo_of_War
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@cached_property
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def dungeon_nav(self) -> DungeonNav:
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import tasks.dungeon.keywords.nav as KEYWORDS_DUNGEON_NAV
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if self.is_Simulated_Universe:
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return KEYWORDS_DUNGEON_NAV.Simulated_Universe
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if self.is_Calyx_Golden:
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return KEYWORDS_DUNGEON_NAV.Calyx_Golden
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if self.is_Calyx_Crimson:
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return KEYWORDS_DUNGEON_NAV.Calyx_Crimson
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if self.is_Stagnant_Shadow:
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return KEYWORDS_DUNGEON_NAV.Stagnant_Shadow
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if self.is_Cavern_of_Corrosion:
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return KEYWORDS_DUNGEON_NAV.Cavern_of_Corrosion
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if self.is_Echo_of_War:
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return KEYWORDS_DUNGEON_NAV.Echo_of_War
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if self.is_Forgotten_Hall:
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return KEYWORDS_DUNGEON_NAV.Forgotten_Hall
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if self.is_Pure_Fiction:
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return KEYWORDS_DUNGEON_NAV.Pure_Fiction
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raise ScriptError(f'Cannot convert {self} to DungeonNav, please check keyword extractions')
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@cached_property
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def rogue_theme(self) -> str:
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"""
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Returns:
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'rogue' for normal simulated universe farmed every week
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'dlc' for special rogue theme
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'' for non-rogue
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"""
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if self.is_Simulated_Universe:
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if self.name.startswith('Simulated_Universe_World'):
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return 'rogue'
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else:
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return 'dlc'
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else:
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return ''
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@classmethod
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def find_dungeon_by_string(cls, cn='', en='', **kwargs):
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"""
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Args:
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cn: Any substring in dungeon name
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en:
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**kwargs: Filter properties, e.g. is_Echo_of_War=True
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Returns:
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DungeonList: or None
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"""
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if cn:
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string = parse_name(cn)
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lang = 'cn'
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elif en:
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string = parse_name(en)
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lang = 'en'
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else:
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return None
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def find(obj: "DungeonList"):
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name = obj._keywords_to_find(lang=lang, ignore_punctuation=True)[0]
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if string in name:
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return True
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return False
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# From SelectedGrids
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def matched(obj):
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flag = True
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for k, v in kwargs.items():
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obj_v = obj.__getattribute__(k)
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if type(obj_v) != type(v) or obj_v != v:
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flag = False
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return flag
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dungeons = [grid for grid in cls.instances.values() if find(grid) and matched(grid)]
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if len(dungeons) == 1:
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return dungeons[0]
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else:
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return None
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@dataclass(repr=False)
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class DungeonEntrance(Keyword):
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instances: ClassVar = {}
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@dataclass(repr=False)
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class DungeonDetailed(Keyword):
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instances: ClassVar = {}
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