mirror of
https://github.com/LmeSzinc/StarRailCopilot.git
synced 2024-12-02 12:01:26 +00:00
252 lines
9.9 KiB
Python
252 lines
9.9 KiB
Python
from module.ocr.ocr import *
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from module.ui.scroll import Scroll
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from tasks.base.assets.assets_base_page import MENU_CHECK, SYNTHESIZE_CHECK
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from tasks.base.assets.assets_base_popup import GET_REWARD
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from tasks.base.page import Page, page_menu, page_synthesize
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from tasks.base.ui import UI
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from tasks.base.assets.assets_base_page import MENU_SCROLL
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from tasks.base.assets.assets_base_popup import POPUP_CONFIRM
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from tasks.daily.assets.assets_daily_synthesize_consumable import *
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from tasks.daily.assets.assets_daily_synthesize_material import *
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class SynthesizeUI(UI):
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# Default list of candidate items
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default_candidate_items = {}
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def ensure_scroll_top(self, page: str | Page, skip_first_screenshot=False) -> None:
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"""
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Args:
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page:
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skip_first_screenshot:
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Examples:
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self = SynthesizeUI('alas')
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self.device.screenshot()
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self.ensure_scroll_top(page=page_menu)
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"""
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if isinstance(page, Page):
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page = page.name
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match page:
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case page_menu.name:
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check_image = MENU_CHECK
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scroll = Scroll(MENU_SCROLL.button, color=(191, 191, 191), name=MENU_SCROLL.name)
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case page_synthesize.name:
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check_image = SYNTHESIZE_CHECK
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scroll = Scroll(SYNTHESIZE_SCROLL.button, color=(210, 210, 210), name=SYNTHESIZE_SCROLL.name)
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case _:
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logger.info(f'No page matched, just skip')
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return
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if not self.appear(check_image):
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logger.info(f'Current page is not {page} page, just skip')
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break
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if not scroll.appear(main=self):
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logger.info(f'{page} scroll can not find, just skip')
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break
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# Determine whether the scroll bar at the top,
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# and if it does not, pull the scroll bar to the top
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if scroll.at_top(main=self):
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logger.info(f'{page} scroll at the top')
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break
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if not scroll.at_top(main=self):
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logger.info(f'Pull the {page} scroll bar to the top')
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scroll.set_top(main=self)
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continue
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def _ensure_synthesize_page(self):
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# If the current page is not the menu page,
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# the menu scroll bar must be at the top when opening the menu page from other page,
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# so first step is determine whether the scroll bar is at the top
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self.ensure_scroll_top(page=page_menu)
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self.ui_ensure(page_synthesize)
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# Default subpage is consumables
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def _switch_subpage(self, skip_first_screenshot=True, subpage: ButtonWrapper = SYNTHESIZE_GOTO_CONSUMABLES,
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subpage_check: ButtonWrapper = SYNTHESIZE_CONSUMABLES_CHECK):
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self.appear(subpage_check):
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logger.info(f'Synthesize {subpage.name} subpage appear')
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break
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# Switch to subpage
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if self.appear_then_click(subpage):
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logger.info(f'Switch to {subpage.name} subpage')
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continue
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def _select_items(self, candidate_items: dict[ButtonWrapper, ButtonWrapper]) -> bool:
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for item, item_check in candidate_items.items():
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# Determine if the "item" can be found and synthesized in the left item column
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if item.match_template_color(self.device.image, similarity=0.7):
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logger.info('Find an item that can be synthesized')
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# Ensure that item is selected
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skip_first_screenshot = True
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self.appear(item_check):
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logger.info('Item that can be synthesized has been selected')
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return True
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if self.appear_then_click(item, similarity=0.7):
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continue
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else:
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return False
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def _search_and_select_items(self, target_button: ButtonWrapper = None,
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target_button_check: ButtonWrapper = None) -> bool:
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candidate_items = {target_button: target_button_check} if target_button and target_button_check \
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else self.__class__.default_candidate_items
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# Search target button from top to bottom
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scroll = Scroll(SYNTHESIZE_SCROLL.button, color=(210, 210, 210), name=SYNTHESIZE_SCROLL.name)
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if scroll.appear(main=self):
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skip_first_screenshot = True
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self._select_items(candidate_items):
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return True
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if scroll.at_bottom(main=self):
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logger.info('There are no suitable items to synthesize')
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return False
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if not scroll.at_bottom(main=self):
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scroll.next_page(main=self)
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continue
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else:
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return self._select_items(candidate_items)
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def _open_synthesize_popup(self, skip_first_screenshot=True):
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self.appear(POPUP_CONFIRM):
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logger.info('Synthesize confirm popup window appear')
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break
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# The recipe of the item has not been unlocked yet, but it can be unlocked now
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# Click the "recipe unlock" button to unlock the synthesize recipe
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if self.appear_then_click(RECIPE_UNLOCK):
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logger.info('Unlock the synthesize recipe')
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continue
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# click the "synthesize" button to open the synthesize popup window
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if self.appear_then_click(SYNTHESIZE_CONFIRM):
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logger.info('Click the synthesize button')
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continue
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def _synthesize_confirm(self, skip_first_screenshot=True):
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self.appear(GET_REWARD):
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logger.info('Synthesize consumable completed')
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break
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# Synthesize confirm
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if self.handle_popup_confirm():
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continue
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def _back_to_synthesize_page(self, skip_first_screenshot=True):
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while 1:
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if skip_first_screenshot:
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skip_first_screenshot = False
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else:
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self.device.screenshot()
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if self.appear(SYNTHESIZE_CHECK):
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logger.info('Synthesize consumables page appear')
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break
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# Go back to the previous page
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if self.appear_then_click(GET_REWARD):
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logger.info('Click on the blank space to back to synthesize page')
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continue
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def _synthesize(self, target_button: ButtonWrapper = None,
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target_button_check: ButtonWrapper = None) -> bool:
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self.ensure_scroll_top(page=page_synthesize)
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if self._search_and_select_items(target_button, target_button_check):
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self._open_synthesize_popup()
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self._synthesize_confirm()
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self._back_to_synthesize_page()
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return True
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else:
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return False
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class SynthesizeConsumablesUI(SynthesizeUI):
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# Selected three items that are easiest to obtain their synthetic materials
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default_candidate_items = {
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CONSUMABLES_TRICK_SNACK: CONSUMABLES_TRICK_SNACK_CHECK,
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CONSUMABLES_COMFORT_FOOD: CONSUMABLES_COMFORT_FOOD_CHECK,
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CONSUMABLES_SIMPLE_AED: CONSUMABLES_SIMPLE_AED_CHECK
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}
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def synthesize_consumables(self, target_button: ButtonWrapper = None,
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target_button_check: ButtonWrapper = None) -> bool:
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"""
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Args:
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target_button(ButtonWrapper):
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target_button_check(ButtonWrapper):
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Returns:
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bool:
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Examples:
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self = SynthesizeConsumablesUI('alas')
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self.device.screenshot()
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result = self.synthesize_consumables()
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"""
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logger.hr('Synthesize consumables', level=2)
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self._ensure_synthesize_page()
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self._switch_subpage(subpage=SYNTHESIZE_GOTO_CONSUMABLES, subpage_check=SYNTHESIZE_CONSUMABLES_CHECK)
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return self._synthesize(target_button, target_button_check)
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class SynthesizeMaterialUI(SynthesizeUI):
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# Selected three items that are easiest to obtain their synthetic materials
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default_candidate_items = {
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GLIMMERING_CORE: GLIMMERING_CORE_CHECK,
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USURPERS_SCHEME: USURPERS_SCHEME_CHECK,
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SILVERMANE_INSIGNIA: SILVERMANE_INSIGNIA_CHECK
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}
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def synthesize_material(self, target_button: ButtonWrapper = None,
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target_button_check: ButtonWrapper = None) -> bool:
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"""
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Args:
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target_button(ButtonWrapper):
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target_button_check(ButtonWrapper):
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Returns:
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bool:
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Examples:
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self = SynthesizeMaterialUI('alas')
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self.device.screenshot()
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result = self.synthesize_material()
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"""
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logger.hr('Synthesize material', level=2)
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self._ensure_synthesize_page()
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self._switch_subpage(subpage=SYNTHESIZE_GOTO_MATERIAL, subpage_check=SYNTHESIZE_MATERIAL_CHECK)
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return self._synthesize(target_button, target_button_check)
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