Update 2.7
Add Profile Changer Skip Cutscene (Video Movie)
This commit is contained in:
parent
e8f97ef3a5
commit
50d1cec7f0
@ -53,6 +53,7 @@
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<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
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<ClInclude Include="src\user\cheat\visuals\CameraZoom.h" />
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<ClInclude Include="src\user\cheat\visuals\FPSUnlock.h" />
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<ClInclude Include="src\user\cheat\visuals\FPSUnlock.h" />
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<ClInclude Include="src\user\cheat\visuals\NoFog.h" />
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<ClInclude Include="src\user\cheat\visuals\NoFog.h" />
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<ClInclude Include="src\user\cheat\visuals\ProfileChanger.h" />
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<ClInclude Include="src\user\cheat\visuals\ShowChestIndicator.h" />
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<ClInclude Include="src\user\cheat\visuals\ShowChestIndicator.h" />
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<ClInclude Include="src\user\cheat\world\AutoCook.h" />
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<ClInclude Include="src\user\cheat\world\AutoCook.h" />
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<ClInclude Include="src\user\cheat\world\AutoFish.h" />
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<ClInclude Include="src\user\cheat\world\AutoFish.h" />
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@ -163,6 +164,7 @@
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<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp" />
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<ClCompile Include="src\user\cheat\visuals\CameraZoom.cpp" />
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<ClCompile Include="src\user\cheat\visuals\FPSUnlock.cpp" />
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<ClCompile Include="src\user\cheat\visuals\FPSUnlock.cpp" />
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<ClCompile Include="src\user\cheat\visuals\NoFog.cpp" />
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<ClCompile Include="src\user\cheat\visuals\NoFog.cpp" />
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<ClCompile Include="src\user\cheat\visuals\ProfileChanger.cpp" />
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<ClCompile Include="src\user\cheat\visuals\ShowChestIndicator.cpp" />
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<ClCompile Include="src\user\cheat\visuals\ShowChestIndicator.cpp" />
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<ClCompile Include="src\user\cheat\world\AutoCook.cpp" />
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<ClCompile Include="src\user\cheat\world\AutoCook.cpp" />
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<ClCompile Include="src\user\cheat\world\AutoFish.cpp" />
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<ClCompile Include="src\user\cheat\world\AutoFish.cpp" />
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@ -225,6 +225,9 @@
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<ClInclude Include="src\user\cheat\world\AutoCook.h">
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<ClInclude Include="src\user\cheat\world\AutoCook.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="src\user\cheat\visuals\ProfileChanger.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Font Include="res\Ruda-Bold.ttf" />
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<Font Include="res\Ruda-Bold.ttf" />
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@ -408,6 +411,9 @@
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<ClCompile Include="src\user\cheat\debugger.cpp">
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<ClCompile Include="src\user\cheat\debugger.cpp">
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<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="src\user\cheat\visuals\ProfileChanger.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="res\res.rc">
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<ResourceCompile Include="res\res.rc">
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@ -17,6 +17,8 @@ DO_APP_FUNC(0x00F0DCE0, bool, MoleMole_MapModule_IsAreaUnlock, (MoleMole_MapModu
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// DBDMOONJALD => op_Implicit
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// DBDMOONJALD => op_Implicit
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DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
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DO_APP_FUNC(0x01B0A910, uint16_t, MoleMole_SimpleSafeUInt16_get_Value, (SimpleSafeUInt16 v, MethodInfo* method));
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DO_APP_FUNC(0x0400F280, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
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DO_APP_FUNC(0x0400F280, uint32_t, MoleMole_SimpleSafeUInt32_get_Value, (SimpleSafeUInt32 v, MethodInfo* method));
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DO_APP_FUNC(0x05DF4590, String*, Marshal_PtrToStringAnsi, (void* ptr, MethodInfo* method));
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// Map utility
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// Map utility
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DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
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DO_APP_FUNC(0x00E866B0, Rect, MonoInLevelMapPage_get_mapRect, (MonoInLevelMapPage* __this, MethodInfo* method));
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@ -73,6 +75,9 @@ DO_APP_FUNC(0x00F97D70, void, MoleMole_TalkDialogContext_OnDialogSelectItem, (Ta
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DO_APP_FUNC(0x02BF0040, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BF0040, void, MoleMole_InLevelCutScenePageContext_OnFreeClick, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BF1AC0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BF1AC0, void, MoleMole_InLevelCutScenePageContext_UpdateView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BEF110, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x02BEF110, void, MoleMole_InLevelCutScenePageContext_ClearView, (InLevelCutScenePageContext* __this, MethodInfo* method));
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// Skip Cutscene | RyujinZX#6666
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DO_APP_FUNC(0x0363A300, void, CriwareMediaPlayer_Update, (CriwareMediaPlayer* __this, MethodInfo* method));
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DO_APP_FUNC(0x0363A0D0, void, CriwareMediaPlayer_Skip, (CriwareMediaPlayer* __this, MethodInfo* method));
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// Protection bypass
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// Protection bypass
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@ -145,8 +150,23 @@ DO_APP_FUNC(0x02858180, void, MoleMole_PlayerModule_OnPlayerCookRsp, (MoleMole_P
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DO_APP_FUNC(0x033F5820, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x033F5820, void, MoleMole_CookingQtePageContext_UpdateProficiency, (CookingQtePageContext* __this, MethodInfo* method));
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DO_APP_FUNC(0x0116AA10, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method));
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DO_APP_FUNC(0x0116AA10, uint32_t, CookRecipeExcelConfig_get_maxProficiency, (CookRecipeExcelConfig* __this, MethodInfo* method));
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// Profile Changer | RyujinZX#6666
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DO_APP_FUNC(0x027A41A0, Button_1*, ProfilePage, (MonoInLevelPlayerProfilePage* __this, MethodInfo* method)); // MonoInLevelPlayerProfilePage_get_logoutButton
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DO_APP_FUNC(0x016A77B0, void, ProfileEditPage, (MonoFriendInformationDialog* __this, Sprite* value, MethodInfo* method)); // MonoFriendInformationDialog_set_icon
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// Game Object Utility
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DO_APP_FUNC(0x0662F130, GameObject*, GameObject_Find, (String* name, MethodInfo* method));
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DO_APP_FUNC(0x0662F190, Component_1*, GameObject_GetComponentByName, (GameObject* __this, String* type, MethodInfo* method));
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// Utility
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// Utility
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DO_APP_FUNC(0x06568060, void, Text_set_text, (Text* __this, String* value, MethodInfo* method));
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DO_APP_FUNC(0x0658D6B0, void, Slider_1_set_value, (Slider_1* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x0658D560, void, Slider_1_set_maxValue, (Slider_1* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x0658D5E0, void, Slider_1_set_minValue, (Slider_1* __this, float value, MethodInfo* method));
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DO_APP_FUNC(0x065F6470, Rect, Sprite_get_rect, (Sprite* __this, MethodInfo* method));
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DO_APP_FUNC(0x0667D6A0, Texture2D*, NativeGallery_LoadImageAtPath, (String* imagePath, int32_t maxSize, bool markTextureNonReadable, bool generateMipmaps, bool linearColorSpace, MethodInfo* method));
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DO_APP_FUNC(0x065F6270, Sprite*, Sprite_Create, (Texture2D* texture, Rect rect, Vector2 pivot, float pixelsPerUnit, MethodInfo* method));
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DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
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DO_APP_FUNC(0x036865D0, float, Miscs_CalcCurrentGroundWaterHeight, (float x, float z, MethodInfo* method));
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DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
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DO_APP_FUNC(0x03685E00, float, Miscs_CalcCurrentGroundHeight, (float x, float z, MethodInfo* method));
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DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
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DO_APP_FUNC(0x03685F10, float, Miscs_CalcCurrentGroundHeight_1, (float x, float z, float rayStartHeight, float rayDetectLength, int32_t layer, MethodInfo* method));
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@ -3822,6 +3822,12 @@ namespace app {
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struct Object_1__Fields _;
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struct Object_1__Fields _;
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};
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};
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struct Component_1 {
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struct Component_1__Class* klass;
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MonitorData* monitor;
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struct Component_1__Fields fields;
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};
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struct Transform__Fields {
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struct Transform__Fields {
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struct Component_1__Fields _;
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struct Component_1__Fields _;
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};
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};
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@ -4490,6 +4496,11 @@ namespace app {
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void* m_Corners;
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void* m_Corners;
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};
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};
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/*struct MaskableGraphic {
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struct MaskableGraphic__Class* klass;
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MonitorData* monitor;
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struct MaskableGraphic__Fields fields;
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};*/
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struct Text__Fields {
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struct Text__Fields {
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struct MaskableGraphic__Fields _;
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struct MaskableGraphic__Fields _;
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@ -11337,6 +11348,196 @@ namespace app {
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struct CookRecipeExcelConfig__Fields fields;
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struct CookRecipeExcelConfig__Fields fields;
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};
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};
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struct CriwareMediaPlayer__Fields {
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struct MonoBehaviour__Fields _;
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struct FDNEMKPLJJP* _eventCallback_k__BackingField;
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struct AspectRatioFitter* _parentAspectRatioFitter;
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struct AspectRatioFitter* _aspectRatioFitter;
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struct Image_1* _image;
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struct Text* _text;
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struct CriManaMovieControllerForUI* _controllerForUI;
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struct CriWareInitializer* _criwareInitializer;
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struct CriWareErrorHandler* _criwareErrorHandler;
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struct VideoSubtitles* _videoSubtitles;
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int32_t _lastStatus; // Player_Status__Enum
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struct Action_1_String_* _onStartPlay;
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struct Action_1_String_* _onFinishPlay;
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struct Action_1_String_* _onError;
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struct Action* _onClose;
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struct String* _videoRuntimePath;
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bool _useSubtitle;
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struct String* _subtitleRuntimePath;
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struct String* _stat;
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int32_t _audioTrack;
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int32_t KBIMMFBKMJE; // KIPKAJKIFKJ__Enum
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uint64_t _encryptKey;
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bool _audioEncrypted;
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};
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struct CriwareMediaPlayer {
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struct CriwareMediaPlayer__Class* klass;
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MonitorData* monitor;
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struct CriwareMediaPlayer__Fields fields;
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};
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struct Sprite__Fields {
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struct Object_1__Fields _;
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};
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struct Sprite {
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struct Sprite__Class* klass;
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MonitorData* monitor;
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struct Sprite__Fields fields;
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};
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struct Texture__Fields {
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struct Object_1__Fields _;
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};
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struct Texture2D__Fields {
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struct Texture__Fields _;
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};
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struct Texture2D {
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struct Texture2D__Class* klass;
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MonitorData* monitor;
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struct Texture2D__Fields fields;
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};
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struct Image_1__Fields {
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struct MaskableGraphic__Fields _;
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struct Sprite* m_CachedSprite;
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struct Sprite* m_Sprite;
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struct Sprite* m_OverrideSprite;
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int32_t m_Type;
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bool m_PreserveAspect;
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bool m_FillCenter;
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int32_t m_FillMethod;
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float m_FillAmount;
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bool m_FillClockwise;
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int32_t m_FillOrigin;
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float m_AlphaHitTestMinimumThreshold;
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bool m_Tracked;
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};
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struct Image_1 {
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struct Image_1__Class* klass;
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MonitorData* monitor;
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struct Image_1__Fields fields;
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};
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struct MonoInLevelPlayerProfilePage__Fields {
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struct MonoUIProxy__Fields _;
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struct Text* _playerName;
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struct Text* _playerLv;
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struct Text* _playerExp;
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struct Slider_1* _playerExpSlider;
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struct Text* _playerID;
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struct Text* _playerCost;
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struct Text* _playerInfo;
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struct Text* _playerNum;
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struct Image_1* playerIconImage;
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struct Text* _playerWorldLv;
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struct Text* _playerBirthday;
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struct Text* _playerSignature;
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struct Text* _playerNoSignature;
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struct RectTransform* _playerSignatureRect;
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struct Image_1* _nameCardPic;
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struct Button_1* _closeButton;
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struct MonoElementSwitch* _elementSwitch;
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struct MihoyoGridLayoutGroup* _menuEntryLayout;
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struct MonoReusableList* _entryList;
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struct List_1_MoleMole_PaimonEntryConfig_* _entryConfigs;
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struct MonoUIContainer* _playerLevelBtn;
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struct Vector3 _offsetPos;
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float transDuration;
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float transLerpRatio;
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int32_t lerpPattern;
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struct MonoUIContainer* _photographBtn;
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struct MonoUIContainer* _bulletinBtn;
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struct MonoUIContainer* _mailBtn;
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struct MonoUIContainer* _timeBtn;
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struct MonoUIContainer* _settingBtn;
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struct Button_1* _iconBtn;
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struct MonoUIContainer* _editBtn;
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struct RectTransform* _editPanel;
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struct Button_1* _editReturnBtn;
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struct MonoUIContainer* _editHeadPortraitBtn;
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struct MonoUIContainer* _editNameCardBtn;
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struct MonoUIContainer* _editSignatureBtn;
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struct MonoUIContainer* _editNameBtn;
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struct MonoUIContainer* _editCopyUidBtn;
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struct MonoUIContainer* _editBirthdayBtn;
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struct MonoUIContainer* _editProfileBtn;
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struct MonoUIContainer* _worldLvInfoBtn;
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struct MonoUIContainer* _playerLvInfoBtn;
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struct Button_1* _copyBtn;
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struct RectTransform* _copyText;
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struct RectTransform* _ps4OnlineID;
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struct Text* _ps4OnlineIDText;
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struct GameObject* _upArrowIcon;
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struct GameObject* _downArrowIcon;
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float _redpointsCheckUpperOffset;
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float _redpointsCheckLowerOffset;
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struct String* _animStateAllowPaimonResponsePS5MicBlowEvent;
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float _thresholdDiscardPS5MicBlowEvent;
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float _thresholdPaimonResponsePS5MicBlowEventContinuely;
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struct MonoPS5MicBlowEventHandlerBase* _ps5MicBlowEventHandler;
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};
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struct MonoInLevelPlayerProfilePage {
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struct MonoInLevelPlayerProfilePage__Class* klass;
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MonitorData* monitor;
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struct MonoInLevelPlayerProfilePage__Fields fields;
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};
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struct MonoFriendInformationDialog__Fields {
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struct MonoUIProxy__Fields _;
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struct MonoElementSwitch* _elementSwitch;
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struct Text* _playerUID;
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struct Image_1* _icon;
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struct Text* _nickname;
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struct Text* _remarkname;
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struct Text* _playerLevel;
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struct Text* _worldLevel;
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struct Text* _signature;
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struct RectTransform* _signatureRect;
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struct Button_1* _returnBtn;
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struct MonoUIContainer* _ps4ID;
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struct RectTransform* _blockChatImg;
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struct RectTransform* _joypadBtnGroup;
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struct Image_1* _cardImg;
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struct Button_1* _signatureBtn;
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struct RectTransform* _editPanel;
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struct Button_1* _editReturnBtn;
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struct MonoGridScroller* _editScroller;
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struct Text* _achievementTxt;
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struct Text* _towerTxt;
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struct Text* _towerNoDataTxt;
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struct Text* _toggleTxt;
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struct GameObject* _iconHide;
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struct GameObject* _avatarEmptyGrp;
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struct GameObject* _toggleGrp;
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struct MonoGridScroller* _avatarScroller;
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struct MonoUIContainer* _toggle;
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struct MonoUIContainer* _mainPageBtn;
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struct GameObject* _achievementGrp;
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struct GameObject* _avatarGrp;
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struct MonoUIContainer* _nameCardBtn;
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struct GameObject* _nameCardGrp;
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struct MonoGridScroller* _nameCardScroller;
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struct GameObject* _nameCardEmptyGrp;
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};
|
||||||
|
|
||||||
|
struct MonoFriendInformationDialog {
|
||||||
|
struct MonoFriendInformationDialog__Class* klass;
|
||||||
|
MonitorData* monitor;
|
||||||
|
struct MonoFriendInformationDialog__Fields fields;
|
||||||
|
};
|
||||||
|
|
||||||
#if !defined(_GHIDRA_) && !defined(_IDA_)
|
#if !defined(_GHIDRA_) && !defined(_IDA_)
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -14,32 +14,32 @@
|
|||||||
|
|
||||||
uintptr_t il2cpp_get_mono_base_address()
|
uintptr_t il2cpp_get_mono_base_address()
|
||||||
{
|
{
|
||||||
static HMODULE hMono = GetModuleHandle("mono.dll");
|
static HMODULE hMono = GetModuleHandle("mono.dll");
|
||||||
|
|
||||||
if (hMono != NULL)
|
if (hMono != NULL)
|
||||||
return (uintptr_t)hMono;
|
return (uintptr_t)hMono;
|
||||||
|
|
||||||
HMODULE hModules[1024] = {};
|
HMODULE hModules[1024] = {};
|
||||||
|
|
||||||
DWORD cbNeeded = 0;
|
DWORD cbNeeded = 0;
|
||||||
BOOL result = EnumProcessModules(GetCurrentProcess(), hModules, sizeof(hModules), &cbNeeded);
|
BOOL result = EnumProcessModules(GetCurrentProcess(), hModules, sizeof(hModules), &cbNeeded);
|
||||||
if (result == FALSE)
|
if (result == FALSE)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
for (int i = 0; i < (cbNeeded / sizeof(HMODULE)); i++)
|
for (int i = 0; i < (cbNeeded / sizeof(HMODULE)); i++)
|
||||||
{
|
{
|
||||||
if (hModules[i] == NULL)
|
if (hModules[i] == NULL)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (GetProcAddress(hModules[i], "il2cpp_thread_attach") != NULL)
|
if (GetProcAddress(hModules[i], "il2cpp_thread_attach") != NULL)
|
||||||
return (uintptr_t)hModules[i];
|
return (uintptr_t)hModules[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t il2cppi_get_base_address() {
|
uintptr_t il2cppi_get_base_address() {
|
||||||
return (uintptr_t) GetModuleHandleW(L"UserAssembly.dll");
|
return (uintptr_t)GetModuleHandleW(L"UserAssembly.dll");
|
||||||
}
|
}
|
||||||
|
|
||||||
uintptr_t il2cppi_get_unity_address() {
|
uintptr_t il2cppi_get_unity_address() {
|
||||||
@ -49,13 +49,13 @@ uintptr_t il2cppi_get_unity_address() {
|
|||||||
// Helper function to open a new console window and redirect stdout there
|
// Helper function to open a new console window and redirect stdout there
|
||||||
void il2cppi_new_console() {
|
void il2cppi_new_console() {
|
||||||
AllocConsole();
|
AllocConsole();
|
||||||
freopen_s((FILE**) stdout, "CONOUT$", "w", stdout);
|
freopen_s((FILE**)stdout, "CONOUT$", "w", stdout);
|
||||||
freopen_s((FILE**) stderr, "CONOUT$", "w", stderr);
|
freopen_s((FILE**)stderr, "CONOUT$", "w", stderr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void il2cppi_close_console() {
|
void il2cppi_close_console() {
|
||||||
fclose(stdout);
|
fclose(stdout);
|
||||||
fclose(stderr);
|
fclose(stderr);
|
||||||
FreeConsole();
|
FreeConsole();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -85,6 +85,11 @@ std::string il2cppi_to_string(app::String* str) {
|
|||||||
return il2cppi_to_string(reinterpret_cast<Il2CppString*>(str));
|
return il2cppi_to_string(reinterpret_cast<Il2CppString*>(str));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
app::String* string_to_il2cppi(std::string input) {
|
||||||
|
return app::Marshal_PtrToStringAnsi((void*)input.c_str(), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
std::string to_hex_string(app::Byte__Array* barray, int length) {
|
std::string to_hex_string(app::Byte__Array* barray, int length) {
|
||||||
if (barray == nullptr)
|
if (barray == nullptr)
|
||||||
return std::string();
|
return std::string();
|
||||||
|
@ -46,7 +46,7 @@ struct UniLinkListNode
|
|||||||
};
|
};
|
||||||
|
|
||||||
template<class ElementT>
|
template<class ElementT>
|
||||||
struct UniLinkList
|
struct UniLinkList
|
||||||
{
|
{
|
||||||
void* klass;
|
void* klass;
|
||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
@ -127,15 +127,15 @@ struct __declspec(align(8)) UniDict {
|
|||||||
MonitorData* monitor;
|
MonitorData* monitor;
|
||||||
void* buckets;
|
void* buckets;
|
||||||
UniArray<UniDictEntry<KeyT, ValT>>* entries;
|
UniArray<UniDictEntry<KeyT, ValT>>* entries;
|
||||||
int32_t count;
|
int32_t count;
|
||||||
int32_t version;
|
int32_t version;
|
||||||
int32_t freeList;
|
int32_t freeList;
|
||||||
int32_t freeCount;
|
int32_t freeCount;
|
||||||
void* comparer;
|
void* comparer;
|
||||||
void* keys;
|
void* keys;
|
||||||
void* values;
|
void* values;
|
||||||
|
|
||||||
std::vector<std::pair<KeyT, ValT>> pairs()
|
std::vector<std::pair<KeyT, ValT>> pairs()
|
||||||
{
|
{
|
||||||
auto pairs = std::vector<std::pair<KeyT, ValT>>();
|
auto pairs = std::vector<std::pair<KeyT, ValT>>();
|
||||||
|
|
||||||
@ -153,8 +153,8 @@ struct __declspec(align(8)) UniDict {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
if (entry.hashCode > 0)
|
if (entry.hashCode > 0)
|
||||||
pairs.push_back({ entry.key, entry.value });
|
pairs.push_back({ entry.key, entry.value });
|
||||||
|
|
||||||
index++;
|
index++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -165,11 +165,11 @@ struct __declspec(align(8)) UniDict {
|
|||||||
template<class T>
|
template<class T>
|
||||||
T* CastTo(void* pObject, void* pClass)
|
T* CastTo(void* pObject, void* pClass)
|
||||||
{
|
{
|
||||||
auto object = reinterpret_cast<app::Object*>(pObject);
|
auto object = reinterpret_cast<app::Object*>(pObject);
|
||||||
if (object == nullptr || object->klass == nullptr || object->klass != pClass)
|
if (object == nullptr || object->klass == nullptr || object->klass != pClass)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
|
|
||||||
return reinterpret_cast<T*>(object);
|
return reinterpret_cast<T*>(object);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector3 operator + (const app::Vector3& A, const app::Vector3& B)
|
inline app::Vector3 operator + (const app::Vector3& A, const app::Vector3& B)
|
||||||
@ -204,12 +204,12 @@ inline app::Vector3 operator / (const app::Vector3& A, const float k)
|
|||||||
|
|
||||||
inline app::Vector3 operator - (const app::Vector3& A)
|
inline app::Vector3 operator - (const app::Vector3& A)
|
||||||
{
|
{
|
||||||
return { -A.x, -A.y, -A.z};
|
return { -A.x, -A.y, -A.z };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator + (const app::Vector2& A, const float k)
|
inline app::Vector2 operator + (const app::Vector2& A, const float k)
|
||||||
{
|
{
|
||||||
return { A.x + k, A.y + k};
|
return { A.x + k, A.y + k };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator - (const app::Vector2& A, const app::Vector2& B)
|
inline app::Vector2 operator - (const app::Vector2& A, const app::Vector2& B)
|
||||||
@ -219,46 +219,46 @@ inline app::Vector2 operator - (const app::Vector2& A, const app::Vector2& B)
|
|||||||
|
|
||||||
inline app::Vector2 operator - (const app::Vector2& A, const float k)
|
inline app::Vector2 operator - (const app::Vector2& A, const float k)
|
||||||
{
|
{
|
||||||
return { A.x - k, A.y - k};
|
return { A.x - k, A.y - k };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator + (const app::Vector2& A, const app::Vector2& B)
|
inline app::Vector2 operator + (const app::Vector2& A, const app::Vector2& B)
|
||||||
{
|
{
|
||||||
return { A.x + B.x, A.y + B.y };
|
return { A.x + B.x, A.y + B.y };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator * (const app::Vector2& A, const float k)
|
inline app::Vector2 operator * (const app::Vector2& A, const float k)
|
||||||
{
|
{
|
||||||
return { A.x * k, A.y * k };
|
return { A.x * k, A.y * k };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator * (const app::Vector2& A, const app::Vector2& B)
|
inline app::Vector2 operator * (const app::Vector2& A, const app::Vector2& B)
|
||||||
{
|
{
|
||||||
return { A.x * B.x, A.y * B.y };
|
return { A.x * B.x, A.y * B.y };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator / (const app::Vector2& A, const float k)
|
inline app::Vector2 operator / (const app::Vector2& A, const float k)
|
||||||
{
|
{
|
||||||
return { A.x / k, A.y / k };
|
return { A.x / k, A.y / k };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector2 operator - (const app::Vector2& A)
|
inline app::Vector2 operator - (const app::Vector2& A)
|
||||||
{
|
{
|
||||||
return { -A.x, -A.y };
|
return { -A.x, -A.y };
|
||||||
}
|
}
|
||||||
|
|
||||||
inline float GetVectorMagnitude(const app::Vector3& A)
|
inline float GetVectorMagnitude(const app::Vector3& A)
|
||||||
{
|
{
|
||||||
return sqrtf(A.x * A.x + A.y * A.y + A.z * A.z);
|
return sqrtf(A.x * A.x + A.y * A.y + A.z * A.z);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline app::Vector3 GetVectorDirection(const app::Vector3& from, const app::Vector3& to)
|
inline app::Vector3 GetVectorDirection(const app::Vector3& from, const app::Vector3& to)
|
||||||
{
|
{
|
||||||
auto dirRaw = to - from;
|
auto dirRaw = to - from;
|
||||||
return dirRaw / GetVectorMagnitude(dirRaw);
|
return dirRaw / GetVectorMagnitude(dirRaw);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline bool IsVectorZero(const app::Vector3& vector)
|
inline bool IsVectorZero(const app::Vector3& vector)
|
||||||
{
|
{
|
||||||
return vector.x == 0 && vector.y == 0 && vector.z == 0;
|
return vector.x == 0 && vector.y == 0 && vector.z == 0;
|
||||||
}
|
}
|
||||||
@ -282,7 +282,7 @@ std::string il2cppi_to_string(app::String* str);
|
|||||||
std::string il2cppi_to_string(app::Vector vec);
|
std::string il2cppi_to_string(app::Vector vec);
|
||||||
std::string il2cppi_to_string(app::Vector2 vec);
|
std::string il2cppi_to_string(app::Vector2 vec);
|
||||||
std::string il2cppi_to_string(app::Vector3 vec);
|
std::string il2cppi_to_string(app::Vector3 vec);
|
||||||
|
app::String* string_to_il2cppi(std::string input);
|
||||||
std::string to_hex_string(app::Byte__Array* barray, int length);
|
std::string to_hex_string(app::Byte__Array* barray, int length);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -292,6 +292,6 @@ template<typename T> bool il2cppi_is_initialized(T* metadataItem) {
|
|||||||
return *metadataItem != 0;
|
return *metadataItem != 0;
|
||||||
#else
|
#else
|
||||||
// Metadata >=27 (Unity 2020.2)
|
// Metadata >=27 (Unity 2020.2)
|
||||||
return !((uintptr_t) *metadataItem & 1);
|
return !((uintptr_t)*metadataItem & 1);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
@ -42,6 +42,7 @@
|
|||||||
#include <cheat/visuals/FPSUnlock.h>
|
#include <cheat/visuals/FPSUnlock.h>
|
||||||
#include <cheat/visuals/CameraZoom.h>
|
#include <cheat/visuals/CameraZoom.h>
|
||||||
#include <cheat/visuals/ShowChestIndicator.h>
|
#include <cheat/visuals/ShowChestIndicator.h>
|
||||||
|
#include <cheat/visuals/ProfileChanger.h>
|
||||||
|
|
||||||
#include "GenshinCM.h"
|
#include "GenshinCM.h"
|
||||||
|
|
||||||
@ -95,7 +96,8 @@ namespace cheat
|
|||||||
FEAT_INST(NoFog),
|
FEAT_INST(NoFog),
|
||||||
FEAT_INST(FPSUnlock),
|
FEAT_INST(FPSUnlock),
|
||||||
FEAT_INST(CameraZoom),
|
FEAT_INST(CameraZoom),
|
||||||
FEAT_INST(ChestIndicator)
|
FEAT_INST(ChestIndicator),
|
||||||
|
FEAT_INST(ProfileChanger)
|
||||||
|
|
||||||
});
|
});
|
||||||
#undef FEAT_INST
|
#undef FEAT_INST
|
||||||
|
244
cheat-library/src/user/cheat/visuals/ProfileChanger.cpp
Normal file
244
cheat-library/src/user/cheat/visuals/ProfileChanger.cpp
Normal file
@ -0,0 +1,244 @@
|
|||||||
|
#include "pch-il2cpp.h"
|
||||||
|
#include "ProfileChanger.h"
|
||||||
|
|
||||||
|
#include <helpers.h>
|
||||||
|
#include <cheat/events.h>
|
||||||
|
#include <misc/cpp/imgui_stdlib.h>
|
||||||
|
#include <fstream>
|
||||||
|
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
namespace GameObject {
|
||||||
|
app::GameObject* WaterMark = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace Components {
|
||||||
|
app::Component_1* WaterMark = nullptr;
|
||||||
|
|
||||||
|
app::Texture2D* CardTexture = nullptr;
|
||||||
|
app::Texture2D* AvatarTexture = nullptr;
|
||||||
|
app::Sprite* CardSprite = nullptr;
|
||||||
|
app::Sprite* AvatarSprite = nullptr;
|
||||||
|
app::Rect RectCard;
|
||||||
|
app::Rect RectAvatar;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Profile Page
|
||||||
|
app::Button_1* ProfilePage(app::MonoInLevelPlayerProfilePage* __this, MethodInfo* method);
|
||||||
|
|
||||||
|
// Edit Player Info Page
|
||||||
|
static void ProfileEditPage(app::MonoFriendInformationDialog* __this, app::Sprite* value, MethodInfo* method);
|
||||||
|
|
||||||
|
ProfileChanger::ProfileChanger() : Feature(),
|
||||||
|
NF(f_Enabled, "Custom Profile", "Visuals", false),
|
||||||
|
NF(f_UID, "UID", "Visuals", false),
|
||||||
|
NF(f_NickName, "NickName", "Visuals", false),
|
||||||
|
NF(f_Level, "Level", "Visuals", false),
|
||||||
|
NF(f_Exp, "Exp", "Visuals", false),
|
||||||
|
NF(f_CurExp, "CurExp", "Visuals", 1),
|
||||||
|
NF(f_MaxExp, "MaxExp", "Visuals", 1),
|
||||||
|
NF(f_ExpBar, "ExpBar", "Visuals", false),
|
||||||
|
NF(f_ExpBarValue, "ExpBarValue", "Visuals", 20.0f),
|
||||||
|
NF(f_WorldLevel, "WorldLevel", "Visuals", false),
|
||||||
|
NF(f_Avatar, "AvatarImage", "Visuals", false),
|
||||||
|
NF(f_Card, "CardImage", "Visuals", false),
|
||||||
|
toBeUpdate(), nextUpdate(0)
|
||||||
|
{
|
||||||
|
HookManager::install(app::ProfilePage, ProfilePage);
|
||||||
|
HookManager::install(app::ProfileEditPage, ProfileEditPage);
|
||||||
|
events::GameUpdateEvent += MY_METHOD_HANDLER(ProfileChanger::OnGameUpdate);
|
||||||
|
}
|
||||||
|
|
||||||
|
const FeatureGUIInfo& ProfileChanger::GetGUIInfo() const
|
||||||
|
{
|
||||||
|
static const FeatureGUIInfo info{ "CustomProfile", "Visuals", true };
|
||||||
|
return info;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProfileChanger::DrawMain()
|
||||||
|
{
|
||||||
|
ConfigWidget(f_Enabled, "Custom Profile.");
|
||||||
|
ConfigWidget(f_UID, "Changes the uid visually.");
|
||||||
|
ConfigWidget(f_NickName, "Changes the nickname visually.");
|
||||||
|
ConfigWidget(f_Level, "Changes the level visually.");
|
||||||
|
ConfigWidget(f_Exp, "Changes the exp visually.");
|
||||||
|
if (f_Exp) {
|
||||||
|
ConfigWidget("CurExp", f_CurExp, 1, 2, 100000, "Changes the ExpBar visually.");
|
||||||
|
ConfigWidget("MaxExp", f_MaxExp, 1, 2, 100000, "Changes the ExpBar visually.");
|
||||||
|
ConfigWidget(f_ExpBar, "Changes the ExpBar visually.");
|
||||||
|
if (f_ExpBar)
|
||||||
|
ConfigWidget("ExpBarValue", f_ExpBarValue, 1, 2, 100, "Changes the ExpBar visually.");
|
||||||
|
}
|
||||||
|
ConfigWidget(f_WorldLevel, "Changes the world-level visually.");
|
||||||
|
ConfigWidget(f_Avatar, "Changes the Avatar Image visually.\n" \
|
||||||
|
"Note the size of the picture must be: 256x256.\n" \
|
||||||
|
"Example path: C:\\Avatars.png");
|
||||||
|
|
||||||
|
ConfigWidget(f_Card, "Changes the Card visually.\n" \
|
||||||
|
"Note the size of the picture must be: 840x400.\n" \
|
||||||
|
"Example path: C:\\Avatars.png");
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ProfileChanger::NeedStatusDraw() const
|
||||||
|
{
|
||||||
|
return f_Enabled;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProfileChanger::DrawStatus()
|
||||||
|
{
|
||||||
|
ImGui::Text("Custom Profile");
|
||||||
|
}
|
||||||
|
|
||||||
|
ProfileChanger& ProfileChanger::GetInstance()
|
||||||
|
{
|
||||||
|
static ProfileChanger instance;
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProfileChanger::OnGameUpdate()
|
||||||
|
{
|
||||||
|
if (!f_Enabled || !f_UID)
|
||||||
|
return;
|
||||||
|
|
||||||
|
auto currentTime = util::GetCurrentTimeMillisec();
|
||||||
|
if (currentTime < nextUpdate)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (f_UID) {
|
||||||
|
if (GameObject::WaterMark == nullptr)
|
||||||
|
GameObject::WaterMark = app::GameObject_Find(string_to_il2cppi("/BetaWatermarkCanvas(Clone)/Panel/TxtUID"), nullptr);
|
||||||
|
|
||||||
|
if (GameObject::WaterMark != nullptr && Components::WaterMark == nullptr)
|
||||||
|
Components::WaterMark = app::GameObject_GetComponentByName(GameObject::WaterMark, string_to_il2cppi("Text"), nullptr);
|
||||||
|
|
||||||
|
if (Components::WaterMark != nullptr)
|
||||||
|
app::Text_set_text(reinterpret_cast<app::Text*>(Components::WaterMark), string_to_il2cppi(f_UID), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
nextUpdate = currentTime + (int)f_DelayUpdate;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ProfileChanger::CheckFile(const std::string& Filename) {
|
||||||
|
struct stat buffer;
|
||||||
|
return (stat(Filename.c_str(), &buffer) == 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
app::Button_1* ProfilePage(app::MonoInLevelPlayerProfilePage* __this, MethodInfo* method)
|
||||||
|
{
|
||||||
|
auto& profile = ProfileChanger::GetInstance();
|
||||||
|
|
||||||
|
if (profile.f_Enabled) {
|
||||||
|
|
||||||
|
if (profile.f_UID)
|
||||||
|
app::Text_set_text(__this->fields._playerID, string_to_il2cppi(profile.f_UID), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_Level)
|
||||||
|
app::Text_set_text(__this->fields._playerLv, string_to_il2cppi(profile.f_Level), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_Exp) {
|
||||||
|
std::string CurExpStr = std::to_string(profile.f_CurExp);
|
||||||
|
std::string MaxExpStr = std::to_string(profile.f_MaxExp);
|
||||||
|
app::Text_set_text(__this->fields._playerExp, string_to_il2cppi(CurExpStr + "/" + MaxExpStr), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_ExpBar)
|
||||||
|
{
|
||||||
|
app::Slider_1_set_minValue(__this->fields._playerExpSlider, 1, nullptr);
|
||||||
|
app::Slider_1_set_maxValue(__this->fields._playerExpSlider, 100, nullptr);
|
||||||
|
app::Slider_1_set_value(__this->fields._playerExpSlider, profile.f_ExpBarValue, nullptr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (profile.f_WorldLevel)
|
||||||
|
app::Text_set_text(__this->fields._playerWorldLv, string_to_il2cppi(profile.f_WorldLevel), nullptr);
|
||||||
|
|
||||||
|
if (profile.f_NickName){
|
||||||
|
auto playerModule = GET_SINGLETON(MoleMole_PlayerModule);
|
||||||
|
if (playerModule != nullptr && playerModule->fields._accountData_k__BackingField != nullptr) {
|
||||||
|
auto& accountData = playerModule->fields._accountData_k__BackingField->fields;
|
||||||
|
accountData.nickName = string_to_il2cppi(profile.f_NickName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Card Name png size 840x400
|
||||||
|
if (profile.f_Card){
|
||||||
|
if (profile.CheckFile(profile.f_Card)) {
|
||||||
|
Components::CardTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Card), 100, false, false, false, nullptr);
|
||||||
|
// If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually
|
||||||
|
if (Components::RectCard.m_Width == 0)
|
||||||
|
Components::RectCard = app::Sprite_get_rect(__this->fields._nameCardPic->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2 = { 100, 100 };
|
||||||
|
Components::CardSprite = app::Sprite_Create(Components::CardTexture, Components::RectCard, Vec2, 1, nullptr);
|
||||||
|
__this->fields._nameCardPic->fields.m_OverrideSprite = Components::CardSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Card Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Avatar png size 256x256
|
||||||
|
if (profile.f_Avatar) {
|
||||||
|
if (profile.CheckFile(profile.f_Avatar)) {
|
||||||
|
Components::AvatarTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Avatar), 100, false, false, false, nullptr);
|
||||||
|
// If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually
|
||||||
|
if (Components::RectAvatar.m_Width == 0)
|
||||||
|
Components::RectAvatar = app::Sprite_get_rect(__this->fields.playerIconImage->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2Avatar = { 128, 128 };
|
||||||
|
Components::AvatarSprite = app::Sprite_Create(Components::AvatarTexture, Components::RectAvatar, Vec2Avatar, 1, nullptr);
|
||||||
|
__this->fields.playerIconImage->fields.m_OverrideSprite = Components::AvatarSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Avatar Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return CALL_ORIGIN(ProfilePage, __this, method);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ProfileEditPage(app::MonoFriendInformationDialog* __this, app::Sprite* value, MethodInfo* method) {
|
||||||
|
auto& profile = ProfileChanger::GetInstance();
|
||||||
|
if (profile.f_Enabled) {
|
||||||
|
if (profile.f_UID)
|
||||||
|
__this->fields._playerUID->fields.m_Text = string_to_il2cppi(profile.f_UID);
|
||||||
|
|
||||||
|
if (profile.f_Level)
|
||||||
|
__this->fields._playerLevel->fields.m_Text = string_to_il2cppi(profile.f_Level);
|
||||||
|
|
||||||
|
if (profile.f_WorldLevel)
|
||||||
|
__this->fields._worldLevel->fields.m_Text = string_to_il2cppi(profile.f_WorldLevel);
|
||||||
|
|
||||||
|
// Card Name png size 840x400
|
||||||
|
|
||||||
|
if (profile.f_Card) {
|
||||||
|
if (profile.CheckFile(profile.f_Card)) {
|
||||||
|
Components::CardTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Card), 100, false, false, false, nullptr);
|
||||||
|
// If you don't do this check, then the UI will break after teleportation, I'm just too lazy to set up Rect manually
|
||||||
|
if (Components::RectCard.m_Width == 0)
|
||||||
|
Components::RectCard = app::Sprite_get_rect(__this->fields._cardImg->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2 = { 100, 100 };
|
||||||
|
Components::CardSprite = app::Sprite_Create(Components::CardTexture, Components::RectCard, Vec2, 1, nullptr);
|
||||||
|
__this->fields._cardImg->fields.m_OverrideSprite = Components::CardSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Card Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Avatar png size 256x256
|
||||||
|
if (profile.f_Avatar) {
|
||||||
|
if (profile.CheckFile(profile.f_Avatar)) {
|
||||||
|
Components::AvatarTexture = app::NativeGallery_LoadImageAtPath(string_to_il2cppi(profile.f_Avatar), 100, false, false, false, nullptr);
|
||||||
|
if (Components::RectAvatar.m_Width == 0)
|
||||||
|
Components::RectAvatar = app::Sprite_get_rect(__this->fields._icon->fields.m_Sprite, nullptr);
|
||||||
|
app::Vector2 Vec2Avatar = { 128, 128 };
|
||||||
|
Components::AvatarSprite = app::Sprite_Create(Components::AvatarTexture, Components::RectAvatar, Vec2Avatar, 1, nullptr);
|
||||||
|
__this->fields._icon->fields.m_OverrideSprite = Components::AvatarSprite;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
std::cout << "Card Image: \n" << "not found" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return CALL_ORIGIN(ProfileEditPage, __this, value, method);
|
||||||
|
}
|
||||||
|
}
|
44
cheat-library/src/user/cheat/visuals/ProfileChanger.h
Normal file
44
cheat-library/src/user/cheat/visuals/ProfileChanger.h
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
#pragma once
|
||||||
|
#include <cheat-base/cheat/Feature.h>
|
||||||
|
#include <cheat-base/config/config.h>
|
||||||
|
#include <cheat-base/thread-safe.h>
|
||||||
|
|
||||||
|
namespace cheat::feature
|
||||||
|
{
|
||||||
|
class ProfileChanger : public Feature
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
|
config::Field<config::Toggle<std::string>> f_UID;
|
||||||
|
config::Field<config::Toggle<std::string>> f_NickName;
|
||||||
|
config::Field<config::Toggle<std::string>> f_Level;
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_Exp;
|
||||||
|
config::Field<int> f_CurExp;
|
||||||
|
config::Field<int> f_MaxExp;
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_ExpBar;
|
||||||
|
config::Field<float> f_ExpBarValue;
|
||||||
|
config::Field<config::Toggle<std::string>> f_WorldLevel;
|
||||||
|
|
||||||
|
config::Field<config::Toggle<std::string>> f_Avatar; // Avatar png size 256x256
|
||||||
|
config::Field<config::Toggle<std::string>> f_Card; // Card Name png size 840x400
|
||||||
|
|
||||||
|
static ProfileChanger& GetInstance();
|
||||||
|
|
||||||
|
const FeatureGUIInfo& GetGUIInfo() const override;
|
||||||
|
void DrawMain() override;
|
||||||
|
|
||||||
|
virtual bool NeedStatusDraw() const override;
|
||||||
|
void DrawStatus() override;
|
||||||
|
|
||||||
|
bool CheckFile(const std::string& name);
|
||||||
|
|
||||||
|
private:
|
||||||
|
SafeQueue<uint32_t> toBeUpdate;
|
||||||
|
SafeValue<int64_t> nextUpdate;
|
||||||
|
int f_DelayUpdate = 100.f;
|
||||||
|
|
||||||
|
void OnGameUpdate();
|
||||||
|
ProfileChanger();
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
@ -4,20 +4,23 @@
|
|||||||
#include <helpers.h>
|
#include <helpers.h>
|
||||||
#include <cheat/game/EntityManager.h>
|
#include <cheat/game/EntityManager.h>
|
||||||
|
|
||||||
namespace cheat::feature
|
namespace cheat::feature
|
||||||
{
|
{
|
||||||
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
||||||
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method);
|
||||||
|
static void CriwareMediaPlayer_Update(app::CriwareMediaPlayer* __this, MethodInfo* method);
|
||||||
|
|
||||||
DialogSkip::DialogSkip() : Feature(),
|
DialogSkip::DialogSkip() : Feature(),
|
||||||
NF(f_Enabled, "Auto talk", "AutoTalk", false),
|
NF(f_Enabled, "Auto talk", "AutoTalk", false),
|
||||||
NF(f_AutoSelectDialog, "Auto select dialog", "AutoTalk", true),
|
NF(f_AutoSelectDialog, "Auto select dialog", "AutoTalk", true),
|
||||||
NF(f_ExcludeImportant, "Exclude Katheryne/Tubby", "AutoTalk", true),
|
NF(f_ExcludeImportant, "Exclude Katheryne/Tubby", "AutoTalk", true),
|
||||||
NF(f_FastDialog, "Fast dialog", "AutoTalk", false),
|
NF(f_FastDialog, "Fast dialog", "AutoTalk", false),
|
||||||
NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f)
|
NF(f_CutsceneUSM, "Skip Cutscenes", "AutoTalk", false),
|
||||||
|
NF(f_TimeSpeedup, "Time Speed", "AutoTalk", 5.0f)
|
||||||
{
|
{
|
||||||
HookManager::install(app::MoleMole_InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook);
|
HookManager::install(app::MoleMole_InLevelCutScenePageContext_UpdateView, InLevelCutScenePageContext_UpdateView_Hook);
|
||||||
HookManager::install(app::MoleMole_InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook);
|
HookManager::install(app::MoleMole_InLevelCutScenePageContext_ClearView, InLevelCutScenePageContext_ClearView_Hook);
|
||||||
|
HookManager::install(app::CriwareMediaPlayer_Update, CriwareMediaPlayer_Update);
|
||||||
}
|
}
|
||||||
|
|
||||||
const FeatureGUIInfo& DialogSkip::GetGUIInfo() const
|
const FeatureGUIInfo& DialogSkip::GetGUIInfo() const
|
||||||
@ -41,21 +44,25 @@ namespace cheat::feature
|
|||||||
{
|
{
|
||||||
ConfigWidget(f_TimeSpeedup, 0.1f, 2.0f, 50.0f, "Time Speedup Multipler \nHigher Values will lead to sync issues with servers \nand is not recommended for Laggy Internet connections.");
|
ConfigWidget(f_TimeSpeedup, 0.1f, 2.0f, 50.0f, "Time Speedup Multipler \nHigher Values will lead to sync issues with servers \nand is not recommended for Laggy Internet connections.");
|
||||||
}
|
}
|
||||||
|
ConfigWidget("Skip Cutscenes", f_CutsceneUSM, "Automatically skips game movies.");
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DialogSkip::NeedStatusDraw() const
|
bool DialogSkip::NeedStatusDraw() const
|
||||||
{
|
{
|
||||||
return f_Enabled;
|
return f_Enabled || f_CutsceneUSM;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DialogSkip::DrawStatus()
|
void DialogSkip::DrawStatus()
|
||||||
{
|
{
|
||||||
ImGui::Text("Dialog [%s%s%s%s%s]",
|
if (f_Enabled)
|
||||||
f_AutoSelectDialog ? "Auto" : "Manual",
|
ImGui::Text("Dialog [%s%s%s%s%s]",
|
||||||
f_AutoSelectDialog && (f_ExcludeImportant || f_FastDialog) ? "|" : "",
|
f_AutoSelectDialog ? "Auto" : "Manual",
|
||||||
f_ExcludeImportant ? "Exc" : "",
|
f_AutoSelectDialog && (f_ExcludeImportant || f_FastDialog) ? "|" : "",
|
||||||
f_ExcludeImportant && f_FastDialog ? "|" : "",
|
f_ExcludeImportant ? "Exc" : "",
|
||||||
f_FastDialog ? "Fast" : "Normal");
|
f_ExcludeImportant && f_FastDialog ? "|" : "",
|
||||||
|
f_FastDialog ? "Fast" : "Normal");
|
||||||
|
|
||||||
|
ImGui::Text(f_CutsceneUSM ? "Skip Cutscenes" : "");
|
||||||
}
|
}
|
||||||
|
|
||||||
DialogSkip& DialogSkip::GetInstance()
|
DialogSkip& DialogSkip::GetInstance()
|
||||||
@ -64,10 +71,10 @@ namespace cheat::feature
|
|||||||
return instance;
|
return instance;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Raised when dialog view updating
|
// Raised when dialog view updating
|
||||||
// We call free click, if auto talk enabled, that means we just emulate user click
|
// We call free click, if auto talk enabled, that means we just emulate user click
|
||||||
// When appear dialog choose we create notify with dialog select first item.
|
// When appear dialog choose we create notify with dialog select first item.
|
||||||
void DialogSkip::OnCutScenePageUpdate(app::InLevelCutScenePageContext* context)
|
void DialogSkip::OnCutScenePageUpdate(app::InLevelCutScenePageContext* context)
|
||||||
{
|
{
|
||||||
if (!f_Enabled)
|
if (!f_Enabled)
|
||||||
return;
|
return;
|
||||||
@ -86,7 +93,7 @@ namespace cheat::feature
|
|||||||
// add their own name substrings of entities to avoid
|
// add their own name substrings of entities to avoid
|
||||||
// speeding up dialog on.
|
// speeding up dialog on.
|
||||||
std::vector<std::string> impEntitiesNames = {
|
std::vector<std::string> impEntitiesNames = {
|
||||||
"Djinn",
|
"Djinn",
|
||||||
"Katheryne"
|
"Katheryne"
|
||||||
};
|
};
|
||||||
auto dialogPartnerID = context->fields._inteeID;
|
auto dialogPartnerID = context->fields._inteeID;
|
||||||
@ -103,25 +110,25 @@ namespace cheat::feature
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (talkDialog->fields._inSelect && f_AutoSelectDialog && !isImportant)
|
if (talkDialog->fields._inSelect && f_AutoSelectDialog && !isImportant)
|
||||||
{
|
{
|
||||||
int32_t value = 0;
|
int32_t value = 0;
|
||||||
auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value);
|
auto object = il2cpp_value_box((Il2CppClass*)*app::Int32__TypeInfo, &value);
|
||||||
auto notify = app::Notify_CreateNotify_1(app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr);
|
auto notify = app::Notify_CreateNotify_1(app::MoleMole_NotifyTypes__Enum::DialogSelectItemNotify, (app::Object*)object, nullptr);
|
||||||
app::MoleMole_TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr);
|
app::MoleMole_TalkDialogContext_OnDialogSelectItem(talkDialog, ¬ify, nullptr);
|
||||||
}
|
}
|
||||||
else if (!talkDialog->fields._inSelect)
|
else if (!talkDialog->fields._inSelect)
|
||||||
app::MoleMole_InLevelCutScenePageContext_OnFreeClick(context, nullptr);
|
app::MoleMole_InLevelCutScenePageContext_OnFreeClick(context, nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method)
|
static void InLevelCutScenePageContext_UpdateView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method)
|
||||||
{
|
{
|
||||||
CALL_ORIGIN(InLevelCutScenePageContext_UpdateView_Hook, __this, method);
|
CALL_ORIGIN(InLevelCutScenePageContext_UpdateView_Hook, __this, method);
|
||||||
|
|
||||||
DialogSkip& dialogSkip = DialogSkip::GetInstance();
|
DialogSkip& dialogSkip = DialogSkip::GetInstance();
|
||||||
dialogSkip.OnCutScenePageUpdate(__this);
|
dialogSkip.OnCutScenePageUpdate(__this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Raised when exiting a dialog. We try to hackishly return to normal value.
|
// Raised when exiting a dialog. We try to hackishly return to normal value.
|
||||||
// Should be a better way to store the pre-dialog speed using Time_get_timeScale.
|
// Should be a better way to store the pre-dialog speed using Time_get_timeScale.
|
||||||
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method)
|
static void InLevelCutScenePageContext_ClearView_Hook(app::InLevelCutScenePageContext* __this, MethodInfo* method)
|
||||||
@ -131,5 +138,14 @@ namespace cheat::feature
|
|||||||
app::Time_set_timeScale(1.0f, nullptr);
|
app::Time_set_timeScale(1.0f, nullptr);
|
||||||
CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method);
|
CALL_ORIGIN(InLevelCutScenePageContext_ClearView_Hook, __this, method);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void CriwareMediaPlayer_Update(app::CriwareMediaPlayer* __this, MethodInfo* method)
|
||||||
|
{
|
||||||
|
DialogSkip& dialogSkip = DialogSkip::GetInstance();
|
||||||
|
if (dialogSkip.f_CutsceneUSM)
|
||||||
|
app::CriwareMediaPlayer_Skip(__this, nullptr);
|
||||||
|
|
||||||
|
return CALL_ORIGIN(CriwareMediaPlayer_Update, __this, method);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,16 +2,17 @@
|
|||||||
#include <cheat-base/cheat/Feature.h>
|
#include <cheat-base/cheat/Feature.h>
|
||||||
#include <cheat-base/config/config.h>
|
#include <cheat-base/config/config.h>
|
||||||
|
|
||||||
namespace cheat::feature
|
namespace cheat::feature
|
||||||
{
|
{
|
||||||
|
|
||||||
class DialogSkip : public Feature
|
class DialogSkip : public Feature
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
config::Field<config::Toggle<Hotkey>> f_Enabled;
|
||||||
config::Field<config::Toggle<Hotkey>> f_AutoSelectDialog;
|
config::Field<config::Toggle<Hotkey>> f_AutoSelectDialog;
|
||||||
config::Field<config::Toggle<Hotkey>> f_ExcludeImportant;
|
config::Field<config::Toggle<Hotkey>> f_ExcludeImportant;
|
||||||
config::Field<config::Toggle<Hotkey>> f_FastDialog;
|
config::Field<config::Toggle<Hotkey>> f_FastDialog;
|
||||||
|
config::Field<config::Toggle<Hotkey>> f_CutsceneUSM;
|
||||||
config::Field<float> f_TimeSpeedup;
|
config::Field<float> f_TimeSpeedup;
|
||||||
|
|
||||||
static DialogSkip& GetInstance();
|
static DialogSkip& GetInstance();
|
||||||
@ -23,7 +24,7 @@ namespace cheat::feature
|
|||||||
void DrawStatus() override;
|
void DrawStatus() override;
|
||||||
|
|
||||||
void OnCutScenePageUpdate(app::InLevelCutScenePageContext* context);
|
void OnCutScenePageUpdate(app::InLevelCutScenePageContext* context);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DialogSkip();
|
DialogSkip();
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user