Add project files.
This commit is contained in:
commit
9ed47e90f6
63
.gitattributes
vendored
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63
.gitattributes
vendored
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@ -0,0 +1,63 @@
|
||||
###############################################################################
|
||||
# Set default behavior to automatically normalize line endings.
|
||||
###############################################################################
|
||||
* text=auto
|
||||
|
||||
###############################################################################
|
||||
# Set default behavior for command prompt diff.
|
||||
#
|
||||
# This is need for earlier builds of msysgit that does not have it on by
|
||||
# default for csharp files.
|
||||
# Note: This is only used by command line
|
||||
###############################################################################
|
||||
#*.cs diff=csharp
|
||||
|
||||
###############################################################################
|
||||
# Set the merge driver for project and solution files
|
||||
#
|
||||
# Merging from the command prompt will add diff markers to the files if there
|
||||
# are conflicts (Merging from VS is not affected by the settings below, in VS
|
||||
# the diff markers are never inserted). Diff markers may cause the following
|
||||
# file extensions to fail to load in VS. An alternative would be to treat
|
||||
# these files as binary and thus will always conflict and require user
|
||||
# intervention with every merge. To do so, just uncomment the entries below
|
||||
###############################################################################
|
||||
#*.sln merge=binary
|
||||
#*.csproj merge=binary
|
||||
#*.vbproj merge=binary
|
||||
#*.vcxproj merge=binary
|
||||
#*.vcproj merge=binary
|
||||
#*.dbproj merge=binary
|
||||
#*.fsproj merge=binary
|
||||
#*.lsproj merge=binary
|
||||
#*.wixproj merge=binary
|
||||
#*.modelproj merge=binary
|
||||
#*.sqlproj merge=binary
|
||||
#*.wwaproj merge=binary
|
||||
|
||||
###############################################################################
|
||||
# behavior for image files
|
||||
#
|
||||
# image files are treated as binary by default.
|
||||
###############################################################################
|
||||
#*.jpg binary
|
||||
#*.png binary
|
||||
#*.gif binary
|
||||
|
||||
###############################################################################
|
||||
# diff behavior for common document formats
|
||||
#
|
||||
# Convert binary document formats to text before diffing them. This feature
|
||||
# is only available from the command line. Turn it on by uncommenting the
|
||||
# entries below.
|
||||
###############################################################################
|
||||
#*.doc diff=astextplain
|
||||
#*.DOC diff=astextplain
|
||||
#*.docx diff=astextplain
|
||||
#*.DOCX diff=astextplain
|
||||
#*.dot diff=astextplain
|
||||
#*.DOT diff=astextplain
|
||||
#*.pdf diff=astextplain
|
||||
#*.PDF diff=astextplain
|
||||
#*.rtf diff=astextplain
|
||||
#*.RTF diff=astextplain
|
363
.gitignore
vendored
Normal file
363
.gitignore
vendored
Normal file
@ -0,0 +1,363 @@
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Oo]ut/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
271
cheat-library/cheat-library.vcxproj
Normal file
271
cheat-library/cheat-library.vcxproj
Normal file
@ -0,0 +1,271 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{704c8746-1bd9-4bc8-9ebe-8187f1a1ad72}</ProjectGuid>
|
||||
<RootNamespace>cheatlibrary</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<TargetName>CLibrary</TargetName>
|
||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
|
||||
<CustomBuildBeforeTargets>
|
||||
</CustomBuildBeforeTargets>
|
||||
<CustomBuildAfterTargets>BuildCompile</CustomBuildAfterTargets>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<TargetName>CLibrary</TargetName>
|
||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
|
||||
<CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
|
||||
<TargetName>CLibrary</TargetName>
|
||||
<CustomBuildBeforeTargets>
|
||||
</CustomBuildBeforeTargets>
|
||||
<CustomBuildAfterTargets>BuildCompile</CustomBuildAfterTargets>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
|
||||
<TargetName>CLibrary</TargetName>
|
||||
<CustomBuildBeforeTargets>Run</CustomBuildBeforeTargets>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING; _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;WIN32;_DEBUG;CHEATLIBRARY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<LanguageStandard>Default</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)src/appdata;$(ProjectDir)src/framework;$(ProjectDir)src/user;$(ProjectDir)vendor/include;</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)vendor/libraries/</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>HookLib\HookLib-$(PlatformShortName)-$(Configuration).lib;ntdll.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" /Y "$(SolutionDir)injector\bin\$(PlatformShortName)\$(Configuration)\CLibrary.dll" </Command>
|
||||
</PostBuildEvent>
|
||||
<CustomBuildStep>
|
||||
<Command>cd $(ProjectDir)batch
|
||||
inject-dll.bat "$(SolutionDir)injector\bin\$(PlatformShortName)\$(Configuration)\injector.exe" "$(OutDir)$(TargetFileName)" "GenshinImpact.exe"</Command>
|
||||
<Outputs>
|
||||
</Outputs>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING; _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;WIN32;NDEBUG;CHEATLIBRARY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<LanguageStandard>Default</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)src/appdata;$(ProjectDir)src/framework;$(ProjectDir)src/user;$(ProjectDir)vendor/include;</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)vendor/libraries/</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>spdlogd.lib;HookLib\HookLib-$(PlatformShortName)-$(Configuration).lib;ntdll.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" /Y "$(SolutionDir)injector\bin\$(PlatformShortName)\$(Configuration)\CLibrary.dll" </Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING; _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;_DEBUG;CHEATLIBRARY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch-il2cpp.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)src/appdata;$(ProjectDir)src/framework;$(ProjectDir)src/user;$(ProjectDir)vendor/include;</AdditionalIncludeDirectories>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<BufferSecurityCheck>
|
||||
</BufferSecurityCheck>
|
||||
<LanguageStandard_C>Default</LanguageStandard_C>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)vendor/libraries/</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>HookLib\HookLib-$(PlatformShortName)-$(Configuration).lib;ntdll.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
copy "$(OutDir)$(TargetName)$(TargetExt)" /Y "$(SolutionDir)injector\bin\$(PlatformShortName)\$(Configuration)\CLibrary.dll"
|
||||
exit 0</Command>
|
||||
</PostBuildEvent>
|
||||
<CustomBuildStep>
|
||||
<Command>cd $(ProjectDir)batch
|
||||
inject-dll.bat "$(SolutionDir)injector\bin\$(PlatformShortName)\$(Configuration)\injector.exe" "$(OutDir)$(TargetFileName)" "GenshinImpact.exe"</Command>
|
||||
<Outputs>
|
||||
</Outputs>
|
||||
</CustomBuildStep>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING; _SILENCE_ALL_CXX17_DEPRECATION_WARNINGS;NDEBUG;CHEATLIBRARY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<LanguageStandard>Default</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)src/appdata;$(ProjectDir)src/framework;$(ProjectDir)src/user;$(ProjectDir)vendor/include;</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableUAC>false</EnableUAC>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
<AdditionalLibraryDirectories>$(ProjectDir)vendor/libraries/</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>spdlogd.lib;HookLib\HookLib-$(PlatformShortName)-$(Configuration).lib;ntdll.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" /Y "$(SolutionDir)injector\bin\$(PlatformShortName)\$(Configuration)\CLibrary.dll" </Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\user\debug-hooks.h" />
|
||||
<ClInclude Include="src\user\util\HookManager.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-unityplayer-functions.h" />
|
||||
<ClInclude Include="src\user\protection-bypass.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-api-functions-ptr.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-api-functions.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-functions.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-metadata-version.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-types-ptr.h" />
|
||||
<ClInclude Include="src\appdata\il2cpp-types.h" />
|
||||
<ClInclude Include="src\framework\helpers.h" />
|
||||
<ClInclude Include="src\framework\il2cpp-appdata.h" />
|
||||
<ClInclude Include="src\framework\il2cpp-init.h" />
|
||||
<ClInclude Include="src\framework\pch-il2cpp.h" />
|
||||
<ClInclude Include="src\user\util\util.h" />
|
||||
<ClInclude Include="src\user\main.h" />
|
||||
<ClInclude Include="vendor\include\HookLib.h" />
|
||||
<ClInclude Include="vendor\include\simple-ini.hpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\user\util\Config.cpp" />
|
||||
<ClInclude Include="src\user\util\Config.h">
|
||||
<FileType>CppCode</FileType>
|
||||
</ClInclude>
|
||||
<ClCompile Include="src\user\debug-hooks.cpp" />
|
||||
<ClCompile Include="src\user\util\HookManager.cpp" />
|
||||
<ClCompile Include="src\user\protection-bypass.cpp" />
|
||||
<ClCompile Include="src\framework\dllmain.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\framework\helpers.cpp" />
|
||||
<ClCompile Include="src\framework\il2cpp-init.cpp" />
|
||||
<ClCompile Include="src\framework\pch-il2cpp.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\main.cpp" />
|
||||
<ClCompile Include="src\user\util\util.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
111
cheat-library/cheat-library.vcxproj.filters
Normal file
111
cheat-library/cheat-library.vcxproj.filters
Normal file
@ -0,0 +1,111 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\appdata\il2cpp-api-functions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\appdata\il2cpp-api-functions-ptr.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\appdata\il2cpp-functions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\appdata\il2cpp-metadata-version.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\appdata\il2cpp-types.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\appdata\il2cpp-types-ptr.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\framework\helpers.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\framework\il2cpp-appdata.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\framework\il2cpp-init.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\framework\pch-il2cpp.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="vendor\include\HookLib.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\util\util.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\protection-bypass.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\appdata\il2cpp-unityplayer-functions.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\util\HookManager.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="vendor\include\simple-ini.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\util\Config.h">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\user\debug-hooks.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\framework\dllmain.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\framework\helpers.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\framework\il2cpp-init.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\framework\pch-il2cpp.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\util\util.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\protection-bypass.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\util\HookManager.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\util\Config.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\user\debug-hooks.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
</Project>
|
4
cheat-library/packages.config
Normal file
4
cheat-library/packages.config
Normal file
@ -0,0 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="EasyHook" version="2.7.7097" targetFramework="native" />
|
||||
</packages>
|
26
cheat-library/src/framework/dllmain.cpp
Normal file
26
cheat-library/src/framework/dllmain.cpp
Normal file
@ -0,0 +1,26 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// DLL entry point
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include "il2cpp-init.h"
|
||||
#include "main.h"
|
||||
|
||||
// DLL entry point
|
||||
BOOL WINAPI DllMain( HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved
|
||||
)
|
||||
{
|
||||
switch (ul_reason_for_call)
|
||||
{
|
||||
case DLL_PROCESS_ATTACH:
|
||||
CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE) Run, nullptr, 0, NULL);
|
||||
break;
|
||||
case DLL_THREAD_ATTACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
case DLL_PROCESS_DETACH:
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
38
cheat-library/src/framework/helpers.cpp
Normal file
38
cheat-library/src/framework/helpers.cpp
Normal file
@ -0,0 +1,38 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// Helper functions
|
||||
|
||||
#include "pch-il2cpp.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#include <string>
|
||||
#include <codecvt>
|
||||
#include "helpers.h"
|
||||
|
||||
// Helper function to get the module base address
|
||||
uintptr_t il2cppi_get_base_address() {
|
||||
return (uintptr_t) GetModuleHandleW(L"UserAssembly.dll");
|
||||
}
|
||||
|
||||
uintptr_t il2cppi_get_unity_address() {
|
||||
return (uintptr_t)GetModuleHandleW(L"UnityPlayer.dll");
|
||||
}
|
||||
|
||||
// Helper function to open a new console window and redirect stdout there
|
||||
void il2cppi_new_console() {
|
||||
AllocConsole();
|
||||
freopen_s((FILE**) stdout, "CONOUT$", "w", stdout);
|
||||
}
|
||||
|
||||
#if _MSC_VER >= 1920
|
||||
// Helper function to convert Il2CppString to std::string
|
||||
std::string il2cppi_to_string(Il2CppString* str) {
|
||||
std::u16string u16(reinterpret_cast<const char16_t*>(str->chars), str->length);
|
||||
return std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t>{}.to_bytes(u16);
|
||||
}
|
||||
|
||||
// Helper function to convert System.String to std::string
|
||||
std::string il2cppi_to_string(app::String* str) {
|
||||
return il2cppi_to_string(reinterpret_cast<Il2CppString*>(str));
|
||||
}
|
||||
#endif
|
44
cheat-library/src/framework/helpers.h
Normal file
44
cheat-library/src/framework/helpers.h
Normal file
@ -0,0 +1,44 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// Helper functions
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include <iomanip>
|
||||
|
||||
#include "il2cpp-metadata-version.h"
|
||||
|
||||
// Helper function to get the module base address
|
||||
uintptr_t il2cppi_get_base_address();
|
||||
|
||||
// Helpre function to get the UnityPlayer.dll base address
|
||||
uintptr_t il2cppi_get_unity_address();
|
||||
|
||||
// Helper function to open a new console window and redirect stdout there
|
||||
void il2cppi_new_console();
|
||||
|
||||
#if _MSC_VER >= 1920
|
||||
// Helper function to convert Il2CppString to std::string
|
||||
std::string il2cppi_to_string(Il2CppString* str);
|
||||
|
||||
// Helper function to convert System.String to std::string
|
||||
std::string il2cppi_to_string(app::String* str);
|
||||
#endif
|
||||
|
||||
// Helper function to check if a metadata usage pointer is initialized
|
||||
template<typename T> bool il2cppi_is_initialized(T* metadataItem) {
|
||||
#if __IL2CPP_METADATA_VERISON < 270
|
||||
return *metadataItem != 0;
|
||||
#else
|
||||
// Metadata >=27 (Unity 2020.2)
|
||||
return !((uintptr_t) *metadataItem & 1);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Helper function to convert a pointer to hex
|
||||
template<typename T> std::string to_hex_string(T i) {
|
||||
std::stringstream stream;
|
||||
stream << "0x" << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex << i;
|
||||
return stream.str();
|
||||
}
|
34
cheat-library/src/framework/il2cpp-appdata.h
Normal file
34
cheat-library/src/framework/il2cpp-appdata.h
Normal file
@ -0,0 +1,34 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// IL2CPP application data
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
// Application-specific types
|
||||
#include "il2cpp-types.h"
|
||||
|
||||
// IL2CPP API function pointers
|
||||
#include "il2cpp-api-functions-ptr.h"
|
||||
|
||||
// IL2CPP APIs
|
||||
#define DO_API(r, n, p) extern r (*n) p
|
||||
#include "il2cpp-api-functions.h"
|
||||
#undef DO_API
|
||||
|
||||
// Application-specific functions
|
||||
#define DO_APP_FUNC(a, r, n, p) extern r (*n) p
|
||||
#define DO_APP_FUNC_METHODINFO(a, n) extern struct MethodInfo ** n
|
||||
namespace app {
|
||||
#include "il2cpp-functions.h"
|
||||
#include "il2cpp-unityplayer-functions.h"
|
||||
}
|
||||
#undef DO_APP_FUNC
|
||||
#undef DO_APP_FUNC_METHODINFO
|
||||
|
||||
// TypeInfo pointers
|
||||
#define DO_TYPEDEF(a, n) extern n ## __Class** n ## __TypeInfo
|
||||
namespace app {
|
||||
#include "il2cpp-types-ptr.h"
|
||||
}
|
||||
#undef DO_TYPEDEF
|
63
cheat-library/src/framework/il2cpp-init.cpp
Normal file
63
cheat-library/src/framework/il2cpp-init.cpp
Normal file
@ -0,0 +1,63 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// IL2CPP application initializer
|
||||
|
||||
#include "pch-il2cpp.h"
|
||||
|
||||
#include "il2cpp-init.h"
|
||||
#include "helpers.h"
|
||||
|
||||
// IL2CPP APIs
|
||||
#define DO_API(r, n, p) r (*n) p
|
||||
#include "il2cpp-api-functions.h"
|
||||
#undef DO_API
|
||||
|
||||
// Application-specific functions
|
||||
#define DO_APP_FUNC(a, r, n, p) r (*n) p
|
||||
#define DO_APP_FUNC_METHODINFO(a, n) struct MethodInfo ** n
|
||||
namespace app {
|
||||
#include "il2cpp-functions.h"
|
||||
#include "il2cpp-unityplayer-functions.h"
|
||||
}
|
||||
#undef DO_APP_FUNC
|
||||
#undef DO_APP_FUNC_METHODINFO
|
||||
|
||||
// TypeInfo pointers
|
||||
#define DO_TYPEDEF(a, n) n ## __Class** n ## __TypeInfo
|
||||
namespace app {
|
||||
#include "il2cpp-types-ptr.h"
|
||||
}
|
||||
#undef DO_TYPEDEF
|
||||
|
||||
// IL2CPP application initializer
|
||||
void init_il2cpp()
|
||||
{
|
||||
// Get base address of IL2CPP module
|
||||
uintptr_t baseAddress = il2cppi_get_base_address();
|
||||
|
||||
using namespace app;
|
||||
|
||||
// Define IL2CPP API function addresses
|
||||
#define DO_API(r, n, p) n = (r (*) p)(baseAddress + n ## _ptr)
|
||||
#include "il2cpp-api-functions.h"
|
||||
#undef DO_API
|
||||
|
||||
// Define function addresses
|
||||
#define DO_APP_FUNC(a, r, n, p) n = (r (*) p)(baseAddress + a)
|
||||
#define DO_APP_FUNC_METHODINFO(a, n) n = (struct MethodInfo **)(baseAddress + a)
|
||||
#include "il2cpp-functions.h"
|
||||
#undef DO_APP_FUNC
|
||||
#undef DO_APP_FUNC_METHODINFO
|
||||
|
||||
// Define TypeInfo variables
|
||||
#define DO_TYPEDEF(a, n) n ## __TypeInfo = (n ## __Class**) (baseAddress + a);
|
||||
#include "il2cpp-types-ptr.h"
|
||||
#undef DO_TYPEDEF
|
||||
|
||||
uintptr_t unityPlayerAddress = il2cppi_get_unity_address();
|
||||
// Define UnityPlayer functions
|
||||
#define DO_APP_FUNC(a, r, n, p) n = (r (*) p)(unityPlayerAddress + a)
|
||||
#define DO_APP_FUNC_METHODINFO(a, n) n = (struct MethodInfo **)(unityPlayerAddress + a)
|
||||
#include "il2cpp-unityplayer-functions.h"
|
||||
#undef DO_APP_FUNC
|
||||
#undef DO_APP_FUNC_METHODINFO
|
||||
}
|
7
cheat-library/src/framework/il2cpp-init.h
Normal file
7
cheat-library/src/framework/il2cpp-init.h
Normal file
@ -0,0 +1,7 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// IL2CPP application initializer
|
||||
|
||||
#pragma once
|
||||
|
||||
// IL2CPP application initializer
|
||||
void init_il2cpp();
|
5
cheat-library/src/framework/pch-il2cpp.cpp
Normal file
5
cheat-library/src/framework/pch-il2cpp.cpp
Normal file
@ -0,0 +1,5 @@
|
||||
// pch.cpp: source file corresponding to the pre-compiled header
|
||||
|
||||
#include "pch-il2cpp.h"
|
||||
|
||||
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.
|
13
cheat-library/src/framework/pch-il2cpp.h
Normal file
13
cheat-library/src/framework/pch-il2cpp.h
Normal file
@ -0,0 +1,13 @@
|
||||
// pch.h: This is a precompiled header file.
|
||||
// Files listed below are compiled only once, improving build performance for future builds.
|
||||
// This also affects IntelliSense performance, including code completion and many code browsing features.
|
||||
// However, files listed here are ALL re-compiled if any one of them is updated between builds.
|
||||
// Do not add files here that you will be updating frequently as this negates the performance advantage.
|
||||
|
||||
#ifndef PCH_IL2CPP_H
|
||||
#define PCH_IL2CPP_H
|
||||
|
||||
// add headers that you want to pre-compile here
|
||||
#include "il2cpp-appdata.h"
|
||||
|
||||
#endif //PCH_IL2CPP_H
|
50
cheat-library/src/user/debug-hooks.cpp
Normal file
50
cheat-library/src/user/debug-hooks.cpp
Normal file
@ -0,0 +1,50 @@
|
||||
#include "pch-il2cpp.h"
|
||||
|
||||
#include "debug-hooks.h"
|
||||
|
||||
#include "util/HookManager.h"
|
||||
#include "helpers.h"
|
||||
#include <iostream>
|
||||
|
||||
app::Byte__Array* LoadCustomLuaFile_Hook(app::LuaManager* __this, app::String** filePath, bool* recycleBytes, MethodInfo* method) {
|
||||
std::cout << "Load library: " << il2cppi_to_string(*filePath) << ".lua" << std::endl;
|
||||
return callOrigin(LoadCustomLuaFile_Hook, __this, filePath, recycleBytes, method);
|
||||
}
|
||||
|
||||
void __stdcall SendInfo_Hook(app::GameLogin* __this, app::GKOJAICIOPA* info, MethodInfo* method) {
|
||||
std::cout << "Game sending game info to server." << std::endl;
|
||||
std::cout << "Content: " << std::endl;
|
||||
|
||||
#define printString(i) if (info->fields.string_ ## i > (void *)1 && info->fields.string_ ## i ##->fields.length > 0)\
|
||||
std::cout << "\tfield#" << i << ": " << il2cppi_to_string(info->fields.string_ ## i) << std::endl;
|
||||
|
||||
printString(1);
|
||||
printString(2);
|
||||
printString(3);
|
||||
printString(4);
|
||||
printString(5);
|
||||
printString(6);
|
||||
printString(7);
|
||||
printString(8);
|
||||
printString(9);
|
||||
printString(10);
|
||||
printString(11);
|
||||
printString(12);
|
||||
printString(13);
|
||||
printString(14);
|
||||
printString(15);
|
||||
printString(16);
|
||||
|
||||
#undef printString
|
||||
|
||||
callOrigin(SendInfo_Hook, __this, info, method);
|
||||
}
|
||||
|
||||
|
||||
void InitDebugHooks() {
|
||||
HookManager::set(app::LuaManager_LoadCustomLuaFile, LoadCustomLuaFile_Hook);
|
||||
std::cout << "Hooked LoadCustomLuaFile. Origin at 0x" << (void*)HookManager::getOrigin(LoadCustomLuaFile_Hook) << std::endl;
|
||||
|
||||
HookManager::set(app::GameLogin_SendInfo_2, SendInfo_Hook);
|
||||
std::cout << "Hooked GameLogin::SendGameInfo. Origin at 0x" << (void*)HookManager::getOrigin(SendInfo_Hook) << std::endl;
|
||||
}
|
3
cheat-library/src/user/debug-hooks.h
Normal file
3
cheat-library/src/user/debug-hooks.h
Normal file
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void InitDebugHooks();
|
40
cheat-library/src/user/main.cpp
Normal file
40
cheat-library/src/user/main.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
#include "pch-il2cpp.h"
|
||||
#include "main.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
#include "il2cpp-init.h"
|
||||
#include "helpers.h"
|
||||
#include "util/Config.h"
|
||||
#include "debug-hooks.h"
|
||||
#include "protection-bypass.h"
|
||||
|
||||
const char* INIFileName = "config.ini";
|
||||
|
||||
void Run()
|
||||
{
|
||||
Sleep(2000); // Waiting for il2cpp initialize
|
||||
|
||||
init_il2cpp();
|
||||
|
||||
il2cpp_thread_attach(il2cpp_domain_get());
|
||||
|
||||
std::string configPath = (std::filesystem::current_path() / INIFileName).string();
|
||||
Config::Init(configPath);
|
||||
if (Config::consoleLogging)
|
||||
il2cppi_new_console();
|
||||
|
||||
std::cout << "Config path is " << (std::filesystem::current_path() / INIFileName).string() << std::endl;
|
||||
std::cout << "UserAssembly.dll at 0x" << il2cppi_get_base_address() << std::endl;
|
||||
std::cout << "UnityPlayer.dll at 0x" << il2cppi_get_unity_address() << std::endl;
|
||||
|
||||
InitProtectionBypass();
|
||||
|
||||
InitDebugHooks();
|
||||
}
|
7
cheat-library/src/user/main.h
Normal file
7
cheat-library/src/user/main.h
Normal file
@ -0,0 +1,7 @@
|
||||
// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty
|
||||
// Custom injected code entry point
|
||||
|
||||
#pragma once
|
||||
|
||||
// Custom injected code entry point
|
||||
void Run();
|
60
cheat-library/src/user/protection-bypass.cpp
Normal file
60
cheat-library/src/user/protection-bypass.cpp
Normal file
@ -0,0 +1,60 @@
|
||||
#include "pch-il2cpp.h"
|
||||
|
||||
#include "protection-bypass.h"
|
||||
|
||||
#include "util/HookManager.h"
|
||||
#include "util/Config.h"
|
||||
|
||||
#include <string>
|
||||
#include <util/util.h>
|
||||
#include <iostream>
|
||||
|
||||
static std::map<int32_t, std::string> correctSignatures;
|
||||
|
||||
app::Byte__Array* RecordUserData_Hook(int32_t nType) {
|
||||
|
||||
if (correctSignatures.count(nType))
|
||||
{
|
||||
auto byteClass = app::GetIl2Classes()[0x25];
|
||||
|
||||
auto content = correctSignatures[nType];
|
||||
auto newArray = (app::Byte__Array*)il2cpp_array_new(byteClass, content.size());
|
||||
memmove_s(newArray->vector, content.size(), content.data(), content.size());
|
||||
|
||||
return newArray;
|
||||
}
|
||||
|
||||
app::Byte__Array* result = callOrigin(RecordUserData_Hook, nType);
|
||||
auto length = app::Array_get_Length(reinterpret_cast<app::Array*>(result), nullptr);
|
||||
|
||||
if (length == 0)
|
||||
return result;
|
||||
|
||||
|
||||
auto stringValue = std::string((char*)result->vector, length);
|
||||
correctSignatures[nType] = stringValue;
|
||||
|
||||
std::cout << "Sniffed correct signature for type " << nType << " value " << stringValue << std::endl;
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
void InitProtectionBypass() {
|
||||
HookManager::set(app::Unity_RecordUserData, RecordUserData_Hook);
|
||||
std::cout << "RecordUserData function address is 0x" << (void*)app::Unity_RecordUserData << std::endl;
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
std::cout << "Emulating call of RecordUserData with type " << i << std::endl;
|
||||
app::Application_RecordUserData(nullptr, i, nullptr);
|
||||
}
|
||||
|
||||
if (Config::disableMhyProt) {
|
||||
std::cout << "Trying to close mhyprot handle." << std::endl;
|
||||
if (CloseHandleByName(L"\\Device\\mhyprot2"))
|
||||
std::cout << "Mhyprot2 handle successfuly closed. Happy hacking ^)" << std::endl;
|
||||
else
|
||||
std::cout << "Failed closing mhyprot2 handle. Maybe dev updated driver." << std::endl;
|
||||
}
|
||||
|
||||
}
|
3
cheat-library/src/user/protection-bypass.h
Normal file
3
cheat-library/src/user/protection-bypass.h
Normal file
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
void InitProtectionBypass();
|
29
cheat-library/src/user/util/Config.cpp
Normal file
29
cheat-library/src/user/util/Config.cpp
Normal file
@ -0,0 +1,29 @@
|
||||
#include "pch-il2cpp.h"
|
||||
|
||||
#include "Config.h"
|
||||
|
||||
#include "simple-ini.hpp"
|
||||
|
||||
bool Config::disableMhyProt = false;
|
||||
bool Config::consoleLogging = false;
|
||||
bool Config::fileLogging = false;
|
||||
|
||||
static CSimpleIni ini;
|
||||
static bool changed = false;
|
||||
|
||||
bool LoadBool(const char* section, const char* key, bool defaultValue = false) {
|
||||
auto result = ini.GetBoolValue(section, key, defaultValue);
|
||||
ini.SetBoolValue(section, key, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
void Config::Init(const std::string& configFile)
|
||||
{
|
||||
ini.LoadFile(configFile.c_str());
|
||||
|
||||
disableMhyProt = LoadBool("DLLUtil", "DisableMhyprot", true);
|
||||
consoleLogging = LoadBool("DLLUtil", "ConsoleLogging", true);
|
||||
fileLogging = LoadBool("DLLUtil", "FileLogging", true);
|
||||
|
||||
ini.SaveFile(configFile.c_str());
|
||||
}
|
11
cheat-library/src/user/util/Config.h
Normal file
11
cheat-library/src/user/util/Config.h
Normal file
@ -0,0 +1,11 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
|
||||
class Config {
|
||||
public:
|
||||
static bool disableMhyProt;
|
||||
static bool fileLogging;
|
||||
static bool consoleLogging;
|
||||
|
||||
static void Init(const std::string& configFile);
|
||||
};
|
40
cheat-library/src/user/util/HookManager.cpp
Normal file
40
cheat-library/src/user/util/HookManager.cpp
Normal file
@ -0,0 +1,40 @@
|
||||
#include "pch-il2cpp.h"
|
||||
#include "HookManager.h"
|
||||
|
||||
#include <iostream>
|
||||
|
||||
std::map<void*, void*> HookManager::holderMap;
|
||||
|
||||
//template<typename Fn>
|
||||
//static void HookManager::set(Fn func, Fn handler) noexcept
|
||||
//{
|
||||
// auto existHolder = get(handler);
|
||||
// if (existHolder != nullptr)
|
||||
// existHolder->disable();
|
||||
//
|
||||
// auto holder = HookFactory::install(func, handler);
|
||||
// holderMap[handler] = holder;
|
||||
//}
|
||||
|
||||
//template<typename Fn>
|
||||
//static HookHolder<Fn>* HookManager::get(Fn handler) noexcept
|
||||
//{
|
||||
// if (holderMap.count(handler) == 0)
|
||||
// return nullptr;
|
||||
// return (HookHolder<Fn>)* holderMap[handler];
|
||||
//}
|
||||
|
||||
//template<typename Fn>
|
||||
//static Fn* HookManager::getOrigin(Fn handler) noexcept
|
||||
//{
|
||||
// auto holder = get(handler);
|
||||
// if (holder == nullptr)
|
||||
// return nullptr;
|
||||
// return &holder->origin();
|
||||
//}
|
||||
//
|
||||
//template<typename Fn>
|
||||
//static void HookManager::remove(Fn func) noexcept
|
||||
//{
|
||||
// holderMap.erase(func);
|
||||
//}
|
46
cheat-library/src/user/util/HookManager.h
Normal file
46
cheat-library/src/user/util/HookManager.h
Normal file
@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
|
||||
#include "HookLib.h"
|
||||
#include <map>
|
||||
|
||||
#define callOrigin(function, ...) \
|
||||
HookManager::getOrigin(function)(__VA_ARGS__);
|
||||
|
||||
class HookManager
|
||||
{
|
||||
public:
|
||||
template <typename Fn>
|
||||
static void set(Fn func, Fn handler) {
|
||||
auto existHolder = get(handler);
|
||||
if (existHolder != nullptr)
|
||||
existHolder->disable();
|
||||
|
||||
auto holder = new HookHolder(func, handler);
|
||||
holder->enable();
|
||||
|
||||
holderMap[reinterpret_cast<void*>(handler)] = reinterpret_cast<void*>(holder);
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static HookHolder<Fn>* get(Fn handler) noexcept {
|
||||
if (holderMap.count(reinterpret_cast<void*>(handler)) == 0)
|
||||
return nullptr;
|
||||
return reinterpret_cast<HookHolder<Fn>*>(holderMap[reinterpret_cast<void*>(handler)]);
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static Fn getOrigin(Fn handler) noexcept {
|
||||
auto holder = get(handler);
|
||||
return holder->original();
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static void remove(Fn handler) noexcept {
|
||||
holderMap.erase(reinterpret_cast<void*>(handler));
|
||||
}
|
||||
|
||||
private:
|
||||
static std::map<void*, void*> holderMap;
|
||||
};
|
||||
|
||||
|
228
cheat-library/src/user/util/util.cpp
Normal file
228
cheat-library/src/user/util/util.cpp
Normal file
@ -0,0 +1,228 @@
|
||||
#include <pch-il2cpp.h>
|
||||
#ifndef UNICODE
|
||||
#define UNICODE
|
||||
#endif
|
||||
|
||||
#include <windows.h>
|
||||
#include <stdio.h>
|
||||
#include <iostream>
|
||||
#include <wchar.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#pragma comment(lib,"ntdll.lib")
|
||||
|
||||
#define NT_SUCCESS(x) ((x) >= 0)
|
||||
#define STATUS_INFO_LENGTH_MISMATCH 0xc0000004
|
||||
|
||||
#define SystemHandleInformation 16
|
||||
#define ObjectBasicInformation 0
|
||||
#define ObjectNameInformation 1
|
||||
#define ObjectTypeInformation 2
|
||||
|
||||
static int num = 0;
|
||||
|
||||
|
||||
typedef NTSTATUS(NTAPI* _NtQuerySystemInformation)(
|
||||
ULONG SystemInformationClass,
|
||||
PVOID SystemInformation,
|
||||
ULONG SystemInformationLength,
|
||||
PULONG ReturnLength
|
||||
);
|
||||
typedef NTSTATUS(NTAPI* _NtDuplicateObject)(
|
||||
HANDLE SourceProcessHandle,
|
||||
HANDLE SourceHandle,
|
||||
HANDLE TargetProcessHandle,
|
||||
PHANDLE TargetHandle,
|
||||
ACCESS_MASK DesiredAccess,
|
||||
ULONG Attributes,
|
||||
ULONG Options
|
||||
);
|
||||
typedef NTSTATUS(NTAPI* _NtQueryObject)(
|
||||
HANDLE ObjectHandle,
|
||||
ULONG ObjectInformationClass,
|
||||
PVOID ObjectInformation,
|
||||
ULONG ObjectInformationLength,
|
||||
PULONG ReturnLength
|
||||
);
|
||||
|
||||
typedef struct _UNICODE_STRING
|
||||
{
|
||||
USHORT Length;
|
||||
USHORT MaximumLength;
|
||||
PWSTR Buffer;
|
||||
} UNICODE_STRING, * PUNICODE_STRING;
|
||||
|
||||
typedef struct _SYSTEM_HANDLE
|
||||
{
|
||||
ULONG ProcessId;
|
||||
BYTE ObjectTypeNumber;
|
||||
BYTE Flags;
|
||||
USHORT Handle;
|
||||
PVOID Object;
|
||||
ACCESS_MASK GrantedAccess;
|
||||
} SYSTEM_HANDLE, * PSYSTEM_HANDLE;
|
||||
|
||||
typedef struct _SYSTEM_HANDLE_INFORMATION
|
||||
{
|
||||
ULONG HandleCount;
|
||||
SYSTEM_HANDLE Handles[1];
|
||||
} SYSTEM_HANDLE_INFORMATION, * PSYSTEM_HANDLE_INFORMATION;
|
||||
|
||||
typedef enum _POOL_TYPE
|
||||
{
|
||||
NonPagedPool,
|
||||
PagedPool,
|
||||
NonPagedPoolMustSucceed,
|
||||
DontUseThisType,
|
||||
NonPagedPoolCacheAligned,
|
||||
PagedPoolCacheAligned,
|
||||
NonPagedPoolCacheAlignedMustS
|
||||
} POOL_TYPE, * PPOOL_TYPE;
|
||||
|
||||
typedef struct _OBJECT_TYPE_INFORMATION
|
||||
{
|
||||
UNICODE_STRING Name;
|
||||
ULONG TotalNumberOfObjects;
|
||||
ULONG TotalNumberOfHandles;
|
||||
ULONG TotalPagedPoolUsage;
|
||||
ULONG TotalNonPagedPoolUsage;
|
||||
ULONG TotalNamePoolUsage;
|
||||
ULONG TotalHandleTableUsage;
|
||||
ULONG HighWaterNumberOfObjects;
|
||||
ULONG HighWaterNumberOfHandles;
|
||||
ULONG HighWaterPagedPoolUsage;
|
||||
ULONG HighWaterNonPagedPoolUsage;
|
||||
ULONG HighWaterNamePoolUsage;
|
||||
ULONG HighWaterHandleTableUsage;
|
||||
ULONG InvalidAttributes;
|
||||
GENERIC_MAPPING GenericMapping;
|
||||
ULONG ValidAccess;
|
||||
BOOLEAN SecurityRequired;
|
||||
BOOLEAN MaintainHandleCount;
|
||||
USHORT MaintainTypeList;
|
||||
POOL_TYPE PoolType;
|
||||
ULONG PagedPoolUsage;
|
||||
ULONG NonPagedPoolUsage;
|
||||
} OBJECT_TYPE_INFORMATION, * POBJECT_TYPE_INFORMATION;
|
||||
|
||||
typedef struct _SYSTEM_PROCESS_INFO
|
||||
{
|
||||
ULONG NextEntryOffset;
|
||||
ULONG NumberOfThreads;
|
||||
LARGE_INTEGER Reserved[3];
|
||||
LARGE_INTEGER CreateTime;
|
||||
LARGE_INTEGER UserTime;
|
||||
LARGE_INTEGER KernelTime;
|
||||
UNICODE_STRING ImageName;
|
||||
ULONG BasePriority;
|
||||
HANDLE ProcessId;
|
||||
HANDLE InheritedFromProcessId;
|
||||
}SYSTEM_PROCESS_INFO, * PSYSTEM_PROCESS_INFO;
|
||||
|
||||
PVOID GetLibraryProcAddress(LPCSTR LibraryName, LPCSTR ProcName)
|
||||
{
|
||||
return GetProcAddress(GetModuleHandleA(LibraryName), ProcName);
|
||||
}
|
||||
|
||||
bool CloseHandleByName(const wchar_t* name)
|
||||
{
|
||||
_NtQuerySystemInformation NtQuerySystemInformation =
|
||||
(_NtQuerySystemInformation)GetLibraryProcAddress("ntdll.dll", "NtQuerySystemInformation");
|
||||
_NtDuplicateObject NtDuplicateObject =
|
||||
(_NtDuplicateObject)GetLibraryProcAddress("ntdll.dll", "NtDuplicateObject");
|
||||
_NtQueryObject NtQueryObject =
|
||||
(_NtQueryObject)GetLibraryProcAddress("ntdll.dll", "NtQueryObject");
|
||||
NTSTATUS status;
|
||||
|
||||
ULONG handleInfoSize = 0x10000;
|
||||
PSYSTEM_HANDLE_INFORMATION handleInfo = (PSYSTEM_HANDLE_INFORMATION)malloc(handleInfoSize);
|
||||
|
||||
ULONG pid;
|
||||
HANDLE processHandle = GetCurrentProcess();
|
||||
ULONG i;
|
||||
|
||||
/* NtQuerySystemInformation won't give us the correct buffer size,
|
||||
so we guess by doubling the buffer size. */
|
||||
while ((status = NtQuerySystemInformation(
|
||||
SystemHandleInformation,
|
||||
handleInfo,
|
||||
handleInfoSize,
|
||||
NULL
|
||||
)) == STATUS_INFO_LENGTH_MISMATCH)
|
||||
handleInfo = (PSYSTEM_HANDLE_INFORMATION)realloc(handleInfo, handleInfoSize *= 2);
|
||||
|
||||
/* NtQuerySystemInformation stopped giving us STATUS_INFO_LENGTH_MISMATCH. */
|
||||
if (!NT_SUCCESS(status))
|
||||
{
|
||||
std::cout << "NtQuerySystemInformation failed!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool closed = false;
|
||||
for (i = 0; i < handleInfo->HandleCount; i++)
|
||||
{
|
||||
if (closed)
|
||||
break;
|
||||
|
||||
SYSTEM_HANDLE handle = handleInfo->Handles[i];
|
||||
HANDLE dupHandle = NULL;
|
||||
POBJECT_TYPE_INFORMATION objectTypeInfo;
|
||||
PVOID objectNameInfo;
|
||||
UNICODE_STRING objectName;
|
||||
ULONG returnLength;
|
||||
|
||||
/* Duplicate the handle so we can query it. */
|
||||
if (!NT_SUCCESS(NtDuplicateObject(processHandle, (HANDLE)handle.Handle, GetCurrentProcess(), &dupHandle, 0, 0, 0)))
|
||||
continue;
|
||||
|
||||
/* Query the object type. */
|
||||
objectTypeInfo = (POBJECT_TYPE_INFORMATION)malloc(0x1000);
|
||||
if (!NT_SUCCESS(NtQueryObject(dupHandle, ObjectTypeInformation, objectTypeInfo, 0x1000, NULL)))
|
||||
{
|
||||
CloseHandle(dupHandle);
|
||||
continue;
|
||||
}
|
||||
|
||||
/* Query the object name (unless it has an access of
|
||||
0x0012019f, on which NtQueryObject could hang. */
|
||||
if (handle.GrantedAccess == 0x0012019f)
|
||||
{
|
||||
free(objectTypeInfo);
|
||||
CloseHandle(dupHandle);
|
||||
continue;
|
||||
}
|
||||
|
||||
objectNameInfo = malloc(0x1000);
|
||||
if (!NT_SUCCESS(NtQueryObject(dupHandle, ObjectNameInformation, objectNameInfo, 0x1000, &returnLength)))
|
||||
{
|
||||
/* Reallocate the buffer and try again. */
|
||||
objectNameInfo = realloc(objectNameInfo, returnLength);
|
||||
if (!NT_SUCCESS(NtQueryObject(dupHandle, ObjectNameInformation, objectNameInfo, returnLength, NULL)))
|
||||
{
|
||||
free(objectTypeInfo);
|
||||
free(objectNameInfo);
|
||||
CloseHandle(dupHandle);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
/* Cast our buffer into an UNICODE_STRING. */
|
||||
objectName = *(PUNICODE_STRING)objectNameInfo;
|
||||
|
||||
/* Print the information! */
|
||||
if (objectName.Length && lstrcmpiW(objectName.Buffer, name) == 0)
|
||||
{
|
||||
CloseHandle((HANDLE)handle.Handle);
|
||||
closed = true;
|
||||
}
|
||||
|
||||
free(objectTypeInfo);
|
||||
free(objectNameInfo);
|
||||
CloseHandle(dupHandle);
|
||||
|
||||
}
|
||||
|
||||
free(handleInfo);
|
||||
CloseHandle(processHandle);
|
||||
return closed;
|
||||
}
|
3
cheat-library/src/user/util/util.h
Normal file
3
cheat-library/src/user/util/util.h
Normal file
@ -0,0 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
bool CloseHandleByName(const wchar_t* name);
|
212
cheat-library/vendor/include/HookLib.h
vendored
Normal file
212
cheat-library/vendor/include/HookLib.h
vendored
Normal file
@ -0,0 +1,212 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include <cstddef>
|
||||
#define hooklib_export extern "C"
|
||||
#else
|
||||
#include <stddef.h>
|
||||
#define hooklib_export
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
void* fn;
|
||||
const void* handler;
|
||||
void* original; // hook() makes it valid callable pointer after successful hook and sets as nullptr otherwise
|
||||
} Hook;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
void* original; // unhook() makes it nullptr after successful unhook and keeps unchanged otherwise
|
||||
} Unhook;
|
||||
|
||||
hooklib_export void* hook(void* fn, const void* handler);
|
||||
hooklib_export size_t multihook(Hook* hooks, size_t count);
|
||||
|
||||
hooklib_export size_t multiunhook(Unhook* originals, size_t count);
|
||||
hooklib_export size_t unhook(void* original);
|
||||
|
||||
#ifndef _KERNEL_MODE
|
||||
hooklib_export void* lookupModule(const wchar_t* modName); // LdrGetDllHandle
|
||||
hooklib_export void* lookupFunction(const void* hModule, const char* funcName); // LdrGetProcedureAddress
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
template <typename Fn>
|
||||
class HookHolder
|
||||
{
|
||||
private:
|
||||
struct tr
|
||||
{
|
||||
template <class Type, class Other = Type>
|
||||
static constexpr Type exchange(Type& val, Other&& newVal)
|
||||
{
|
||||
const Type oldVal = static_cast<Type&&>(val);
|
||||
val = static_cast<Other&&>(newVal);
|
||||
return oldVal;
|
||||
}
|
||||
};
|
||||
|
||||
protected:
|
||||
Fn m_orig;
|
||||
Fn m_fn;
|
||||
Fn m_handler;
|
||||
|
||||
public:
|
||||
HookHolder() = default;
|
||||
|
||||
HookHolder(Fn fn, Fn handler) noexcept : m_orig(nullptr), m_fn(fn), m_handler(handler)
|
||||
{
|
||||
}
|
||||
|
||||
HookHolder(const HookHolder&) = delete;
|
||||
|
||||
HookHolder(HookHolder&& holder) noexcept
|
||||
: m_orig(tr::exchange(holder.m_orig, nullptr))
|
||||
, m_fn(tr::exchange(holder.m_fn, nullptr))
|
||||
, m_handler(tr::exchange(holder.m_handler, nullptr))
|
||||
{
|
||||
}
|
||||
|
||||
HookHolder& operator = (const HookHolder&) = delete;
|
||||
|
||||
HookHolder& operator = (HookHolder&& holder) noexcept
|
||||
{
|
||||
if (&holder == this)
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
disable();
|
||||
|
||||
m_orig = tr::exchange(holder.m_orig, nullptr);
|
||||
m_fn = tr::exchange(holder.m_fn, nullptr);
|
||||
m_handler = tr::exchange(holder.m_handler, nullptr);
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
~HookHolder() noexcept
|
||||
{
|
||||
if (active())
|
||||
{
|
||||
disable();
|
||||
}
|
||||
}
|
||||
|
||||
bool valid() const noexcept
|
||||
{
|
||||
return m_fn && m_handler;
|
||||
}
|
||||
|
||||
bool active() const noexcept
|
||||
{
|
||||
return m_orig != nullptr;
|
||||
}
|
||||
|
||||
bool enable() noexcept
|
||||
{
|
||||
if (!valid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (active())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
m_orig = static_cast<Fn>(hook(m_fn, m_handler));
|
||||
|
||||
return m_orig != nullptr;
|
||||
}
|
||||
|
||||
bool disable() noexcept
|
||||
{
|
||||
if (!valid())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!active())
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
const bool unhookStatus = (unhook(m_orig) == 1);
|
||||
if (unhookStatus)
|
||||
{
|
||||
m_orig = nullptr;
|
||||
}
|
||||
|
||||
return unhookStatus;
|
||||
}
|
||||
|
||||
Fn detach() noexcept
|
||||
{
|
||||
return tr::exchange(m_orig, nullptr);
|
||||
}
|
||||
|
||||
Fn original() const noexcept
|
||||
{
|
||||
return m_orig;
|
||||
}
|
||||
|
||||
Fn fn() const noexcept
|
||||
{
|
||||
return m_fn;
|
||||
}
|
||||
|
||||
Fn handler() const noexcept
|
||||
{
|
||||
return m_handler;
|
||||
}
|
||||
|
||||
#ifdef _MSC_VER
|
||||
__declspec(property(get = original)) Fn call;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct HookFactory
|
||||
{
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static HookHolder<Fn> install(Fn fn, Fn handler) noexcept
|
||||
{
|
||||
HookHolder hook(fn, handler);
|
||||
hook.enable();
|
||||
return hook;
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static HookHolder<Fn> install(void* fn, Fn handler) noexcept
|
||||
{
|
||||
return install<Fn>(static_cast<Fn>(fn), handler);
|
||||
}
|
||||
|
||||
#ifndef _KERNEL_MODE
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static HookHolder<Fn> install(void* mod, const char* const funcName, Fn handler) noexcept
|
||||
{
|
||||
if (!mod)
|
||||
{
|
||||
return HookHolder<Fn>(nullptr, handler);
|
||||
}
|
||||
|
||||
void* const fn = lookupFunction(mod, funcName);
|
||||
if (!fn)
|
||||
{
|
||||
return HookHolder<Fn>(nullptr, handler);
|
||||
}
|
||||
|
||||
return install<Fn>(static_cast<Fn>(fn), handler);
|
||||
}
|
||||
|
||||
template <typename Fn>
|
||||
[[nodiscard]] static HookHolder<Fn> install(const wchar_t* const modName, const char* const funcName, Fn handler) noexcept
|
||||
{
|
||||
const void* const mod = lookupModule(modName);
|
||||
return install<Fn>(mod, funcName, handler);
|
||||
}
|
||||
#endif
|
||||
};
|
||||
#endif
|
3487
cheat-library/vendor/include/simple-ini.hpp
vendored
Normal file
3487
cheat-library/vendor/include/simple-ini.hpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x64-Debug.lib
vendored
Normal file
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x64-Debug.lib
vendored
Normal file
Binary file not shown.
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x64-Release.lib
vendored
Normal file
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x64-Release.lib
vendored
Normal file
Binary file not shown.
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x86-Debug.lib
vendored
Normal file
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x86-Debug.lib
vendored
Normal file
Binary file not shown.
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x86-Release.lib
vendored
Normal file
BIN
cheat-library/vendor/libraries/HookLib/HookLib-x86-Release.lib
vendored
Normal file
Binary file not shown.
141
genshincheat.sln
Normal file
141
genshincheat.sln
Normal file
@ -0,0 +1,141 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "injector", "injector\injector.vcxproj", "{F578B30C-8DE6-4741-99E4-1D30D2ACDAC4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cheat-library", "cheat-library\cheat-library.vcxproj", "{704C8746-1BD9-4BC8-9EBE-8187F1A1AD72}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug Kernel|x64 = Debug Kernel|x64
|
||||
Debug Kernel|x86 = Debug Kernel|x86
|
||||
Debug MD DLL|x64 = Debug MD DLL|x64
|
||||
Debug MD DLL|x86 = Debug MD DLL|x86
|
||||
Debug MD|x64 = Debug MD|x64
|
||||
Debug MD|x86 = Debug MD|x86
|
||||
Debug MT DLL|x64 = Debug MT DLL|x64
|
||||
Debug MT DLL|x86 = Debug MT DLL|x86
|
||||
Debug MT|x64 = Debug MT|x64
|
||||
Debug MT|x86 = Debug MT|x86
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release Kernel|x64 = Release Kernel|x64
|
||||
Release Kernel|x86 = Release Kernel|x86
|
||||
Release MD DLL|x64 = Release MD DLL|x64
|
||||
Release MD DLL|x86 = Release MD DLL|x86
|
||||
Release MD|x64 = Release MD|x64
|
||||
Release MD|x86 = Release MD|x86
|
||||
Release MT DLL|x64 = Release MT DLL|x64
|
||||
Release MT DLL|x86 = Release MT DLL|x86
|
||||
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3487
injector/include/simple-ini.hpp
Normal file
3487
injector/include/simple-ini.hpp
Normal file
File diff suppressed because it is too large
Load Diff
210
injector/injector.vcxproj
Normal file
210
injector/injector.vcxproj
Normal file
@ -0,0 +1,210 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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<Configuration>Release</Configuration>
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<ClCompile Include="src\util.cpp" />
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<ItemGroup>
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<ClInclude Include="include\simple-ini.hpp" />
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<ClInclude Include="src\injector.h" />
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<ClInclude Include="src\util.h" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\cheat-library\cheat-library.vcxproj">
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<Project>{704c8746-1bd9-4bc8-9ebe-8187f1a1ad72}</Project>
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<CharacterSet>MultiByte</CharacterSet>
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||||
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||||
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|
||||
<LinkIncremental>false</LinkIncremental>
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||||
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||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
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||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
|
||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
|
||||
</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
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||||
<IntDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\obj\</IntDir>
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||||
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||||
<OutDir>$(ProjectDir)bin\$(PlatformShortName)\$(Configuration)\</OutDir>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)include/</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)include/</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>
|
||||
</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<SupportJustMyCode>false</SupportJustMyCode>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)include/</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
|
||||
<ImageHasSafeExceptionHandlers>
|
||||
</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)include/</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
39
injector/injector.vcxproj.filters
Normal file
39
injector/injector.vcxproj.filters
Normal file
@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="src\main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\injector.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\util.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="src\injector.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\util.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\simple-ini.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
412
injector/src/injector.cpp
Normal file
412
injector/src/injector.cpp
Normal file
@ -0,0 +1,412 @@
|
||||
#include "injector.h"
|
||||
|
||||
#if defined(DISABLE_OUTPUT)
|
||||
#define ILog(data, ...)
|
||||
#define IPrintError(text, ...)
|
||||
#else
|
||||
#define ILog(text, ...) printf(text, __VA_ARGS__)
|
||||
#define ILogError(text, ...) ILog(text, __VA_ARGS__); std::cout << "Error: " << GetLastErrorAsString() << std::endl
|
||||
#endif
|
||||
|
||||
#ifdef _WIN64
|
||||
#define CURRENT_ARCH IMAGE_FILE_MACHINE_AMD64
|
||||
#else
|
||||
#define CURRENT_ARCH IMAGE_FILE_MACHINE_I386
|
||||
#endif
|
||||
|
||||
bool InjectDLL(HANDLE hProc, const std::string& filepath) {
|
||||
|
||||
#ifndef _DEBUG // _DEBUG
|
||||
// Using LoadLibrary inject to be able to debug DLL in attached process.
|
||||
// NOTE. For debug also needs disable mhyprot protection. (See protection-bypass.h in cheat-library)
|
||||
bool result = LoadLibraryInject(hProc, filepath);
|
||||
#else
|
||||
std::ifstream file(filepath, std::ios::in | std::ios::binary | std::ios::ate);
|
||||
if (!file.is_open())
|
||||
{
|
||||
std::cout << "Error while reading DLL file!" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::streampos size = file.tellg();
|
||||
auto memblock = new char[size];
|
||||
file.seekg(0, std::ios::beg);
|
||||
file.read(memblock, size);
|
||||
file.close();
|
||||
|
||||
BYTE* fileContent = (BYTE*)memblock;
|
||||
|
||||
// Manual map injection will help us to be like a assasin
|
||||
bool result = ManualMapDll(hProc, fileContent, size);
|
||||
|
||||
delete[] memblock;
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifdef _DEBUG
|
||||
static bool LoadLibraryInject(HANDLE hProc, const std::string& dllpath)
|
||||
{
|
||||
HMODULE hKernel = GetModuleHandle("kernel32.dll");
|
||||
if (hKernel == NULL) {
|
||||
ILogError("[DLL Injection] Failed to get kernel32.dll module address.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
LPVOID pLoadLibrary = (LPVOID)GetProcAddress(hKernel, "LoadLibraryA");
|
||||
if (pLoadLibrary == NULL) {
|
||||
ILogError("[DLL Injection] Failed to get LoadLibraryA address.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
LPVOID pDLLPath = VirtualAllocEx(hProc, NULL, strlen(dllpath.c_str()) + 1, MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
|
||||
if (pDLLPath == NULL) {
|
||||
ILogError("[DLL Injection] Failed to allocate memory for DLLPath in target process.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Write the string name of our DLL in the memory allocated
|
||||
BOOL writeResult = WriteProcessMemory(hProc, pDLLPath, dllpath.c_str(), strlen(dllpath.c_str()), NULL);
|
||||
if (writeResult == FALSE) {
|
||||
ILogError("[DLL Injection] Failed to write remote process memory.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Load our DLL by calling loadlibrary in the other process and passing our dll name
|
||||
HANDLE hThread = CreateRemoteThread(hProc, NULL, NULL, (LPTHREAD_START_ROUTINE)pLoadLibrary, (LPVOID)pDLLPath, NULL, NULL);
|
||||
if (hThread == NULL) {
|
||||
ILogError("[DLL Injection] Failed to create remote thread.\n");
|
||||
VirtualFreeEx(hProc, pDLLPath, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
CloseHandle(hThread);
|
||||
|
||||
// TODO: Add waiting for thread end and release unneccessary data.
|
||||
// VirtualFreeEx(hProc, pDLLPath, 0, MEM_RELEASE);
|
||||
|
||||
ILogError("[DLL Injection] Successfully LoadLibraryA injection.\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // _DEBUG
|
||||
|
||||
bool ManualMapDll(HANDLE hProc, BYTE* pSrcData, SIZE_T FileSize, bool ClearHeader, bool ClearNonNeededSections, bool AdjustProtections, bool SEHExceptionSupport, DWORD fdwReason) {
|
||||
IMAGE_NT_HEADERS* pOldNtHeader = nullptr;
|
||||
IMAGE_OPTIONAL_HEADER* pOldOptHeader = nullptr;
|
||||
IMAGE_FILE_HEADER* pOldFileHeader = nullptr;
|
||||
BYTE* pTargetBase = nullptr;
|
||||
|
||||
if (reinterpret_cast<IMAGE_DOS_HEADER*>(pSrcData)->e_magic != 0x5A4D) { //"MZ"
|
||||
ILog("[DLL injection] Invalid file\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
pOldNtHeader = reinterpret_cast<IMAGE_NT_HEADERS*>(pSrcData + reinterpret_cast<IMAGE_DOS_HEADER*>(pSrcData)->e_lfanew);
|
||||
pOldOptHeader = &pOldNtHeader->OptionalHeader;
|
||||
pOldFileHeader = &pOldNtHeader->FileHeader;
|
||||
|
||||
if (pOldFileHeader->Machine != CURRENT_ARCH) {
|
||||
ILog("[DLL injection] Invalid platform.\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
ILog("[DLL injection] File ok\n");
|
||||
|
||||
pTargetBase = reinterpret_cast<BYTE*>(VirtualAllocEx(hProc, nullptr, pOldOptHeader->SizeOfImage, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
|
||||
if (!pTargetBase) {
|
||||
ILogError("[DLL injection] Target process memory allocation failed (ex)\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
DWORD oldp = 0;
|
||||
VirtualProtectEx(hProc, pTargetBase, pOldOptHeader->SizeOfImage, PAGE_EXECUTE_READWRITE, &oldp);
|
||||
|
||||
MANUAL_MAPPING_DATA data{ 0 };
|
||||
data.pLoadLibraryA = LoadLibraryA;
|
||||
data.pGetProcAddress = GetProcAddress;
|
||||
#ifdef _WIN64
|
||||
data.pRtlAddFunctionTable = (f_RtlAddFunctionTable)RtlAddFunctionTable;
|
||||
#else
|
||||
SEHExceptionSupport = false;
|
||||
#endif
|
||||
data.pbase = pTargetBase;
|
||||
data.fdwReasonParam = fdwReason;
|
||||
data.SEHSupport = SEHExceptionSupport;
|
||||
|
||||
//File header
|
||||
if (!WriteProcessMemory(hProc, pTargetBase, pSrcData, 0x1000, nullptr)) { //only first 0x1000 bytes for the header
|
||||
ILogError("[DLL injection] Can't write file header.\n");
|
||||
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
|
||||
IMAGE_SECTION_HEADER* pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
|
||||
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
|
||||
if (pSectionHeader->SizeOfRawData) {
|
||||
if (!WriteProcessMemory(hProc, pTargetBase + pSectionHeader->VirtualAddress, pSrcData + pSectionHeader->PointerToRawData, pSectionHeader->SizeOfRawData, nullptr)) {
|
||||
ILogError("[DLL injection] Can't map sections.\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Mapping params
|
||||
BYTE* MappingDataAlloc = reinterpret_cast<BYTE*>(VirtualAllocEx(hProc, nullptr, sizeof(MANUAL_MAPPING_DATA), MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE));
|
||||
if (!MappingDataAlloc) {
|
||||
ILogError("[DLL injection] Target process mapping allocation failed (ex).\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!WriteProcessMemory(hProc, MappingDataAlloc, &data, sizeof(MANUAL_MAPPING_DATA), nullptr)) {
|
||||
ILogError("[DLL injection] Can't write mapping.\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
|
||||
//Shell code
|
||||
void* pShellcode = VirtualAllocEx(hProc, nullptr, 0x1000, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
|
||||
if (!pShellcode) {
|
||||
ILogError("[DLL injection] Memory shellcode allocation failed (ex).\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!WriteProcessMemory(hProc, pShellcode, Shellcode, 0x1000, nullptr)) {
|
||||
ILogError("[DLL injection] Can't write shellcode.\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
|
||||
ILog("[DLL injection] Mapped DLL at %p\n", pTargetBase);
|
||||
ILog("[DLL injection] Mapping info at %p\n", MappingDataAlloc);
|
||||
ILog("[DLL injection] Shell code at %p\n", pShellcode);
|
||||
|
||||
ILog("[DLL injection] Data allocated\n");
|
||||
|
||||
#ifdef _DEBUG
|
||||
ILog("[DLL injection] My shellcode pointer %p\n", Shellcode);
|
||||
ILog("[DLL injection] Target point %p\n", pShellcode);
|
||||
#endif
|
||||
|
||||
HANDLE hThread = CreateRemoteThread(hProc, nullptr, 0, reinterpret_cast<LPTHREAD_START_ROUTINE>(pShellcode), MappingDataAlloc, 0, nullptr);
|
||||
if (!hThread) {
|
||||
ILogError("[DLL injection] Thread creation failed.\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
CloseHandle(hThread);
|
||||
|
||||
ILog("[DLL injection] Thread created at: %p, waiting for return...\n", pShellcode);
|
||||
|
||||
HINSTANCE hCheck = NULL;
|
||||
while (!hCheck) {
|
||||
DWORD exitcode = 0;
|
||||
GetExitCodeProcess(hProc, &exitcode);
|
||||
if (exitcode != STILL_ACTIVE) {
|
||||
ILog("[DLL injection] Process crashed, exit code: 0x%x\n", exitcode);
|
||||
return false;
|
||||
}
|
||||
|
||||
MANUAL_MAPPING_DATA data_checked{ 0 };
|
||||
ReadProcessMemory(hProc, MappingDataAlloc, &data_checked, sizeof(data_checked), nullptr);
|
||||
hCheck = data_checked.hMod;
|
||||
|
||||
if (hCheck == (HINSTANCE)0x404040) {
|
||||
ILog("[DLL injection] Wrong mapping ptr.\n");
|
||||
VirtualFreeEx(hProc, pTargetBase, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE);
|
||||
VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE);
|
||||
return false;
|
||||
}
|
||||
else if (hCheck == (HINSTANCE)0x505050) {
|
||||
ILog("[DLL injection] WARNING: Exception support failed!\n");
|
||||
}
|
||||
|
||||
Sleep(10);
|
||||
}
|
||||
|
||||
BYTE* emptyBuffer = (BYTE*)malloc(1024 * 1024 * 20);
|
||||
if (emptyBuffer == nullptr) {
|
||||
ILog("[DLL injection] Unable to allocate memory\n");
|
||||
return false;
|
||||
}
|
||||
memset(emptyBuffer, 0, 1024 * 1024 * 20);
|
||||
|
||||
//CLEAR PE HEAD
|
||||
if (ClearHeader) {
|
||||
if (!WriteProcessMemory(hProc, pTargetBase, emptyBuffer, 0x1000, nullptr)) {
|
||||
ILogError("[DLL injection] WARNING!: Can't clear HEADER\n");
|
||||
}
|
||||
}
|
||||
//END CLEAR PE HEAD
|
||||
|
||||
|
||||
if (ClearNonNeededSections) {
|
||||
pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
|
||||
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
|
||||
if (pSectionHeader->Misc.VirtualSize) {
|
||||
if ((SEHExceptionSupport ? 0 : strcmp((char*)pSectionHeader->Name, ".pdata") == 0) ||
|
||||
strcmp((char*)pSectionHeader->Name, ".rsrc") == 0 ||
|
||||
strcmp((char*)pSectionHeader->Name, ".reloc") == 0) {
|
||||
ILog("[DLL injection] Processing %s removal\n", pSectionHeader->Name);
|
||||
if (!WriteProcessMemory(hProc, pTargetBase + pSectionHeader->VirtualAddress, emptyBuffer, pSectionHeader->Misc.VirtualSize, nullptr)) {
|
||||
ILogError("[DLL injection] Can't clear section %s.\n", pSectionHeader->Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (AdjustProtections) {
|
||||
pSectionHeader = IMAGE_FIRST_SECTION(pOldNtHeader);
|
||||
for (UINT i = 0; i != pOldFileHeader->NumberOfSections; ++i, ++pSectionHeader) {
|
||||
if (pSectionHeader->Misc.VirtualSize) {
|
||||
DWORD old = 0;
|
||||
DWORD newP = PAGE_READONLY;
|
||||
|
||||
if ((pSectionHeader->Characteristics & IMAGE_SCN_MEM_WRITE) > 0) {
|
||||
newP = PAGE_READWRITE;
|
||||
}
|
||||
else if ((pSectionHeader->Characteristics & IMAGE_SCN_MEM_EXECUTE) > 0) {
|
||||
newP = PAGE_EXECUTE_READ;
|
||||
}
|
||||
if (VirtualProtectEx(hProc, pTargetBase + pSectionHeader->VirtualAddress, pSectionHeader->Misc.VirtualSize, newP, &old)) {
|
||||
ILog("[DLL injection] Section %s set as %lX\n", (char*)pSectionHeader->Name, newP);
|
||||
}
|
||||
else {
|
||||
ILog("[DLL injection] FAIL: section %s not set as %lX\n", (char*)pSectionHeader->Name, newP);
|
||||
}
|
||||
}
|
||||
}
|
||||
DWORD old = 0;
|
||||
VirtualProtectEx(hProc, pTargetBase, IMAGE_FIRST_SECTION(pOldNtHeader)->VirtualAddress, PAGE_READONLY, &old);
|
||||
}
|
||||
|
||||
if (!WriteProcessMemory(hProc, pShellcode, emptyBuffer, 0x1000, nullptr)) {
|
||||
ILog("[DLL injection] WARNING: Can't clear shellcode\n");
|
||||
}
|
||||
if (!VirtualFreeEx(hProc, pShellcode, 0, MEM_RELEASE)) {
|
||||
ILog("[DLL injection] WARNING: can't release shell code memory\n");
|
||||
}
|
||||
if (!VirtualFreeEx(hProc, MappingDataAlloc, 0, MEM_RELEASE)) {
|
||||
ILog("[DLL injection] WARNING: can't release mapping data memory\n");
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#define RELOC_FLAG32(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_HIGHLOW)
|
||||
#define RELOC_FLAG64(RelInfo) ((RelInfo >> 0x0C) == IMAGE_REL_BASED_DIR64)
|
||||
|
||||
#ifdef _WIN64
|
||||
#define RELOC_FLAG RELOC_FLAG64
|
||||
#else
|
||||
#define RELOC_FLAG RELOC_FLAG32
|
||||
#endif
|
||||
|
||||
#pragma runtime_checks( "", off )
|
||||
#pragma optimize( "", off )
|
||||
void __stdcall Shellcode(MANUAL_MAPPING_DATA* pData) {
|
||||
|
||||
if (!pData) {
|
||||
pData->hMod = (HINSTANCE)0x404040;
|
||||
return;
|
||||
}
|
||||
|
||||
BYTE* pBase = pData->pbase;
|
||||
auto* pOpt = &reinterpret_cast<IMAGE_NT_HEADERS*>(pBase + reinterpret_cast<IMAGE_DOS_HEADER*>((uintptr_t)pBase)->e_lfanew)->OptionalHeader;
|
||||
|
||||
auto _LoadLibraryA = pData->pLoadLibraryA;
|
||||
auto _GetProcAddress = pData->pGetProcAddress;
|
||||
#ifdef _WIN64
|
||||
auto _RtlAddFunctionTable = pData->pRtlAddFunctionTable;
|
||||
#endif
|
||||
auto _DllMain = reinterpret_cast<f_DLL_ENTRY_POINT>(pBase + pOpt->AddressOfEntryPoint);
|
||||
|
||||
|
||||
BYTE* LocationDelta = pBase - pOpt->ImageBase;
|
||||
if (LocationDelta) {
|
||||
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].Size) {
|
||||
auto* pRelocData = reinterpret_cast<IMAGE_BASE_RELOCATION*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].VirtualAddress);
|
||||
const auto* pRelocEnd = reinterpret_cast<IMAGE_BASE_RELOCATION*>(reinterpret_cast<uintptr_t>(pRelocData) + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_BASERELOC].Size);
|
||||
while (pRelocData < pRelocEnd && pRelocData->SizeOfBlock) {
|
||||
UINT AmountOfEntries = (pRelocData->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION)) / sizeof(WORD);
|
||||
WORD* pRelativeInfo = reinterpret_cast<WORD*>(pRelocData + 1);
|
||||
|
||||
for (UINT i = 0; i != AmountOfEntries; ++i, ++pRelativeInfo) {
|
||||
if (RELOC_FLAG(*pRelativeInfo)) {
|
||||
UINT_PTR* pPatch = reinterpret_cast<UINT_PTR*>(pBase + pRelocData->VirtualAddress + ((*pRelativeInfo) & 0xFFF));
|
||||
*pPatch += reinterpret_cast<UINT_PTR>(LocationDelta);
|
||||
}
|
||||
}
|
||||
pRelocData = reinterpret_cast<IMAGE_BASE_RELOCATION*>(reinterpret_cast<BYTE*>(pRelocData) + pRelocData->SizeOfBlock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].Size) {
|
||||
auto* pImportDescr = reinterpret_cast<IMAGE_IMPORT_DESCRIPTOR*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
|
||||
while (pImportDescr->Name) {
|
||||
char* szMod = reinterpret_cast<char*>(pBase + pImportDescr->Name);
|
||||
HINSTANCE hDll = _LoadLibraryA(szMod);
|
||||
|
||||
ULONG_PTR* pThunkRef = reinterpret_cast<ULONG_PTR*>(pBase + pImportDescr->OriginalFirstThunk);
|
||||
ULONG_PTR* pFuncRef = reinterpret_cast<ULONG_PTR*>(pBase + pImportDescr->FirstThunk);
|
||||
|
||||
if (!pThunkRef)
|
||||
pThunkRef = pFuncRef;
|
||||
|
||||
for (; *pThunkRef; ++pThunkRef, ++pFuncRef) {
|
||||
if (IMAGE_SNAP_BY_ORDINAL(*pThunkRef)) {
|
||||
*pFuncRef = (ULONG_PTR)_GetProcAddress(hDll, reinterpret_cast<char*>(*pThunkRef & 0xFFFF));
|
||||
}
|
||||
else {
|
||||
auto* pImport = reinterpret_cast<IMAGE_IMPORT_BY_NAME*>(pBase + (*pThunkRef));
|
||||
*pFuncRef = (ULONG_PTR)_GetProcAddress(hDll, pImport->Name);
|
||||
}
|
||||
}
|
||||
++pImportDescr;
|
||||
}
|
||||
}
|
||||
|
||||
if (pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].Size) {
|
||||
auto* pTLS = reinterpret_cast<IMAGE_TLS_DIRECTORY*>(pBase + pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_TLS].VirtualAddress);
|
||||
auto* pCallback = reinterpret_cast<PIMAGE_TLS_CALLBACK*>(pTLS->AddressOfCallBacks);
|
||||
for (; pCallback && *pCallback; ++pCallback)
|
||||
(*pCallback)(pBase, DLL_PROCESS_ATTACH, nullptr);
|
||||
}
|
||||
|
||||
bool ExceptionSupportFailed = false;
|
||||
|
||||
#ifdef _WIN64
|
||||
|
||||
if (pData->SEHSupport) {
|
||||
auto excep = pOpt->DataDirectory[IMAGE_DIRECTORY_ENTRY_EXCEPTION];
|
||||
if (excep.Size) {
|
||||
if (!_RtlAddFunctionTable(
|
||||
reinterpret_cast<IMAGE_RUNTIME_FUNCTION_ENTRY*>(pBase + excep.VirtualAddress),
|
||||
excep.Size / sizeof(IMAGE_RUNTIME_FUNCTION_ENTRY), (DWORD64)pBase)) {
|
||||
ExceptionSupportFailed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
_DllMain(pBase, pData->fdwReasonParam, nullptr);
|
||||
|
||||
if (ExceptionSupportFailed)
|
||||
pData->hMod = reinterpret_cast<HINSTANCE>(0x505050);
|
||||
else
|
||||
pData->hMod = reinterpret_cast<HINSTANCE>(pBase);
|
||||
}
|
48
injector/src/injector.h
Normal file
48
injector/src/injector.h
Normal file
@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include <Windows.h>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <TlHelp32.h>
|
||||
#include <stdio.h>
|
||||
#include <string>
|
||||
|
||||
#include "util.h"
|
||||
|
||||
using f_LoadLibraryA = HINSTANCE(WINAPI*)(const char* lpLibFilename);
|
||||
using f_GetProcAddress = FARPROC(WINAPI*)(HMODULE hModule, LPCSTR lpProcName);
|
||||
using f_DLL_ENTRY_POINT = BOOL(WINAPI*)(void* hDll, DWORD dwReason, void* pReserved);
|
||||
|
||||
#ifdef _WIN64
|
||||
using f_RtlAddFunctionTable = BOOL(WINAPIV*)(PRUNTIME_FUNCTION FunctionTable, DWORD EntryCount, DWORD64 BaseAddress);
|
||||
#endif
|
||||
|
||||
struct ConfigInfo {
|
||||
bool disableMhyprot;
|
||||
bool consoleLogging;
|
||||
};
|
||||
|
||||
struct MANUAL_MAPPING_DATA
|
||||
{
|
||||
f_LoadLibraryA pLoadLibraryA;
|
||||
f_GetProcAddress pGetProcAddress;
|
||||
#ifdef _WIN64
|
||||
f_RtlAddFunctionTable pRtlAddFunctionTable;
|
||||
#endif
|
||||
BYTE* pbase;
|
||||
HINSTANCE hMod;
|
||||
DWORD fdwReasonParam;
|
||||
LPVOID reservedParam;
|
||||
BOOL SEHSupport;
|
||||
};
|
||||
|
||||
|
||||
bool InjectDLL(HANDLE hProc, const std::string& filepath);
|
||||
|
||||
#ifdef _DEBUG
|
||||
static bool LoadLibraryInject(HANDLE hProc, const std::string& dllpath);
|
||||
#endif
|
||||
|
||||
// Note: Exception support only x64 with build params /EHa or /EHc
|
||||
bool ManualMapDll(HANDLE hProc, BYTE* pSrcData, SIZE_T FileSize, bool ClearHeader = false, bool ClearNonNeededSections = false, bool AdjustProtections = false, bool SEHExceptionSupport = false, DWORD fdwReason = DLL_PROCESS_ATTACH);
|
||||
void __stdcall Shellcode(MANUAL_MAPPING_DATA* pData);
|
91
injector/src/main.cpp
Normal file
91
injector/src/main.cpp
Normal file
@ -0,0 +1,91 @@
|
||||
#include <Windows.h>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <filesystem>
|
||||
|
||||
#include "injector.h"
|
||||
#include "simple-ini.hpp"
|
||||
#include "util.h"
|
||||
|
||||
const std::string GlobalGenshinProcName = "GenshinImpact.exe";
|
||||
const std::string ChinaGenshinProcName = "YuanShen.exe";
|
||||
|
||||
const char* INIFileName = "config.ini";
|
||||
|
||||
static CSimpleIni ini;
|
||||
|
||||
HANDLE OpenGenshinProcess();
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
auto path = std::filesystem::path(argv[0]).parent_path();
|
||||
std::filesystem::current_path(path);
|
||||
|
||||
WaitForCloseProcess(GlobalGenshinProcName);
|
||||
WaitForCloseProcess(ChinaGenshinProcName);
|
||||
|
||||
Sleep(1000); // Wait for unloading all dlls.
|
||||
|
||||
ini.SetUnicode();
|
||||
ini.LoadFile(INIFileName);
|
||||
|
||||
HANDLE hProcess = OpenGenshinProcess();
|
||||
if (hProcess == NULL)
|
||||
{
|
||||
std::cout << "Failed to open GenshinImpact process." << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
ini.SaveFile(INIFileName);
|
||||
|
||||
std::filesystem::current_path(path);
|
||||
|
||||
std::string filename = (argc == 2 ? argv[1] : "CLibrary.dll");
|
||||
std::filesystem::path currentDllPath = std::filesystem::current_path() / filename;
|
||||
std::filesystem::path tempDllPath = std::filesystem::temp_directory_path() / filename;
|
||||
|
||||
std::filesystem::copy(currentDllPath, tempDllPath, std::filesystem::copy_options::update_existing);
|
||||
InjectDLL(hProcess, tempDllPath.string());
|
||||
|
||||
CloseHandle(hProcess);
|
||||
}
|
||||
|
||||
HANDLE OpenGenshinProcess() {
|
||||
STARTUPINFOA startInfo{};
|
||||
PROCESS_INFORMATION processInformation{};
|
||||
|
||||
auto savedPath = ini.GetValue("Inject", "GenshinPath");
|
||||
bool exePathNotExist = savedPath == nullptr;
|
||||
|
||||
std::string* filePath = exePathNotExist ? nullptr : new std::string(savedPath);
|
||||
if (exePathNotExist) {
|
||||
std::cout << "Genshin path not found. Please point to it manually. ^)" << std::endl;
|
||||
filePath = GetFilePathByUser();
|
||||
if (filePath == nullptr) {
|
||||
std::cout << "Failed to get genshin path from user. Exiting..." << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL result = CreateProcessA(filePath->c_str(),
|
||||
nullptr, 0, 0, false, CREATE_SUSPENDED, nullptr, nullptr, &startInfo, &processInformation);
|
||||
if (result == FALSE) {
|
||||
std::cout << "Failed to create game process." << std::endl;
|
||||
std::cout << "Error: " << GetLastErrorAsString() << std::endl;
|
||||
std::cout << "If you have problem with GenshinImpact.exe path. You can change it manually in " << INIFileName << "." << std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (exePathNotExist) {
|
||||
ini.SetValue("Inject", "genshinPath", (*filePath).c_str());
|
||||
std::cout << "New GenshinImpact.exe path saved to " << INIFileName << "." << std::endl;
|
||||
}
|
||||
|
||||
delete filePath;
|
||||
|
||||
std::cout << "Created game process." << std::endl;
|
||||
|
||||
ResumeThread(processInformation.hThread);
|
||||
|
||||
return processInformation.hProcess;
|
||||
}
|
107
injector/src/util.cpp
Normal file
107
injector/src/util.cpp
Normal file
@ -0,0 +1,107 @@
|
||||
#include "util.h"
|
||||
|
||||
#include <TlHelp32.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
|
||||
//Returns the last Win32 error, in string format. Returns an empty string if there is no error.
|
||||
std::string GetLastErrorAsString()
|
||||
{
|
||||
//Get the error message ID, if any.
|
||||
DWORD errorMessageID = ::GetLastError();
|
||||
if (errorMessageID == 0) {
|
||||
return std::string(); //No error message has been recorded
|
||||
}
|
||||
|
||||
LPSTR messageBuffer = nullptr;
|
||||
|
||||
//Ask Win32 to give us the string version of that message ID.
|
||||
//The parameters we pass in, tell Win32 to create the buffer that holds the message for us (because we don't yet know how long the message string will be).
|
||||
size_t size = FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)&messageBuffer, 0, NULL);
|
||||
|
||||
//Copy the error message into a std::string.
|
||||
std::string message(messageBuffer, size);
|
||||
|
||||
//Free the Win32's string's buffer.
|
||||
LocalFree(messageBuffer);
|
||||
|
||||
return message;
|
||||
}
|
||||
|
||||
std::string* GetFilePathByUser() {
|
||||
|
||||
// common dialog box structure, setting all fields to 0 is important
|
||||
OPENFILENAME ofn = { 0 };
|
||||
TCHAR szFile[260] = { 0 };
|
||||
|
||||
// Initialize remaining fields of OPENFILENAME structure
|
||||
ofn.lStructSize = sizeof(ofn);
|
||||
ofn.hwndOwner = NULL;
|
||||
ofn.lpstrFile = szFile;
|
||||
ofn.nMaxFile = sizeof(szFile);
|
||||
ofn.lpstrFilter = "Executable\0*.exe\0";
|
||||
ofn.nFilterIndex = 1;
|
||||
ofn.lpstrFileTitle = NULL;
|
||||
ofn.nMaxFileTitle = 0;
|
||||
ofn.lpstrInitialDir = NULL;
|
||||
ofn.Flags = OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST;
|
||||
|
||||
if (GetOpenFileName(&ofn) == TRUE)
|
||||
{
|
||||
return new std::string(szFile);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
int FindProcessId(const std::string& processName) {
|
||||
int pid = -1;
|
||||
|
||||
HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
PROCESSENTRY32 process;
|
||||
ZeroMemory(&process, sizeof(process));
|
||||
process.dwSize = sizeof(process);
|
||||
|
||||
if (Process32First(snapshot, &process))
|
||||
{
|
||||
do
|
||||
{
|
||||
if (std::string(process.szExeFile) == processName)
|
||||
{
|
||||
pid = process.th32ProcessID;
|
||||
break;
|
||||
}
|
||||
} while (Process32Next(snapshot, &process));
|
||||
}
|
||||
|
||||
CloseHandle(snapshot);
|
||||
|
||||
return pid;
|
||||
}
|
||||
|
||||
void WaitForCloseProcess(const std::string& processName) {
|
||||
int pid = FindProcessId(processName);
|
||||
if (pid == -1)
|
||||
return;
|
||||
|
||||
std::cout << "Found '" << processName << "' process. Waiting for closing..." << std::endl;
|
||||
|
||||
#ifdef _DEBUG
|
||||
std::stringstream stream;
|
||||
stream << "taskkill /F /T /IM " << processName;
|
||||
int retval = system(stream.str().c_str());
|
||||
|
||||
std::cout << "Trying to kill process." << std::endl;
|
||||
#endif
|
||||
|
||||
HANDLE hProc = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, pid);
|
||||
DWORD exitCode = 0;
|
||||
while (hProc && (GetExitCodeProcess(hProc, &exitCode), exitCode == STILL_ACTIVE)) {
|
||||
Sleep(1000);
|
||||
}
|
||||
|
||||
if (hProc != NULL)
|
||||
CloseHandle(hProc);
|
||||
}
|
9
injector/src/util.h
Normal file
9
injector/src/util.h
Normal file
@ -0,0 +1,9 @@
|
||||
#include <string>
|
||||
#include <Windows.h>
|
||||
|
||||
#pragma once
|
||||
std::string GetLastErrorAsString();
|
||||
std::string* GetFilePathByUser();
|
||||
|
||||
int FindProcessId(const std::string& processName);
|
||||
void WaitForCloseProcess(const std::string& processName);
|
Loading…
Reference in New Issue
Block a user