Added Dendroculus to Interactive Map detect, Fixed Auto Tree struct

This commit is contained in:
Joaquin 2022-08-24 01:07:19 -06:00
parent 6968500479
commit b2cb0cc2e9
2 changed files with 22 additions and 12 deletions

View File

@ -10093,20 +10093,24 @@ namespace app {
uint32_t _sceneChairConfigsHandle;
struct SceneBushConfigs* _sceneBushConfigs;
uint32_t _sceneBushConfigsHandle;
struct SceneButterflyConfigs* ELKJMHEEJBI;
uint32_t PPDOAJLHMIE;
struct SceneTreeConfigs* _sceneTreeConfigs;
uint32_t _sceneTreeConfigsHandle;
struct SceneStoneTintConfigs* AIOHDMBGHEI;
uint32_t LCLFKLDHKIM;
struct SceneStoneTintConfigs* KPCGBGDKAKM;
uint32_t NOKPOKFNHIO;
struct Dictionary_2_System_Int32_MoleMole_ZOrderCollection_3_* _treeBushCollection;
struct List_1_MoleMole_ICombatSceneProp_* _treeBushList;
struct Dictionary_2_System_Int32_UnityEngine_Vector3_* _treeBushId2Pos;
struct Vector3 _rangeQueryLen;
struct Dictionary_2_System_Int32_MoleMole_ICombatSceneProp_* _scenePropDict;
struct Dictionary_2_System_Int32_MoleMole_Config_TreeType_* _treeTypeDict;
struct DKGAEHIFICD* JNPAIHAOJFC;
struct List_1_MoleMole_MonoEnviroLight_* _pointLights;
struct List_1_MoleMole_MonoEnviroCityLight_* _cityLights;
struct List_1_NPOOODHAHMF_* BAKKEOKNFOI;
struct List_1_MKDEEDMDPAJ_* NCHNJGLFBPH;
struct Vector3 _lastSectorPos;
struct List_1_MKDEEDMDPAJ_* BEJHPFKENGD;
struct MoleMole_ScenePropManager_MoleMole_ScenePropManager_TreeLeafInfo__Array* _treeLeafInfos;
int32_t _treeLeafNum;
struct MaterialPropertyBlock* _mpb;
@ -10126,7 +10130,6 @@ namespace app {
struct MoleMole_ScenePropManager__Fields fields;
};
enum class ScenePropType__Enum : int32_t {
None = 0x00000000,
Tree = 0x00000001,
@ -10164,22 +10167,21 @@ namespace app {
bool _die;
};
struct JDJGACCAFAA__Fields
{
struct SceneTreeObject__Fields {
struct BaseCombatScenePropObject__Fields _;
struct SceneTreeConfig* _config;
uint64_t _lastTreeDropTimeStamp;
uint64_t _lastHitEffectTimeStamp;
struct MonoBroadleafProxy* BCOFGNECLAE;
};
struct SceneTreeObject__Class
{ };
struct SceneTreeObject
{
struct JDJGACCAFAA__Class* klass;
struct SceneTreeObject {
struct SceneTreeObject__Class* klass;
MonitorData* monitor;
struct JDJGACCAFAA__Fields fields;
struct SceneTreeObject__Fields fields;
};
struct __declspec(align(8)) ScenePropBaseConfig__Fields {
@ -10246,7 +10248,7 @@ namespace app {
struct Dictionary_2_System_Int32_List_1_MoleMole_ActorModifier_* _elementModifierMap;
struct Action* onElementModifierChanged;
struct List_1_System_Nullable_1__2* _modifierDurabilities;
struct List_1_System_ValueTuple_3__3* _elemOverloadDurabilities;
struct List_1_System_ValueTuple_3__4* _elemOverloadDurabilities;
struct MoleMole_LCAbility* _levelAbilityCom;
struct MoleMole_LCAbility* _selfLCAbility;
struct MoleMole_LCAbilityState* _lcAbilityState;
@ -10260,13 +10262,17 @@ namespace app {
struct MoleMole_EntityTimerReceiver* _shakeInterval;
bool _showReactionText;
struct String* elementDecrateGroup;
bool LDAPBJPCDHC;
bool IEGOGMPMOAO;
bool DNHFGAMIIJP;
struct List_1_System_ValueTuple_3__5* CJNBCHLAKHE;
struct Func_2_MoleMole_ActorModifier_Boolean_* HGAAHMCALBE;
struct Action_3_MoleMole_Config_ElementReactionType_MoleMole_BaseEntity_Nullable_1_UnityEngine_Vector3_* GGOGFKDBFHJ;
struct Action_3_MoleMole_Config_ElementReactionType_MoleMole_BaseEntity_Nullable_1_UnityEngine_Vector3_* MIIBJEAOIJI;
struct Vector3 elementReactionPos;
bool triggerFrozenBroken;
ElementReactionType__Enum NOPPEEHOMFG;
float _lastCrystallizeTime;
float GEHGAKLLPGA;
};
struct LCAbilityElement {

View File

@ -1787,9 +1787,11 @@ namespace cheat::feature
INIT_FILTER(chest, RemarkableChest);
INIT_FILTER(featured, Anemoculus);
INIT_FILTER(featured, CrimsonAgate);
INIT_FILTER(featured, Dendroculus);
INIT_FILTER(featured, Electroculus);
//INIT_FILTER(featured, Electrogranum);
INIT_FILTER(featured, Geoculus);
INIT_FILTER(featured, KeySigil);
INIT_FILTER(featured, Lumenspar);
//INIT_FILTER(featured, KeySigil);
//INIT_FILTER(featured, ShrineOfDepth);
@ -1925,8 +1927,10 @@ namespace cheat::feature
INIT_DETECT_ITEM(Anemoculus);
INIT_DETECT_ITEM(CrimsonAgate);
INIT_DETECT_ITEM(Dendroculus);
INIT_DETECT_ITEM(Electroculus);
INIT_DETECT_ITEM(Geoculus);
INIT_DETECT_ITEM(KeySigil);
INIT_DETECT_ITEM(Lumenspar);
#undef INIT_DETECT_ITEM