Compare commits

..

4 Commits

Author SHA1 Message Date
memetrollsXD
8f3cd0e0ee
Merge branch 'main' into character-screen 2022-08-05 07:31:18 +02:00
memetrollsXD
cc91edc7e5
Refactor RankUpAvatarReq to pay all items at once 2022-08-05 07:30:39 +02:00
memetrollsXD
4a7eaada01
_ 2022-08-04 12:59:44 +02:00
codefactor-io
21ad2644c6
[CodeFactor] Apply fixes
[ci skip] [skip ci]
2022-08-04 10:03:54 +00:00
44 changed files with 209 additions and 1134 deletions

View File

@ -1,3 +1,3 @@
# CrepeSR # CrepeSR
[Discord](https://discord.gg/KA4HqktWYG) [Discord](https://discord.gg/sCAC282C)

20
package-lock.json generated
View File

@ -11,9 +11,7 @@
"express": "^4.18.1", "express": "^4.18.1",
"mongodb": "^4.8.0", "mongodb": "^4.8.0",
"node-kcp-token": "github:memetrollsxd/node-kcp", "node-kcp-token": "github:memetrollsxd/node-kcp",
"protobufjs": "^7.0.0", "protobufjs": "^7.0.0"
"rcon-server": "^0.1.1",
"typescript": "^4.7.4"
}, },
"devDependencies": { "devDependencies": {
"ts-node-dev": "^2.0.0" "ts-node-dev": "^2.0.0"
@ -1203,11 +1201,6 @@
"node": ">= 0.8" "node": ">= 0.8"
} }
}, },
"node_modules/rcon-server": {
"version": "0.1.1",
"resolved": "https://registry.npmjs.org/rcon-server/-/rcon-server-0.1.1.tgz",
"integrity": "sha512-oJ9+s0yxGc7in6GBBBxFXKRY2OyIVxFsoAEHlo5iFXDCuK6O4gY4qJ9XndMBVmA+nABkyOrN6QAFzoE6wZiI7A=="
},
"node_modules/readdirp": { "node_modules/readdirp": {
"version": "3.6.0", "version": "3.6.0",
"resolved": "https://registry.npmjs.org/readdirp/-/readdirp-3.6.0.tgz", "resolved": "https://registry.npmjs.org/readdirp/-/readdirp-3.6.0.tgz",
@ -1578,6 +1571,8 @@
"version": "4.7.4", "version": "4.7.4",
"resolved": "https://registry.npmjs.org/typescript/-/typescript-4.7.4.tgz", "resolved": "https://registry.npmjs.org/typescript/-/typescript-4.7.4.tgz",
"integrity": "sha512-C0WQT0gezHuw6AdY1M2jxUO83Rjf0HP7Sk1DtXj6j1EwkQNZrHAg2XPWlq62oqEhYvONq5pkC2Y9oPljWToLmQ==", "integrity": "sha512-C0WQT0gezHuw6AdY1M2jxUO83Rjf0HP7Sk1DtXj6j1EwkQNZrHAg2XPWlq62oqEhYvONq5pkC2Y9oPljWToLmQ==",
"dev": true,
"peer": true,
"bin": { "bin": {
"tsc": "bin/tsc", "tsc": "bin/tsc",
"tsserver": "bin/tsserver" "tsserver": "bin/tsserver"
@ -2574,11 +2569,6 @@
"unpipe": "1.0.0" "unpipe": "1.0.0"
} }
}, },
"rcon-server": {
"version": "0.1.1",
"resolved": "https://registry.npmjs.org/rcon-server/-/rcon-server-0.1.1.tgz",
"integrity": "sha512-oJ9+s0yxGc7in6GBBBxFXKRY2OyIVxFsoAEHlo5iFXDCuK6O4gY4qJ9XndMBVmA+nABkyOrN6QAFzoE6wZiI7A=="
},
"readdirp": { "readdirp": {
"version": "3.6.0", "version": "3.6.0",
"resolved": "https://registry.npmjs.org/readdirp/-/readdirp-3.6.0.tgz", "resolved": "https://registry.npmjs.org/readdirp/-/readdirp-3.6.0.tgz",
@ -2833,7 +2823,9 @@
"typescript": { "typescript": {
"version": "4.7.4", "version": "4.7.4",
"resolved": "https://registry.npmjs.org/typescript/-/typescript-4.7.4.tgz", "resolved": "https://registry.npmjs.org/typescript/-/typescript-4.7.4.tgz",
"integrity": "sha512-C0WQT0gezHuw6AdY1M2jxUO83Rjf0HP7Sk1DtXj6j1EwkQNZrHAg2XPWlq62oqEhYvONq5pkC2Y9oPljWToLmQ==" "integrity": "sha512-C0WQT0gezHuw6AdY1M2jxUO83Rjf0HP7Sk1DtXj6j1EwkQNZrHAg2XPWlq62oqEhYvONq5pkC2Y9oPljWToLmQ==",
"dev": true,
"peer": true
}, },
"unpipe": { "unpipe": {
"version": "1.0.0", "version": "1.0.0",

View File

@ -12,8 +12,6 @@
"express": "^4.18.1", "express": "^4.18.1",
"mongodb": "^4.8.0", "mongodb": "^4.8.0",
"node-kcp-token": "github:memetrollsxd/node-kcp", "node-kcp-token": "github:memetrollsxd/node-kcp",
"protobufjs": "^7.0.0", "protobufjs": "^7.0.0"
"rcon-server": "^0.1.1",
"typescript": "^4.7.4"
} }
} }

View File

@ -18,7 +18,7 @@ def next_layer(nextlayer: layer.NextLayer):
f"{nextlayer.data_client()[:70]=}\n" f"{nextlayer.data_client()[:70]=}\n"
) )
sni = nextlayer.context.client.sni sni = nextlayer.context.client.sni
if nextlayer.context.client.tls and sni and (sni.endswith("yuanshen.com") or sni.endswith("mihoyo.com") or sni.endswith("hoyoverse.com") or sni.endswith("starrails.com") or sni.endswith("bhsr.com")): if nextlayer.context.client.tls and sni and (sni.endswith("yuanshen.com") or sni.endswith("mihoyo.com") or sni.endswith("hoyoverse.com") or sni.endswith("starrails.com")):
ctx.log('sni:' + sni) ctx.log('sni:' + sni)
nextlayer.context.server.address = ("127.0.0.1", 443) nextlayer.context.server.address = ("127.0.0.1", 443)

View File

@ -23,18 +23,26 @@ export default class Interface {
output: process.stdout output: process.stdout
}); });
public static target?: Session; public static target: Session;
private constructor() { } private constructor() { }
public static start() { public static readonly start = () => {
Interface.rl.question("", (_command) => { Interface.rl.question("", (_command) => {
if (!_command) { if (!_command) {
Interface.start(); Interface.start();
return; return;
} }
const cmd = new Command(_command); const cmd = new Command(_command);
Interface.handle(cmd); import(`./${alias[cmd.name] || cmd.name}`).then(async module => {
await module.default(cmd);
}).catch(err => {
if (err.code == "MODULE_NOT_FOUND") {
c.log(`Command ${cmd.name} not found.`);
return;
}
c.error(err);
});
Interface.start(); Interface.start();
}); });
@ -43,16 +51,4 @@ export default class Interface {
process.exit(0); process.exit(0);
}); });
} }
public static handle(cmd: Command) {
import(`./${alias[cmd.name] || cmd.name}`).then(async module => {
await module.default(cmd);
}).catch(err => {
if (err.code == "MODULE_NOT_FOUND") {
c.log(`Command ${cmd.name} not found.`);
return;
}
c.error(err);
});
}
} }

View File

@ -1,17 +0,0 @@
import Logger from "../util/Logger";
import Interface, { Command } from "./Interface";
const c = new Logger("/ban", "blue");
export default async function handle(command: Command) {
if (!Interface.target) {
c.log("No target specified");
return;
}
const banStatus = Interface.target.player.db.banned;
Interface.target.player.db.banned = !banStatus;
Interface.target.player.save();
Interface.target.kick();
c.log(`${banStatus ? "Banned" : "Unbanned"} ${Interface.target.account.name}`);
}

View File

@ -1,68 +0,0 @@
import { BattleAvatar, BattleBuff, HeroPath, Item, ItemList, SceneBattleInfo, SceneMonsterWave, StartCocoonStageScRsp } from "../data/proto/StarRail";
import Avatar from "../db/Avatar";
import Inventory from "../db/Inventory";
import Logger from "../util/Logger";
import Interface, { Command } from "./Interface";
const c = new Logger("/battle", "blue");
export default async function handle(command: Command) {
if (!Interface.target) {
c.log("No target specified");
return;
}
if (command.args.length == 0) {
c.log("Usage: /battle <monsterId>+");
return;
}
const player = Interface.target.player;
if (player.db.posData.planeID != 20101) {
c.log("For now, this is only confirmed to work on plane 20101, please teleport there first.");
}
const inventory = await player.getInventory();
const avatars = await Avatar.getAvatarsForLineup(player, player.db.lineup.lineups[player.db.lineup.curIndex]);
const monsters = command.args.map(arg => Number(arg));
Interface.target.send(StartCocoonStageScRsp, {
retcode: 0,
propEntityId: 0,
cocoonId: 1001,
wave: 0,
battleInfo: {
logicRandomSeed: 1,
stageId: 1022010,
monsterWaveList: [
{ monsterIdList: monsters, dropList: [{ itemList: [{ itemId: 102, num: 10 } as Item] } as ItemList] } as SceneMonsterWave
],
battleAvatarList: avatars.map((avatar, i) => {
const equipment = inventory.getEquipmentByUid(avatar.db.equipmentUniqueId);
const equipData = (equipment) ? [{
id: equipment.tid,
level: equipment.level,
promotion: equipment.promotion,
rank: equipment.rank
}] : [];
return {
avatarType: avatar.db.avatarType,
equipmentList: equipData,
hp: avatar.db.fightProps.hp,
id: avatar.db.baseAvatarId,
sp: avatar.db.fightProps.sp,
index: i,
level: avatar.db.level,
promotion: avatar.db.promotion,
rank: avatar.db.rank,
relicList: [],
skilltreeList: []
};
}),
buffList: new Array<BattleBuff>(),
battleId: 0,
heroPathList: new Array<HeroPath>(),
roundsLimit: 100
} as SceneBattleInfo
} as StartCocoonStageScRsp);
}

View File

@ -1,14 +0,0 @@
import SRServer from "../server/kcp/SRServer";
import Logger from "../util/Logger";
import { Command } from "./Interface";
const c = new Logger("/kickall", "blue");
export default async function handle(command: Command) {
const hard = command.args[0];
for (const [key, session] of SRServer.getInstance().sessions) {
session.kick(!!hard);
}
c.log(`Kicked all players. Hard kick: ${!!hard}`);
}

View File

@ -1,13 +0,0 @@
import Logger from "../util/Logger";
import Interface, { Command } from "./Interface";
const c = new Logger("/pos", "blue");
export default async function handle(command: Command) {
if (!Interface.target) {
c.log("No target specified");
return;
}
const pos = Interface.target.player.db.posData.pos;
c.log(`Current position: x=${pos.x}, y=${pos.y}, z=${pos.z}.`);
}

View File

@ -3,7 +3,6 @@ import { ActorEntity } from "../game/entities/Actor";
import Interface, { Command } from "./Interface"; import Interface, { Command } from "./Interface";
import { GetCurSceneInfoScRsp } from "../data/proto/StarRail"; import { GetCurSceneInfoScRsp } from "../data/proto/StarRail";
import MazePlaneExcel from "../util/excel/MazePlaneExcel"; import MazePlaneExcel from "../util/excel/MazePlaneExcel";
import MapEntryExcel from "../util/excel/MapEntryExcel";
const c = new Logger("/scene", "blue"); const c = new Logger("/scene", "blue");
export default async function handle(command: Command) { export default async function handle(command: Command) {
@ -12,8 +11,8 @@ export default async function handle(command: Command) {
return; return;
} }
const planeID = MazePlaneExcel.fromPlaneId(parseInt(command.args[0])); const planeID = MazePlaneExcel.fromPlaneId(parseInt(command.args[0]))
const entryId = MapEntryExcel.fromFloorId(planeID.StartFloorID).ID; const uid = Interface.target.player.db._id;
const posData = Interface.target.player.db.posData; const posData = Interface.target.player.db.posData;
const lineup2 = await Interface.target.player.getLineup(); const lineup2 = await Interface.target.player.getLineup();
@ -36,9 +35,9 @@ export default async function handle(command: Command) {
curAvatarEntity curAvatarEntity
], ],
entityBuffList: [], entityBuffList: [],
entryId: entryId, entryId: 10001,
envBuffList: [], envBuffList: [],
gameModeType: MazePlaneExcel.getGameModeForPlaneType(planeID.PlaneType), gameModeType: 1,
lightenSectionList: [] lightenSectionList: []
}, },
} as unknown as GetCurSceneInfoScRsp); } as unknown as GetCurSceneInfoScRsp);

View File

@ -15,27 +15,26 @@ export default async function handle(command: Command) {
SRServer.getInstance().sessions.forEach(client => { SRServer.getInstance().sessions.forEach(client => {
possibleTargets.push({ possibleTargets.push({
id: `${client.ctx.address}:${client.ctx.port} (UID: ${client.account.uid})`, id: `${client.ctx.address}:${client.ctx.port}`,
uid: Number(client.account.uid), uid: client.player.uid,
session: client session: client
}); });
}); });
if (!target) { if (!target) {
c.log("No target specified"); c.log("No target specified");
if (Interface.target) c.log(`Current target: ${Interface.target.account.name} (UID: ${Interface.target.account.uid})`);
c.log("Possible targets: "); c.log("Possible targets: ");
possibleTargets.forEach(x => c.trail(`${x.id} (UID: ${x.uid})`)); possibleTargets.forEach(x => c.trail(`${x.id} (UID: ${x.uid})`));
if (!possibleTargets[1] && possibleTargets[0]) { if(!possibleTargets[1] && possibleTargets[0]){
c.log(`Auto targetting the only session ${possibleTargets[0].uid}`); c.log(`Auto target the only session ${possibleTargets[0].uid}`);
Interface.target = possibleTargets[0].session; Interface.target = possibleTargets[0].session;
} }
return; return;
} }
const autoTarget = findBestMatch(target, possibleTargets.map(x => x.id))?.bestMatch?.target; const autoTarget = findBestMatch(target, possibleTargets.map(x => x.id))?.bestMatch.target;
Interface.target = possibleTargets.find(x => x.id === autoTarget)?.session; Interface.target = possibleTargets.find(x => x.id === autoTarget)!.session;
c.log(`Target set to ${Interface.target ? Interface.target.account.name : "none"} (UID: ${Interface.target ? Interface.target.account.uid : "none"})`); c.log(`Target set to ${autoTarget}`);
} }

View File

@ -119,15 +119,6 @@ export default class Inventory {
return 0; return 0;
} }
/**
* Fetch the equipment with the given unique ID from the player's inventory.
* @param uniqueId The unique ID of the equipment to fetch.
* @returns The `Equipment` with the given unique ID, or `undefined` if the player does not have that equipment.
*/
public getEquipmentByUid(uniqueId: number) {
return this.db.equipments.filter(e => e.uniqueId == uniqueId)?.[0];
}
/******************************************************************************** /********************************************************************************
Add items to the inventory. Add items to the inventory.
********************************************************************************/ ********************************************************************************/
@ -385,28 +376,17 @@ export default class Inventory {
/******************************************************************************** /********************************************************************************
Player updating. Player updating.
********************************************************************************/ ********************************************************************************/
/** private sendMaterialUpdate() {
* Send `PlayerSyncScNotify` for materials.
*/
public sendMaterialUpdate() {
this.player.session.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({ this.player.session.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({
materialList: this.getMaterialList() materialList: this.getMaterialList()
})); }));
} }
private sendEquipmentUpdate() {
/**
* Send `PlayerSyncScNotify` for equipments.
*/
public sendEquipmentUpdate() {
this.player.session.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({ this.player.session.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({
equipmentList: this.getEquipmentList() equipmentList: this.getEquipmentList()
})); }));
} }
private sendRelicUpdate() {
/**
* Send `PlayerSyncScNotify` for relics.
*/
public sendRelicUpdate() {
this.player.session.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({ this.player.session.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({
relicList: this.getRelicsList() relicList: this.getRelicsList()
})); }));

View File

@ -13,11 +13,9 @@ export class Scene {
public spawnEntity(entity: Entity, silent: boolean = false) { public spawnEntity(entity: Entity, silent: boolean = false) {
this.entities.set(entity.entityId, entity); this.entities.set(entity.entityId, entity);
if (!silent) { if (!silent) {
const dataObj : SceneEntityUpdateScNotify = { this.player.session.send(SceneEntityUpdateScNotify, {
entityList: [entity.getSceneEntityInfo()] entityList: [entity.getSceneEntityInfo()]
}; } as SceneEntityUpdateScNotify);
this.player.session.send(SceneEntityUpdateScNotify, dataObj);
} }
} }

View File

@ -10,16 +10,15 @@ export class ActorEntity extends Entity
super(scene, pos, rot); super(scene, pos, rot);
} }
public getSceneActorInfo(): SceneEntityInfo { public getSceneEntityInfo(): SceneEntityInfo {
return { const sceneEntityInfo = super.getSceneEntityInfo();
...super.getSceneEntityInfo(), sceneEntityInfo.actor = {
actor: { avatarType: AvatarType.AVATAR_FORMAL_TYPE,
avatarType: AvatarType.AVATAR_FORMAL_TYPE, baseAvatarId: this.avatarId,
baseAvatarId: this.avatarId, uid: this.scene.player.db._id,
uid: this.scene.player.db._id, mapLayer: 0 //?
mapLayer: 0 //?
}
}; };
return sceneEntityInfo;
} }
public getEntityType(): EntityType { public getEntityType(): EntityType {

View File

@ -6,7 +6,6 @@
import Interface from "./commands/Interface"; import Interface from "./commands/Interface";
import HttpServer from "./http/HttpServer"; import HttpServer from "./http/HttpServer";
import SRServer from "./server/kcp/SRServer"; import SRServer from "./server/kcp/SRServer";
import RCONServer from "./server/rcon/RCONServer";
import Banners from "./util/Banner"; import Banners from "./util/Banner";
import Logger from "./util/Logger"; import Logger from "./util/Logger";
import ProtoFactory from "./util/ProtoFactory" import ProtoFactory from "./util/ProtoFactory"
@ -19,4 +18,3 @@ ProtoFactory.init();
Interface.start(); Interface.start();
HttpServer.getInstance().start(); HttpServer.getInstance().start();
SRServer.getInstance().start(); SRServer.getInstance().start();
RCONServer.getInstance().start();

View File

@ -1,15 +1,11 @@
import Logger, { VerboseLevel } from "../../util/Logger"; import Logger, { VerboseLevel } from "../../util/Logger";
import protobuf, { Root } from 'protobufjs'; import protobuf, { Root } from 'protobufjs';
import { resolve } from 'path'; import { resolve } from 'path';
import ProtoFactory from "../../util/ProtoFactory";
const c = new Logger("Packet") const c = new Logger("Packet")
export default class Packet { export default class Packet {
public readonly cmdid: number; public readonly cmdid: number;
public readonly data: Buffer; public readonly data: Buffer;
private static root: Root = Packet.getRoot();
public body: {} = {}; public body: {} = {};
public constructor(public readonly rawData: Buffer, public readonly protoName: string = "") { public constructor(public readonly rawData: Buffer, public readonly protoName: string = "") {
@ -19,10 +15,9 @@ export default class Packet {
this.cmdid = this.rawData.readUInt16BE(4); this.cmdid = this.rawData.readUInt16BE(4);
this.protoName = this.protoName || CmdID[this.cmdid]; this.protoName = this.protoName || CmdID[this.cmdid];
if (this.protoName) {
if(this.protoName){
try { try {
const Message = ProtoFactory.getType(this.protoName as PacketName); const Message = Packet.root.lookupTypeOrEnum(this.protoName);
this.body = Message.decode(this.data); this.body = Message.decode(this.data);
} catch (e) { } catch (e) {
c.warn(`Failed to decode ${this.protoName}`); c.warn(`Failed to decode ${this.protoName}`);
@ -42,6 +37,37 @@ export default class Packet {
return str.startsWith("01234567") && str.endsWith("89abcdef"); return str.startsWith("01234567") && str.endsWith("89abcdef");
} }
public static encode(name: PacketName, body: {}, customCmdId?: number): Packet | null {
try {
const cmdid = CmdID[name];
const Message = Packet.root.lookupTypeOrEnum(name);
const data = Buffer.from(Message.encode(body).finish());
const packet = Buffer.allocUnsafe(16 + data.length);
packet.writeUInt32BE(0x1234567);
packet.writeUint16BE(customCmdId || cmdid, 4);
packet.writeUint16BE(0, 6);
packet.writeUint32BE(data.length, 8);
data.copy(packet, 12);
packet.writeUint32BE(0x89abcdef, 12 + data.length);
return new Packet(packet, name);
} catch (e) {
c.error(e as Error);
return null;
}
}
private static getRoot(): Root {
try {
// Combined proto file with all definitions
return protobuf.loadSync(resolve(__dirname, `../../data/proto/StarRail.proto`));
} catch (e) {
c.error("Failed to load proto root! Server will not be able to function properly. Please check your data/ folder.");
c.error(e as Error, false);
process.exit(1);
}
}
public static fromEncodedBuffer(data: Buffer, name: PacketName): Buffer { public static fromEncodedBuffer(data: Buffer, name: PacketName): Buffer {
const cmdid = CmdID[name]; const cmdid = CmdID[name];
@ -54,6 +80,8 @@ export default class Packet {
packet.writeUint32BE(0x89abcdef, 12 + data.length); packet.writeUint32BE(0x89abcdef, 12 + data.length);
return packet; return packet;
} }
} }
export type PacketName = keyof typeof CmdID; export type PacketName = keyof typeof CmdID;

View File

@ -80,6 +80,7 @@ export default class Session {
public async sync() { public async sync() {
const avatars = await Avatar.loadAvatarsForPlayer(this.player); const avatars = await Avatar.loadAvatarsForPlayer(this.player);
//const avatars = await Avatar.fromUID(this.player.db._id);
const inventory = await this.player.getInventory(); const inventory = await this.player.getInventory();
this.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({ this.send(PlayerSyncScNotify, PlayerSyncScNotify.fromPartial({
@ -91,15 +92,17 @@ export default class Session {
relicList: inventory.getRelicsList(), relicList: inventory.getRelicsList(),
basicInfo: this.player.db.basicInfo basicInfo: this.player.db.basicInfo
})); }));
//this.player.save();
} }
public async send<Class extends MessageType<any>,>(type: Class, data: UnWrapMessageType<Class>) { public async send<Class extends MessageType<any>, >(type: Class, data: UnWrapMessageType<Class>) {
const typeName = ProtoFactory.getName(type); const typeName = ProtoFactory.getName(type);
const encodedBuffer = type.encode(type.fromPartial(data)).finish(); const encodedBuffer = type.encode(type.fromPartial(data)).finish();
const packet = Packet.fromEncodedBuffer(Buffer.from(encodedBuffer), typeName); const packet = Packet.fromEncodedBuffer(Buffer.from(encodedBuffer), typeName);
this.c.verbL(data); this.c.verbL(data);
this.c.verbH(encodedBuffer); this.c.verbH(encodedBuffer);
if (!encodedBuffer) this.c.error("encodedBuffer is undefined"); if(!encodedBuffer) console.log("sad!")
if (Logger.VERBOSE_LEVEL >= VerboseLevel.WARNS) this.c.log(typeName); if (Logger.VERBOSE_LEVEL >= VerboseLevel.WARNS) this.c.log(typeName);
//todo: might want to regen the ts-proto types with env = node //todo: might want to regen the ts-proto types with env = node
this.kcpobj.send(packet); this.kcpobj.send(packet);
@ -109,7 +112,6 @@ export default class Session {
public kick(hard: boolean = true) { public kick(hard: boolean = true) {
SRServer.getInstance().sessions.delete(this.id); SRServer.getInstance().sessions.delete(this.id);
this.kicked = true; this.kicked = true;
if (hard) this.send(PlayerKickOutScNotify, { if (hard) this.send(PlayerKickOutScNotify, {
kickType: PlayerKickOutScNotify_KickType.KICK_BLACK, kickType: PlayerKickOutScNotify_KickType.KICK_BLACK,
blackInfo: { blackInfo: {

View File

@ -65,9 +65,9 @@ export default async function handle(session: Session, packet: Packet) {
// Calculate the character's new EXP and any excess EXP. // Calculate the character's new EXP and any excess EXP.
let excessExp = 0; let excessExp = 0;
if (avatar.db.level == levelCap) { if (avatar.db.level == levelCap && currentAvatarExp >= nextRequiredExp) {
avatar.db.exp = 0; avatar.db.exp = nextRequiredExp;
excessExp = currentAvatarExp; excessExp = currentAvatarExp - nextRequiredExp;
} }
else { else {
avatar.db.exp = currentAvatarExp; avatar.db.exp = currentAvatarExp;

View File

@ -1,5 +1,4 @@
import { EnterMazeCsReq, EnterMazeScRsp } from "../../data/proto/StarRail"; import { EnterMazeCsReq, EnterMazeScRsp } from "../../data/proto/StarRail";
import MapEntryExcel from "../../util/excel/MapEntryExcel";
import MazePlaneExcel from "../../util/excel/MazePlaneExcel"; import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
import Packet from "../kcp/Packet"; import Packet from "../kcp/Packet";
import Session from "../kcp/Session"; import Session from "../kcp/Session";
@ -7,8 +6,7 @@ import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) { export default async function handle(session: Session, packet: Packet) {
const body = packet.body as EnterMazeCsReq; const body = packet.body as EnterMazeCsReq;
const mazeEntry = MapEntryExcel.fromId(body.entryId); const mazeEntry = MazePlaneExcel.getEntry(body.entryId);
const mazePlane = MazePlaneExcel.fromPlaneId(mazeEntry.PlaneID);
let curLineup = await session.player.getLineup(); let curLineup = await session.player.getLineup();
curLineup.planeId = mazeEntry.PlaneID; curLineup.planeId = mazeEntry.PlaneID;
@ -25,7 +23,7 @@ export default async function handle(session: Session, packet: Packet) {
scene: { scene: {
planeId: mazeEntry.PlaneID, planeId: mazeEntry.PlaneID,
floorId: mazeEntry.FloorID, floorId: mazeEntry.FloorID,
gameModeType: MazePlaneExcel.getGameModeForPlaneType(mazePlane.PlaneType), gameModeType: 1,
} }
}, },
id: mazeEntry.PlaneID, id: mazeEntry.PlaneID,

View File

@ -1,100 +0,0 @@
import { ExpUpEquipmentCsReq, ExpUpEquipmentScRsp } from "../../data/proto/StarRail";
import { PayItemData } from "../../db/Inventory";
import EquipmentExcel from "../../util/excel/EquipmentExcel";
import EquipmentExpItemExcel from "../../util/excel/EquipmentExpItemExcel";
import EquipmentExpTypeExcel from "../../util/excel/EquipmentExpTypeExcel";
import EquipmentPromotionExcel from "../../util/excel/EquipmentPromotionExcel";
import Packet from "../kcp/Packet";
import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) {
const body = packet.body as ExpUpEquipmentCsReq;
const inventory = await session.player.getInventory();
// Get the target equipment.
const equipmentId = body.equipmentUniqueId;
const equipment = inventory.getEquipmentByUid(equipmentId);
const equipmentExcelData = EquipmentExcel.fromId(equipment.tid);
// Determine the next level cap based on the equipment's current promotion.
const levelCap = EquipmentPromotionExcel.fromId(`${equipment.tid}:${equipment.promotion}`).MaxLevel;
// Determine the EXP we get from the consumed items, and the coins it will cost.
let exp = 0;
let cost = 0;
const costMaterialList = [];
const costEquipmentList = []
for (const item of body.costData!.itemList) {
// Determine amount of EXP given by that item.
// If the consumed item is a PileItem, we can fetch the EXP it gives from the excels.
if (item.pileItem) {
const expItemData = EquipmentExpItemExcel.fromId(item.pileItem.itemId);
exp += expItemData.ExpProvide * item.pileItem.itemNum;
cost += expItemData.CoinCost;
costMaterialList.push({ id: item.pileItem.itemId, count: item.pileItem.itemNum } as PayItemData);
}
else if (item.equipmentUniqueId) {
const consumedEquipment = inventory.getEquipmentByUid(item.equipmentUniqueId);
const consumedEquipmentExcelData = EquipmentExcel.fromId(consumedEquipment.tid);
exp += consumedEquipmentExcelData.ExpProvide;
cost += consumedEquipmentExcelData.CoinCost;
costEquipmentList.push(item.equipmentUniqueId);
}
}
costMaterialList.push({ id: 2, count: cost } as PayItemData);
// Try consuming materials.
const success = await inventory.payItems(costMaterialList);
if (!success) {
// ToDo: Correct retcode.
session.send(ExpUpEquipmentScRsp, { retcode: 1, returnItemList: [] } as ExpUpEquipmentScRsp);
return;
}
for (const id of costEquipmentList) {
await inventory.removeEquipment(id);
}
// Cost has been paid - now level up.
let currentEquipmentExp = equipment.exp + exp;
let nextRequiredExp = EquipmentExpTypeExcel.fromId(`${equipmentExcelData.ExpType}:${equipment.level}`).Exp;
while (currentEquipmentExp >= nextRequiredExp && equipment.level < levelCap) {
// Increase level.
equipment.level++;
// Deduct EXP necessary for this level.
currentEquipmentExp -= nextRequiredExp;
// Determine EXP necessary for the next level.
nextRequiredExp = EquipmentExpTypeExcel.fromId(`${equipmentExcelData.ExpType}:${equipment.level}`).Exp;
}
// Calculate the equipment's new EXP and any excess EXP.
let excessExp = 0;
if (equipment.level == levelCap) {
equipment.exp = 0;
excessExp = currentEquipmentExp;
}
else {
equipment.exp = currentEquipmentExp;
}
// Save.
await inventory.save();
// ToDo: Handle return items.
// Done. Sync and send response.
await session.sync();
session.send(ExpUpEquipmentScRsp, {
retcode: 0,
returnItemList: []
} as ExpUpEquipmentScRsp);
}

View File

@ -1,43 +1,28 @@
import { GetCurSceneInfoScRsp, MotionInfo, SceneEntityInfo, SceneNpcMonsterInfo, StartCocoonStageCsReq, Vector } from "../../data/proto/StarRail"; import { GetCurSceneInfoScRsp, Vector } from "../../data/proto/StarRail";
import { ActorEntity } from "../../game/entities/Actor"; import { ActorEntity } from "../../game/entities/Actor";
import { PropEntity } from "../../game/entities/Prop";
import MapEntryExcel from "../../util/excel/MapEntryExcel";
import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
import Packet from "../kcp/Packet"; import Packet from "../kcp/Packet";
import Session from "../kcp/Session"; import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) { export default async function handle(session: Session, packet: Packet) {
// Get data.
const posData = session.player.db.posData; const posData = session.player.db.posData;
const _lineup = session.player.db.lineup; const _lineup = session.player.db.lineup;
const lineup = _lineup.lineups[_lineup.curIndex]; const lineup = _lineup.lineups[_lineup.curIndex];
const curAvatarEntity = new ActorEntity(session.player.scene, lineup.avatarList[lineup.leaderSlot], posData.pos); const curAvatarEntity = new ActorEntity(session.player.scene, lineup.avatarList[0], posData.pos);
const entryId = MapEntryExcel.fromFloorId(posData.floorID).ID; session.send(GetCurSceneInfoScRsp, {
const mazePlane = MazePlaneExcel.fromPlaneId(posData.planeID);
// Scene management.
session.player.scene.spawnEntity(curAvatarEntity, true);
session.player.scene.entryId = entryId;
// Build response.
const dataObj : GetCurSceneInfoScRsp = {
retcode: 0, retcode: 0,
scene: { scene: {
planeId: posData.planeID, planeId: posData.planeID,
floorId: posData.floorID, floorId: posData.floorID,
entityList: [ entityList: [
curAvatarEntity.getSceneEntityInfo(), curAvatarEntity
], ],
lightenSectionList: [],
leaderEntityId: curAvatarEntity.entityId,
entityBuffList: [], entityBuffList: [],
entryId: entryId, entryId: 10001,
envBuffList: [], envBuffList: [],
gameModeType: MazePlaneExcel.getGameModeForPlaneType(mazePlane.PlaneType), gameModeType: 1,
} lightenSectionList: []
}; },
} as unknown as GetCurSceneInfoScRsp);
// Send response. session.player.scene.spawnEntity(curAvatarEntity, true);
session.send(GetCurSceneInfoScRsp, dataObj); session.player.scene.entryId = 10001;
} }

View File

@ -1,5 +1,4 @@
import { GetMazeMapInfoCsReq, GetMazeMapInfoScRsp } from "../../data/proto/StarRail"; import { GetMazeMapInfoCsReq, GetMazeMapInfoScRsp } from "../../data/proto/StarRail";
import MapEntryExcel from "../../util/excel/MapEntryExcel";
import MappingInfoExcel from "../../util/excel/MappingInfoExcel"; import MappingInfoExcel from "../../util/excel/MappingInfoExcel";
import MazePlaneExcel from "../../util/excel/MazePlaneExcel"; import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
import Packet from "../kcp/Packet"; import Packet from "../kcp/Packet";
@ -25,7 +24,7 @@ export default async function handle(session: Session, packet: Packet) {
dataObj.lightenSectionList.push(i) dataObj.lightenSectionList.push(i)
} }
dataObj.unlockTeleportList = MapEntryExcel.all().map(x => x.ID); dataObj.unlockTeleportList = MazePlaneExcel.getAllEntries().map(x => x.ID);
session.send(GetMazeMapInfoScRsp, dataObj); session.send(GetMazeMapInfoScRsp, dataObj);
} }

View File

@ -1,26 +1,20 @@
import { import { AvatarType, JoinLineupCsReq, JoinLineupScRsp, SyncLineupNotify, SyncLineupReason } from "../../data/proto/StarRail";
JoinLineupCsReq, import Avatar from "../../db/Avatar";
JoinLineupScRsp,
SyncLineupNotify,
SyncLineupReason
} from "../../data/proto/StarRail";
import Packet from "../kcp/Packet"; import Packet from "../kcp/Packet";
import Session from "../kcp/Session"; import Session from "../kcp/Session";
// JoinLineupCsReq { baseAvatarId: 1002, slot: 1 } // JoinLineupCsReq { baseAvatarId: 1002, slot: 1 }
export default async function handle(session: Session, packet: Packet) { export default async function handle(session: Session, packet: Packet) {
const body = packet.body as JoinLineupCsReq; const body = packet.body as JoinLineupCsReq;
session.send(JoinLineupScRsp, {retcode: 0}); session.send(JoinLineupScRsp, { retcode: 0 });
// Replace avatar in the player's lineup. // Replace avatar in the player's lineup.
const slot = body.slot ?? 0; const slot = body.slot ?? 0;
const index = body.index ?? 1; session.player.db.lineup.lineups[session.player.db.lineup.curIndex].avatarList[slot] = body.baseAvatarId;
session.player.db.lineup.lineups[index].avatarList[slot] = body.baseAvatarId;
await session.player.save(); await session.player.save();
session.send(SyncLineupNotify, { session.send(SyncLineupNotify, {
lineup: await session.player.getLineup(index), lineup: await session.player.getLineup(),
reasonList: [SyncLineupReason.SYNC_REASON_NONE] reasonList: [SyncLineupReason.SYNC_REASON_NONE]
} as SyncLineupNotify); } as SyncLineupNotify);
} }

View File

@ -1,70 +0,0 @@
import { GetCurSceneInfoScRsp, LeaveChallengeScRsp } from "../../data/proto/StarRail";
import Packet from "../kcp/Packet";
import Session from "../kcp/Session";
import MapEntryExcel from "../../util/excel/MapEntryExcel";
import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
import { ActorEntity } from "../../game/entities/Actor";
export default async function handle(session: Session, packet: Packet) {
const bfArray: number[] = [];
for (let i = 0; i < 500; i++) {
bfArray.push(i);
}
try {
// Challenge maze data doesn't get saved to DB.. We can abuse this and fall back to default
const posData = session.player.db.posData;
const entry = MapEntryExcel.fromFloorId(posData.floorID);
const maze = MazePlaneExcel.fromPlaneId(posData.planeID);
if (!entry || !maze) return session.send(LeaveChallengeScRsp, LeaveChallengeScRsp.fromPartial({ retcode: 2 }));
const dataObj = LeaveChallengeScRsp.fromPartial({
retcode: 0,
maze: {
floor: {
floorId: posData.floorID,
scene: {
entityList: [],
entryId: entry.ID,
floorId: entry.FloorID,
planeId: entry.PlaneID,
gameModeType: MazePlaneExcel.getGameModeForPlaneType(maze.PlaneType),
lightenSectionList: bfArray,
entityBuffList: [],
envBuffList: [],
}
},
id: posData.planeID,
mapEntryId: entry.ID
}
});
session.send(LeaveChallengeScRsp, dataObj);
} catch (e) {
session.c.error(e as Error);
session.send(LeaveChallengeScRsp, LeaveChallengeScRsp.fromPartial({ retcode: 2 }));
} finally {
// Force us back
const posData = session.player.db.posData;
const entry = MapEntryExcel.fromFloorId(posData.floorID);
const maze = MazePlaneExcel.fromPlaneId(posData.planeID);
if (entry && maze) {
const actor = new ActorEntity(session.player.scene, session.player.db.lineup.lineups[session.player.db.lineup.curIndex].avatarList[0], posData.pos).getSceneActorInfo();
session.send(GetCurSceneInfoScRsp, {
retcode: 0,
scene: {
planeId: posData.planeID,
floorId: posData.floorID,
lightenSectionList: bfArray,
gameModeType: MazePlaneExcel.getGameModeForPlaneType(maze.PlaneType),
entityBuffList: [],
envBuffList: [],
entryId: entry.ID,
entityList: [actor],
leaderEntityId: actor.entityId
}
});
}
}
}

View File

@ -1,26 +0,0 @@
import { LockEquipmentCsReq, LockEquipmentScRsp } from "../../data/proto/StarRail";
import Packet from "../kcp/Packet";
import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) {
const body = packet.body as LockEquipmentCsReq;
// Fetch the equipment in question.
const inventory = await session.player.getInventory();
const equipment = inventory.getEquipmentByUid(body.equipmentUniqueId);
if (!equipment) {
session.send(LockEquipmentScRsp, { retcode: 1 } as LockEquipmentScRsp);
}
// Toggle the equipment's lock.
equipment.isProtected = !equipment.isProtected;
await inventory.save();
// Done. Send and sync.
inventory.sendEquipmentUpdate();
session.send(LockEquipmentScRsp, {
retcode: 0,
equipmentUniqueId: body.equipmentUniqueId
} as LockEquipmentScRsp);
}

View File

@ -1,34 +0,0 @@
import { BattleEndStatus, EnterMazeCsReq, EnterMazeScRsp, Item, ItemList, PVEBattleResultCsReq, PVEBattleResultScRsp } from "../../data/proto/StarRail";
import MapEntryExcel from "../../util/excel/MapEntryExcel";
import MazePlaneExcel from "../../util/excel/MazePlaneExcel";
import Packet from "../kcp/Packet";
import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) {
const body = packet.body as PVEBattleResultCsReq;
// Add drops, for our little gambling addicts.
const inventory = await session.player.getInventory();
inventory.addItem(102, 10);
await inventory.save();
// Build response.
const dataObj : PVEBattleResultScRsp = {
retcode: 0,
stageId: body.stageId,
curFinishChallenge: 0,
dropData: { itemList: [{ itemId: 102, num: 10 } as Item] } as ItemList,
extraDropData: { itemList: [{ itemId: 102, num: 10 } as Item] } as ItemList,
avatarExpReward: 0,
binVer: "",
resVer: "",
battleId: body.battleId,
endStatus: body.endStatus,
checkIdentical: true,
eventId: 0,
mismatchTurnCount: 0
};
// Send response.
session.send(PVEBattleResultScRsp, dataObj);
}

View File

@ -18,47 +18,33 @@ const retWarn = (msg: string) => c.warn(msg);
export default async function handle(session: Session, packet: Packet) { export default async function handle(session: Session, packet: Packet) {
const body = packet.body as PlayerGetTokenCsReq; const body = packet.body as PlayerGetTokenCsReq;
const dataObj = { const dataObj = {
retcode: 0, retcode: 0,
secretKeySeed: 0, secretKeySeed: 0,
} as PlayerGetTokenScRsp; } as PlayerGetTokenScRsp;
try { const account = await Account.fromToken(body.token || "");
const account = await Account.fromToken(body.token || ""); if (!account) retWarn(`Account not found with token ${body.token}`);
if (!account) retWarn(`Account not found with token ${body.token}`);
const player = await Player.fromToken(session, account?.token || ""); const player = await Player.fromToken(session, account?.token || "");
if (!player) retWarn(`Player not found with accountToken ${account?.token}`); if (!player) retWarn(`Player not found with accountToken ${account?.token}`);
if (!player || !account) { if (!player || !account) {
dataObj.retcode = 6; dataObj.retcode = 6;
dataObj.msg = "Player not found"; return;
return; }
} session.account = account;
session.player = player;
session.account = account; const isTokenValid = player.db.token === body.token;
session.player = player; const isBanned = player.db.banned;
dataObj.uid = player.db._id; if (isBanned) dataObj.retcode = 1013;
if (!isTokenValid) {
if (player.db.banned) { retWarn(`Token invalid (${session.ctx.address}:${session.ctx.port})`);
dataObj.retcode = 1013; dataObj.retcode = 1005;
dataObj.blackInfo = { return;
banType: 2,
beginTime: Math.floor(Date.now() / 1000),
endTime: Math.floor(Date.now() / 1000) + 86400,
limitLevel: 0,
}
}
if (player.db.token !== body.token) {
retWarn(`Token invalid (${session.ctx.address}:${session.ctx.port})`);
dataObj.retcode = 1005;
dataObj.msg = "Token invalid";
}
} catch (e) {
dataObj.retcode = 2;
c.error(e as Error);
} finally {
session.send(PlayerGetTokenScRsp, dataObj);
} }
dataObj.uid = player.db._id;
session.send(PlayerGetTokenScRsp, dataObj);
} }

View File

@ -1,7 +1,10 @@
import { PromoteAvatarCsReq, PromoteAvatarScRsp } from "../../data/proto/StarRail"; import { PromoteAvatarCsReq, PromoteAvatarScRsp } from "../../data/proto/StarRail";
import Avatar from "../../db/Avatar"; import Avatar from "../../db/Avatar";
import { PayItemData } from "../../db/Inventory"; import { PayItemData } from "../../db/Inventory";
import AvatarExcel from "../../util/excel/AvatarExcel";
import AvatarExpItemExcel from "../../util/excel/AvatarExpItemExcel";
import AvatarPromotionExcel from "../../util/excel/AvatarPromotionExcel"; import AvatarPromotionExcel from "../../util/excel/AvatarPromotionExcel";
import ExpTypeExcel from "../../util/excel/ExpTypeExcel";
import Packet from "../kcp/Packet"; import Packet from "../kcp/Packet";
import Session from "../kcp/Session"; import Session from "../kcp/Session";

View File

@ -1,36 +0,0 @@
import { PromoteEquipmentCsReq, PromoteEquipmentScRsp } from "../../data/proto/StarRail";
import { PayItemData } from "../../db/Inventory";
import EquipmentPromotionExcel from "../../util/excel/EquipmentPromotionExcel";
import Packet from "../kcp/Packet";
import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) {
const body = packet.body as PromoteEquipmentCsReq;
const inventory = await session.player.getInventory();
// Get the target avatar.
const equipmentId = body.equipmentUniqueId;
const equipment = inventory.getEquipmentByUid(equipmentId);
const promotionExcelData = EquipmentPromotionExcel.fromId(`${equipment.tid}:${equipment.promotion}`);
// Build list of consumed items. We take this from the excel, instead of the Req.
const costMaterialList = promotionExcelData.PromotionCostList.map(c => { return { id: c.ItemID, count: c.ItemNum } as PayItemData });
// Try consuming materials.
const success = await inventory.payItems(costMaterialList);
if (!success) {
// ToDo: Correct retcode.
session.send(PromoteEquipmentScRsp, { retcode: 1 } as PromoteEquipmentScRsp);
return;
}
await inventory.save();
// Promote the avatar and save.
equipment.promotion++;
await inventory.save();
// Done. Sync and send response.
await session.sync();
session.send(PromoteEquipmentScRsp, { retcode: 0 } as PromoteEquipmentScRsp);
}

View File

@ -1,32 +0,0 @@
import { RankUpEquipmentCsReq, RankUpEquipmentScRsp } from "../../data/proto/StarRail";
import Packet from "../kcp/Packet";
import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) {
const body = packet.body as RankUpEquipmentCsReq;
const inventory = await session.player.getInventory();
// Get equipment.
const equipment = inventory.getEquipmentByUid(body.equipmentUniqueId);
// Check if all sacrificed equipments exist.
for (const id of body.equipmentIdList) {
if (!inventory.getEquipmentByUid(id)) {
session.send(RankUpEquipmentScRsp, { retcode: 1 } as RankUpEquipmentScRsp);
return;
}
}
// Remove sacrificed equipments.
for (const id of body.equipmentIdList) {
await inventory.removeEquipment(id);
}
// Increase rank and save.
equipment.rank += body.equipmentIdList.length;
await inventory.save();
// Done. Send and sync.
await session.sync();
session.send(RankUpEquipmentScRsp, { retcode: 0 } as RankUpEquipmentScRsp);
}

View File

@ -5,7 +5,6 @@ import Session from "../kcp/Session";
export default async function handle(session: Session, packet: Packet) { export default async function handle(session: Session, packet: Packet) {
const body = packet.body as SceneEntityMoveCsReq; const body = packet.body as SceneEntityMoveCsReq;
if (session.player.scene.entryId !== body.entryId) { if (session.player.scene.entryId !== body.entryId) {
return; return;
} }

View File

@ -1,76 +1,59 @@
import { ChallengeStatus, CurChallenge, ExtraLineupType, Maze, SceneActorInfo, SceneEntityInfo, SceneInfo, SceneNpcInfo, SceneNpcMonsterInfo, ScenePropInfo, StartChallengeCsReq, StartChallengeScRsp } from "../../data/proto/StarRail"; import { ChallengeStatus, ExtraLineupType, StartChallengeCsReq, StartChallengeScRsp } from "../../data/proto/StarRail";
import { ActorEntity } from "../../game/entities/Actor";
import Packet from "../kcp/Packet"; import Packet from "../kcp/Packet";
import Session from "../kcp/Session"; import Session from "../kcp/Session";
// StartChallengeCsReq { challengeId: 101 } // StartChallengeCsReq { challengeId: 101 }
export default async function handle(session: Session, packet: Packet) { export default async function handle(session: Session, packet: Packet) {
const body = packet.body as StartChallengeCsReq; const body = packet.body as StartChallengeCsReq;
console.log(JSON.stringify(body, undefined, 4));
// TODO: This packet is just a base // TODO: This packet is just a base
const _lineup = session.player.db.lineup;
const lineup = _lineup.lineups[_lineup.curIndex];
const curAvatarEntity = new ActorEntity(session.player.scene, lineup.avatarList[lineup.leaderSlot], { x: 0, y: 0, z: 0 });
session.send(StartChallengeScRsp, { session.send(StartChallengeScRsp, {
retcode: 0, retcode: 0,
curChallenge: { curChallenge: {
challengeId: body.challengeId, challengeId: body.challengeId,
deadAvatarNum: 0,
extraLineupType: ExtraLineupType.LINEUP_CHALLENGE,
rounds: 1, rounds: 1,
status: ChallengeStatus.CHALLENGE_DOING, status: ChallengeStatus.CHALLENGE_DOING,
extraLineupType: ExtraLineupType.LINEUP_NONE, killMonsterList: [{
killMonsterList: [], monsterId: 8013010,
deadAvatarNum: 0, killNum: 1,
} as CurChallenge, }]
},
maze: { maze: {
// ? Data from MappingInfoExcelTable // ? Data from MappingInfoExcelTable
id: 30104, id: 30101,
mapEntryId: 3000401, mapEntryId: 10001,
floor: { floor: {
floorId: 20121001, floorId: 20121001,
scene: { scene: {
planeId: 30104, planeId: 20121,
entryId: 3000401, entryId: 1000,
floorId: 30104001, floorId: 20121001,
lightenSectionList: [], gameModeType: 1,
gameModeType: 4, entityList: [{
entityList: [ entityId: 10010101,
curAvatarEntity.getSceneEntityInfo(), npcMonster: {
{ monsterId: 8013010,
entityId: 10000, worldLevel: 1,
motion: { },
pos: { groupId: 11,
x: 74719, motion: {
y: 2014, pos: {
z: -94205, x: 0,
}, y: 100,
rot: { z: 0,
x: 0,
y: 0,
z: 0
}
}, },
groupId: 3, rot: {
instId: 1, x: 0,
actor: {} as SceneActorInfo, y: 0,
npc: {} as SceneNpcInfo, z: 0
prop: {} as ScenePropInfo, }
npcMonster: { },
monsterId: 1003020, }]
isGenMonster: false, }
eventId: 0,
isSetWorldLevel: false,
worldLevel: 6
} as SceneNpcMonsterInfo
} as SceneEntityInfo,
],
leaderEntityId: curAvatarEntity.entityId,
entityBuffList: [],
envBuffList: [],
snar: ""
} as SceneInfo
} }
} as Maze }
} as StartChallengeScRsp); } as StartChallengeScRsp);
} }

View File

@ -1,19 +0,0 @@
import Session from "../kcp/Session";
import Packet from "../kcp/Packet";
import {SwitchLineupIndexCsReq, SwitchLineupIndexScRsp} from "../../data/proto/StarRail";
// SwitchLineupIndexCsReq { index: 0 }
export default async function handle(session: Session, packet: Packet) {
const body = packet.body as SwitchLineupIndexCsReq
const index = body.index ?? 0
session.send(SwitchLineupIndexScRsp, {
retcode: 0,
index: index
})
session.player.db.lineup.curIndex = index
await session.player.save()
// Todo: figure need to send SyncLineupNotify again ?
}

View File

@ -1,54 +0,0 @@
// @ts-ignore
import { RCONServer as RServer } from "rcon-server";
import { Writable } from "stream";
import Interface, { Command } from "../../commands/Interface";
import Config from "../../util/Config";
import Logger from "../../util/Logger";
const c = new Logger("RCON", "green");
export default class RCONServer {
private static _instance: RCONServer;
public RCON!: RServer;
private constructor() { }
public static getInstance(): RCONServer {
if (!this._instance) this._instance = new RCONServer();
return this._instance;
}
public start() {
if (!Config.RCON.RCON_ENABLED) return;
this.RCON = new RServer({
host: Config.HTTP.HTTP_HOST,
clientLimit: Config.RCON.RCON_CLIENT_LIMIT,
destroySocketOnLimitExceeded: false,
emitAdvancedEvents: false,
password: Config.RCON.RCON_PASSWORD,
port: Config.RCON.RCON_PORT
});
this.RCON.on("listening", () => {
c.log(`Listening on ${Config.RCON.RCON_PORT}`);
});
this.RCON.on("commandRequest", (cmd: {
size: number,
id: number,
type: number,
body: string
resolve: (value: string) => void,
}) => {
c.verbL(cmd);
Interface.handle(new Command(cmd.body));
cmd.resolve(`Command executed.`);
});
this.RCON.on("login", ({ pw, fail }: { pw: string, fail: boolean }) => {
c.debug(pw);
fail ? c.log(`Login failed`) : c.log(`Login successful`); // For some reason succ is flipped
});
this.RCON.connect();
}
}

View File

@ -1,263 +0,0 @@
/** Declaration file generated by dts-gen */
import { EventEmitter } from "events";
declare module "rcon-server" {
export class RCONServer extends EventEmitter {
constructor(obj: {
port: number = 3839,
host: string = "127.0.0.1",
password: string = "password",
clientLimit: number = 1,
destroySocketOnLimitExceeded: boolean = true,
emitAdvancedEvents: boolean = false
});
connect(...args: any[]): void;
getConnectedSockets(...args: any[]): void;
getServerSettings(...args: any[]): void;
getSocketServer(...args: any[]): void;
static captureRejectionSymbol: any;
static captureRejections: boolean;
static defaultMaxListeners: number;
static errorMonitor: any;
static getEventListeners(emitterOrTarget: any, type: any): any;
static init(opts: any): void;
static kMaxEventTargetListeners: any;
static kMaxEventTargetListenersWarned: any;
static listenerCount(emitter: any, type: any): any;
static on(emitter: any, event: any, options: any): any;
static once(emitter: any, name: any, options: any): any;
static setMaxListeners(n: any, eventTargets: any): void;
static usingDomains: boolean;
}
export namespace RCONServer {
class EventEmitter {
constructor(opts: any);
addListener(type: any, listener: any): any;
emit(type: any, args: any): any;
eventNames(): any;
getMaxListeners(): any;
listenerCount(type: any): any;
listeners(type: any): any;
off(type: any, listener: any): any;
on(type: any, listener: any): any;
once(type: any, listener: any): any;
prependListener(type: any, listener: any): any;
prependOnceListener(type: any, listener: any): any;
rawListeners(type: any): any;
removeAllListeners(type: any, ...args: any[]): any;
removeListener(type: any, listener: any): any;
setMaxListeners(n: any): any;
static EventEmitter: any;
static captureRejectionSymbol: any;
static captureRejections: boolean;
static defaultMaxListeners: number;
static errorMonitor: any;
static getEventListeners(emitterOrTarget: any, type: any): any;
static init(opts: any): void;
static kMaxEventTargetListeners: any;
static kMaxEventTargetListenersWarned: any;
static listenerCount(emitter: any, type: any): any;
static on(emitter: any, event: any, options: any): any;
static once(emitter: any, name: any, options: any): any;
static setMaxListeners(n: any, eventTargets: any): void;
static usingDomains: boolean;
}
class EventEmitterAsyncResource {
constructor(...args: any[]);
emit(...args: any[]): void;
emitDestroy(...args: any[]): void;
static EventEmitterAsyncResource: any;
static captureRejectionSymbol: any;
static captureRejections: boolean;
static defaultMaxListeners: number;
static errorMonitor: any;
static getEventListeners(emitterOrTarget: any, type: any): any;
static init(opts: any): void;
static kMaxEventTargetListeners: any;
static kMaxEventTargetListenersWarned: any;
static listenerCount(emitter: any, type: any): any;
static on(emitter: any, event: any, options: any): any;
static once(emitter: any, name: any, options: any): any;
static setMaxListeners(n: any, eventTargets: any): void;
static usingDomains: boolean;
}
namespace EventEmitter {
class EventEmitterAsyncResource {
constructor(...args: any[]);
emit(...args: any[]): void;
emitDestroy(...args: any[]): void;
static EventEmitter: any;
static EventEmitterAsyncResource: any;
static captureRejectionSymbol: any;
static captureRejections: boolean;
static defaultMaxListeners: number;
static errorMonitor: any;
static getEventListeners(emitterOrTarget: any, type: any): any;
static init(opts: any): void;
static kMaxEventTargetListeners: any;
static kMaxEventTargetListenersWarned: any;
static listenerCount(emitter: any, type: any): any;
static on(emitter: any, event: any, options: any): any;
static once(emitter: any, name: any, options: any): any;
static setMaxListeners(n: any, eventTargets: any): void;
static usingDomains: boolean;
}
}
namespace EventEmitterAsyncResource {
class EventEmitter {
constructor(opts: any);
addListener(type: any, listener: any): any;
emit(type: any, args: any): any;
eventNames(): any;
getMaxListeners(): any;
listenerCount(type: any): any;
listeners(type: any): any;
off(type: any, listener: any): any;
on(type: any, listener: any): any;
once(type: any, listener: any): any;
prependListener(type: any, listener: any): any;
prependOnceListener(type: any, listener: any): any;
rawListeners(type: any): any;
removeAllListeners(type: any, ...args: any[]): any;
removeListener(type: any, listener: any): any;
setMaxListeners(n: any): any;
static EventEmitter: any;
static EventEmitterAsyncResource: any;
static captureRejectionSymbol: any;
static captureRejections: boolean;
static defaultMaxListeners: number;
static errorMonitor: any;
static getEventListeners(emitterOrTarget: any, type: any): any;
static init(opts: any): void;
static kMaxEventTargetListeners: any;
static kMaxEventTargetListenersWarned: any;
static listenerCount(emitter: any, type: any): any;
static on(emitter: any, event: any, options: any): any;
static once(emitter: any, name: any, options: any): any;
static setMaxListeners(n: any, eventTargets: any): void;
static usingDomains: boolean;
}
}
}
}

View File

@ -28,12 +28,6 @@ const DEFAULT_CONFIG = {
MAINTENANCE: false, MAINTENANCE: false,
MAINTENANCE_MSG: "Server is in maintenance mode." MAINTENANCE_MSG: "Server is in maintenance mode."
}, },
RCON: {
RCON_ENABLED: false,
RCON_PASSWORD: "password",
RCON_PORT: 22103,
RCON_CLIENT_LIMIT: 1
},
AUTO_ACCOUNT: false AUTO_ACCOUNT: false
} }
type DefaultConfig = typeof DEFAULT_CONFIG; type DefaultConfig = typeof DEFAULT_CONFIG;
@ -88,12 +82,6 @@ export default class Config {
MAINTENANCE_MSG: string; MAINTENANCE_MSG: string;
} = Config.config.GAMESERVER; } = Config.config.GAMESERVER;
public static AUTO_ACCOUNT: boolean = Config.config.AUTO_ACCOUNT; public static AUTO_ACCOUNT: boolean = Config.config.AUTO_ACCOUNT;
public static RCON: {
RCON_ENABLED: boolean;
RCON_PASSWORD: string;
RCON_PORT: number;
RCON_CLIENT_LIMIT: number;
} = Config.config.RCON;
private constructor() { } private constructor() { }
} }

View File

@ -8,7 +8,7 @@ const c = new Logger("ProtoFactory");
export class MessageType<T> { export class MessageType<T> {
"encode": (arg0: T) => protobufjs.Writer; "encode": (arg0: T) => protobufjs.Writer;
"fromPartial": (arg0: object) => T; "fromPartial": (arg0: object) => T;
"decode": (input: protobufjs.Reader | Uint8Array, length?: number)=> T; // "decode": (input: protobufjs.Reader | Uint8Array, length?: number)=> T;
// "fromJSON": (object: any)=>T; // "fromJSON": (object: any)=>T;
// "toJSON": (message: T)=> unknown // "toJSON": (message: T)=> unknown
//you can add more fields here from the generated types //you can add more fields here from the generated types

View File

@ -1,20 +0,0 @@
import _EquipmentExcelTable from "../../data/excel/EquipmentExcelTable.json";
type EquipmentExcelTableEntry = typeof _EquipmentExcelTable[keyof typeof _EquipmentExcelTable]
const EquipmentExcelTable = _EquipmentExcelTable as { [key: string]: EquipmentExcelTableEntry };
export default class EquipmentExcel {
private constructor() {
}
public static all() : EquipmentExcelTableEntry[] {
return Object.values(EquipmentExcelTable);
}
public static fromId(id: number) : EquipmentExcelTableEntry {
return EquipmentExcelTable[id];
}
public static fromIds(ids: number[]): EquipmentExcelTableEntry[] {
return ids.map(id => EquipmentExcel.fromId(id));
}
}

View File

@ -1,20 +0,0 @@
import _EquipmentExpItemExcelTable from "../../data/excel/EquipmentExpItemExcelTable.json";
type EquipmentExpItemExcelTableEntry = typeof _EquipmentExpItemExcelTable[keyof typeof _EquipmentExpItemExcelTable]
const EquipmentExpItemExcelTable = _EquipmentExpItemExcelTable as { [key: string]: EquipmentExpItemExcelTableEntry };
export default class EquipmentExpItemExcel {
private constructor() {
}
public static all() : EquipmentExpItemExcelTableEntry[] {
return Object.values(EquipmentExpItemExcelTable);
}
public static fromId(id: number) : EquipmentExpItemExcelTableEntry {
return EquipmentExpItemExcelTable[id];
}
public static fromIds(ids: number[]): EquipmentExpItemExcelTableEntry[] {
return ids.map(id => EquipmentExpItemExcel.fromId(id));
}
}

View File

@ -1,20 +0,0 @@
import _EquipmentExpTypeExcelTable from "../../data/excel/EquipmentExpTypeExcelTable.json";
type EquipmentExpTypeExcelTableEntry = typeof _EquipmentExpTypeExcelTable[keyof typeof _EquipmentExpTypeExcelTable]
const EquipmentExpTypeExcelTable = _EquipmentExpTypeExcelTable as { [key: string]: EquipmentExpTypeExcelTableEntry };
export default class EquipmentExpTypeExcel {
private constructor() {
}
public static all() : EquipmentExpTypeExcelTableEntry[] {
return Object.values(EquipmentExpTypeExcelTable);
}
public static fromId(id: string) : EquipmentExpTypeExcelTableEntry {
return EquipmentExpTypeExcelTable[id];
}
public static fromIds(ids: string[]): EquipmentExpTypeExcelTableEntry[] {
return ids.map(id => EquipmentExpTypeExcel.fromId(id));
}
}

View File

@ -1,20 +0,0 @@
import _EquipmentPromotionExcelTable from "../../data/excel/EquipmentPromotionExcelTable.json";
type EquipmentPromotionExcelTableEntry = typeof _EquipmentPromotionExcelTable[keyof typeof _EquipmentPromotionExcelTable]
const EquipmentPromotionExcelTable = _EquipmentPromotionExcelTable as { [key: string]: EquipmentPromotionExcelTableEntry };
export default class EquipmentPromotionExcel {
private constructor() {
}
public static all() : EquipmentPromotionExcelTableEntry[] {
return Object.values(EquipmentPromotionExcelTable);
}
public static fromId(id: string) : EquipmentPromotionExcelTableEntry {
return EquipmentPromotionExcelTable[id];
}
public static fromIds(ids: string[]): EquipmentPromotionExcelTableEntry[] {
return ids.map(id => EquipmentPromotionExcel.fromId(id));
}
}

View File

@ -1,24 +0,0 @@
import _MapEntryExcelTable from "../../data/excel/MapEntryExcelTable.json";
type MapEntryExcelTableEntry = typeof _MapEntryExcelTable[keyof typeof _MapEntryExcelTable]
const MapEntryExcelTable = _MapEntryExcelTable as { [key: string]: MapEntryExcelTableEntry };
export default class MapEntryExcel {
private constructor() {
}
public static all() : MapEntryExcelTableEntry[] {
return Object.values(MapEntryExcelTable);
}
public static fromId(id: number) : MapEntryExcelTableEntry {
return MapEntryExcelTable[id];
}
public static fromIds(ids: number[]): MapEntryExcelTableEntry[] {
return ids.map(id => MapEntryExcel.fromId(id));
}
public static fromFloorId(id: number) : MapEntryExcelTableEntry {
return Object.values(MapEntryExcelTable).filter(e => e.FloorID == id)?.[0];
}
}

View File

@ -1,5 +1,5 @@
import _MapEntryExcelTable from "../../data/excel/MapEntryExcelTable.json";
import _MazePlaneExcelTable from "../../data/excel/MazePlaneExcelTable.json"; import _MazePlaneExcelTable from "../../data/excel/MazePlaneExcelTable.json";
import MapEntryExcel from "./MapEntryExcel";
interface MazePlaneExcelTableEntry { interface MazePlaneExcelTableEntry {
PlaneID: number; PlaneID: number;
@ -11,13 +11,44 @@ interface MazePlaneExcelTableEntry {
FloorIDList: number[]; FloorIDList: number[];
} }
interface TextMap {
hash: number;
}
type EntranceType = "Town" | "Mission" | "Explore";
interface MapEntryExcelTableEntry {
ID: number;
IsShowInMapMenu: boolean;
MapMenuSortID: number;
EntranceType: EntranceType | number; // Actually an enum. Town | Mission | Explore
EntranceGroupID: number;
Name: TextMap;
Desc: TextMap;
EntranceListIcon: string;
ImagePath: string;
MiniMapIconHintList: any[];
ShowReward: number;
PlaneID: number;
FloorID: number;
StartGroupID: number;
StartAnchorID: number;
TargetMission: number;
TargetMainMissionList: number[];
BeginMainMissionList: number[];
FinishMainMissionList: number[];
FinishQuestList: number[];
UnlockQuest: number;
}
const MazePlaneExcelTable = _MazePlaneExcelTable as { [key: string]: MazePlaneExcelTableEntry }; const MazePlaneExcelTable = _MazePlaneExcelTable as { [key: string]: MazePlaneExcelTableEntry };
const MapEntryExcelTable = _MapEntryExcelTable as { [key: string]: MapEntryExcelTableEntry };
export default class MazePlaneExcel { export default class MazePlaneExcel {
private constructor() { } private constructor() { }
public static fromEntryId(entryId: number): MazePlaneExcelTableEntry { public static fromEntryId(entryId: number): MazePlaneExcelTableEntry {
const mapEntry = MapEntryExcel.fromId(entryId); const mapEntry = MapEntryExcelTable[entryId.toString()];
return MazePlaneExcelTable[mapEntry.PlaneID.toString()]; return MazePlaneExcelTable[mapEntry.PlaneID.toString()];
} }
@ -25,21 +56,11 @@ export default class MazePlaneExcel {
return MazePlaneExcelTable[planeId.toString()]; return MazePlaneExcelTable[planeId.toString()];
} }
public static getGameModeForPlaneType(planeType: string): number { public static getEntry(entryId: number): MapEntryExcelTableEntry {
switch (planeType) { return MapEntryExcelTable[entryId.toString()];
case "Town": return 1; }
case "Maze": return 2;
case "Train": return 3;
case "Challenge": return 4;
case "RogueExplore": return 5;
case "RogueChallenge": return 6;
case "TownRoom": return 7;
case "Raid": return 8;
case "FarmRelic": return 9;
case "Client": return 10;
case "ChallengeActivity": return 11;
}
return 0; public static getAllEntries(): MapEntryExcelTableEntry[] {
return Object.values(MapEntryExcelTable);
} }
} }

View File

@ -1,20 +0,0 @@
import _MonsterExcelTable from "../../data/excel/MonsterExcelTable.json";
type MonsterExcelTableEntry = typeof _MonsterExcelTable[keyof typeof _MonsterExcelTable]
const MonsterExcelTable = _MonsterExcelTable as { [key: string]: MonsterExcelTableEntry };
export default class MonsterExcel {
private constructor() {
}
public static all() : MonsterExcelTableEntry[] {
return Object.values(MonsterExcelTable);
}
public static fromId(id: number) : MonsterExcelTableEntry {
return MonsterExcelTable[id];
}
public static fromIds(ids: number[]): MonsterExcelTableEntry[] {
return ids.map(id => MonsterExcel.fromId(id));
}
}