mirror of
https://github.com/Melledy/Grasscutter.git
synced 2024-11-25 20:56:28 +00:00
Implement food buffs
This commit is contained in:
parent
e9a95b89cf
commit
0d17c4a088
@ -76,6 +76,7 @@ public class GameData {
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private static final ArrayList<CodexReliquaryData> codexReliquaryArrayList = new ArrayList<>();
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private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldAreaData> worldAreaDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
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@ -90,6 +91,7 @@ public class GameData {
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private static final Int2ObjectMap<TowerFloorData> towerFloorDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerLevelData> towerLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<TowerScheduleData> towerScheduleDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<BuffData> buffDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<ForgeData> forgeDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<HomeWorldLevelData> homeWorldLevelDataMap = new Int2ObjectOpenHashMap<>();
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private static final Int2ObjectMap<FurnitureMakeConfigData> furnitureMakeConfigDataMap = new Int2ObjectOpenHashMap<>();
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@ -448,4 +450,8 @@ public class GameData {
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public static Int2ObjectMap<CookBonusData> getCookBonusDataMap() {
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return cookBonusDataMap;
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}
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public static Int2ObjectMap<BuffData> getBuffDataMap() {
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return buffDataMap;
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}
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}
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@ -7,6 +7,9 @@ public class ItemUseData {
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private String[] useParam;
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public ItemUseOp getUseOp() {
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if (useOp == null) {
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useOp = ItemUseOp.ITEM_USE_NONE;
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}
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return useOp;
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}
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25
src/main/java/emu/grasscutter/data/excels/BuffData.java
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25
src/main/java/emu/grasscutter/data/excels/BuffData.java
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@ -0,0 +1,25 @@
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package emu.grasscutter.data.excels;
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import emu.grasscutter.data.GameResource;
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import emu.grasscutter.data.ResourceType;
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import emu.grasscutter.game.props.ServerBuffType;
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import lombok.Getter;
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@ResourceType(name = "BuffExcelConfigData.json")
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@Getter
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public class BuffData extends GameResource {
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private int groupId;
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private int serverBuffId;
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private float time;
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private boolean isPersistent;
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private ServerBuffType serverBuffType;
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@Override
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public int getId() {
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return this.serverBuffId;
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}
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public void onLoad() {
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this.serverBuffType = this.serverBuffType != null ? this.serverBuffType : ServerBuffType.SERVER_BUFF_NONE;
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}
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}
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@ -150,6 +150,7 @@ public class Player {
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@Getter private transient BattlePassManager battlePassManager;
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@Getter private transient CookingManager cookingManager;
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@Getter private transient ActivityManager activityManager;
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@Getter private transient PlayerBuffManager buffManager;
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// Manager data (Save-able to the database)
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private PlayerProfile playerProfile;
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@ -195,6 +196,7 @@ public class Player {
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this.abilityManager = new AbilityManager(this);
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this.deforestationManager = new DeforestationManager(this);
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this.questManager = new QuestManager(this);
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this.buffManager = new PlayerBuffManager(this);
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this.position = new Position(GameConstants.START_POSITION);
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this.rotation = new Position(0, 307, 0);
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this.sceneId = 3;
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@ -1182,6 +1184,8 @@ public class Player {
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it.remove();
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}
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}
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// Handle buff
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this.getBuffManager().onTick();
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// Ping
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if (this.getWorld() != null) {
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// RTT notify - very important to send this often
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176
src/main/java/emu/grasscutter/game/player/PlayerBuffManager.java
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176
src/main/java/emu/grasscutter/game/player/PlayerBuffManager.java
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@ -0,0 +1,176 @@
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package emu.grasscutter.game.player;
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import java.util.LinkedList;
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import java.util.List;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.excels.BuffData;
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import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify.ServerBuffChangeType;
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import emu.grasscutter.net.proto.ServerBuffOuterClass.ServerBuff;
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import emu.grasscutter.server.packet.send.PacketServerBuffChangeNotify;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.AccessLevel;
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import lombok.Getter;
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@Getter(AccessLevel.PRIVATE)
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public class PlayerBuffManager extends BasePlayerManager {
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private int nextBuffUid;
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private final List<PlayerBuff> pendingBuffs;
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private final Int2ObjectMap<PlayerBuff> buffs; // Server buffs
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public PlayerBuffManager(Player player) {
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super(player);
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this.buffs = new Int2ObjectOpenHashMap<>();
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this.pendingBuffs = new LinkedList<>();
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}
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/**
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* Gets a new uid for a server buff
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* @return New integer buff uid
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*/
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private int getNextBuffUid() {
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return ++nextBuffUid;
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}
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/**
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* Returns true if the player has a buff with this group id
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* @param groupId Buff group id
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* @return True if a buff with this group id exists
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*/
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public synchronized boolean hasBuff(int groupId) {
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return this.getBuffs().containsKey(groupId);
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}
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/**
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* Clears all player buffs
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*/
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public synchronized void clearBuffs() {
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// Remove from player
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getPlayer().sendPacket(
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new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, getBuffs().values())
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);
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// Clear
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getBuffs().clear();
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}
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/**
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* Adds a server buff to the player.
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* @param buffId Server buff id
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* @return True if a buff was added
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*/
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public boolean addBuff(int buffId) {
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return addBuff(buffId, -1f);
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}
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/**
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* Adds a server buff to the player.
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* @param buffId Server buff id
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* @param duration Duration of the buff in seconds. Set to 0 for an infinite buff.
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* @return True if a buff was added
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*/
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public synchronized boolean addBuff(int buffId, float duration) {
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// Get buff excel data
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BuffData buffData = GameData.getBuffDataMap().get(buffId);
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if (buffData == null) return false;
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// Set duration
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if (duration < 0f) {
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duration = buffData.getTime();
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}
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// Dont add buff if duration is equal or less than 0
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if (duration <= 0) {
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return false;
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}
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// Clear previous buff if it exists
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if (this.hasBuff(buffData.getGroupId())) {
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this.removeBuff(buffData.getGroupId());
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}
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// Create and store buff
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PlayerBuff buff = new PlayerBuff(getNextBuffUid(), buffData, duration);
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getBuffs().put(buff.getGroupId(), buff);
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// Packet
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getPlayer().sendPacket(new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_ADD_SERVER_BUFF, buff));
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return true;
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}
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/**
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* Removes a buff by its group id
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* @param buffGroupId Server buff group id
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* @return True if a buff was remove
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*/
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public synchronized boolean removeBuff(int buffGroupId) {
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PlayerBuff buff = this.getBuffs().get(buffGroupId);
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if (buff != null) {
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getPlayer().sendPacket(
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new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, buff)
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);
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return true;
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}
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return false;
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}
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public synchronized void onTick() {
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// Skip if no buffs
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if (getBuffs().size() == 0) return;
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long currentTime = System.currentTimeMillis();
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// Add to pending buffs to remove if buff has expired
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for (PlayerBuff buff : getBuffs().values()) {
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if (currentTime > buff.getEndTime()) {
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this.getPendingBuffs().add(buff);
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}
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}
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if (this.getPendingBuffs().size() > 0) {
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// Send packet
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getPlayer().sendPacket(
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new PacketServerBuffChangeNotify(getPlayer(), ServerBuffChangeType.SERVER_BUFF_CHANGE_TYPE_DEL_SERVER_BUFF, this.pendingBuffs)
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);
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// Remove buff from player buff map
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for (PlayerBuff buff : this.getPendingBuffs()) {
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getBuffs().remove(buff.getGroupId());
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}
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this.getPendingBuffs().clear();
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}
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}
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@Getter
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public static class PlayerBuff {
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private final int uid;
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private final BuffData buffData;
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private final long endTime;
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public PlayerBuff(int uid, BuffData buffData, float duration) {
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this.uid = uid;
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this.buffData = buffData;
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this.endTime = System.currentTimeMillis() + ((long) duration * 1000);
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}
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public int getGroupId() {
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return getBuffData().getGroupId();
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}
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public ServerBuff toProto() {
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return ServerBuff.newBuilder()
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.setServerBuffUid(this.getUid())
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.setServerBuffId(this.getBuffData().getId())
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.setServerBuffType(this.getBuffData().getServerBuffType().getValue())
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.setInstancedModifierId(1)
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.build();
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}
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}
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}
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34
src/main/java/emu/grasscutter/game/props/ServerBuffType.java
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34
src/main/java/emu/grasscutter/game/props/ServerBuffType.java
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@ -0,0 +1,34 @@
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package emu.grasscutter.game.props;
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import java.util.stream.Stream;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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public enum ServerBuffType {
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SERVER_BUFF_NONE (0),
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SERVER_BUFF_AVATAR (1),
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SERVER_BUFF_TEAM (2),
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SERVER_BUFF_TOWER (3);
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private final int value;
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private static final Int2ObjectMap<ServerBuffType> map = new Int2ObjectOpenHashMap<>();
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static {
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Stream.of(values()).forEach(e -> {
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map.put(e.getValue(), e);
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});
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}
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private ServerBuffType(int value) {
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this.value = value;
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}
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public int getValue() {
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return value;
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}
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public static ServerBuffType getTypeByValue(int value) {
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return map.getOrDefault(value, SERVER_BUFF_NONE);
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}
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}
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@ -10,6 +10,7 @@ import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.OpenConfigEntry;
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import emu.grasscutter.data.binout.OpenConfigEntry.SkillPointModifier;
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import emu.grasscutter.data.common.ItemParamData;
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import emu.grasscutter.data.common.ItemUseData;
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import emu.grasscutter.data.excels.AvatarPromoteData;
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import emu.grasscutter.data.excels.AvatarSkillData;
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import emu.grasscutter.data.excels.AvatarSkillDepotData;
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@ -821,6 +822,8 @@ public class InventorySystem extends BaseGameSystem {
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}
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used = player.getTeamManager().reviveAvatar(target) ? 1 : 0;
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} else {
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used = 1;
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}
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break;
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case MATERIAL_NOTICE_ADD_HP:
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@ -940,9 +943,24 @@ public class InventorySystem extends BaseGameSystem {
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// If we used at least one item, or one of the methods called here reports using the item successfully,
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// we return the item to make UseItemRsp a success.
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if (used > 0) {
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// Handle use params, mainly server buffs
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for (ItemUseData useData : useItem.getItemData().getItemUse()) {
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switch (useData.getUseOp()) {
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case ITEM_USE_ADD_SERVER_BUFF -> {
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int buffId = Integer.parseInt(useData.getUseParam()[0]);
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float time = Float.parseFloat(useData.getUseParam()[1]);
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player.getBuffManager().addBuff(buffId, time);
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}
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default -> {}
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}
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}
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// Remove item from inventory since we used it
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player.getInventory().removeItem(useItem, used);
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return useItem;
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}
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if (useSuccess) {
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return useItem;
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}
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@ -0,0 +1,44 @@
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package emu.grasscutter.server.packet.send;
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import java.util.Collection;
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import emu.grasscutter.game.entity.EntityAvatar;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.game.player.PlayerBuffManager.PlayerBuff;
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import emu.grasscutter.net.packet.BasePacket;
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import emu.grasscutter.net.packet.PacketOpcodes;
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import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify;
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import emu.grasscutter.net.proto.ServerBuffChangeNotifyOuterClass.ServerBuffChangeNotify.ServerBuffChangeType;
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public class PacketServerBuffChangeNotify extends BasePacket {
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public PacketServerBuffChangeNotify(Player player, ServerBuffChangeType changeType, PlayerBuff buff) {
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super(PacketOpcodes.ServerBuffChangeNotify);
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var proto = ServerBuffChangeNotify.newBuilder();
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for (EntityAvatar entity : player.getTeamManager().getActiveTeam()) {
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proto.addAvatarGuidList(entity.getAvatar().getGuid());
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}
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proto.setServerBuffChangeType(changeType);
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proto.addServerBuffList(buff.toProto());
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this.setData(proto);
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}
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public PacketServerBuffChangeNotify(Player player, ServerBuffChangeType changeType, Collection<PlayerBuff> buffs) {
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super(PacketOpcodes.ServerBuffChangeNotify);
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var proto = ServerBuffChangeNotify.newBuilder();
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for (EntityAvatar entity : player.getTeamManager().getActiveTeam()) {
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proto.addAvatarGuidList(entity.getAvatar().getGuid());
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}
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proto.setServerBuffChangeType(changeType);
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proto.addAllServerBuffList(buffs.stream().map(PlayerBuff::toProto).toList());
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this.setData(proto);
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}
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}
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