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Update translation (#1711)
* Update translation * Update README_zh-CN.md
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@ -37,7 +37,7 @@
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**注意:** 从旧版本升级到新版本, 需要删除 `config.json` 使其重新生成
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1. 获取 `grasscutter.jar`
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- 从 [actions](https://github.com/Grasscutters/Grasscutter/actions) 下载,或 [自行编译](#编译)
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- 从 [actions](https://github.com/Grasscutters/Grasscutter/actions) 下载,或 [自行编译](#构建)
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2. 在 JAR 文件根目录中创建 `resources` 文件夹并复制 `BinOutput` 和 `ExcelBinOutput` *(查看 [Wiki](https://github.com/Grasscutters/Grasscutter/wiki) 了解更多)*
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3. **确认 MongoDB 服务运行正常后**,使用命令行 `java -jar grasscutter.jar` 运行 Grasscutter。
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@ -82,10 +82,8 @@ Grasscutter 使用 Gradle 来处理依赖及编译。
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```shell
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git clone https://github.com/Grasscutters/Grasscutter.git
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cd Grasscutter
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:: 建立开发环境
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gradlew
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:: 编译
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gradlew jar
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.\gradlew.bat # 建立开发环境
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.\gradlew jar # 编译
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```
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##### Linux
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@ -104,6 +102,6 @@ chmod +x gradlew
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# 快速问题排除
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* 如果编译失败, 请检查 JDK 安装是否正确 (需要 JDK 17 并确认 JDK 的 bin 文件夹处于环境变量 `PATH` 中)
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* 客户端无法登录、连接、错误 420 等其他问题... - 大部分情况是因为代理设置出现了*问题*。
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* 客户端无法登录、连接、错误 4206 等其他问题... - 大部分情况是因为代理设置出现了*问题*。
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如果使用 Fiddler,请确认 Fiddler 监听端口不是 `8888`
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* 启动顺序: MongoDB > Grasscutter > 代理程序 (mitmdump, Fiddler 等) > 客户端
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@ -1,7 +1,7 @@
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{
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"messages": {
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"game": {
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"address_bind": "🇺🇸Game Server started at \u001b[1m\u001b[33m%s:%s\u001b[0m",
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"address_bind": "游戏服务器启动于 \u001b[1m\u001b[33m%s:%s\u001b[0m",
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"port_bind": "游戏服务器已在端口 %s 上启动。",
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"connect": "客户端 %s 已连接。",
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"disconnect": "客户端 %s 已断开连接。",
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@ -9,8 +9,8 @@
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"command_error": "命令发生错误:"
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},
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"dispatch": {
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"address_bind": "🇺🇸[Dispatch] Dispatch server started at \u001b[1m\u001b[33m%s:%s\u001b[0m",
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"port_bind": "[Dispatch] 服务器已在端口 %s 上启动",
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"address_bind": "[Dispatch] Dispatch 服务器启动于 \u001b[1m\u001b[33m%s:%s\u001b[0m",
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"port_bind": "[Dispatch] Dispatch 服务器已在端口 %s 上启动",
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"request": "[Dispatch] 客户端 %s 请求:%s %s",
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"keystore": {
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"general_error": "[Dispatch] 加载 keystore 文件时发生错误!",
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@ -41,8 +41,8 @@
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"session_key_error": "会话密钥错误",
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"username_error": "未找到用户名",
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"username_create_error": "用户名不存在,登录失败",
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"password_error": "登录失败,请确认帐号/密码是否正确",
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"password_length_error": "密码必须大于或等于8位",
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"password_error": "登录失败,请确认账号/密码是否正确",
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"password_length_error": "密码必须大于或等于 8 位",
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"password_storage_error": "你没有密码,请联系管理员",
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"server_max_player_limit": "服务器在线人数已满"
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},
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@ -278,9 +278,9 @@
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"setStats": {
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"description": "设置当前角色的属性\n\t可更改的属性列表:hp(生命值)|maxhp(最大生命值)|def(防御力)|atk(攻击力)|em(元素精通)|er(元素充能效率)|crate(暴击率)|cdmg(暴击伤害)|cdr(冷却缩减)|heal(治疗加成)|heali(受治疗加成)|shield(护盾强效)|defi(无视防御)\n\t元素增伤:epyro(火)|ecryo(冰)|ehydro(水)|egeo(岩)|edendro(草)|eelectro(雷)|ephys(物理)\n\t元素抗性:respyro(火)|rescryo(冰)|reshydro(水)|resgeo(岩)|resdendro(草)|reselectro(雷)|resphys(物理)",
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"locked_to": "%s 已锁定为:%s。",
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"locked_for_to": "%s 属于 %s 的,已锁定为:%s。",
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"locked_for_to": "%s [来自 %s] 已锁定为:%s。",
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"unlocked": "%s 已解锁。",
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"unlocked_for": "%s 属于 %s 的,已解锁。"
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"unlocked_for": "%s [来自 %s] 已解锁。"
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},
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"spawn": {
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"success": "已生成 %s 个 %s。",
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@ -363,7 +363,7 @@
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},
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"documentation": {
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"handbook": {
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"title": "GM 手册",
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"title": "GM手册",
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"title_commands": "命令",
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"title_avatars": "角色",
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"title_items": "物品",
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@ -379,7 +379,7 @@
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},
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"index": {
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"title": "文档",
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"handbook": "GM 手册",
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"handbook": "GM手册",
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"gacha_mapping": "祈愿物品映射JSON"
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}
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}
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