Format code [skip actions]

This commit is contained in:
github-actions 2023-05-12 01:13:53 +00:00
parent db1cc788b4
commit 3f4578c0ba
6 changed files with 15 additions and 19 deletions

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@ -4,11 +4,10 @@ import com.google.gson.annotations.SerializedName;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.talk.TalkExec;
import java.util.List;
import lombok.Data;
import lombok.EqualsAndHashCode;
import java.util.List;
@ResourceType(name = "TalkExcelConfigData.json")
@EqualsAndHashCode(callSuper = false)
@Data
@ -29,8 +28,8 @@ public final class TalkConfigData extends GameResource {
private int questId;
@SerializedName(
value = "npcId",
alternate = {"_npcId"})
value = "npcId",
alternate = {"_npcId"})
private List<Integer> npcId;
@Override

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@ -21,15 +21,14 @@ import emu.grasscutter.net.proto.AbilityMixinCostStaminaOuterClass.AbilityMixinC
import emu.grasscutter.net.proto.AbilityScalarValueEntryOuterClass.AbilityScalarValueEntry;
import emu.grasscutter.net.proto.ModifierActionOuterClass.ModifierAction;
import io.netty.util.concurrent.FastThreadLocalThread;
import lombok.Getter;
import org.reflections.Reflections;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.LinkedBlockingDeque;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import lombok.Getter;
import org.reflections.Reflections;
public final class AbilityManager extends BasePlayerManager {
public static final ExecutorService eventExecutor;

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@ -63,7 +63,8 @@ public class BasicActivityConditionExecutor implements ActivityConditionExecutor
(BooleanSupplier)
() ->
activityConditionsHandlers
.getOrDefault(c.getType(), new UnknownActivityConditionHandler(c.getType()))
.getOrDefault(
c.getType(), new UnknownActivityConditionHandler(c.getType()))
.execute(activity, activityConfig, c.paramArray()))
.collect(Collectors.toList());

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@ -15,8 +15,7 @@ public class UnknownActivityConditionHandler extends ActivityConditionBaseHandle
@Override
public boolean execute(
PlayerActivityData activityData, ActivityConfigItem activityConfig, int... params) {
Grasscutter.getLogger().error("Called unknown condition handler {}.",
conditions.name());
Grasscutter.getLogger().error("Called unknown condition handler {}.", conditions.name());
return false;
}
}

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@ -1,15 +1,15 @@
package emu.grasscutter.game.talk;
import static emu.grasscutter.game.quest.enums.QuestCond.QUEST_COND_COMPLETE_TALK;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_COMPLETE_ANY_TALK;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_COMPLETE_TALK;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.MainQuestData.TalkData;
import emu.grasscutter.game.player.BasePlayerManager;
import emu.grasscutter.game.player.Player;
import lombok.NonNull;
import static emu.grasscutter.game.quest.enums.QuestCond.QUEST_COND_COMPLETE_TALK;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_COMPLETE_ANY_TALK;
import static emu.grasscutter.game.quest.enums.QuestContent.QUEST_CONTENT_COMPLETE_TALK;
public final class TalkManager extends BasePlayerManager {
public TalkManager(@NonNull Player player) {
super(player);
@ -31,8 +31,7 @@ public final class TalkManager extends BasePlayerManager {
if (entity == null) return;
// The config ID of the entity is the NPC's ID.
if (!talkData.getNpcId().contains(entity.getConfigId()))
return;
if (!talkData.getNpcId().contains(entity.getConfigId())) return;
// Execute the talk action on associated handlers.
talkData

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@ -5,11 +5,10 @@ import emu.grasscutter.utils.Utils;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.Unpooled;
import io.netty.channel.DefaultEventLoop;
import kcp.highway.KcpListener;
import kcp.highway.Ukcp;
import java.net.InetSocketAddress;
import java.util.concurrent.ConcurrentHashMap;
import kcp.highway.KcpListener;
import kcp.highway.Ukcp;
public class GameSessionManager {
private static final DefaultEventLoop logicThread = new DefaultEventLoop();