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Fix EntityWeapon
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@ -1,34 +1,28 @@
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package emu.grasscutter.game.entity;
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import javax.annotation.Nullable;
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import emu.grasscutter.Grasscutter;
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import emu.grasscutter.data.GameData;
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import emu.grasscutter.data.binout.AbilityData;
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import emu.grasscutter.data.binout.config.ConfigEntityGadget;
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import emu.grasscutter.data.binout.config.fields.ConfigAbilityData;
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import emu.grasscutter.data.excels.GadgetData;
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import emu.grasscutter.game.entity.gadget.GadgetContent;
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import emu.grasscutter.game.props.EntityIdType;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.*;
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import emu.grasscutter.net.proto.SceneEntityInfoOuterClass.SceneEntityInfo;
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import emu.grasscutter.scripts.EntityControllerScriptManager;
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import emu.grasscutter.utils.Position;
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import it.unimi.dsi.fastutil.ints.Int2FloatMap;
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import it.unimi.dsi.fastutil.ints.Int2FloatOpenHashMap;
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import lombok.Getter;
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import lombok.Setter;
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import lombok.ToString;
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import it.unimi.dsi.fastutil.ints.*;
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import lombok.*;
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import javax.annotation.Nullable;
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@ToString(callSuper = true)
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public class EntityWeapon extends EntityBaseGadget {
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@Getter private final GadgetData gadgetData;
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@Getter(onMethod = @__(@Override)) @Setter
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@Getter(onMethod_ = @Override) @Setter
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private int gadgetId;
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@Nullable @Getter
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private ConfigEntityGadget configGadget;
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@Getter(onMethod = @__(@Override), lazy = true)
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@Getter(onMethod_ = @Override, lazy = true)
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private final Int2FloatMap fightProperties = new Int2FloatOpenHashMap();
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@Getter private final Position bornPos;
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@ -38,42 +32,42 @@ public class EntityWeapon extends EntityBaseGadget {
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super(scene);
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this.gadgetData = GameData.getGadgetDataMap().get(gadgetId);
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if (gadgetData!=null && gadgetData.getJsonName()!=null) {
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if (gadgetData != null && gadgetData.getJsonName() != null) {
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this.configGadget = GameData.getGadgetConfigData().get(gadgetData.getJsonName());
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}
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this.gadgetId = gadgetId;
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this.gadgetId = gadgetId;
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this.bornPos = this.getPosition().clone();
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this.bornRot = this.getRotation().clone();
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fillFightProps(configGadget);
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if(GameData.getGadgetMappingMap().containsKey(gadgetId)) {
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String controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController();
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setEntityController(EntityControllerScriptManager.getGadgetController(controllerName));
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if(getEntityController() == null) {
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Grasscutter.getLogger().warn("Gadget controller {} not found", controllerName);
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this.fillFightProps(configGadget);
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if (GameData.getGadgetMappingMap().containsKey(gadgetId)) {
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var controllerName = GameData.getGadgetMappingMap().get(gadgetId).getServerController();
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this.setEntityController(EntityControllerScriptManager.getGadgetController(controllerName));
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if (getEntityController() == null) {
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Grasscutter.getLogger().warn("Gadget controller {} not found.", controllerName);
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}
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}
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this.id = scene.getWorld().getNextEntityId(EntityIdType.WEAPON);
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Grasscutter.getLogger().warn("New weapon entity id {} at scene {}", this.id, this.getScene().getId());
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Grasscutter.getLogger().trace("New weapon entity {} in scene {}.",
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this.id, this.getScene().getId());
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initAbilities();
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this.initAbilities();
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}
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private void addConfigAbility(ConfigAbilityData abilityData){
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AbilityData data = GameData.getAbilityData(abilityData.getAbilityName());
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if(data != null)
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getScene().getWorld().getHost().getAbilityManager().addAbilityToEntity(
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this, data);
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var data = GameData.getAbilityData(abilityData.getAbilityName());
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if (data != null) this.getWorld().getHost()
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.getAbilityManager().addAbilityToEntity(this, data);
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}
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@Override
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public void initAbilities() {
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//TODO: handle predynamic, static and dynamic here
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if(this.configGadget != null && this.configGadget.getAbilities() != null) {
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//TODO: handle pre-dynamic, static and dynamic here
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if (this.configGadget != null && this.configGadget.getAbilities() != null) {
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for (var ability : this.configGadget.getAbilities()) {
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addConfigAbility(ability);
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this.addConfigAbility(ability);
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}
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}
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}
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