Merge branch 'development' into api

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Magix 2022-04-30 16:07:54 -04:00 committed by GitHub
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39 changed files with 642 additions and 120 deletions

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@ -115,7 +115,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d` `dropitem` | | drop | drop <itemID\|itemName> [amount] | server.drop | Client only | Drops an item around you. | `d` `dropitem` |
| give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g` `item` `giveitem` | | give | give [player] <itemId\|itemName> [amount] [level] [finement] | player.give | Both side | Gives item(s) to you or the specified player. (finement option only weapon.) | `g` `item` `giveitem` |
| givechar | givechar \<uid> \<avatarId> | player.givechar | Both side | Gives the player a specified character. | givec | | givechar | givechar \<uid> \<avatarId> | player.givechar | Both side | Gives the player a specified character. | givec |
| giveart | giveart [player] \<artifactId> \<mainPropId> [\<appendPropId>[,\<times>]]... [level] | player.giveart | Both side | Gives the player a specified reliquary. | givea | | giveart | giveart [player] \<artifactId> \<mainPropId> [\<appendPropId>[,\<times>]]... [level] | player.giveart | Both side | Gives the player a specified artifact. | gart |
| giveall | giveall [uid] [amount] | player.giveall | Both side | Gives all items. | givea | | giveall | giveall [uid] [amount] | player.giveall | Both side | Gives all items. | givea |
| godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | | | godmode | godmode [uid] | player.godmode | Client only | Prevents you from taking damage. | |
| heal | heal | player.heal | Client only | Heals all characters in your current team. | h | | heal | heal | player.heal | Client only | Heals all characters in your current team. | h |
@ -135,7 +135,7 @@ There is a dummy user named "Server" in every player's friends list that you can
| spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | | | spawn | spanw <entityID\|entityName> [level] [amount] | server.spawn | Client only | Spawns an entity near you | |
| stop | stop | server.stop | Both side | Stops the server | | | stop | stop | server.stop | Both side | Stops the server | |
| talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | | | talent | talent \<talentID> \<value> | player.settalent | Client only | Sets talent level for your currently selected character | |
| teleport | teleport \<x> \<y> \<z> | player.teleport | Client only | Change the player's position. | tp | | teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | Both side | Change the player's position. | tp |
| tpall | | player.tpall | Client only | Teleports all players in your world to your position | | | tpall | | player.tpall | Client only | Teleports all players in your world to your position | |
| weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w | | weather | weather \<weatherID> \<climateID> | player.weather | Client only | Changes the weather | w |
@ -144,9 +144,12 @@ There is a dummy user named "Server" in every player's friends list that you can
When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your When you want to teleport to somewhere, use the ingame marking function on Map, click Confirm. You will see your
character falling from a very high destination, exact location that you marked. character falling from a very high destination, exact location that you marked.
You can also specify a set Y coordinate by renaming the map marker.
# Quick Troubleshooting # Quick Troubleshooting
* If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable) * If compiling wasn't successful, please check your JDK installation (JDK 17 and validated JDK's bin PATH variable)
* My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using * My client doesn't connect, doesn't login, 4206, etc... - Mostly your proxy daemon setup is *the issue*, if using
Fiddler make sure it running on another port except 8888 Fiddler make sure it running on another port except 8888
* Startup sequence: Mongodb -> Grasscutter -> Proxy daemon (mitmdump, fiddler, etc.) -> Client
* Startup sequence: Mongodb > Grasscutter > Proxy daemon (mitmdump, fiddler, etc.) > Game

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@ -105,7 +105,7 @@ chmod +x gradlew
在每个玩家的朋友列表中都有一个名为“服务器”的虚拟用户,你可以通过发送消息来使用命令。命令也适用于其他聊天室,例如私人/团队聊天。 在每个玩家的朋友列表中都有一个名为“服务器”的虚拟用户,你可以通过发送消息来使用命令。命令也适用于其他聊天室,例如私人/团队聊天。
要在游戏中使用命令,需要添加 `/``!` 前缀,如 `/pos` 要在游戏中使用命令,需要添加 `/``!` 前缀,如 `/pos`
| 命令 | 用法 | 权限节点 | 可用性 | 注释 | 别名 | | 命令 | 用法 | 权限节点 | 可用性 | 注释 | 别名 |
| -------------- | -------------------------------------------- | ------------------------- | -------- | ------------------------------------------ | ----------------------------------------------- | | -------------- | -------------------------------------------- | ------------------------- | -------- | ------------------------------------------ | ----------------------------------------------- |
| account | account <create\|delete> <用户名> [uid] | | 仅服务端 | 通过指定用户名和uid增删账户 | | | account | account <create\|delete> <用户名> [uid] | | 仅服务端 | 通过指定用户名和uid增删账户 | |
| broadcast | broadcast <消息内容> | server.broadcast | 均可使用 | 给所有玩家发送公告 | b | | broadcast | broadcast <消息内容> | server.broadcast | 均可使用 | 给所有玩家发送公告 | b |
@ -116,7 +116,7 @@ chmod +x gradlew
| drop | drop <物品ID\|物品名称> [数量] | server.drop | 仅客户端 | 在指定玩家周围掉落指定物品 | `d` `dropitem` | | drop | drop <物品ID\|物品名称> [数量] | server.drop | 仅客户端 | 在指定玩家周围掉落指定物品 | `d` `dropitem` |
| give | give [uid] <物品ID\|物品名称> [数量] [等级] [精炼等级] | | | 给予指定玩家一定数量及等级的物品 (精炼等级仅适用于武器) | `g` `item` `giveitem` | | give | give [uid] <物品ID\|物品名称> [数量] [等级] [精炼等级] | | | 给予指定玩家一定数量及等级的物品 (精炼等级仅适用于武器) | `g` `item` `giveitem` |
| givechar | givechar \<uid> <角色ID> [等级] | player.givechar | 均可使用 | 给予指定玩家对应角色 | givec | | givechar | givechar \<uid> <角色ID> [等级] | player.givechar | 均可使用 | 给予指定玩家对应角色 | givec |
| giveart | giveart [uid] \<圣遗物ID> \<主属性ID> [\<副属性ID>[,<次数>]]... [等级] | player.giveart | 均可使用 | 给予玩家指定属性的圣遗物 | givea | | giveart | giveart [uid] \<圣遗物ID> \<主属性ID> [\<副属性ID>[,<次数>]]... [等级] | player.giveart | 均可使用 | 给予玩家指定属性的圣遗物 | gart |
| giveall | giveall [uid] [数量] | player.giveall | 均可使用 | 给予指定玩家全部物品 | givea | | giveall | giveall [uid] [数量] | player.giveall | 均可使用 | 给予指定玩家全部物品 | givea |
| godmode | godmode [uid] | player.godmode | 仅客户端 | 保护你不受到任何伤害(依然会被击退) | | | godmode | godmode [uid] | player.godmode | 仅客户端 | 保护你不受到任何伤害(依然会被击退) | |
| heal | heal | player.heal | 仅客户端 | 治疗队伍中所有角色 | h | | heal | heal | player.heal | 仅客户端 | 治疗队伍中所有角色 | h |
@ -136,7 +136,7 @@ chmod +x gradlew
| spawn | spanw <实体ID\|实体名称> [等级] [数量] | server.spawn | 仅客户端 | 在你周围生成实体 | | | spawn | spanw <实体ID\|实体名称> [等级] [数量] | server.spawn | 仅客户端 | 在你周围生成实体 | |
| stop | stop | server.stop | 均可使用 | 停止服务器 | | | stop | stop | server.stop | 均可使用 | 停止服务器 | |
| talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | | | talent | talent <天赋ID> <等级> | player.settalent | 仅客户端 | 设置当前角色的天赋等级 | |
| teleport | teleport \<x> \<y> \<z> | player.teleport | 仅客户端 | 传送玩家到指定坐标 | tp | | teleport | teleport [@playerUid] \<x> \<y> \<z> [sceneId] | player.teleport | 均可使用 | 传送玩家到指定坐标 | tp |
| tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | | | tpall | | player.tpall | 仅客户端 | 传送多人世界中所有的玩家到自身地点 | |
| weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w | | weather | weather <天气ID> <气候ID> | player.weather | 仅客户端 | 改变天气 | w |

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@ -0,0 +1,16 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
message GetFriendShowAvatarInfoReq {
enum CmdId {
option allow_alias = true;
ENET_CHANNEL_ID = 0;
NONE = 0;
ENET_IS_RELIABLE = 1;
IS_ALLOW_CLIENT = 1;
CMD_ID = 4007;
}
uint32 uid = 1;
}

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@ -0,0 +1,19 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "ShowAvatarInfo.proto";
message GetFriendShowAvatarInfoRsp {
enum CmdId {
option allow_alias = true;
NONE = 0;
ENET_CHANNEL_ID = 0;
ENET_IS_RELIABLE = 1;
CMD_ID = 4008;
}
int32 retcode = 1;
uint32 uid = 2;
repeated ShowAvatarInfo show_avatar_info_list = 3;
}

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@ -0,0 +1,24 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "AvatarFetterInfo.proto";
import "AvatarExcelInfo.proto";
import "PropValue.proto";
import "ShowEquip.proto";
message ShowAvatarInfo {
uint32 avatar_id = 1;
map<uint32, PropValue> prop_map = 2;
repeated uint32 talent_id_list = 3;
map<uint32, float> fight_prop_map = 4;
uint32 skill_depot_id = 5;
uint32 core_proud_skill_level = 6;
repeated uint32 inherent_proud_skill_list = 7;
map<uint32, uint32> skill_level_map = 8;
map<uint32, uint32> proud_skill_extra_level_map = 9;
repeated ShowEquip equip_list = 10;
AvatarFetterInfo fetter_info = 11;
uint32 costume_id = 12;
AvatarExcelInfo excel_info = 13;
}

14
proto/ShowEquip.proto Normal file
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@ -0,0 +1,14 @@
syntax = "proto3";
option java_package = "emu.grasscutter.net.proto";
import "Reliquary.proto";
import "Weapon.proto";
message ShowEquip {
oneof Detail {
Reliquary reliquary = 2;
Weapon weapon = 3;
}
uint32 item_id = 1;
}

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@ -1,5 +1,7 @@
package emu.grasscutter; package emu.grasscutter;
import emu.grasscutter.game.mail.Mail;
public final class Config { public final class Config {
public String DatabaseUrl = "mongodb://localhost:27017"; public String DatabaseUrl = "mongodb://localhost:27017";
@ -71,10 +73,15 @@ public final class Config {
public int MaxAvatarsInTeamMultiplayer = 4; public int MaxAvatarsInTeamMultiplayer = 4;
public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later. public int MaxEntityLimit = 1000; // Max entity limit per world. // TODO: Enforce later.
public boolean WatchGacha = false; public boolean WatchGacha = false;
public String ServerNickname = "Server";
public int ServerAvatarId = 10000007;
public int[] WelcomeEmotes = {2007, 1002, 4010}; public int[] WelcomeEmotes = {2007, 1002, 4010};
public String WelcomeMotd = "Welcome to Grasscutter emu"; public String WelcomeMotd = "Welcome to Grasscutter emu";
public String WelcomeMailContent = "Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>"; public String WelcomeMailContent = "Hi there!\r\nFirst of all, welcome to Grasscutter. If you have any issues, please let us know so that Lawnmower can help you! \r\n\r\nCheck out our:\r\n<type=\"browser\" text=\"Discord\" href=\"https://discord.gg/T5vZU6UyeG\"/> <type=\"browser\" text=\"GitHub\" href=\"https://github.com/Melledy/Grasscutter\"/>";
public int[] WelcomeMailItems = {13509}; public Mail.MailItem[] WelcomeMailItems = {
new Mail.MailItem(13509, 1, 1),
new Mail.MailItem(201, 10000, 1),
};
public boolean EnableOfficialShop = true; public boolean EnableOfficialShop = true;

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@ -11,6 +11,8 @@ public final class GameConstants {
public static final int MAX_TEAMS = 4; public static final int MAX_TEAMS = 4;
public static final int MAIN_CHARACTER_MALE = 10000005; public static final int MAIN_CHARACTER_MALE = 10000005;
public static final int MAIN_CHARACTER_FEMALE = 10000007; public static final int MAIN_CHARACTER_FEMALE = 10000007;
public static final String SERVER_AVATAR_NAME = Grasscutter.getConfig().getGameServerOptions().ServerNickname;
public static final int SERVER_AVATAR_ID = Grasscutter.getConfig().getGameServerOptions().ServerAvatarId;
public static final Position START_POSITION = new Position(2747, 194, -1719); public static final Position START_POSITION = new Position(2747, 194, -1719);
public static final int MAX_FRIENDS = 45; public static final int MAX_FRIENDS = 45;

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@ -6,6 +6,7 @@ import java.io.FileReader;
import java.io.FileWriter; import java.io.FileWriter;
import java.io.InputStreamReader; import java.io.InputStreamReader;
import java.net.InetSocketAddress; import java.net.InetSocketAddress;
import java.util.Calendar;
import emu.grasscutter.command.CommandMap; import emu.grasscutter.command.CommandMap;
import emu.grasscutter.plugin.PluginManager; import emu.grasscutter.plugin.PluginManager;
@ -32,6 +33,8 @@ public final class Grasscutter {
private static final Gson gson = new GsonBuilder().setPrettyPrinting().create(); private static final Gson gson = new GsonBuilder().setPrettyPrinting().create();
private static final File configFile = new File("./config.json"); private static final File configFile = new File("./config.json");
private static int day; // Current day of week
public static RunMode MODE = RunMode.BOTH; public static RunMode MODE = RunMode.BOTH;
private static DispatchServer dispatchServer; private static DispatchServer dispatchServer;
private static GameServer gameServer; private static GameServer gameServer;
@ -67,8 +70,10 @@ public final class Grasscutter {
Grasscutter.getLogger().info("Starting Grasscutter..."); Grasscutter.getLogger().info("Starting Grasscutter...");
// Load all resources. // Load all resources.
Grasscutter.updateDayOfWeek();
ResourceLoader.loadAll(); ResourceLoader.loadAll();
ScriptLoader.init(); ScriptLoader.init();
// Database // Database
DatabaseManager.initialize(); DatabaseManager.initialize();
@ -179,4 +184,13 @@ public final class Grasscutter {
public static PluginManager getPluginManager() { public static PluginManager getPluginManager() {
return pluginManager; return pluginManager;
} }
public static void updateDayOfWeek() {
Calendar calendar = Calendar.getInstance();
day = calendar.get(Calendar.DAY_OF_WEEK);
}
public static int getCurrentDayOfWeek() {
return day;
}
} }

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@ -98,14 +98,14 @@ public final class GiveAllCommand implements CommandHandler {
if (isTestItem(itemdata.getId())) continue; if (isTestItem(itemdata.getId())) continue;
if (itemdata.isEquip()) { if (itemdata.isEquip()) {
for (int i = 0; i < 5; ++i) { if (itemdata.getItemType() == ItemType.ITEM_WEAPON) {
GameItem item = new GameItem(itemdata); for (int i = 0; i < 5; ++i) {
if (itemdata.getItemType() == ItemType.ITEM_WEAPON) { GameItem item = new GameItem(itemdata);
item.setLevel(90); item.setLevel(90);
item.setPromoteLevel(6); item.setPromoteLevel(6);
item.setRefinement(4); item.setRefinement(4);
itemList.add(item);
} }
itemList.add(item);
} }
} }
else { else {

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@ -14,13 +14,13 @@ import java.util.ArrayList;
import java.util.Collections; import java.util.Collections;
import java.util.List; import java.util.List;
@Command(label = "giveart", usage = "giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified reliquary", aliases = {"givea"}, permission = "player.giveart") @Command(label = "giveart", usage = "giveart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]", description = "Gives the player a specified artifact", aliases = {"gart"}, permission = "player.giveart")
public final class GiveArtifactCommand implements CommandHandler { public final class GiveArtifactCommand implements CommandHandler {
@Override @Override
public void execute(Player sender, List<String> args) { public void execute(Player sender, List<String> args) {
int size = args.size(), target, itemId, mainPropId, level; int size = args.size(), target, itemId, mainPropId, level = 1;
ArrayList<Integer> appendPropIdList = new ArrayList<>(); ArrayList<Integer> appendPropIdList = new ArrayList<>();
String msg = "Usage: giveart|givea [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]"; String msg = "Usage: giveart|gart [player] <artifactId> <mainPropId> [<appendPropId>[,<times>]]... [level]";
if (sender == null && size < 2) { if (sender == null && size < 2) {
CommandHandler.sendMessage(null, msg); CommandHandler.sendMessage(null, msg);
@ -29,9 +29,14 @@ public final class GiveArtifactCommand implements CommandHandler {
if (size >= 2) { if (size >= 2) {
try { try {
level = Integer.parseInt(args.get(size - 1)); try {
if (level <= 21) size--; int last = Integer.parseInt(args.get(size - 1));
else level = 1; if (last >= 1 && last <= 21) {
level = last;
size--;
}
} catch (NumberFormatException ignored) {
}
target = Integer.parseInt(args.get(0)); target = Integer.parseInt(args.get(0));
int fromIdx; int fromIdx;
if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) { if (Grasscutter.getGameServer().getPlayerByUid(target) == null && sender != null) {
@ -79,6 +84,7 @@ public final class GiveArtifactCommand implements CommandHandler {
GameItem item = new GameItem(itemData); GameItem item = new GameItem(itemData);
item.setLevel(level); item.setLevel(level);
item.setMainPropId(mainPropId); item.setMainPropId(mainPropId);
item.getAppendPropIdList().clear();
item.getAppendPropIdList().addAll(appendPropIdList); item.getAppendPropIdList().addAll(appendPropIdList);
targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop); targetPlayer.getInventory().addItem(item, ActionReason.SubfieldDrop);

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@ -163,20 +163,28 @@ public final class GiveCommand implements CommandHandler {
List<GameItem> items = new LinkedList<>(); List<GameItem> items = new LinkedList<>();
for (int i = 0; i < amount; i++) { for (int i = 0; i < amount; i++) {
GameItem item = new GameItem(itemData); GameItem item = new GameItem(itemData);
if (item.isEquipped()) {
// check item max level
if (item.getItemType() == ItemType.ITEM_WEAPON) {
if (lvl > 90) lvl = 90;
} else {
if (lvl > 21) lvl = 21;
}
}
item.setCount(amount); item.setCount(amount);
item.setLevel(lvl); item.setLevel(lvl);
if (lvl > 20 && lvl < 40) { if (lvl > 80) {
item.setPromoteLevel(1);
} else if (lvl > 40 && lvl <= 50) {
item.setPromoteLevel(2);
} else if (lvl > 50 && lvl <= 60) {
item.setPromoteLevel(3);
} else if (lvl > 60 && lvl <= 70) {
item.setPromoteLevel(4);
} else if (lvl > 70 && lvl <= 80) {
item.setPromoteLevel(5);
} else if (lvl > 80 && lvl <= 90) {
item.setPromoteLevel(6); item.setPromoteLevel(6);
} else if (lvl > 70) {
item.setPromoteLevel(5);
} else if (lvl > 60) {
item.setPromoteLevel(4);
} else if (lvl > 50) {
item.setPromoteLevel(3);
} else if (lvl > 40) {
item.setPromoteLevel(2);
} else if (lvl > 20) {
item.setPromoteLevel(1);
} }
if (item.getItemType() == ItemType.ITEM_WEAPON) { if (item.getItemType() == ItemType.ITEM_WEAPON) {
if (refinement > 0) { if (refinement > 0) {

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@ -1,5 +1,6 @@
package emu.grasscutter.command.commands; package emu.grasscutter.command.commands;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.command.Command; import emu.grasscutter.command.Command;
import emu.grasscutter.command.CommandHandler; import emu.grasscutter.command.CommandHandler;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
@ -7,21 +8,39 @@ import emu.grasscutter.utils.Position;
import java.util.List; import java.util.List;
@Command(label = "teleport", usage = "teleport <x> <y> <z>", aliases = {"tp"}, @Command(label = "teleport", usage = "teleport [@player id] <x> <y> <z> [scene id]", aliases = {"tp"},
description = "Change the player's position.", permission = "player.teleport") description = "Change the player's position.", permission = "player.teleport")
public final class TeleportCommand implements CommandHandler { public final class TeleportCommand implements CommandHandler {
@Override @Override
public void execute(Player sender, List<String> args) { public void execute(Player sender, List<String> args) {
if (sender == null) { int target;
CommandHandler.sendMessage(null, "Run this command in-game."); if (args.size() < (sender == null ? 4 : 3)) {
CommandHandler.sendMessage(sender, sender == null ? "Usage: /tp @<player id> <x> <y> <z> [scene id]" :
"Usage: /tp [@<player id>] <x> <y> <z> [scene id]");
return; return;
} }
if (args.get(0).startsWith("@")) {
try {
target = Integer.parseInt(args.get(0).substring(1));
} catch (NumberFormatException e) {
CommandHandler.sendMessage(sender, "Invalid player id.");
return;
}
} else {
if (sender == null) {
CommandHandler.sendMessage(null, "You must specify a player id.");
return;
}
target = sender.getUid();
}
if (args.size() < 3){ Player targetPlayer = Grasscutter.getGameServer().getPlayerByUid(target);
CommandHandler.sendMessage(sender, "Usage: /tp <x> <y> <z> [scene id]"); if (targetPlayer == null) {
CommandHandler.sendMessage(sender, "Player not found or offline.");
return; return;
} }
args = args.subList(args.get(0).startsWith("@") ? 1 : 0, args.size());
try { try {
float x = 0f; float x = 0f;
@ -29,39 +48,41 @@ public final class TeleportCommand implements CommandHandler {
float z = 0f; float z = 0f;
if (args.get(0).contains("~")) { if (args.get(0).contains("~")) {
if (args.get(0).equals("~")) { if (args.get(0).equals("~")) {
x = sender.getPos().getX(); x = targetPlayer.getPos().getX();
} else { } else {
x = Float.parseFloat(args.get(0).replace("~", "")) + sender.getPos().getX(); x = Float.parseFloat(args.get(0).replace("~", "")) + targetPlayer.getPos().getX();
} }
} else { } else {
x = Float.parseFloat(args.get(0)); x = Float.parseFloat(args.get(0));
} }
if (args.get(1).contains("~")) { if (args.get(1).contains("~")) {
if (args.get(1).equals("~")) { if (args.get(1).equals("~")) {
y = sender.getPos().getY(); y = targetPlayer.getPos().getY();
} else { } else {
y = Float.parseFloat(args.get(1).replace("~", "")) + sender.getPos().getY(); y = Float.parseFloat(args.get(1).replace("~", "")) + targetPlayer.getPos().getY();
} }
} else { } else {
y = Float.parseFloat(args.get(1)); y = Float.parseFloat(args.get(1));
} }
if (args.get(2).contains("~")) { if (args.get(2).contains("~")) {
if (args.get(2).equals("~")) { if (args.get(2).equals("~")) {
z = sender.getPos().getZ(); z = targetPlayer.getPos().getZ();
} else { } else {
z = Float.parseFloat(args.get(2).replace("~", "")) + sender.getPos().getZ(); z = Float.parseFloat(args.get(2).replace("~", "")) + targetPlayer.getPos().getZ();
} }
} else { } else {
z = Float.parseFloat(args.get(2)); z = Float.parseFloat(args.get(2));
} }
int sceneId = sender.getSceneId(); int sceneId = targetPlayer.getSceneId();
if (args.size() == 4){ if (args.size() == 4){
sceneId = Integer.parseInt(args.get(3)); sceneId = Integer.parseInt(args.get(3));
} }
Position target = new Position(x, y, z); Position target_pos = new Position(x, y, z);
boolean result = sender.getWorld().transferPlayerToScene(sender, sceneId, target); boolean result = targetPlayer.getWorld().transferPlayerToScene(targetPlayer, sceneId, target_pos);
if (!result) { if (!result) {
CommandHandler.sendMessage(sender, "Invalid position."); CommandHandler.sendMessage(sender, "Invalid position.");
} else {
CommandHandler.sendMessage(sender, "Teleported " + targetPlayer.getNickname() + " to " + x + "," + y + "," + z + " in scene " + sceneId);
} }
} catch (NumberFormatException ignored) { } catch (NumberFormatException ignored) {
CommandHandler.sendMessage(sender, "Invalid position."); CommandHandler.sendMessage(sender, "Invalid position.");

View File

@ -15,6 +15,8 @@ import emu.grasscutter.data.def.*;
import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectLinkedOpenHashMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
public class GameData { public class GameData {
// BinOutputs // BinOutputs
@ -61,12 +63,14 @@ public class GameData {
private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<FetterCharacterCardData> fetterCharacterCardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<RewardData> rewardDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<WorldLevelData> worldLevelDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DailyDungeonData> dailyDungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<DungeonData> dungeonDataMap = new Int2ObjectOpenHashMap<>();
private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>(); private static final Int2ObjectMap<ShopGoodsData> shopGoodsDataMap = new Int2ObjectOpenHashMap<>();
// Cache // Cache
private static Map<Integer, List<Integer>> fetters = new HashMap<>(); private static Map<Integer, List<Integer>> fetters = new HashMap<>();
private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>(); private static Map<Integer, List<ShopGoodsData>> shopGoods = new HashMap<>();
private static final IntList scenePointIdList = new IntArrayList();
public static char EJWOA = 's'; public static char EJWOA = 's';
@ -280,6 +284,10 @@ public class GameData {
return dungeonDataMap; return dungeonDataMap;
} }
public static Int2ObjectMap<DailyDungeonData> getDailyDungeonDataMap() {
return dailyDungeonDataMap;
}
public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() { public static Map<Integer, List<ShopGoodsData>> getShopGoodsDataEntries() {
if (shopGoods.isEmpty()) { if (shopGoods.isEmpty()) {
shopGoodsDataMap.forEach((k, v) -> { shopGoodsDataMap.forEach((k, v) -> {
@ -291,4 +299,8 @@ public class GameData {
return shopGoods; return shopGoods;
} }
public static IntList getScenePointIdList() {
return scenePointIdList;
}
} }

View File

@ -48,11 +48,12 @@ public class ResourceLoader {
loadOpenConfig(); loadOpenConfig();
// Load resources // Load resources
loadResources(); loadResources();
loadScenePoints();
// Process into depots // Process into depots
GameDepot.load(); GameDepot.load();
// Load spawn data // Load spawn data
loadSpawnData(); loadSpawnData();
// Load scene points - must be done AFTER resources are loaded
loadScenePoints();
// Custom - TODO move this somewhere else // Custom - TODO move this somewhere else
try { try {
GameData.getAvatarSkillDepotDataMap().get(504).setAbilities( GameData.getAvatarSkillDepotDataMap().get(504).setAbilities(
@ -168,6 +169,9 @@ public class ResourceLoader {
ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData); ScenePointEntry sl = new ScenePointEntry(sceneId + "_" + entry.getKey(), pointData);
scenePointList.add(sl); scenePointList.add(sl);
GameData.getScenePointIdList().add(pointData.getId());
pointData.updateDailyDungeon();
} }
for (ScenePointEntry entry : scenePointList) { for (ScenePointEntry entry : scenePointList) {

View File

@ -1,12 +1,18 @@
package emu.grasscutter.data.common; package emu.grasscutter.data.common;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.def.DailyDungeonData;
import emu.grasscutter.utils.Position; import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
public class PointData { public class PointData {
private int id; private int id;
private String $type; private String $type;
private Position tranPos; private Position tranPos;
private int[] dungeonIds; private int[] dungeonIds;
private int[] dungeonRandomList;
public int getId() { public int getId() {
return id; return id;
@ -27,4 +33,31 @@ public class PointData {
public int[] getDungeonIds() { public int[] getDungeonIds() {
return dungeonIds; return dungeonIds;
} }
public int[] getDungeonRandomList() {
return dungeonRandomList;
}
public void updateDailyDungeon() {
if (getDungeonRandomList() == null) {
return;
}
IntList newDungeons = new IntArrayList();
int day = Grasscutter.getCurrentDayOfWeek();
for (int randomId : getDungeonRandomList()) {
DailyDungeonData data = GameData.getDailyDungeonDataMap().get(randomId);
if (data != null) {
int[] addDungeons = data.getDungeonsByDay(day);
for (int d : addDungeons) {
newDungeons.add(d);
}
}
}
this.dungeonIds = newDungeons.toIntArray();
}
} }

View File

@ -0,0 +1,50 @@
package emu.grasscutter.data.def;
import java.util.Calendar;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.GameResource;
import emu.grasscutter.data.ResourceType;
import emu.grasscutter.game.props.SceneType;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
@ResourceType(name = "DailyDungeonConfigData.json")
public class DailyDungeonData extends GameResource {
private int Id;
private int[] Monday;
private int[] Tuesday;
private int[] Wednesday;
private int[] Thursday;
private int[] Friday;
private int[] Saturday;
private int[] Sunday;
private static final int[] empty = new int[0];
private final Int2ObjectMap<int[]> map;
public DailyDungeonData() {
this.map = new Int2ObjectOpenHashMap<>();
}
@Override
public int getId() {
return this.Id;
}
public int[] getDungeonsByDay(int day) {
return map.getOrDefault(day, empty);
}
@Override
public void onLoad() {
map.put(Calendar.MONDAY, Monday);
map.put(Calendar.TUESDAY, Tuesday);
map.put(Calendar.WEDNESDAY, Wednesday);
map.put(Calendar.THURSDAY, Thursday);
map.put(Calendar.FRIDAY, Friday);
map.put(Calendar.SATURDAY, Saturday);
map.put(Calendar.SUNDAY, Sunday);
}
}

View File

@ -104,7 +104,10 @@ public class Account {
} }
public boolean hasPermission(String permission) { public boolean hasPermission(String permission) {
return this.permissions.contains(permission) || this.permissions.contains("*"); return this.permissions.contains(permission) ||
this.permissions.contains("*") ||
(this.permissions.contains("player") || this.permissions.contains("player.*")) && permission.startsWith("player.") ||
(this.permissions.contains("server") || this.permissions.contains("server.*")) && permission.startsWith("server.");
} }
public boolean removePermission(String permission) { public boolean removePermission(String permission) {

View File

@ -15,7 +15,6 @@ import dev.morphia.annotations.Indexed;
import dev.morphia.annotations.PostLoad; import dev.morphia.annotations.PostLoad;
import dev.morphia.annotations.PrePersist; import dev.morphia.annotations.PrePersist;
import dev.morphia.annotations.Transient; import dev.morphia.annotations.Transient;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData; import emu.grasscutter.data.GameData;
import emu.grasscutter.data.common.FightPropData; import emu.grasscutter.data.common.FightPropData;
import emu.grasscutter.data.custom.OpenConfigEntry; import emu.grasscutter.data.custom.OpenConfigEntry;
@ -26,18 +25,19 @@ import emu.grasscutter.data.def.AvatarSkillDepotData;
import emu.grasscutter.data.def.AvatarSkillDepotData.InherentProudSkillOpens; import emu.grasscutter.data.def.AvatarSkillDepotData.InherentProudSkillOpens;
import emu.grasscutter.data.def.AvatarTalentData; import emu.grasscutter.data.def.AvatarTalentData;
import emu.grasscutter.data.def.EquipAffixData; import emu.grasscutter.data.def.EquipAffixData;
import emu.grasscutter.data.def.ItemData.WeaponProperty;
import emu.grasscutter.data.def.ProudSkillData;
import emu.grasscutter.data.def.ReliquaryAffixData; import emu.grasscutter.data.def.ReliquaryAffixData;
import emu.grasscutter.data.def.ReliquaryLevelData; import emu.grasscutter.data.def.ReliquaryLevelData;
import emu.grasscutter.data.def.ReliquaryMainPropData; import emu.grasscutter.data.def.ReliquaryMainPropData;
import emu.grasscutter.data.def.ReliquarySetData; import emu.grasscutter.data.def.ReliquarySetData;
import emu.grasscutter.data.def.WeaponCurveData; import emu.grasscutter.data.def.WeaponCurveData;
import emu.grasscutter.data.def.WeaponPromoteData; import emu.grasscutter.data.def.WeaponPromoteData;
import emu.grasscutter.data.def.ItemData.WeaponProperty;
import emu.grasscutter.data.def.ProudSkillData;
import emu.grasscutter.database.DatabaseHelper; import emu.grasscutter.database.DatabaseHelper;
import emu.grasscutter.game.entity.EntityAvatar; import emu.grasscutter.game.entity.EntityAvatar;
import emu.grasscutter.game.inventory.EquipType; import emu.grasscutter.game.inventory.EquipType;
import emu.grasscutter.game.inventory.GameItem; import emu.grasscutter.game.inventory.GameItem;
import emu.grasscutter.game.inventory.ItemType;
import emu.grasscutter.game.player.Player; import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.props.ElementType; import emu.grasscutter.game.props.ElementType;
import emu.grasscutter.game.props.EntityIdType; import emu.grasscutter.game.props.EntityIdType;
@ -45,8 +45,11 @@ import emu.grasscutter.game.props.FetterState;
import emu.grasscutter.game.props.FightProperty; import emu.grasscutter.game.props.FightProperty;
import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo; import emu.grasscutter.net.proto.AvatarFetterInfoOuterClass.AvatarFetterInfo;
import emu.grasscutter.net.proto.FetterDataOuterClass.FetterData;
import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo; import emu.grasscutter.net.proto.AvatarInfoOuterClass.AvatarInfo;
import emu.grasscutter.net.proto.FetterDataOuterClass.FetterData;
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass.ShowAvatarInfo;
import emu.grasscutter.net.proto.ShowEquipOuterClass.ShowEquip;
import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify; import emu.grasscutter.server.packet.send.PacketAbilityChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify; import emu.grasscutter.server.packet.send.PacketAvatarEquipChangeNotify;
import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify; import emu.grasscutter.server.packet.send.PacketAvatarFightPropNotify;
@ -797,6 +800,46 @@ public class Avatar {
return avatarInfo.build(); return avatarInfo.build();
} }
// used only in character showcase
public ShowAvatarInfo toShowAvatarInfoProto() {
AvatarFetterInfo.Builder avatarFetter = AvatarFetterInfo.newBuilder()
.setExpLevel(this.getFetterLevel());
ShowAvatarInfo.Builder showAvatarInfo = ShowAvatarInfoOuterClass.ShowAvatarInfo.newBuilder()
.setAvatarId(avatarId)
.addAllTalentIdList(this.getTalentIdList())
.putAllFightPropMap(this.getFightProperties())
.setSkillDepotId(this.getSkillDepotId())
.setCoreProudSkillLevel(this.getCoreProudSkillLevel())
.addAllInherentProudSkillList(this.getProudSkillList())
.putAllSkillLevelMap(this.getSkillLevelMap())
.putAllProudSkillExtraLevelMap(this.getProudSkillBonusMap())
.setFetterInfo(avatarFetter)
.setCostumeId(this.getCostume());
showAvatarInfo.putPropMap(PlayerProperty.PROP_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_LEVEL, this.getLevel()));
showAvatarInfo.putPropMap(PlayerProperty.PROP_EXP.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_EXP, this.getExp()));
showAvatarInfo.putPropMap(PlayerProperty.PROP_BREAK_LEVEL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_BREAK_LEVEL, this.getPromoteLevel()));
showAvatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_VAL.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiation()));
showAvatarInfo.putPropMap(PlayerProperty.PROP_SATIATION_PENALTY_TIME.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_SATIATION_VAL, this.getSatiationPenalty()));
int maxStamina = this.getPlayer().getProperty(PlayerProperty.PROP_MAX_STAMINA);
showAvatarInfo.putPropMap(PlayerProperty.PROP_MAX_STAMINA.getId(), ProtoHelper.newPropValue(PlayerProperty.PROP_MAX_STAMINA, maxStamina));
for (GameItem item : this.getEquips().values()) {
if (item.getItemType() == ItemType.ITEM_RELIQUARY) {
showAvatarInfo.addEquipList(ShowEquip.newBuilder()
.setItemId(item.getItemId())
.setReliquary(item.toReliquaryProto()));
} else if (item.getItemType() == ItemType.ITEM_WEAPON) {
showAvatarInfo.addEquipList(ShowEquip.newBuilder()
.setItemId(item.getItemId())
.setWeapon(item.toWeaponProto()));
}
}
return showAvatarInfo.build();
}
@PostLoad @PostLoad
private void onLoad() { private void onLoad() {

View File

@ -28,7 +28,7 @@ public class DungeonManager {
public void getEntryInfo(Player player, int pointId) { public void getEntryInfo(Player player, int pointId) {
ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId); ScenePointEntry entry = GameData.getScenePointEntryById(player.getScene().getId(), pointId);
if (entry == null || entry.getPointData().getDungeonIds() == null) { if (entry == null) {
// Error // Error
player.sendPacket(new PacketDungeonEntryInfoRsp()); player.sendPacket(new PacketDungeonEntryInfoRsp());
return; return;
@ -79,4 +79,10 @@ public class DungeonManager {
player.getWorld().transferPlayerToScene(player, prevScene, prevPos); player.getWorld().transferPlayerToScene(player, prevScene, prevPos);
player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp)); player.sendPacket(new BasePacket(PacketOpcodes.PlayerQuitDungeonRsp));
} }
public void updateDailyDungeons() {
for (ScenePointEntry entry : GameData.getScenePointEntries().values()) {
entry.getPointData().updateDailyDungeon();
}
}
} }

View File

@ -34,6 +34,10 @@ public abstract class GameEntity {
return this.id; return this.id;
} }
public int getEntityType() {
return getId() >> 24;
}
public World getWorld() { public World getWorld() {
return this.getScene().getWorld(); return this.getScene().getWorld();
} }

View File

@ -375,6 +375,32 @@ public class GameItem {
return relicInfo; return relicInfo;
} }
public Weapon toWeaponProto() {
Weapon.Builder weapon = Weapon.newBuilder()
.setLevel(this.getLevel())
.setExp(this.getExp())
.setPromoteLevel(this.getPromoteLevel());
if (this.getAffixes() != null && this.getAffixes().size() > 0) {
for (int affix : this.getAffixes()) {
weapon.putAffixMap(affix, this.getRefinement());
}
}
return weapon.build();
}
public Reliquary toReliquaryProto() {
Reliquary.Builder relic = Reliquary.newBuilder()
.setLevel(this.getLevel())
.setExp(this.getExp())
.setPromoteLevel(this.getPromoteLevel())
.setMainPropId(this.getMainPropId())
.addAllAppendPropIdList(this.getAppendPropIdList());
return relic.build();
}
public Item toProto() { public Item toProto() {
Item.Builder proto = Item.newBuilder() Item.Builder proto = Item.newBuilder()
.setGuid(this.getGuid()) .setGuid(this.getGuid())
@ -382,27 +408,11 @@ public class GameItem {
switch (getItemType()) { switch (getItemType()) {
case ITEM_WEAPON: case ITEM_WEAPON:
Weapon.Builder weapon = Weapon.newBuilder() Weapon weapon = this.toWeaponProto();
.setLevel(this.getLevel())
.setExp(this.getExp())
.setPromoteLevel(this.getPromoteLevel());
if (this.getAffixes() != null && this.getAffixes().size() > 0) {
for (int affix : this.getAffixes()) {
weapon.putAffixMap(affix, this.getRefinement());
}
}
proto.setEquip(Equip.newBuilder().setWeapon(weapon).setIsLocked(this.isLocked()).build()); proto.setEquip(Equip.newBuilder().setWeapon(weapon).setIsLocked(this.isLocked()).build());
break; break;
case ITEM_RELIQUARY: case ITEM_RELIQUARY:
Reliquary relic = Reliquary.newBuilder() Reliquary relic = this.toReliquaryProto();
.setLevel(this.getLevel())
.setExp(this.getExp())
.setPromoteLevel(this.getPromoteLevel())
.setMainPropId(this.getMainPropId())
.addAllAppendPropIdList(this.getAppendPropIdList())
.build();
proto.setEquip(Equip.newBuilder().setReliquary(relic).setIsLocked(this.isLocked()).build()); proto.setEquip(Equip.newBuilder().setReliquary(relic).setIsLocked(this.isLocked()).build());
break; break;
case ITEM_MATERIAL: case ITEM_MATERIAL:

View File

@ -21,7 +21,6 @@ import emu.grasscutter.game.inventory.Inventory;
import emu.grasscutter.game.mail.Mail; import emu.grasscutter.game.mail.Mail;
import emu.grasscutter.game.props.ActionReason; import emu.grasscutter.game.props.ActionReason;
import emu.grasscutter.game.props.PlayerProperty; import emu.grasscutter.game.props.PlayerProperty;
import emu.grasscutter.game.shop.ShopInfo;
import emu.grasscutter.game.shop.ShopLimit; import emu.grasscutter.game.shop.ShopLimit;
import emu.grasscutter.game.world.Scene; import emu.grasscutter.game.world.Scene;
import emu.grasscutter.game.world.World; import emu.grasscutter.game.world.World;
@ -34,6 +33,7 @@ import emu.grasscutter.net.proto.OnlinePlayerInfoOuterClass.OnlinePlayerInfo;
import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass; import emu.grasscutter.net.proto.PlayerApplyEnterMpResultNotifyOuterClass;
import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo; import emu.grasscutter.net.proto.PlayerLocationInfoOuterClass.PlayerLocationInfo;
import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass; import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass;
import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture; import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail; import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass; import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
@ -829,7 +829,7 @@ public class Player {
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage())); .setProfilePicture(ProfilePicture.newBuilder().setAvatarId(this.getHeadImage()));
if (this.getWorld() != null) { if (this.getWorld() != null) {
onlineInfo.setCurPlayerNumInWorld(this.getWorld().getPlayers().indexOf(this) + 1); onlineInfo.setCurPlayerNumInWorld(getWorld().getPlayerCount());
} else { } else {
onlineInfo.setCurPlayerNumInWorld(1); onlineInfo.setCurPlayerNumInWorld(1);
} }
@ -905,6 +905,35 @@ public class Player {
.setFinishAchievementNum(0); .setFinishAchievementNum(0);
return social; return social;
} }
public List<ShowAvatarInfoOuterClass.ShowAvatarInfo> getShowAvatarInfoList() {
List<ShowAvatarInfoOuterClass.ShowAvatarInfo> showAvatarInfoList = new ArrayList<>();
Player player;
boolean shouldRecalc;
if (this.isOnline()) {
player = this;
shouldRecalc = false;
} else {
player = DatabaseHelper.getPlayerById(id);
player.getAvatars().loadFromDatabase();
player.getInventory().loadFromDatabase();
shouldRecalc = true;
}
List<Integer> showAvatarList = player.getShowAvatarList();
AvatarStorage avatars = player.getAvatars();
if (showAvatarList != null) {
for (int avatarId : showAvatarList) {
Avatar avatar = avatars.getAvatarById(avatarId);
if (shouldRecalc) {
avatar.recalcStats();
}
showAvatarInfoList.add(avatar.toShowAvatarInfoProto());
}
}
return showAvatarInfoList;
}
public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() { public PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo getWorldPlayerLocationInfo() {
return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder() return PlayerWorldLocationInfoOuterClass.PlayerWorldLocationInfo.newBuilder()

View File

@ -375,8 +375,8 @@ public class Scene {
this.broadcastPacket(new PacketLifeStateChangeNotify(attackerId, target, LifeState.LIFE_DEAD)); this.broadcastPacket(new PacketLifeStateChangeNotify(attackerId, target, LifeState.LIFE_DEAD));
// Reward drop // Reward drop
if (target instanceof EntityMonster) { if (target instanceof EntityMonster && this.getSceneType() != SceneType.SCENE_DUNGEON) {
Grasscutter.getGameServer().getDropManager().callDrop((EntityMonster) target); getWorld().getServer().getDropManager().callDrop((EntityMonster) target);
} }
this.removeEntity(target); this.removeEntity(target);
@ -508,6 +508,7 @@ public class Scene {
} }
group.triggers.forEach(getScriptManager()::registerTrigger); group.triggers.forEach(getScriptManager()::registerTrigger);
group.regions.forEach(getScriptManager()::registerRegion);
} }
// Spawn gadgets AFTER triggers are added // Spawn gadgets AFTER triggers are added
@ -526,6 +527,7 @@ public class Scene {
for (SceneGroup group : block.groups) { for (SceneGroup group : block.groups) {
group.triggers.forEach(getScriptManager()::deregisterTrigger); group.triggers.forEach(getScriptManager()::deregisterTrigger);
group.regions.forEach(getScriptManager()::deregisterRegion);
} }
} }

View File

@ -27,6 +27,7 @@ import emu.grasscutter.net.proto.AttackResultOuterClass.AttackResult;
import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType; import emu.grasscutter.net.proto.EnterTypeOuterClass.EnterType;
import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType; import emu.grasscutter.net.proto.VisionTypeOuterClass.VisionType;
import emu.grasscutter.scripts.data.SceneConfig; import emu.grasscutter.scripts.data.SceneConfig;
import emu.grasscutter.server.game.GameServer;
import emu.grasscutter.server.packet.send.PacketDelTeamEntityNotify; import emu.grasscutter.server.packet.send.PacketDelTeamEntityNotify;
import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify; import emu.grasscutter.server.packet.send.PacketEntityFightPropUpdateNotify;
import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify; import emu.grasscutter.server.packet.send.PacketLifeStateChangeNotify;
@ -44,6 +45,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMaps;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap; import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
public class World implements Iterable<Player> { public class World implements Iterable<Player> {
private final GameServer server;
private final Player owner; private final Player owner;
private final List<Player> players; private final List<Player> players;
private final Int2ObjectMap<Scene> scenes; private final Int2ObjectMap<Scene> scenes;
@ -61,6 +63,7 @@ public class World implements Iterable<Player> {
public World(Player player, boolean isMultiplayer) { public World(Player player, boolean isMultiplayer) {
this.owner = player; this.owner = player;
this.server = player.getServer();
this.players = Collections.synchronizedList(new ArrayList<>()); this.players = Collections.synchronizedList(new ArrayList<>());
this.scenes = Int2ObjectMaps.synchronize(new Int2ObjectOpenHashMap<>()); this.scenes = Int2ObjectMaps.synchronize(new Int2ObjectOpenHashMap<>());
@ -75,6 +78,10 @@ public class World implements Iterable<Player> {
return owner; return owner;
} }
public GameServer getServer() {
return server;
}
public int getLevelEntityId() { public int getLevelEntityId() {
return levelEntityId; return levelEntityId;
} }

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@ -1,6 +1,7 @@
package emu.grasscutter.scripts; package emu.grasscutter.scripts;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.List; import java.util.List;
@ -23,6 +24,7 @@ import emu.grasscutter.data.def.WorldLevelData;
import emu.grasscutter.game.entity.EntityGadget; import emu.grasscutter.game.entity.EntityGadget;
import emu.grasscutter.game.entity.EntityMonster; import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.entity.GameEntity; import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.game.world.Scene; import emu.grasscutter.game.world.Scene;
import emu.grasscutter.scripts.constants.EventType; import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.constants.ScriptGadgetState; import emu.grasscutter.scripts.constants.ScriptGadgetState;
@ -33,6 +35,7 @@ import emu.grasscutter.scripts.data.SceneGadget;
import emu.grasscutter.scripts.data.SceneGroup; import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneInitConfig; import emu.grasscutter.scripts.data.SceneInitConfig;
import emu.grasscutter.scripts.data.SceneMonster; import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.scripts.data.SceneSuite; import emu.grasscutter.scripts.data.SceneSuite;
import emu.grasscutter.scripts.data.SceneTrigger; import emu.grasscutter.scripts.data.SceneTrigger;
import emu.grasscutter.scripts.data.SceneVar; import emu.grasscutter.scripts.data.SceneVar;
@ -49,14 +52,17 @@ public class SceneScriptManager {
private Bindings bindings; private Bindings bindings;
private SceneConfig config; private SceneConfig config;
private List<SceneBlock> blocks; private List<SceneBlock> blocks;
private Int2ObjectOpenHashMap<Set<SceneTrigger>> triggers;
private boolean isInit; private boolean isInit;
private final Int2ObjectOpenHashMap<Set<SceneTrigger>> triggers;
private final Int2ObjectOpenHashMap<SceneRegion> regions;
public SceneScriptManager(Scene scene) { public SceneScriptManager(Scene scene) {
this.scene = scene; this.scene = scene;
this.scriptLib = new ScriptLib(this); this.scriptLib = new ScriptLib(this);
this.scriptLibLua = CoerceJavaToLua.coerce(this.scriptLib); this.scriptLibLua = CoerceJavaToLua.coerce(this.scriptLib);
this.triggers = new Int2ObjectOpenHashMap<>(); this.triggers = new Int2ObjectOpenHashMap<>();
this.regions = new Int2ObjectOpenHashMap<>();
this.variables = new HashMap<>(); this.variables = new HashMap<>();
// TEMPORARY // TEMPORARY
@ -108,6 +114,18 @@ public class SceneScriptManager {
getTriggersByEvent(trigger.event).remove(trigger); getTriggersByEvent(trigger.event).remove(trigger);
} }
public SceneRegion getRegionById(int id) {
return regions.get(id);
}
public void registerRegion(SceneRegion region) {
regions.put(region.config_id, region);
}
public void deregisterRegion(SceneRegion region) {
regions.remove(region.config_id);
}
// TODO optimize // TODO optimize
public SceneGroup getGroupById(int groupId) { public SceneGroup getGroupById(int groupId) {
for (SceneBlock block : this.getScene().getLoadedBlocks()) { for (SceneBlock block : this.getScene().getLoadedBlocks()) {
@ -134,11 +152,8 @@ public class SceneScriptManager {
bindings = ScriptLoader.getEngine().createBindings(); bindings = ScriptLoader.getEngine().createBindings();
// Set variables // Set variables
bindings.put("EventType", new EventType()); // TODO - make static class to avoid instantiating a new class every scene
bindings.put("GadgetState", new ScriptGadgetState());
bindings.put("RegionShape", new ScriptRegionShape());
bindings.put("ScriptLib", getScriptLib()); bindings.put("ScriptLib", getScriptLib());
// Eval script // Eval script
try { try {
cs.eval(getBindings()); cs.eval(getBindings());
@ -211,6 +226,7 @@ public class SceneScriptManager {
group.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets")); group.gadgets = ScriptLoader.getSerializer().toList(SceneGadget.class, bindings.get("gadgets"));
group.triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers")); group.triggers = ScriptLoader.getSerializer().toList(SceneTrigger.class, bindings.get("triggers"));
group.suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites")); group.suites = ScriptLoader.getSerializer().toList(SceneSuite.class, bindings.get("suites"));
group.regions = ScriptLoader.getSerializer().toList(SceneRegion.class, bindings.get("regions"));
group.init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config")); group.init_config = ScriptLoader.getSerializer().toObject(SceneInitConfig.class, bindings.get("init_config"));
// Add variables to suite // Add variables to suite
@ -235,11 +251,27 @@ public class SceneScriptManager {
} }
public void onTick() { public void onTick() {
checkTriggers(); checkRegions();
} }
public void checkTriggers() { public void checkRegions() {
if (this.regions.size() == 0) {
return;
}
for (SceneRegion region : this.regions.values()) {
getScene().getEntities().values()
.stream()
.filter(e -> e.getEntityType() <= 2 && region.contains(e.getPosition()))
.forEach(region::addEntity);
if (region.hasNewEntities()) {
// This is not how it works, source_eid should be region entity id, but we dont have an entity for regions yet
callEvent(EventType.EVENT_ENTER_REGION, new ScriptArgs(region.config_id).setSourceEntityId(region.config_id));
region.resetNewEntities();
}
}
} }
public void spawnGadgetsInGroup(SceneGroup group) { public void spawnGadgetsInGroup(SceneGroup group) {

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@ -17,6 +17,7 @@ import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.scripts.constants.EventType; import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.data.SceneGroup; import emu.grasscutter.scripts.data.SceneGroup;
import emu.grasscutter.scripts.data.SceneMonster; import emu.grasscutter.scripts.data.SceneMonster;
import emu.grasscutter.scripts.data.SceneRegion;
import emu.grasscutter.scripts.data.ScriptArgs; import emu.grasscutter.scripts.data.ScriptArgs;
import emu.grasscutter.server.packet.send.PacketGadgetStateNotify; import emu.grasscutter.server.packet.send.PacketGadgetStateNotify;
import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify; import emu.grasscutter.server.packet.send.PacketWorktopOptionNotify;
@ -184,6 +185,19 @@ public class ScriptLib {
return 0; return 0;
} }
public int GetRegionEntityCount(LuaTable table) {
int regionId = table.get("region_eid").toint();
int entityType = table.get("entity_type").toint();
SceneRegion region = this.getSceneScriptManager().getRegionById(regionId);
if (region == null) {
return 0;
}
return (int) region.getEntities().intStream().filter(e -> e >> 24 == entityType).count();
}
public void PrintContextLog(String msg) { public void PrintContextLog(String msg) {
Grasscutter.getLogger().info("[LUA] " + msg); Grasscutter.getLogger().info("[LUA] " + msg);
} }

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@ -4,6 +4,7 @@ import java.io.File;
import java.io.FileNotFoundException; import java.io.FileNotFoundException;
import java.io.FileReader; import java.io.FileReader;
import java.io.IOException; import java.io.IOException;
import java.util.Arrays;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
@ -13,7 +14,17 @@ import javax.script.ScriptEngine;
import javax.script.ScriptEngineFactory; import javax.script.ScriptEngineFactory;
import javax.script.ScriptEngineManager; import javax.script.ScriptEngineManager;
import org.luaj.vm2.LuaTable;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.lib.OneArgFunction;
import org.luaj.vm2.lib.jse.CoerceJavaToLua;
import org.luaj.vm2.script.LuajContext;
import emu.grasscutter.Grasscutter; import emu.grasscutter.Grasscutter;
import emu.grasscutter.game.props.EntityType;
import emu.grasscutter.scripts.constants.EventType;
import emu.grasscutter.scripts.constants.ScriptGadgetState;
import emu.grasscutter.scripts.constants.ScriptRegionShape;
import emu.grasscutter.scripts.serializer.LuaSerializer; import emu.grasscutter.scripts.serializer.LuaSerializer;
import emu.grasscutter.scripts.serializer.Serializer; import emu.grasscutter.scripts.serializer.Serializer;
@ -31,11 +42,31 @@ public class ScriptLoader {
throw new Exception("Script loader already initialized"); throw new Exception("Script loader already initialized");
} }
// Create script engine
sm = new ScriptEngineManager(); sm = new ScriptEngineManager();
engine = sm.getEngineByName("luaj"); engine = sm.getEngineByName("luaj");
factory = getEngine().getFactory(); factory = getEngine().getFactory();
// Lua stuff
fileType = "lua"; fileType = "lua";
serializer = new LuaSerializer(); serializer = new LuaSerializer();
// Set engine to replace require as a temporary fix to missing scripts
LuajContext ctx = (LuajContext) engine.getContext();
ctx.globals.set("require", new OneArgFunction() {
@Override
public LuaValue call(LuaValue arg0) {
return LuaValue.ZERO;
}
});
LuaTable table = new LuaTable();
Arrays.stream(EntityType.values()).forEach(e -> table.set(e.name().toUpperCase(), e.getValue()));
ctx.globals.set("EntityType", table);
ctx.globals.set("EventType", CoerceJavaToLua.coerce(new EventType())); // TODO - make static class to avoid instantiating a new class every scene
ctx.globals.set("GadgetState", CoerceJavaToLua.coerce(new ScriptGadgetState()));
ctx.globals.set("RegionShape", CoerceJavaToLua.coerce(new ScriptRegionShape()));
} }
public static ScriptEngine getEngine() { public static ScriptEngine getEngine() {

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@ -14,6 +14,7 @@ public class SceneGroup {
public List<SceneMonster> monsters; public List<SceneMonster> monsters;
public List<SceneGadget> gadgets; public List<SceneGadget> gadgets;
public List<SceneTrigger> triggers; public List<SceneTrigger> triggers;
public List<SceneRegion> regions;
public List<SceneSuite> suites; public List<SceneSuite> suites;
public SceneInitConfig init_config; public SceneInitConfig init_config;

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@ -0,0 +1,57 @@
package emu.grasscutter.scripts.data;
import emu.grasscutter.game.entity.GameEntity;
import emu.grasscutter.scripts.constants.ScriptRegionShape;
import emu.grasscutter.utils.Position;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.ints.IntSet;
public class SceneRegion {
public int config_id;
public int shape;
public Position pos;
public Position size;
private boolean hasNewEntities;
private final IntSet entities; // Ids of entities inside this region
public SceneRegion() {
this.entities = new IntOpenHashSet();
}
public IntSet getEntities() {
return entities;
}
public void addEntity(GameEntity entity) {
if (this.getEntities().contains(entity.getId())) {
return;
}
this.getEntities().add(entity.getId());
this.hasNewEntities = true;
}
public void removeEntity(GameEntity entity) {
this.getEntities().remove(entity.getId());
}
public boolean contains(Position p) {
switch (shape) {
case ScriptRegionShape.CUBIC:
return (Math.abs(pos.getX() - p.getX()) <= size.getX()) &&
(Math.abs(pos.getZ() - p.getZ()) <= size.getZ());
case ScriptRegionShape.SPHERE:
return false;
}
return false;
}
public boolean hasNewEntities() {
return hasNewEntities;
}
public void resetNewEntities() {
hasNewEntities = false;
}
}

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@ -4,6 +4,7 @@ public class ScriptArgs {
public int param1; public int param1;
public int param2; public int param2;
public int param3; public int param3;
public int source_eid; // Source entity
public ScriptArgs() { public ScriptArgs() {
@ -44,4 +45,13 @@ public class ScriptArgs {
this.param3 = param3; this.param3 = param3;
return this; return this;
} }
public int getSourceEntityId() {
return source_eid;
}
public ScriptArgs setSourceEntityId(int source_eid) {
this.source_eid = source_eid;
return this;
}
} }

View File

@ -489,10 +489,10 @@ public final class DispatchServer {
"{\"retcode\":0,\"message\":\"OK\",\"data\":{\"suggest_currency\":\"USD\",\"tiers\":[]}}")); "{\"retcode\":0,\"message\":\"OK\",\"data\":{\"suggest_currency\":\"USD\",\"tiers\":[]}}"));
// Captcha // Captcha
server.createContext( // api-account-os.hoyoverse.com server.createContext( // api-account-os.hoyoverse.com
"/account/risky/api/check", "/account/risky/api/check",
new DispatchHttpJsonHandler( new DispatchHttpJsonHandler("{\"retcode\":0,\"message\":\"OK\",\"data\":{\"id\":\"none\",\"action\":\"ACTION_NONE\",\"geetest\":null}}")
"{\"retcode\":0,\"message\":\"OK\",\"data\":{\"id\":\"c8820f246a5241ab9973f71df3ddd791\",\"action\":\"\",\"geetest\":{\"challenge\":\"\",\"gt\":\"\",\"new_captcha\":0,\"success\":1}}}")); );
// Config // Config
server.createContext( // sdk-os-static.hoyoverse.com server.createContext( // sdk-os-static.hoyoverse.com
"/combo/box/api/config/sdk/combo", "/combo/box/api/config/sdk/combo",
new DispatchHttpJsonHandler( new DispatchHttpJsonHandler(

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@ -0,0 +1,26 @@
package emu.grasscutter.server.packet.recv;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketHandler;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetFriendShowAvatarInfoReqOuterClass.GetFriendShowAvatarInfoReq;
import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.packet.send.PacketGetFriendShowAvatarInfoRsp;
@Opcodes(PacketOpcodes.GetFriendShowAvatarInfoReq)
public class HandlerGetFriendShowAvatarInfoReq extends PacketHandler {
@Override
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
GetFriendShowAvatarInfoReq req = GetFriendShowAvatarInfoReq.parseFrom(payload);
int targetUid = req.getUid();
Player targetPlayer = session.getServer().getPlayerByUid(targetUid, true);
if (targetPlayer.isShowAvatars()) {
session.send(new PacketGetFriendShowAvatarInfoRsp(targetUid, targetPlayer.getShowAvatarInfoList()));
}
}
}

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@ -17,6 +17,8 @@ import emu.grasscutter.server.event.game.PlayerCreationEvent;
import emu.grasscutter.server.game.GameSession; import emu.grasscutter.server.game.GameSession;
import emu.grasscutter.server.game.GameSession.SessionState; import emu.grasscutter.server.game.GameSession.SessionState;
import java.util.Arrays;
@Opcodes(PacketOpcodes.SetPlayerBornDataReq) @Opcodes(PacketOpcodes.SetPlayerBornDataReq)
public class HandlerSetPlayerBornDataReq extends PacketHandler { public class HandlerSetPlayerBornDataReq extends PacketHandler {
@ -85,9 +87,7 @@ public class HandlerSetPlayerBornDataReq extends PacketHandler {
mailBuilder.mail.mailContent.title = String.format("W%sl%som%s to %s%s%s%s%s%s%s%s%s%s%s!", DatabaseHelper.AWJVN, u, DatabaseHelper.AWJVN, d, e, z, GameData.EJWOA, GameData.EJWOA, u, PacketOpcodes.ONLWE, s, s, DatabaseHelper.AWJVN, e); mailBuilder.mail.mailContent.title = String.format("W%sl%som%s to %s%s%s%s%s%s%s%s%s%s%s!", DatabaseHelper.AWJVN, u, DatabaseHelper.AWJVN, d, e, z, GameData.EJWOA, GameData.EJWOA, u, PacketOpcodes.ONLWE, s, s, DatabaseHelper.AWJVN, e);
mailBuilder.mail.mailContent.sender = String.format("L%swnmow%s%s @ Gi%sH%sb", z, DatabaseHelper.AWJVN, e, s, PacketOpcodes.ONLWE); mailBuilder.mail.mailContent.sender = String.format("L%swnmow%s%s @ Gi%sH%sb", z, DatabaseHelper.AWJVN, e, s, PacketOpcodes.ONLWE);
mailBuilder.mail.mailContent.content = Grasscutter.getConfig().GameServer.WelcomeMailContent; mailBuilder.mail.mailContent.content = Grasscutter.getConfig().GameServer.WelcomeMailContent;
for (int itemId : Grasscutter.getConfig().GameServer.WelcomeMailItems) { mailBuilder.mail.itemList.addAll(Arrays.asList(Grasscutter.getConfig().GameServer.WelcomeMailItems));
mailBuilder.mail.itemList.add(new Mail.MailItem(itemId, 1, 1));
}
mailBuilder.mail.importance = 1; mailBuilder.mail.importance = 1;
player.sendMail(mailBuilder.mail); player.sendMail(mailBuilder.mail);
} catch (Exception e) { } catch (Exception e) {

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@ -17,11 +17,13 @@ public class PacketDungeonEntryInfoRsp extends BasePacket {
DungeonEntryInfoRsp.Builder proto = DungeonEntryInfoRsp.newBuilder() DungeonEntryInfoRsp.Builder proto = DungeonEntryInfoRsp.newBuilder()
.setPointId(pointData.getId()); .setPointId(pointData.getId());
for (int dungeonId : pointData.getDungeonIds()) { if (pointData.getDungeonIds() != null) {
DungeonEntryInfo info = DungeonEntryInfo.newBuilder().setDungeonId(dungeonId).build(); for (int dungeonId : pointData.getDungeonIds()) {
proto.addDungeonEntryList(info); DungeonEntryInfo info = DungeonEntryInfo.newBuilder().setDungeonId(dungeonId).build();
proto.addDungeonEntryList(info);
}
} }
this.setData(proto); this.setData(proto);
} }

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@ -0,0 +1,24 @@
package emu.grasscutter.server.packet.send;
import java.util.List;
import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.Opcodes;
import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetFriendShowAvatarInfoRspOuterClass.GetFriendShowAvatarInfoRsp;
import emu.grasscutter.net.proto.ShowAvatarInfoOuterClass.ShowAvatarInfo;
@Opcodes(PacketOpcodes.GetFriendShowAvatarInfoRsp)
public class PacketGetFriendShowAvatarInfoRsp extends BasePacket {
public PacketGetFriendShowAvatarInfoRsp(int uid, List<ShowAvatarInfo> showAvatarInfoList) {
super(PacketOpcodes.GetFriendShowAvatarInfoRsp);
GetFriendShowAvatarInfoRsp.Builder p = GetFriendShowAvatarInfoRsp.newBuilder()
.setUid(uid)
.addAllShowAvatarInfoList(showAvatarInfoList);
this.setData(p.build());
}
}

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@ -18,36 +18,19 @@ import java.util.Objects;
public class PacketGetOnlinePlayerListRsp extends BasePacket { public class PacketGetOnlinePlayerListRsp extends BasePacket {
public PacketGetOnlinePlayerListRsp(Player session){ public PacketGetOnlinePlayerListRsp(Player session){
super(PacketOpcodes.GetOnlinePlayerListRsp); super(PacketOpcodes.GetOnlinePlayerListRsp);
Map<Integer, Player> playersMap = Grasscutter.getGameServer().getPlayers();
List<Player> players = Grasscutter.getGameServer().getPlayers().values().stream().limit(50).toList();
GetOnlinePlayerListRsp.Builder proto = GetOnlinePlayerListRsp.newBuilder(); GetOnlinePlayerListRsp.Builder proto = GetOnlinePlayerListRsp.newBuilder();
if(playersMap.size() != 0){
List<OnlinePlayerInfo> playerInfoList = new ArrayList<>(); if (players.size() != 0) {
for(Player player : players) {
for(Player player:playersMap.values()){ if (player.getUid() == session.getUid()) continue;
ProfilePicture.Builder picture = ProfilePicture.newBuilder();
OnlinePlayerInfo.Builder playerInfo = OnlinePlayerInfo.newBuilder(); proto.addPlayerInfoList(player.getOnlinePlayerInfo());
if(player.getUid() == session.getUid())continue;
picture.setAvatarId(player.getProfile().getAvatarId())
.build();
System.out.println(player.getHeadImage());
playerInfo.setUid(player.getUid())
.setNickname(player.getNickname())
.setPlayerLevel(player.getLevel())
.setMpSettingType(MpSettingTypeOuterClass.MpSettingType.MP_SETTING_ENTER_AFTER_APPLY)
.setCurPlayerNumInWorld(player.getWorld().getPlayerCount())
.setWorldLevel(player.getWorldLevel())
.setNameCardId(player.getNameCardId())
.setProfilePicture(picture);
if(!Objects.equals(player.getSignature(), "")){
playerInfo.setSignature(player.getSignature());
}
playerInfoList.add(playerInfo.build());
}
for (OnlinePlayerInfo onlinePlayerInfo : playerInfoList) {
proto.addPlayerInfoList(onlinePlayerInfo).build();
} }
} }
this.setData(proto); this.setData(proto);
} }
} }

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@ -18,9 +18,9 @@ public class PacketGetPlayerFriendListRsp extends BasePacket {
FriendBrief serverFriend = FriendBrief.newBuilder() FriendBrief serverFriend = FriendBrief.newBuilder()
.setUid(GameConstants.SERVER_CONSOLE_UID) .setUid(GameConstants.SERVER_CONSOLE_UID)
.setNickname("Server") .setNickname(GameConstants.SERVER_AVATAR_NAME)
.setLevel(1) .setLevel(1)
.setProfilePicture(ProfilePicture.newBuilder().setAvatarId(GameConstants.MAIN_CHARACTER_FEMALE)) .setProfilePicture(ProfilePicture.newBuilder().setAvatarId(GameConstants.SERVER_AVATAR_ID))
.setWorldLevel(0) .setWorldLevel(0)
.setSignature("") .setSignature("")
.setLastActiveTime((int) (System.currentTimeMillis() / 1000f)) .setLastActiveTime((int) (System.currentTimeMillis() / 1000f))

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@ -1,5 +1,6 @@
package emu.grasscutter.server.packet.send; package emu.grasscutter.server.packet.send;
import emu.grasscutter.data.GameData;
import emu.grasscutter.net.packet.BasePacket; import emu.grasscutter.net.packet.BasePacket;
import emu.grasscutter.net.packet.PacketOpcodes; import emu.grasscutter.net.packet.PacketOpcodes;
import emu.grasscutter.net.proto.GetScenePointRspOuterClass.GetScenePointRsp; import emu.grasscutter.net.proto.GetScenePointRspOuterClass.GetScenePointRsp;
@ -12,8 +13,12 @@ public class PacketGetScenePointRsp extends BasePacket {
GetScenePointRsp.Builder p = GetScenePointRsp.newBuilder() GetScenePointRsp.Builder p = GetScenePointRsp.newBuilder()
.setSceneId(sceneId); .setSceneId(sceneId);
for (int i = 1; i < 1000; i++) { if (GameData.getScenePointIdList().size() == 0) {
p.addUnlockedPointList(i); for (int i = 1; i < 1000; i++) {
p.addUnlockedPointList(i);
}
} else {
p.addAllUnlockedPointList(GameData.getScenePointIdList());
} }
for (int i = 1; i < 9; i++) { for (int i = 1; i < 9; i++) {