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Update AvatarCostumeData
naming
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@ -8,7 +8,8 @@ import emu.grasscutter.data.ResourceType;
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public class AvatarCostumeData extends GameResource {
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private int costumeId;
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private int itemId;
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private int avatarId;
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private int characterId;
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private int quality;
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@Override
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public int getId() {
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@ -19,11 +20,15 @@ public class AvatarCostumeData extends GameResource {
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return this.itemId;
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}
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public int getAvatarId() {
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return avatarId;
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public int getCharacterId() {
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return characterId;
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}
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@Override
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public int getQuality() {
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return quality;
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}
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@Override
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public void onLoad() {
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GameData.getAvatarCostumeDataItemIdMap().put(this.getItemId(), this);
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}
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