Merge pull request #48 from alt3ri/patch-4

Replace SetHealth -> SetStats
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Melledy 2022-04-20 04:49:48 -07:00 committed by GitHub
commit ac9c4efd2a
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@ -455,30 +455,109 @@ public final class PlayerCommands {
} }
} }
@Command(label = "sethealth", aliases = {"sethp"}, @Command(label = "setstats", aliases = {"stats"},
usage = "sethealth <hp>", execution = Command.Execution.PLAYER, description = "Sets your health to the specified value", usage = "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>", execution = Command.Execution.PLAYER)
permission = "player.sethealth") public static class SetStatsCommand implements CommandHandler {
public static class SetHealthCommand implements CommandHandler {
@Override @Override
public void execute(GenshinPlayer player, List<String> args) { public void execute(GenshinPlayer player, List<String> args) {
if (args.size() < 1) { String stat = args.get(0);
CommandHandler.sendMessage(null, "Usage: sethealth <hp>"); switch(stat){
default:
CommandHandler.sendMessage(player, "Usage: setstats|stats <hp|def|atk|em|er|crate|cdmg> <value>");
return;
case "hp":
try {
int health = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
player.dropMessage("HP set to " + health + ".");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid HP value.");
return; return;
} }
break;
case "def":
try { try {
int health = Integer.parseInt(args.get(0)); int def = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity(); EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
if (entity == null) entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_DEFENSE, def);
return; entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_DEFENSE));
player.dropMessage("DEF set to " + def + ".");
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_HP, health);
entity.getWorld().broadcastPacket(
new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_HP));
player.dropMessage("Health set to " + health + ".");
} catch (NumberFormatException ignored) { } catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid health value."); CommandHandler.sendMessage(null, "Invalid DEF value.");
return;
}
break;
case "atk":
try {
int atk = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
entity.setFightProperty(FightProperty.FIGHT_PROP_CUR_ATTACK, atk);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CUR_ATTACK));
player.dropMessage("ATK set to " + atk + ".");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid ATK value.");
return;
}
break;
case "em":
try {
int em = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
entity.setFightProperty(FightProperty.FIGHT_PROP_ELEMENT_MASTERY, em);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ELEMENT_MASTERY));
player.dropMessage("Elemental Mastery set to " + em + ".");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid EM value.");
return;
}
break;
case "er":
try {
float er = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
float erecharge = er / 10000;
entity.setFightProperty(FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY, erecharge);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CHARGE_EFFICIENCY));
float iger = erecharge * 100;
player.dropMessage("Energy recharge set to " + iger + "%.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid ER value.");
return;
}
break;
case "crate":
try {
float cr = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
float crate = cr / 10000;
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL, crate);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL));
float igcrate = crate * 100;
player.dropMessage("Crit Rate set to " + igcrate + "%.");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid Crit Rate value.");
return;
}
break;
case "cdmg":
try {
float cdmg = Integer.parseInt(args.get(1));
EntityAvatar entity = player.getTeamManager().getCurrentAvatarEntity();
float cdamage = cdmg / 10000;
entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, cdamage);
entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT));
float igcdmg = cdamage * 100;
player.dropMessage("Crit DMG set to " + igcdmg + "%");
} catch (NumberFormatException ignored) {
CommandHandler.sendMessage(null, "Invalid Crit DMG value.");
return;
}
break;
} }
} }
} }