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Move join & quit to player event
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@ -21,7 +21,6 @@ import emu.grasscutter.game.inventory.Inventory;
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import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.mail.Mail;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.ActionReason;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.props.PlayerProperty;
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import emu.grasscutter.game.shop.ShopInfo;
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import emu.grasscutter.game.shop.ShopLimit;
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import emu.grasscutter.game.shop.ShopLimit;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.Scene;
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import emu.grasscutter.game.world.World;
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import emu.grasscutter.game.world.World;
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@ -37,8 +36,8 @@ import emu.grasscutter.net.proto.PlayerWorldLocationInfoOuterClass;
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import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
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import emu.grasscutter.net.proto.ProfilePictureOuterClass.ProfilePicture;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.SocialDetailOuterClass.SocialDetail;
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import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
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import emu.grasscutter.net.proto.SocialShowAvatarInfoOuterClass;
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import emu.grasscutter.server.event.game.PlayerJoinEvent;
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import emu.grasscutter.server.event.player.PlayerJoinEvent;
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import emu.grasscutter.server.event.game.PlayerQuitEvent;
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import emu.grasscutter.server.event.player.PlayerQuitEvent;
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import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
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import emu.grasscutter.server.event.player.PlayerReceiveMailEvent;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameServer;
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import emu.grasscutter.server.game.GameSession;
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import emu.grasscutter.server.game.GameSession;
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@ -1,17 +0,0 @@
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package emu.grasscutter.server.event.game;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.Cancellable;
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import emu.grasscutter.server.event.types.GameEvent;
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public final class PlayerJoinEvent extends GameEvent implements Cancellable {
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private final Player player;
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public PlayerJoinEvent(Player player) {
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this.player = player;
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}
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public Player getPlayer() {
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return this.player;
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}
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}
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@ -1,16 +0,0 @@
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package emu.grasscutter.server.event.game;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.types.GameEvent;
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public final class PlayerQuitEvent extends GameEvent {
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private final Player player;
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public PlayerQuitEvent(Player player) {
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this.player = player;
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}
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public Player getPlayer() {
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return this.player;
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}
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}
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@ -0,0 +1,11 @@
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package emu.grasscutter.server.event.player;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.Cancellable;
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import emu.grasscutter.server.event.types.PlayerEvent;
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public final class PlayerJoinEvent extends PlayerEvent implements Cancellable {
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public PlayerJoinEvent(Player player) {
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super(player);
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}
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}
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@ -0,0 +1,11 @@
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package emu.grasscutter.server.event.player;
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import emu.grasscutter.game.player.Player;
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import emu.grasscutter.server.event.types.GameEvent;
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import emu.grasscutter.server.event.types.PlayerEvent;
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public final class PlayerQuitEvent extends PlayerEvent {
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public PlayerQuitEvent(Player player) {
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super(player);
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}
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}
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