Remove previous fix for falling to death in godmode

This fix is more efficient
This commit is contained in:
Melledy 2022-05-10 01:48:27 -07:00
parent 5a6512c5cf
commit fd3e59f332

View File

@ -105,10 +105,6 @@ public class HandlerCombatInvocationsNotify extends PacketHandler {
if (cachedLandingSpeed < -28) {
damageFactor = 1f;
}
// Disable falling damage for players in god mode.
if (session.getPlayer() != null && session.getPlayer().inGodmode()) {
damageFactor = 0;
}
float damage = maxHP * damageFactor;
float newHP = currentHP - damage;
if (newHP < 0) {