Commit Graph

175 Commits

Author SHA1 Message Date
AnimeGitB
65915b7666 Make PlayerBuffManager::removeBuff actually remove buff 2022-11-05 17:26:20 +10:30
AnimeGitB
1ceda2a455 Remove LinkedList usage
https://twitter.com/joshbloch/status/583813919019573248
2022-11-05 17:04:15 +10:30
AnimeGitB
a2c4895c16 Make Player lazyload correct Account (should fix #1900) 2022-10-25 18:31:55 +10:30
dragon
b5f356ce4f
send CompoundDataNotify on Login;fix spelling mistakes. (#1869) 2022-10-17 20:44:06 +10:30
dragon
cf67c44f22
feat:cooking food ingredient(aka:compound) implementation (#1858)
* feat:cooking food ingredient(aka:compound) implementation

Implement food ingredient(compound) feature.Need a thorough test and still has some work to do.

* small bug fix;implement fish processing

* Update src/main/java/emu/grasscutter/server/packet/send/PacketItemAddHintNotify.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>

* Update Inventory.java

* Update Inventory.java

Co-authored-by: Luke H-W <Birdulon@users.noreply.github.com>
2022-10-17 19:18:05 +10:30
hamusuke
01e37cce39
feat: set emoji collection in chat screen (#1864) 2022-10-16 22:23:00 +10:30
hamusuke
610a364b9a
feat: set friend enter home option (#1860) 2022-10-15 11:58:45 -04:00
github-actions
025e5d3c1c Fix whitespace [skip actions] 2022-10-13 13:32:10 +00:00
AnimeGitB
d1d39db56c [BREAKING] Item Usage Overhaul
-De-hardcode elemental orb values
-De-hardcode exp items
-Change ShopChest format (temporary, drop system overhaul will replace it entirely)
-Food healing actually uses Ability data for real HP amounts
2022-10-14 00:00:40 +10:30
AnimeGitB
4e75361ad4 Refactor GameData, remove deprecated getGsonFactory
- Fix day-of-week dungeons
- AvatarSkill max level enforcement from excels
- Partial fix to bonus levels (need packet on talent update)
2022-10-13 18:31:34 +10:30
hamusuke
a4f10208de
feat: set namecards in profile editing. (#1843)
* add: can set name cards in profile editing.

* some changes

* Update src/main/java/emu/grasscutter/game/player/Player.java

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerGetFriendShowNameCardInfoReq.java

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerUpdatePlayerShowNameCardListReq.java

* Update src/main/java/emu/grasscutter/server/packet/send/PacketGetFriendShowNameCardInfoRsp.java

* Update src/main/java/emu/grasscutter/server/packet/send/PacketUpdatePlayerShowNameCardListRsp.java

* Update src/main/java/emu/grasscutter/game/player/Player.java
2022-10-09 11:40:10 +10:30
Luke H-W
c2e620bf7c
[BREAKING] Deobfuscate codex field, slight refactor (#1809)
* Deobfuscate codex field, slight refactor

* Fix relic sets in codex
2022-09-28 16:28:15 +09:30
github-actions
e9f5d98466 Fix whitespace [skip actions] 2022-09-16 17:04:44 +00:00
Kawaa
070edd263a
Improve team respawn (#1752)
* Pull request made after merging the latest version

* Update src/main/resources/languages/ja-JP.json

* first commit

* TeamRespawn_BigWorld

* Improving scene Loading

* Final commit

* optimize import

* optimize

* Update TeamManager.java

* Update src/main/java/emu/grasscutter/game/player/TeamManager.java
2022-09-12 23:25:10 +09:30
GanyusLeftHorn
712d17631f
Custom Teams (#1731)
* Add support for creating and deleting custom teams.

* Add support for creating and deleting custom teams.

* Move some logic to TeamInfo::toProto
2022-08-31 17:21:47 -07:00
AnimeGitB
40eeba9d90 refactor some itemdepot lookups for later 2022-08-25 14:45:57 +09:30
github-actions
c517b8a2c9 Fix whitespace [skip actions] 2022-08-21 11:33:54 +00:00
akatatsu27
77f2bcf5bf small quest fixes (#1677)
* small quest fixes

* uncomment hack
2022-08-21 00:08:37 -07:00
AnimeGitB
fb1bacb0f8 Refactor avatar skilldepot and constellation/talent changing
Ensures Traveler retains talent levels and constellations on inactive elements when switching elements.
Relevant for any other skillDepot-changing activities like Windtrace too, though keeping those in the db might not be as useful.

Refactor avatar talent upgrade and access
Refactor skillExtraCharges
2022-08-19 16:43:57 +09:30
AnimeGitB
efa69c007d Change unlocked scenes from lists to sets 2022-08-18 22:38:55 +09:30
AnimeGitB
02deeb2852 Remove erroneous references to excel skilldata instead of avatar skilldata
Refactor team resonances and correct login behaviour and less-than-full-party behaviour
2022-08-17 21:07:29 +09:30
GanyusLeftHorn
dc153572dd Fix chat welcome messages and some slight refactoring. 2022-08-17 00:12:27 +09:30
AnimeGitB
97779fd35a Fix deprecated chat references 2022-08-16 15:13:51 +09:30
Luke H-W
dc9cef8ab7 Refactoring (#1660)
* Refactor a couple of iterators

* Use side-effect instead of second iterator

* Make World::onTick return shouldDelete instead of success

* Replace Shop iterator with side effects

* Scene

* Clean up Expeditions

* Refactor Expeditions

* Clean up Expeditions, Player

* Limit Expeditions by AR

* Lombokify props

Co-authored-by: AnimeGitB <AnimeGitB@bigblueball.in>
2022-08-15 23:19:13 +09:30
GanyusLeftHorn
04f0fae898 Handle Unlocking of Waypoints and Statues (#1608)
Original commits:

* Add necessary protos for scene point/area unlocking.

* Rename PlayerOpenStateManager to PlayerProgressManager and move data to Player.

* Handle unlocking of waypoints.

* Add primo rewards for waypoint unlock.

* Statue unlocking.

* Add statue quest on player login.

* I forgor to add an unlock command.

* Give EXP as reward, fire quest trigger, make EXP UI show up.
2022-08-10 19:33:47 +09:30
KingRainbow44
1de402bd6f Merge branch 'development' into more-events 2022-08-01 21:13:19 -04:00
KingRainbow44
818bfb8c5b Add PlayerTeamDeathEvent and implementations 2022-07-24 13:20:58 -04:00
akatatsu27
29bdb7f3f6 Merge branch 'development' into questing 2022-07-24 12:16:22 +03:00
GanyusLeftHorn
d0edd39465 Read Open States from Excels (#1557)
* Make sure we never access PlayerOpenStateManager::map directly.

* Read OpenStates from excels.

* Add defaultState

* Replace hardcoded open states with the ones read from excels.

* Don't send change notify when unlocking on login.

* Add open state blacklist for default unlocks.

* Add a way to temporarily set open states for dev

* Remove old OpenState.java

* Fix UnlockAllCommand

* Change condType to an enum.
2022-07-24 00:12:07 -07:00
akatatsu27
8050f0cc07 and misc bug fixes 2022-07-23 12:28:49 +03:00
Melledy
7254fe1612 Set setChooseAvatarGuid properly 2022-07-22 08:30:11 -07:00
Melledy
0d17c4a088 Implement food buffs 2022-07-22 03:46:59 -07:00
Melledy
8651cdd12b Rename hasSentAvatarDataNotify() to hasSentLoginPackets() 2022-07-21 16:27:43 -07:00
Melledy
5e041b333b Forgot to remove extra player var from TeamManager 2022-07-21 01:19:28 -07:00
Melledy
7189e3701d Use getOpenStateMap() in PlayerOpenStateManager 2022-07-21 01:06:17 -07:00
github-actions
ae2d1fe438 Fix whitespace [skip actions] 2022-07-21 00:22:26 -07:00
Melledy
510d564bcb Dont use discriminator for PlayerCollectionRecords 2022-07-21 00:21:00 -07:00
Melledy
b9b0f00232 Move PlayerManagers and GameServerSystems around 2022-07-21 00:21:00 -07:00
Melledy
408fa90728 Move config java files to their own package 2022-07-21 00:21:00 -07:00
Melledy
f22b92b08f Add a save() function to player managers 2022-07-21 00:21:00 -07:00
Melledy
fc16f9d694 Refactor out InsectCaptureManager 2022-07-21 00:21:00 -07:00
Melledy
f020cefd80 Set default player position to be the starting position 2022-07-21 00:21:00 -07:00
Melledy
5feabc8f9a Add Entity::OnInteract 2022-07-21 00:21:00 -07:00
Melledy
cc5b292bc3 Refactor Player::GetPos() -> Player::GetPosition() 2022-07-21 00:21:00 -07:00
Melledy
2e19e70fe1 Refactor game server managers to systems 2022-07-21 00:21:00 -07:00
Melledy
d20e9d1f72 Refactor player managers 2022-07-21 00:21:00 -07:00
GanyusLeftHorn
b266854c72 Handle existing players who might already have passed a level. 2022-07-18 11:20:33 -07:00
GanyusLeftHorn
af7bbdaadd Set certain OpenStates on level-up. 2022-07-18 11:20:33 -07:00
Melledy
2e85834e9c Update OpenState protos and rework OpenStateManager
OpenState map no longer contains default openstates, they should not be saved in the database for efficiency reasons.
2022-07-18 02:28:38 -07:00
akatatsu27
b5a4ab7524 Open state framework (#1483)
* Added more server debug options

* made server debug code prettier

* fixed initialization bug

* Enables logging of packets contained in UnionCmdNotify, when debug level is WHITELIST or BLACKLIST

* Fully Implement OpenState Framework

* added devOpenStates

* Commented out newPlayerOpenStates

* Removed OPEN_STATE_NONE from devOpenStates
2022-07-18 01:33:57 -07:00