* replace the deprecated api
* update proto
* delete music game
* fixed codes
* fix costume switch
* fix mail bug
* Bump version number.
* Re-add max boss chest number
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
* Deserialization support for tsv files
* Benchmarking
* Apparently moving the setter out of the lambda fixed the setAccessible issue
* Thread it
* Use AllArgsConstructor instead of field reflection
* Clean up AllArgsConstructor TSV deserialization
* Refactor TsvUtils
* Remove AllArgsConstructors from Excels
* Set field accessible
* [WIP] TSJ improvements
* [WIP] More TSV stuff
* [WIP] More TSV stuff
* Working TSV parser (slow)
* Load Excels in TSJ > JSON > TSV priority
Update languages [skip actions]
Fix whitespace [skip actions]
Refactor Entity data
Clean up excels
Make PlayerBuffManager::removeBuff actually remove buff
Remove LinkedList usage https://twitter.com/joshbloch/status/583813919019573248
Add FIGHT_PROP_CUR_DEFENSE alias to setstats (closes#1929)
Update gradle wrapper (closes#1076)
Add warnings to ancient deprecated Banners.json fields Will probably turn these into runtime errors in 1.5.0, people need to stop sharing configs with dead fields and especially stop making PRs with them.
3.2 First Half Banners (closes#1932)
Reimplement namecard claiming (fixes#1882)
Kill console on IOError
Refactor command kwarg parsing
Update roomSceneId obfuscated names (#1926)
Add the new keys (3.2 Support) (#1923)
Update README_ja-JP.md (#1922)
Fix Mail SendToAll Freeze (#1913)
Remove deprecated constructor call
Debug system (#1894)
[Security][Bugfix] Fix directory traversal exploit (#1907)
Updated spanish translations (#1911)
Don't override en-us gacha strings with vietnamese
Fix gacha history internal server error
Fix CONTIBUTING typo in protect_files.yml
Remove compilation warning on Language.java
Version 1.4.3-dev [skip actions]
* Translate README.md into Japanese
Update README_ja-JP.md
* Update README_ja-JP.md
Update command link for account creation to take the reader closer to the actual command description.
Co-authored-by: GanyusLeftHorn <1244229+GanyusLeftHorn@users.noreply.github.com>
* Avoid iterating over every offline player
* getAllPlayers by stream
* Use the new method without changing the old signature
* Annotate deprecated `getAllPlayers`
* Add build (compile) script: gradlew jar
* Move server and services log levels to ConfigContainer, ability to enable/disable show packet payload and loop packets
* Add some loop packets to known list
* [Security][Bugfix] Fix directory traversal exploit
1.The first slash will act as root path when resolving local path, so directory traversal is possible
2.Filter the illegal payload to prevent directory traversal
3.This also fix the bug about not loading the files in data folder when querying `/hk4e/announcement/`
* Fix formatting
* Update src/main/java/emu/grasscutter/server/http/handlers/AnnouncementsHandler.java