Commit Graph

2318 Commits

Author SHA1 Message Date
KingRainbow44
bb1729c227
Bump version to 1.6.1 2023-06-01 14:35:01 -04:00
KingRainbow44
4870871b2c
Move rewind data logger call to debug 2023-06-01 14:27:38 -04:00
KingRainbow44
2c7c8bf4fd
Add option for enabling costumes on trial avatars 2023-06-01 14:23:12 -04:00
KingRainbow44
deaa13c2af
Add check for legacy API method calls on plugins 2023-06-01 14:19:05 -04:00
KingRainbow44
fd40575cb4
Fix issue with time when a player reconnects without a world 2023-06-01 14:18:34 -04:00
KingRainbow44
3c0e834348
Fix FieldFetch not getting fields from superclasses 2023-06-01 14:18:12 -04:00
Nazrin
27be6c31e6
Fix a typo I left in Player.java (#2180)
ENTER_REGION_ ->LEAVE_REGION_
Took the opportunity to refactor it so that we only calculate the string once.
2023-06-01 12:30:19 -04:00
DiXiao
87269e9ded
README.md (#2181)
Remove mention of unstable branch in README.md
2023-06-01 12:29:42 -04:00
KingRainbow44
46fee38217
Fix ability modifiers NullPointerException 2023-06-01 03:30:00 -04:00
KingRainbow44
6e5971df62
Fix stamina casting exception 2023-06-01 03:27:48 -04:00
KingRainbow44
98375deac9
Downgrade development version to 1.6.0 2023-06-01 02:37:01 -04:00
Nazrin
97c70f7877
Fix issues with regions (#2179)
Luckily, SceneRegion and TriggerExcelConfigData both have group numbers, so we can use those to differentiate regions!
2023-06-01 02:04:18 -04:00
Magix
9e5b57a043
Merge unstable into development (#2173)
* Remove more scene synchronized

* Fix worktop options not appearing

* Format code [skip actions]

* Fix delay with server tasks

* Format code [skip actions]

* Fully fix fairy clock (#2146)

* Fix scene transition

* fully fix fairy clock

* Re-add call to `Player#updatePlayerGameTime`

* Format code [skip actions]

* Initialize the script loader in `ResourceLoader#loadAll`

* Fix region removal checking

* Format code [skip actions]

* Use Lombok's `EqualsAndHashCode` for comparing scene regions

* Format code [skip actions]

* Move 'invalid gather object' to `trace`

* Add more information to the 'unknown condition handler' message

* Move invalid ability action to trace

* Make `KcpTunnel` public

* Validate the NPC being talked to

* Format code [skip actions]

* NPCs are not spawned server side; change logic to handle it

* Format code [skip actions]

* unload scene when there are no players (#2147)

* unload scene when there are no players

* Update src/main/java/emu/grasscutter/game/world/Scene.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Check if a command should be copied or HTTP should be used

* Lint Code [skip actions]

* Fix character names rendering incorrectly

* Add basic troubleshooting command

* Implement handbook teleporting

also a few formatting changes and sort data by logical sense

* Fix listener `ConcurrentModificationException` issue

* Add color change to `Join the Community!`

* Lint Code [skip actions]

* Make clickable buttons appear clickable

* Remove 'Mechanicus' entities from the list of entities

* Format code [skip actions]

* Fix going back returning a blank screen

* Implement entity spawning

* Add setting level to entity card

* Add support for 'plain text' mode

* Make descriptions of objects scrollable

* Lint Code [skip actions]

* Format code [skip actions]

* Change the way existing hooks work

* Format code [skip actions]

* Upgrade Javalin to 5.5.0 & Fix project warnings

* Upgrade logging libraries

* Fix gacha mappings static file issue

* Add temporary backwards compatability for `ServerHelper`

* Format code [skip actions]

* Remove artifact signatures from VCS

* Fix forge queue data protocol definition

* Run `spotlessApply`

* Format code [skip actions]

* Download data required for building artifacts

* Add call for Facebook logins

* Add the wiki page as a submodule

* Format code [skip actions]

* Update translation (#2150)

* Update translation

* Update translation

* Separate the dispatch and game servers (pt. 1)

gacha is still broken, handbook still needs to be done

* Format code [skip actions]

* Separate the dispatch and game servers (pt. 2)

this commit fixes the gacha page

* Add description for '/troubleshoot'

* Set default avatar talent level to 10

* Separate the dispatch and game servers (pt. 3)

implement handbook across servers!

* Format code [skip actions]

* Update GitHub Actions to use 'download-file' over 'wget'

* Gm handbook lmao (#2149)

* Fix font issue

* Fix avatars

* Fix text overflow in commands

* Fix virtualized lists and items page 😭😭

* magix why 💀

* use hover style in all minicards

* button

* remove console.log

* lint

* Add icons

* magix asked

* Fix overflow padding issue

* Fix achievement text overflow

* remove icons from repo

* Change command icon

* Add the wiki page as a submodule

* total magix moment

* fix text overflow in commands

* Fix discord button

* Make text scale on Minicard

* import icons and font from another source

* Add hover effects to siebar buttons

* move font and readme to submodule repo

* Make data folder a submodule

* import icons and font from data submodule

* Update README.md

* total magix moment

* magix moment v2

* submodule change

* Import `.webp` files

* Resize `HomeButton`

* Fix 'Copy Command' reappearing after changing pages

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>

* Lint Code [skip actions]

* Download data for the build, not for the lint

* format imports

this is really just to see if build handbook works kek

* Implement proper handbook authentication (pt. 1)

* Implement proper handbook authentication (pt. 2)

* Format code [skip actions]

* Add quest data dumping for the handbook

* Change colors to fit _something suitable_

* Format code [skip actions]

* Fix force pushing to branches after linting

* Fix logic of `SetPlayerPropReq`

* Move more group loading to `trace`

* Add handbook IP authentication in hybrid mode

* Fix player level up not displaying on the client properly

* Format code [skip actions]

* Fix game time locking

* Format code [skip actions]

* Update player properties

* Format code [skip actions]

* Move `warn`s for groups to `debug`

* Fix player pausing

* Move more logs to `trace`

* Use `removeItemById` for deleting items via quests

* Clean up logger more

* Pause in-game time when the world is paused

* Format code [skip actions]

* More player property documentation

* Multi-threaded resource loading

* Format code [skip actions]

* Add quest widgets

* Add quests page (basic impl.)

* Add/fix colors

also fix tailwind

* Remove banned packets

client modifications already perform the job of blocking malicious packets from being executed, no point in having this if self-windy is wanted

* Re-add `BeginCameraSceneLookNotify`

* Fix being unable to attack (#2157)

* Add `PlayerOpenChestEvent`

* Add methods to get players from the server

* Add static methods to register an event handler

* Add `PlayerEnterDungeonEvent`

* Remove legacy documentation from `PlayerMoveEvent`

* Add `PlayerChatEvent`

* Add defaults to `Position`

* Clean up `.utils`

* Revert `Multi-threaded resource loading`

* Fix changing target UID when talking to the server

* Lint Code [skip actions]

* Format code [skip actions]

* fix NPC talk triggering main quest in 46101 (#2158)

Make it so that only talks where the param matches the talkId are checked.

* Format code [skip actions]

* Partially fix Chasing Shadows (#2159)

* Partially fix Chasing Shadows

* Go ahead and move it before the return before Magix tells me to.

* Format code [skip actions]

* Bring back period lol (#2160)

* Disable SNI for the HTTPS server

* Add `EntityCreationEvent`

* Add initial startup message

this is so the server appears like its preparing to start

* Format code [skip actions]

* Enable debug mode for plugin loggers if enabled for the primary logger

* Add documentation about `WorldAreaConfigData`

* Make more fields in excels accessible

* Remove deprecated fields from `GetShopRsp`

* Run `spotlessApply` on definitions

* Add `PlayerEnterAreaEvent`

* Optimize event calls

* Fix event invokes

* Format code [skip actions]

* Remove manual autofinish for main quests. (#2162)

* Add world areas to the textmap cache

* Format code [skip actions]

* Don't overdefine variables in extended classes (#2163)

* Add dumper for world areas

* Format code [skip actions]

* instantiate personalLineList (#2165)

* Fix protocol definitions

thank you Nazrin! (+ hiro for raw definitions)

* Fix the background color leaking from the character widget

* Change HTML spacing to 2 spaces

* Implement hiding widgets

* Change scrollbar to a vibrant color

* Add _some_ scaling to the home buttons and its text

* Build the handbook with Gradle

* Fix the 'finer details' with the handbook UI

* Lint Code [skip actions]

* Fix target destination for the Gradle-built handbook

* Implement fetching a player across servers & Add a chainable JsonObject

useful for plugins! might be used in grasscutter eventually

* Fix GitHub actions

* Fix event calling & canceling

* Run `spotlessApply`

* Rename fields (might be wrong)

* Add/update all/more protocol definitions

* Add/update all/more protocol definitions

* Remove outdated packet

* Fix protocol definitions

* Format code [skip actions]

* Implement some lua variables for less console spam (#2172)

* Implement some lua variables for less console spam

* Add GetHostQuestState

This fixes some chapter 3 stuff.

* Format code [skip actions]

* Fix merge import

* Format code [skip actions]

* Fully fix fairy clock for real this time (#2167)

* Fully fix fairy clock For real this time

* Make it so relogging keeps the time lock state.

* Refactor out questLockTime

* Per Hartie, the client packet needs to be changed too

* Update src/main/java/emu/grasscutter/game/world/World.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/server/packet/recv/HandlerClientLockGameTimeNotify.java

* Remove all code not needed to get clock working

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Implement a proper ability system (#2166)

* Apply fix `21dec2fe`

* Apply fix `89d01d5f`

* Apply fix `d900f154`

this one was already implemented; updated to use call from previous commit

* Ability changing commit

TODO: change info to debug

* Remove use of deprecated methods/fields

* Temp commit v2
(Adding LoseHP and some fixes)

* Oopsie

* Probably fix monster battle

* Fix issue with reflecting into fields

* Fix some things

* Fix ability names for 3.6 resources

* Improve logging

---------

Co-authored-by: StartForKiller <jesussanz2003@gmail.com>

* Format code [skip actions]

* Add system for sending messages between servers

* Format some code

* Remove protocol definitions from Spotless

* Default debug to false; enable with `-debug`

* Implement completely useless global value copying

* HACK: Return the avatar which holds the weapon when the weapon is referred to by ID

* Add properties to `AbilityModifier`

* Change the way HTML is served after authentication

* Use thread executors to speed up the database loading process

* Format code [skip actions]

* Add system for setting handbook address and port

* Lint Code [skip actions]

* Format code [skip actions]

* Fix game-related data not saving

* Format code [skip actions]

* Fix handbook server details

* Lint Code [skip actions]

* Format code [skip actions]

* Use the headers provided by a context to get the IP address

should acknowledge #1975

* Format code [skip actions]

* Move more logs to `trace`

* Format code [skip actions]

* more trace

* Fix something and implement weapon entities

* Format code [skip actions]

* Fix `EntityWeapon`

* Remove deprecated API & Fix resource checking

* Fix unnecessary warning for first-time setup

* Implement handbook request limiting

* Format code [skip actions]

* Fix new avatar weapons being null

* Format code [skip actions]

* Fix issue with 35303 being un-completable & Try to fix fulfilled quest conditions being met

* Load activity config on server startup

* Require plugins to specify an API version and match with the server

* Add default open state ignore list

* Format code [skip actions]

* Quick fix for questing, needs more investigation
This would make the questing work again

* Remove existing hack for 35303

* Fix ignored open states from being set

* Format code [skip actions]

* fix the stupidest bug ive ever seen

* Optimize player kicking on server close

* Format code [skip actions]

* Re-add hack to fix 35303

* Update GitHub actions

* Format code [skip actions]

* Potentially fix issues with regions

* Download additional handbook data

* Revert "Potentially fix issues with regions"

This reverts commit 84e3823695.

---------

Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: scooterboo <lewasite@yahoo.com>
Co-authored-by: Tesutarin <105267106+Tesutarin@users.noreply.github.com>
Co-authored-by: Scald <104459145+Arikatsu@users.noreply.github.com>
Co-authored-by: StartForKiller <jesussanz2003@gmail.com>
2023-05-31 23:48:16 -04:00
Magix
f46fd372d2
Remove re-open condition from 'protect_files' 2023-05-30 03:18:51 -04:00
Moistcrafter
7f4fb20773
Fix boss names in boss bar (#2169)
* Boss bar fix

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/data/excels/MonsterData.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-05-27 16:23:52 -04:00
Magix
71f6198361
Upgrade to REL3.7 (#2164)
* Remove hardcoded quest data

* Remove deprecated fields

* Try to fix packet

* Apply fix for token exchange

* Upgrade to REL3.7

* Add obfuscated protocol definitions

* Add missing enum (other protos too maybe)

* Re-add field setters and add note on removal
2023-05-27 00:29:02 -04:00
KingRainbow44
19bf2dfc69
Fix cooking packet definitions
thanks nick!
2023-05-17 23:19:56 -04:00
Magix
c4f1208f45
Add support for game version 3.6 (#2110)
* Update to game version `3.6.0` (pt. 1)

not complete!

* Update to game version `3.6.0` (pt. 2)

not complete!

* Update compiled definitions
2023-04-30 22:08:54 -04:00
Moistcrafter
60e8106b01
use intstream instead of silly list in prop cmd (#2128) 2023-04-24 20:55:08 -04:00
Colleiflower
016eae9b44
Update the README (#2126)
* Update the README

1. GNUify to maintain consistency 
2. Update troubleshooting

* Per Magix
2023-04-19 23:08:54 -04:00
FlourishingWorld
8c6b166a42
fix co-op mode avatar animation interrupt (#2124) 2023-04-18 15:19:34 -04:00
Moistcrafter
abcabc9861
Parse dungeon entry info req from payload instead of player scene (#2122) 2023-04-17 01:08:08 -04:00
SpikeHD
b302c2b73b
forever engraved (#2120) 2023-04-15 02:35:15 -04:00
ghjbvvgh
d1686bd4db
Fix fields (#2102) 2023-04-11 16:55:22 -04:00
tamilpp25
3c60f792ca
reject clients on version mismatch (#2106) 2023-04-10 20:05:11 -04:00
Moistcrafter
c905d493af
Add co-op lyre support (#2105) 2023-04-10 01:43:26 -04:00
Colleiflower
9dbca6dc1b
Remove outdated and grammatically incorrect instructions from PR template (#2100) 2023-04-10 00:14:21 -04:00
hamusuke
caf9521013
feat: add ability to buy resin with primogems (#2104)
* feat: add ability to buy resin with primogems

* ResinManager#buy returns RetCode value
2023-04-09 20:20:12 -04:00
Thoronium
7254f55762
Fix switched fields (#2098) 2023-04-05 21:19:04 -04:00
hamusuke
9181d1cbfd
fix: mail system (#2096)
* fix: mail

* Simplify the mail handler

---------

Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-04-02 21:32:30 -04:00
Lê Huy Giang
27a9ded4bc
Update README_vi-VN.md (#2094)
* Fix `#Building` anchor

Fixed `vi-VN`, `ja-JP` & `NL`'s `#Building` anchor

* Update `README_vi-VN.md`

Updated `README_VI-VN.md` for better translation
2023-04-02 20:41:01 -04:00
Lê Huy Giang
4a6ff4721c
Fix #Building anchor (#2092)
Fixed `vi-VN`, `ja-JP` & `NL`'s `#Building` anchor
2023-03-31 16:23:58 -04:00
Colleiflower
516e5975e1
Add support for v3.5.0 (#2090)
* Fix Dvalin battle

See https://github.com/Anime-Game-Servers/Grasscutter-Quests/pull/25.

This is entirely untested and there's a 99% chance it's broken, I'm just submitting it as a draft PR so that I don't forget about its existence.

Co-Authored-By: mjolsic <21289772+mjolsic@users.noreply.github.com>

* Update protos

* 3.4 protos

* Fix

Now builds successfully, don't have the time to check if I should have specified true instead of false for withChildQuests, or if this functions as intended.

* Change from false to true

Per what smileoflove has been told on Discord

* 3.5

* Remove the Dvalin crap from this PR

Git is so confusing

* Update version

* Apply README changes from `origin/development`

* Remove unnecessary debugging information

---------

Co-authored-by: mjolsic <21289772+mjolsic@users.noreply.github.com>
Co-authored-by: KingRainbow44 <kobedo11@gmail.com>
2023-03-31 15:13:32 -04:00
KingRainbow44
922f7bca51
Move alternate language README.mds to readme/
additionally: fix `id-ID` & `vi-VN`'s `#Building` anchor
2023-03-31 14:43:53 -04:00
yzr
cf4cd80010
Fix delombok package not exists error with proto generated files (#2083)
Fix javadoc & suppress no comments warning
Fix terminal interaction in IDEA
Update lombok onMethod to JDK8 version
Some code reformat
2023-03-31 02:16:32 -04:00
Lê Huy Giang
88d8310e7e
Add vi-VN readme (#2091)
* Added vi-VN readme

* Added redirect vn readme to all
2023-03-31 02:15:36 -04:00
Xotak
5f011b477b
Update fr-FR.json (#2084) 2023-03-26 20:10:59 -04:00
TotallyNotOndre
8d09b8833c
Update ru-RU.json (#2081) 2023-03-12 21:10:01 -04:00
rwx9032
fdaa487b2a
Add support for the Chinese client (#2076)
* Add CNREL support

* Improve logic

* Maintain spacing

* Remove language keys & switch to debug

* Improve Format
2023-03-12 00:51:21 -05:00
thecutefinder
fd60e66182
linux
not gnu/linux smh
2023-03-12 00:49:59 -05:00
hamusuke
3ab3d5bc04
Simply implement achievement system and add achievement command (#2068)
* Implement achievement system

* Update src/main/java/emu/grasscutter/command/commands/AchievementCommand.java

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>

* fix: redundant codes

* fix: redundant codes

* Update language files

---------

Co-authored-by: Der Chien <b03902015@ntu.edu.tw>
2023-02-26 00:14:27 -05:00
hamusuke
51479e2abd
fix: incorrect Japanese word order (#2072) 2023-02-26 00:11:26 -05:00
Thoronium
b209d91947
Add home resource gain (#2064) 2023-02-23 23:22:25 -05:00
hamusuke
220c23b960
feat: change game time (#2061)
* feat: change game time

* Update proto names
2023-02-23 23:21:44 -05:00
Thoronium
a078b5ae28
Fix particle generation (#2066) 2023-02-23 23:20:57 -05:00
Thoronium
9a67f93ee8
Update missed files (#2060) 2023-02-20 13:46:32 -05:00
yeyeye
71a1e31d37
update gc 3.4 (#2041)
* update 3.4

* update3.4

* update 3.4

* update 3.4

* Add files via upload

* Delete SetPropCommand.java

* update 3.4 area id

* update version

* exchange cmdid

* exchange cmdid

* exchange cmdid

* my fault

* update AiSyncInfo
2023-02-18 22:18:27 -05:00
ERthereal
39b4aa1387
Fix in-game display text (#2049) 2023-02-15 19:33:32 -05:00
Thoronium
1b2210f5a7
Improved satiation (#2055)
* Natural satiation decreasing
Graphic showing satiation when eating (usually)

* Reworking values to match original

* Little fixes

* Satiation bar matches real values
Revival correctly updates bar

* Greatly simplify handling
Some fixes

* Inline variables
Add TODO for bug

* Satiation works correctly
Finally it all works as intended

* Remove unnecessary packets

* Improve satiation reduction handling
2023-02-15 19:32:59 -05:00
Thoronium
b4b8f1ec38
Fix climb jump stamina (#2056)
* Fix climb jump stamina

* Update StaminaManager.java

---------

Co-authored-by: Magix <27646710+KingRainbow44@users.noreply.github.com>
2023-02-15 19:32:11 -05:00