Commit Graph

345 Commits

Author SHA1 Message Date
liizfq
934fb5873a add new command (unlimitenergy):toggle energyusage for each player (#1186)
* add new command (unlimitenergy):toggle energyusage for each player while  energyusage is ture in config.json

* Solve the problem of layout and naming errors

* make currentActiveTeam's Avatar full-energy while turn on the ule.

* Resolve language document errors

* add config_error message while player try to execute UnlimitEnergyCommand in GAME_OPTIONS.energyUsage == false
2022-06-04 19:14:52 -07:00
Paimon2022
a19e7c6db6 Spawn default monsters with different levels according to data/Spawns.json when worldLevelOverride is not zero.
For example, in world with worldlevel 8, base monster level is 90 according to resources/ExcelBinOutput/WorldLevelExcelConfigData.json,
monster level bias in data/Spawns.json belongs to [1,32], so the monster level would belong to [69, 100].
2022-06-03 03:20:07 -07:00
zhaodice
73a1c5762a skipping right characters panel for Android 2022-06-03 02:42:17 -07:00
ImmuState
e140284d37 Persist unlocked blueprints to the database. 2022-06-03 00:52:22 -07:00
ImmuState
f243c10157 Unlock forging blueprints. 2022-06-03 00:52:22 -07:00
zhaodice
01481fd524 Arresting small creature support (#1150)
* Arresting small creature support

* add InsectCaptureManager

* use EnvAnimalGatherExcelConfigData.json

* Update InsectCaptureManager.java
2022-06-03 00:51:51 -07:00
line-bear
28b505e187 Fix stuck when talking to npc seller (#1128)
* Fix zero length array check method

* Import grasscutter logger
2022-05-31 02:42:16 -07:00
ImmuState
2e167d2d78 Add energy generation probabilities to WeaponType. 2022-05-30 20:06:25 -07:00
Melledy
ef6e16aaf5 Refactor WeaponType and MonsterType into enums 2022-05-30 20:06:25 -07:00
ImmuState
b9ca4a5dbd Make NA/CA energy not scale with ER. 2022-05-30 20:06:25 -07:00
ImmuState
635e342a3d Make sure the hit target is actually a monster. 2022-05-30 20:06:25 -07:00
ImmuState
febdb99855 Add a rough implementation for NA/CA energy generation. 2022-05-30 20:06:25 -07:00
linebear
18df521347 Fix enter tower dungeons 2022-05-30 20:06:25 -07:00
Melledy
0ba13ef7ff Fix map mark issues from updating from 2.6
Close #1086
2022-05-30 20:06:25 -07:00
Melledy
a23b29b65a Rename excel classes 2022-05-30 20:06:25 -07:00
Yazawazi
f139818224 [Anime Game Version update] Support 2.7 (#1072)
* feature(2.7 version): support 2.7 version & upload new protos

1. Support GC in GI 2.7.0;
2. Upload new protos;
3. Fix some bugs cuz by new protos.

BREAKING CHANGE: all

* fix(database helper): fix player uid issues

* fix(ability embryo): uint32 to fixed32

* fix(proto): map mark

rename MAP_MARK_FROM_TYPE_NOE to MAP_MARK_FROM_TYPE_NONE

* fix(game version): change game version to 2.7.0

* perf(proto): remove unused protos

1. Remove unused protos;
2. Temporarily commented out some of the proto fields.

* fix(proto): uint32 to fixed32
2022-05-30 20:06:25 -07:00
zhaodice
a95002fd40 Hunting and deforestation support. (#1083)
* add drops for animals wild pig,fishes,foxes,birds

* append fox

* Deforestation Support

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* Deforestation support (remove prints)

implement drop woods when attacking tree

* add AutoRecycleHashMap

Map's KEY is automatic expire if key long time no use (query or modify from HashMap)

* use AutoRecycleHashMap in case of memory leak

* fix bug

* remove prints

* static AutoRecycleHashMap

* fix problems

* Delete AutoRecycleHashMap.java

* remove log

* fix build

* improve

* remove unnecessary information

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>

Co-authored-by: Albedo <105265570+arub3do@users.noreply.github.com>
2022-05-29 06:16:49 -07:00
ImmuState
cb3f3b92f5 Make sure energy drops are only processed for actual monsters. 2022-05-27 23:48:54 -07:00
Melledy
243ad3abe5 Refactor accounts to not use a player uid 2022-05-27 00:22:55 -07:00
ProxyismGH
880d177034 TeamManager avatar add refactor. 2022-05-26 22:54:36 -07:00
ImmuState
b57cf83bbd Some refactoring. 2022-05-26 03:41:19 -07:00
ImmuState
de8b0be36e Introduce a simpler way to get the original owner of an EntityClientGadget 2022-05-26 03:41:19 -07:00
logictc
fa90e37da3 remove debug msg 2022-05-25 21:10:10 -07:00
logictc
baef25680f change indentation to tab 2022-05-25 21:10:10 -07:00
logictc
c26bf08d90 fix indentation 2022-05-25 21:10:10 -07:00
logictc
95bc655882 implement skill particle generation 2022-05-25 21:10:10 -07:00
ImmuState
2a76e904ad Energy: Particle/Orb Drops from Monsters (#1054)
* Generate energy drops for monsters + make sure picking up particles honors their count.

* Use drop info from excels instead.

* Remove double newline.

* Remove commented code.
2022-05-24 21:43:04 -07:00
logictc
5811556630 don't take effect if energyUsage is false 2022-05-24 14:43:02 -07:00
logictc
af381dcf42 clear energy on death 2022-05-24 14:43:02 -07:00
logictc
e0593554b6 implement persist energy 2022-05-24 14:43:02 -07:00
ShiroSaki
c8a7aea78b Fix new account can't load codex datas 2022-05-23 23:55:46 -07:00
ShigemoriHakura
9e8b6eff09 remove unused import 2022-05-23 15:46:21 -07:00
ShiroSaki
fef5c06a29 Fix the bug that can't kill command-generated monsters
Command-generated monsters do not have spawnentry so we have to get data from getMonsterData
2022-05-23 15:46:21 -07:00
ShiroSaki
2b799958d2 Refactor support for codex(aka archive) animal, weapon, reliquary 2022-05-23 02:46:50 -07:00
ImmuState
922ae91771 Fix EnergyManager indentation. 2022-05-22 12:55:55 -07:00
ImmuState
ab1341f0d9 Make sure offFieldPenalty does not go below 0.1 2022-05-22 12:55:55 -07:00
ImmuState
88781fdd82 Remove debug stuff 2022-05-22 12:55:55 -07:00
ImmuState
4649680101 Fix traveller not being able to gain energy. 2022-05-22 12:55:55 -07:00
ImmuState
28323fed66 Move energy-related logic to a new EnergyManager. 2022-05-22 12:55:55 -07:00
ImmuState
1d2fde40d5 Make energy usage configurable, and preserve current behavior as the default. 2022-05-22 12:55:55 -07:00
ImmuState
531683f370 Make sure to use absolute energy to deplete burst. 2022-05-22 12:55:55 -07:00
ImmuState
8f5bd2f220 Give correct amount of energy for collecting particles/orbs, and consume energy on burst cast. 2022-05-22 12:55:55 -07:00
ImmuState
1df9acbb6a Generate energy particle of the correct element for abilities. 2022-05-22 12:55:55 -07:00
Няшик Няшный
e6514f7ad1 Added banner start and end time checks 2022-05-20 05:51:44 -07:00
Няшик Няшный
1662278586 Changing how banners work 2022-05-20 05:51:44 -07:00
4Benj_
f473e44611 "Autogenerate" data files with data fallbacks and moved keys folder into jar resources (#927)
* Autogenerate keys and data files

* Update gacha html files

Accidentally pushed with old html files

* Keys no longer copied. No more manually retrieving listing files. Recursive directory creation

Removed unused code from old GC as well.

* Moved somethings and better errors

* Fixed resources from loading twice

* Data files fallback
2022-05-17 03:00:52 -07:00
1adffc21c0 Enhance the default permissions logic 2022-05-16 21:55:47 -07:00
line-bear
87966b9e98 Remove the extra slash while loading resources. (#893)
* Remove the extra slash

* Update src/main/java/emu/grasscutter/Configuration.java

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/Configuration.java

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>

* Update src/main/java/emu/grasscutter/Configuration.java

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>

* Import java.nio.file.Paths to use Paths.get

* Mark fields as private to prevent use *FOLDER directly

* Remove unnecessary slash

Co-authored-by: HotaruYS <105128850+HotaruYS@users.noreply.github.com>
2022-05-15 23:32:03 -07:00
Melledy
eb64b25f12 Implement quest rewards 2022-05-15 03:48:47 -07:00
muhammadeko
05e13d81ad Modify chat manager to give plugin ability to change it 2022-05-14 23:27:36 -07:00