Commit Graph

282 Commits

Author SHA1 Message Date
Melledy
a227b44c70 Fixed quests not finishing their questline 2022-05-13 06:24:50 -07:00
Melledy
f4770cf20a Merge pull request #816 from Grasscutters/dev-quests
Implement quests
2022-05-13 05:36:30 -07:00
AnimeGitB
420801b49e Updated cost logic and default weights 2022-05-13 05:34:14 -07:00
AnimeGitB
736ca85300 Remove debug log from gacha 2022-05-13 05:34:14 -07:00
AnimeGitB
83c46cb9c8 Custom costs for different gacha pulls 2022-05-13 05:34:14 -07:00
AnimeGitB
f83f13204e Gacha rework
Add fallback stripping and C6 stripping
Converting banner definitions from pity vars to lerp arrays
Properly implement rates and pool smoothing
Also move reusable functions to Utils
2022-05-13 05:34:14 -07:00
Melledy
cbd46e9215 Add one more quest trigger 2022-05-13 05:33:43 -07:00
Melledy
631a53030c Switch to using quest excels 2022-05-13 03:12:25 -07:00
Akka
00ea35b81f add docs for tower 2022-05-12 14:54:44 -07:00
gentlespoon
65fcae7961 Slowly recover HP near statue 2022-05-12 02:32:39 -07:00
gentlespoon
8c71af26f0 Clean up map mark related code
1. Remove unnecessary manager from player collection.
2. Clean up MarkMapReq handler.
3. Remove redundant checks.
2022-05-12 02:32:11 -07:00
Melledy
9b26426e8a Merge branch 'development' into dev-quests 2022-05-12 02:31:28 -07:00
Melledy
1231802192 Implement basic quest condition handling
Quests that require talking to npcs now work.
2022-05-12 02:30:34 -07:00
Yazawazi
8c32438b52 feature(widget): simple implementation of widget
Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
2022-05-12 01:23:16 -07:00
AnimeGitB
f45e106b2a Fix immutable lists 2022-05-11 21:56:53 -07:00
AnimeGitB
b787c70cb0 More usage of payItems 2022-05-11 21:56:53 -07:00
AnimeGitB
b4d457d78a Add some usage of Inventory.payItems()
And add quantity to it
2022-05-11 21:56:53 -07:00
AnimeGitB
595234cc84 Add Inventory.payItems() method 2022-05-11 21:56:53 -07:00
gentlespoon
226a29f7c2 Fix logging level 2022-05-11 17:39:45 -07:00
gentlespoon
2531ae366d Feature: vehicle stamina
1. Remove references.
2. Handle vehicle stamina.
2022-05-11 17:39:45 -07:00
gentlespoon
ba5635bf39 Update StaminaManager
1. Update function signatures to prepare for vehicle stamina.
3. Remove hard-coded skills.
2. Wind resonance -15% stamina cost.
4. Climb talent cost reduction.
5. Swim talent cost reduction.
6. Diluc will now consume stamina at full price if talent not activated.
7. Sayu's windwheel no longer consumes stamina.
2022-05-11 17:39:45 -07:00
Melledy
5d4f245293 Merge branch 'development' into dev-quests 2022-05-11 12:39:28 -07:00
ImmuState
57c7f7a43b Add gacha details page. 2022-05-11 12:02:45 -07:00
Melledy
51844b6535 Merge branch 'development' into dev-quests 2022-05-11 03:56:59 -07:00
Melledy
e9d7d5d5f2 Implement quests 2022-05-11 03:56:40 -07:00
Magix
22cbe74875 Merge pull request #802 from Grasscutters/better-config
Implement a better config structure
2022-05-11 01:23:43 -04:00
KingRainbow44
11161227ab Convert to the far superior config system 2022-05-11 00:30:07 -04:00
gentlespoon
54cf45a72e Claymore charged attack stamina cost 2022-05-10 17:25:18 -07:00
Secretboy
ecf028d0c6 add /language command (#780)
* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation

Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located

* add /language command,each account has their own Locate
2022-05-10 05:33:45 -07:00
gentlespoon
0f1341512c Reset first tick on new skill 2022-05-10 05:21:29 -07:00
gentlespoon
2a3708ee46 Talent moving stamina cost 2022-05-10 05:21:29 -07:00
gentlespoon
fb3c3b71c8 Temporarily set statue auto use to 1 and 100%. 2022-05-10 02:14:09 -07:00
gentlespoon
0ea0eab6b6 Stamina will be set to full if Stamina is disabled. 2022-05-10 02:13:49 -07:00
FpguDhk
d179b5c7dc Fix the decision statement of adding map marker. (#763)
* Fix the Chinese messy code problem.

* Fix the decision statement of adding map marker.
2022-05-09 23:15:17 -07:00
Akka
2e69a4d8f7 Merge remote-tracking branch 'origin/development' into tower 2022-05-10 00:07:10 +08:00
Akka
faa3cde575 fix the Monster spawn between stage challenges 2022-05-10 00:05:01 +08:00
gentlespoon
5d917f185f Move "if Grasscutter.getConfig().OpenStamina" to the correct place. 2022-05-09 03:46:18 -07:00
gentlespoon
ccdc3d1214 Only handle motion notify for current entity. 2022-05-09 02:28:13 -07:00
Melledy
f0aa8c2c53 Merge pull request #718 from Akka0/tower
Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 01:15:02 -07:00
AnimeGitB
f08a89711c Account permission wildcards 2022-05-09 01:12:47 -07:00
Akka
47ea466054 Merge remote-tracking branch 'origin/development' into tower 2022-05-09 15:43:52 +08:00
Akka
65c93a747c Support Team Toggle in Tower & Refactor MonsterTide 2022-05-09 15:39:49 +08:00
Akka
9fc4b916c8 Persist Tower Data && Set The Tower Schedule 2022-05-08 06:06:32 -07:00
Melledy
55389d3a5c Optimize invoke packet handling 2022-05-08 06:05:50 -07:00
Melledy
2dfdc62743 Implement energy balls (orbs) 2022-05-08 06:05:50 -07:00
Melledy
897f082b12 Implement AbilityManager 2022-05-08 06:05:50 -07:00
Akka
219a850818 Merge remote-tracking branch 'origin/development' into tower 2022-05-08 20:56:50 +08:00
gentlespoon
d78348522e Update StaminaManager 2022-05-08 04:39:25 -07:00
gentlespoon
a09723f07d Fix: timer is already cancelled. 2022-05-08 04:39:25 -07:00
Akka
4b6842f006 Persist Tower Data && Set The Tower Schedule 2022-05-08 17:11:02 +08:00