Melledy
a227b44c70
Fixed quests not finishing their questline
2022-05-13 06:24:50 -07:00
Melledy
f4770cf20a
Merge pull request #816 from Grasscutters/dev-quests
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Implement quests
2022-05-13 05:36:30 -07:00
AnimeGitB
420801b49e
Updated cost logic and default weights
2022-05-13 05:34:14 -07:00
AnimeGitB
736ca85300
Remove debug log from gacha
2022-05-13 05:34:14 -07:00
AnimeGitB
83c46cb9c8
Custom costs for different gacha pulls
2022-05-13 05:34:14 -07:00
AnimeGitB
f83f13204e
Gacha rework
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Add fallback stripping and C6 stripping
Converting banner definitions from pity vars to lerp arrays
Properly implement rates and pool smoothing
Also move reusable functions to Utils
2022-05-13 05:34:14 -07:00
Melledy
cbd46e9215
Add one more quest trigger
2022-05-13 05:33:43 -07:00
Melledy
631a53030c
Switch to using quest excels
2022-05-13 03:12:25 -07:00
Akka
00ea35b81f
add docs for tower
2022-05-12 14:54:44 -07:00
gentlespoon
65fcae7961
Slowly recover HP near statue
2022-05-12 02:32:39 -07:00
gentlespoon
8c71af26f0
Clean up map mark related code
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1. Remove unnecessary manager from player collection.
2. Clean up MarkMapReq handler.
3. Remove redundant checks.
2022-05-12 02:32:11 -07:00
Melledy
9b26426e8a
Merge branch 'development' into dev-quests
2022-05-12 02:31:28 -07:00
Melledy
1231802192
Implement basic quest condition handling
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Quests that require talking to npcs now work.
2022-05-12 02:30:34 -07:00
Yazawazi
8c32438b52
feature(widget): simple implementation of widget
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Simple implementation of a part of the gadget support, very rough, hard code variables, I am very sorry for that. It can now handle part of the gadget rig. More features and better support await PRs from others. if no one else does, I'll give it a try.
2022-05-12 01:23:16 -07:00
AnimeGitB
f45e106b2a
Fix immutable lists
2022-05-11 21:56:53 -07:00
AnimeGitB
b787c70cb0
More usage of payItems
2022-05-11 21:56:53 -07:00
AnimeGitB
b4d457d78a
Add some usage of Inventory.payItems()
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And add quantity to it
2022-05-11 21:56:53 -07:00
AnimeGitB
595234cc84
Add Inventory.payItems() method
2022-05-11 21:56:53 -07:00
gentlespoon
226a29f7c2
Fix logging level
2022-05-11 17:39:45 -07:00
gentlespoon
2531ae366d
Feature: vehicle stamina
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1. Remove references.
2. Handle vehicle stamina.
2022-05-11 17:39:45 -07:00
gentlespoon
ba5635bf39
Update StaminaManager
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1. Update function signatures to prepare for vehicle stamina.
3. Remove hard-coded skills.
2. Wind resonance -15% stamina cost.
4. Climb talent cost reduction.
5. Swim talent cost reduction.
6. Diluc will now consume stamina at full price if talent not activated.
7. Sayu's windwheel no longer consumes stamina.
2022-05-11 17:39:45 -07:00
Melledy
5d4f245293
Merge branch 'development' into dev-quests
2022-05-11 12:39:28 -07:00
ImmuState
57c7f7a43b
Add gacha details page.
2022-05-11 12:02:45 -07:00
Melledy
51844b6535
Merge branch 'development' into dev-quests
2022-05-11 03:56:59 -07:00
Melledy
e9d7d5d5f2
Implement quests
2022-05-11 03:56:40 -07:00
Magix
22cbe74875
Merge pull request #802 from Grasscutters/better-config
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Implement a better config structure
2022-05-11 01:23:43 -04:00
KingRainbow44
11161227ab
Convert to the far superior config system
2022-05-11 00:30:07 -04:00
gentlespoon
54cf45a72e
Claymore charged attack stamina cost
2022-05-10 17:25:18 -07:00
Secretboy
ecf028d0c6
add /language command ( #780 )
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* Fix the following issues:
1. HashMap non-thread-safe issus
2. Fix the same problem in pr621, but use a better implementation
Add the following functions:
1. There is now a language cache inside getLanguage to prepare for different languages corresponding to different time zones where the accounts in the server are located
* add /language command,each account has their own Locate
2022-05-10 05:33:45 -07:00
gentlespoon
0f1341512c
Reset first tick on new skill
2022-05-10 05:21:29 -07:00
gentlespoon
2a3708ee46
Talent moving stamina cost
2022-05-10 05:21:29 -07:00
gentlespoon
fb3c3b71c8
Temporarily set statue auto use to 1 and 100%.
2022-05-10 02:14:09 -07:00
gentlespoon
0ea0eab6b6
Stamina will be set to full if Stamina is disabled.
2022-05-10 02:13:49 -07:00
FpguDhk
d179b5c7dc
Fix the decision statement of adding map marker. ( #763 )
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* Fix the Chinese messy code problem.
* Fix the decision statement of adding map marker.
2022-05-09 23:15:17 -07:00
Akka
2e69a4d8f7
Merge remote-tracking branch 'origin/development' into tower
2022-05-10 00:07:10 +08:00
Akka
faa3cde575
fix the Monster spawn between stage challenges
2022-05-10 00:05:01 +08:00
gentlespoon
5d917f185f
Move "if Grasscutter.getConfig().OpenStamina" to the correct place.
2022-05-09 03:46:18 -07:00
gentlespoon
ccdc3d1214
Only handle motion notify for current entity.
2022-05-09 02:28:13 -07:00
Melledy
f0aa8c2c53
Merge pull request #718 from Akka0/tower
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Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 01:15:02 -07:00
AnimeGitB
f08a89711c
Account permission wildcards
2022-05-09 01:12:47 -07:00
Akka
47ea466054
Merge remote-tracking branch 'origin/development' into tower
2022-05-09 15:43:52 +08:00
Akka
65c93a747c
Support Team Toggle in Tower & Refactor MonsterTide
2022-05-09 15:39:49 +08:00
Akka
9fc4b916c8
Persist Tower Data && Set The Tower Schedule
2022-05-08 06:06:32 -07:00
Melledy
55389d3a5c
Optimize invoke packet handling
2022-05-08 06:05:50 -07:00
Melledy
2dfdc62743
Implement energy balls (orbs)
2022-05-08 06:05:50 -07:00
Melledy
897f082b12
Implement AbilityManager
2022-05-08 06:05:50 -07:00
Akka
219a850818
Merge remote-tracking branch 'origin/development' into tower
2022-05-08 20:56:50 +08:00
gentlespoon
d78348522e
Update StaminaManager
2022-05-08 04:39:25 -07:00
gentlespoon
a09723f07d
Fix: timer is already cancelled.
2022-05-08 04:39:25 -07:00
Akka
4b6842f006
Persist Tower Data && Set The Tower Schedule
2022-05-08 17:11:02 +08:00