mirror of
https://github.com/RustySamovar/RustySamovar.git
synced 2024-11-25 11:36:46 +00:00
73 lines
2.8 KiB
Markdown
73 lines
2.8 KiB
Markdown
RustySamovar
|
|
===============================
|
|
Custom server for YuanShen / Genshin Impact video game.
|
|
|
|
Supported game versions: 1.4.5x - 2.6.5x (depends on protocol definitions provided and keys used)
|
|
|
|
**Note**: Github repo is a mirror of the main repo located at [Invisible Internet Bublik](http://bublik.i2p).
|
|
In case Github mirror dies, use I2P to access the main site.
|
|
|
|
# Building
|
|
|
|
## Toolkit preparation
|
|
|
|
You'll need any C/C++ toolkit installed:
|
|
|
|
- On Windows, MS VS Community or MinGW will do the job;
|
|
- On *nix, you just need GCC / Clang
|
|
|
|
Also you'll need to install Rust.
|
|
|
|
- On Windows, refer to [official instructions](https://www.rust-lang.org/tools/install)
|
|
- On Linux, use system package manager to install `rustc` and `cargo`
|
|
|
|
## Preparing the workplace
|
|
|
|
Clone / download and unzip all project repositories (`proto`, `mhycrypt`, `RustySamovar`, `kcp`, `lua_serde`) into the same directory.
|
|
|
|
## Retrieving protocol definitions
|
|
|
|
Look at the instructions in the `proto` project on how to get the required file set.
|
|
|
|
## Retrieving an SSL certificate and traffic encryption keys
|
|
|
|
To generate an SSL certificate, you'll need `openssl` tool installed.
|
|
|
|
- On *nix, use `misc/ssl_stuff/get_cert.sh` script
|
|
- On Windows, TODO
|
|
|
|
To get the traffic encryption key, TODO.
|
|
|
|
## Compiling
|
|
|
|
Just plain and simple `cargo build`.
|
|
|
|
# Running
|
|
|
|
## Preparation
|
|
|
|
To run the game, you'll need some of the game's files:
|
|
|
|
- [Lua scripts](https://github.com/14eyes/YSLua), grab them from `DecompiledLua/Lua` subdirectory and put into `data/lua/` subfolder of
|
|
the server
|
|
- [ExcelBinOutput configs](https://github.com/Dimbreath/GenshinData), grab them from `ExcelBinOutput` subdirectory and put into
|
|
`data/json/game/` subfolder of the server
|
|
- [BinOutput configs](https://github.com/radioegor146/gi-bin-output), grab them from `2.5.52/Data/_BinOutput` subdirectory and put into
|
|
`data/json/game/` subfolder of the server
|
|
|
|
Alternatively you can dump everything by yourself using tools available at Bublik.
|
|
|
|
## Redirecting the game's traffic to the server
|
|
|
|
The simplest method is by modifying the `hosts` file. Copy the contents from the provided file into your system-wide one.
|
|
Note that you'll need to comment those lines as soon as you'll want to play on the official servers or access official
|
|
resources (like web events or daily login rewards).
|
|
|
|
## Starting the server
|
|
|
|
Just `cargo run` but with a caveat. Server listens on privileged ports (80, 443), so it needs permissions for that.
|
|
|
|
- On Windows, UAC prompt should automatically pop up and ask you to elevate server's priviledges. If it's not happening, run the server's
|
|
executable as admin.
|
|
- On *nix, you'll need to grant the server the specific capability. You can do it by running `sudo setcap 'cap_net_bind_service=+ep' ./target/debug/RustySamovar`. **Please don't run the server as root!**
|