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https://github.com/mingjun97/gc-mojoconsole-plus.git
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70 lines
3.1 KiB
Markdown
70 lines
3.1 KiB
Markdown
# MojoConsolePlus
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MojoConsolePlus(MCP) is a [Grasscutter](https://github.com/Grasscutters/Grasscutter) plugin (Apart from Ben4j's GCGM plugin) and it's goal is to implement fully in-game webwiew based .
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## Currently Features:
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- [x] Send console link in game
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- [x] Do what players can do in the in-game chat based console
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- [x] Inherit the original permission system
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- [ ] Capture command response to plugin instead of send chat to player
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- [ ] More configurable
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## Important Notes:
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This plugin is made to run on the current [Development](https://github.com/Grasscutters/Grasscutter/tree/development) branch of Grasscutter. \
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This plugin is in very early development and only have the backend now. Frontend is extermely hardcore.
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**If you require support please ask on the [Grasscutter Discord](https://discord.gg/T5vZU6UyeG). However, support is not guarenteed.**
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**MojoConsolePlus is decoupled with any frontend yet, feel free to open a PR to introduce your implented frontend.**
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Development frontend for MojoConsolePlus don't have to restart the Grasscutter server. Just refresh page! There will be a URL printed to the console as log to help you access the console in your browser for development.
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## Setup
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### Download Plugin Jar
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See realeases.
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### Compile yourself
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1. Pull the latest code from github using ``git clone https://github.com/mingjun97/gc-mojoconsole-plus`` in your terminal of choice.
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2. Locate your grasscutter server and copy the ``grasscutter`` server jar into the newly created ``gcgm-plugin/gc-plugin/lib`` folder
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3. Navigate back into the project root folder called ``gc-mojoconsole-plus`` folder and run ``gradlew build`` (cmd) **or** ``./gradlew build`` (Powershell, Linux & Mac).
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4. Assuming the build succeeded, in your file explorer navigate to the ``gc-plugin`` folder, you should have a ``mojoconsole.jar`` file, copy it.
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5. Navigate to your ``Grasscutter`` server, find the ``plugins`` folder and paste the ``mojoconsole.jar`` into it.
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6. Start your server.
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7. Put the all the frontend files into the folder `GRASSCUTTER_RESOURCE/gcstatic/mojo/console.html`.
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8. Send command `/mojoconsole` or `/mojo` to server in game, and you will receive mail in your mailbox. Then follow the instructions there.
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Your final plugins folder's directory structure should look similar to this
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```
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plugins
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│ mojoconsole.jar
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│ ...
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resources
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└───gcstatic
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│ ...
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└───mojo
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│ console.html
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| ...
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└───any other file that you want to include in your frontend
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│ ...
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```
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## API
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URL: `/mojoplus/api`
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Request: `Content-Type: application/json`
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```json
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{
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"k": "SESSION_KEY", // sesssion key is embedded in the mail, can be retreved via the GET params.
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"request": "invoke", // set request to ping will ignore the payload, which just check the aliveness of current sessionKey
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"payload": "command just like what you do in your in game chat console" // example: "heal" for heal all avatars
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}
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```
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Resources: You can use the following function to send the request, just plug it after you finished the command generation job.
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```javascript
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``` |