gc-mojoconsole-plus/README.md
2022-05-03 02:33:39 -07:00

70 lines
3.1 KiB
Markdown

# MojoConsolePlus
MojoConsolePlus(MCP) is a [Grasscutter](https://github.com/Grasscutters/Grasscutter) plugin (Apart from Ben4j's GCGM plugin) and it's goal is to implement fully in-game webwiew based .
## Currently Features:
- [x] Send console link in game
- [x] Do what players can do in the in-game chat based console
- [x] Inherit the original permission system
- [ ] Capture command response to plugin instead of send chat to player
- [ ] More configurable
## Important Notes:
This plugin is made to run on the current [Development](https://github.com/Grasscutters/Grasscutter/tree/development) branch of Grasscutter. \
This plugin is in very early development and only have the backend now. Frontend is extermely hardcore.
**If you require support please ask on the [Grasscutter Discord](https://discord.gg/T5vZU6UyeG). However, support is not guarenteed.**
**MojoConsolePlus is decoupled with any frontend yet, feel free to open a PR to introduce your implented frontend.**
Development frontend for MojoConsolePlus don't have to restart the Grasscutter server. Just refresh page! There will be a URL printed to the console as log to help you access the console in your browser for development.
## Setup
### Download Plugin Jar
See realeases.
### Compile yourself
1. Pull the latest code from github using ``git clone https://github.com/mingjun97/gc-mojoconsole-plus`` in your terminal of choice.
2. Locate your grasscutter server and copy the ``grasscutter`` server jar into the newly created ``gcgm-plugin/gc-plugin/lib`` folder
3. Navigate back into the project root folder called ``gc-mojoconsole-plus`` folder and run ``gradlew build`` (cmd) **or** ``./gradlew build`` (Powershell, Linux & Mac).
4. Assuming the build succeeded, in your file explorer navigate to the ``gc-plugin`` folder, you should have a ``mojoconsole.jar`` file, copy it.
5. Navigate to your ``Grasscutter`` server, find the ``plugins`` folder and paste the ``mojoconsole.jar`` into it.
6. Start your server.
7. Put the all the frontend files into the folder `GRASSCUTTER_RESOURCE/gcstatic/mojo/console.html`.
8. Send command `/mojoconsole` or `/mojo` to server in game, and you will receive mail in your mailbox. Then follow the instructions there.
Your final plugins folder's directory structure should look similar to this
```
plugins
│ mojoconsole.jar
│ ...
resources
└───gcstatic
│ ...
└───mojo
│ console.html
| ...
└───any other file that you want to include in your frontend
│ ...
```
## API
URL: `/mojoplus/api`
Request: `Content-Type: application/json`
```json
{
"k": "SESSION_KEY", // sesssion key is embedded in the mail, can be retreved via the GET params.
"request": "invoke", // set request to ping will ignore the payload, which just check the aliveness of current sessionKey
"payload": "command just like what you do in your in game chat console" // example: "heal" for heal all avatars
}
```
Resources: You can use the following function to send the request, just plug it after you finished the command generation job.
```javascript
```