mirror of
https://github.com/PaiGramTeam/MibooGram.git
synced 2024-11-22 07:08:04 +00:00
⚡️ 为抽卡分析添加缓存
This commit is contained in:
parent
ccd1eaab8d
commit
b1c6e7456f
@ -29,16 +29,15 @@ from utils.typedefs import StrOrInt, StrOrURL
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if TYPE_CHECKING:
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from multiprocessing.synchronize import RLock
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ICON_TYPE = Union[
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Callable[[bool], Awaitable[Optional[Path]]],
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Callable[..., Awaitable[Optional[Path]]]
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]
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ICON_TYPE = Union[Callable[[bool], Awaitable[Optional[Path]]], Callable[..., Awaitable[Optional[Path]]]]
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NAME_MAP_TYPE = Dict[str, StrOrURL]
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ASSETS_PATH = PROJECT_ROOT.joinpath('resources/assets')
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ASSETS_PATH = PROJECT_ROOT.joinpath("resources/assets")
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ASSETS_PATH.mkdir(exist_ok=True, parents=True)
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DATA_MAP = {'avatar': AVATAR_DATA, 'weapon': WEAPON_DATA, 'material': MATERIAL_DATA}
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DATA_MAP = {"avatar": AVATAR_DATA, "weapon": WEAPON_DATA, "material": MATERIAL_DATA}
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DEFAULT_EnkaAssets = EnkaAssets(lang="chs")
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class AssetsServiceError(Exception):
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@ -50,7 +49,7 @@ class AssetsCouldNotFound(AssetsServiceError):
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class _AssetsService(ABC):
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_lock: ClassVar['RLock'] = Lock()
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_lock: ClassVar["RLock"] = Lock()
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_dir: ClassVar[Path]
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icon_types: ClassVar[list[str]]
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@ -70,7 +69,7 @@ class _AssetsService(ABC):
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@cached_property
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def honey_id(self) -> str:
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"""当前资源在 Honey Impact 所对应的 ID"""
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return HONEY_DATA[self.type].get(str(self.id), [''])[0]
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return HONEY_DATA[self.type].get(str(self.id), [""])[0]
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@property
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def path(self) -> Path:
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@ -98,26 +97,20 @@ class _AssetsService(ABC):
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def __init_subclass__(cls, **kwargs) -> None:
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"""初始化一些类变量"""
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from itertools import chain
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cls.icon_types = [ # 支持的图标类型
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k
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for k, v in
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chain(
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cls.__annotations__.items(),
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*map(
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lambda x: x.__annotations__.items(),
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cls.__bases__
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)
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)
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if v in [ICON_TYPE, 'ICON_TYPE']
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for k, v in chain(cls.__annotations__.items(), *map(lambda x: x.__annotations__.items(), cls.__bases__))
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if v in [ICON_TYPE, "ICON_TYPE"]
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]
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cls.type = cls.__name__.lstrip('_').split('Assets')[0].lower() # 当前 assert 的类型
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cls.type = cls.__name__.lstrip("_").split("Assets")[0].lower() # 当前 assert 的类型
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cls._dir = ASSETS_PATH.joinpath(cls.type) # 图标保存的文件夹
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cls._dir.mkdir(exist_ok=True, parents=True)
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async def _download(self, url: StrOrURL, path: Path, retry: int = 5) -> Path | None:
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"""从 url 下载图标至 path"""
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logger.debug(f"正在从 {url} 下载图标至 {path}")
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headers = {'user-agent': 'TGPaimonBot/3.0'} if URL(url).host == 'enka.network' else None
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headers = {"user-agent": "TGPaimonBot/3.0"} if URL(url).host == "enka.network" else None
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for time in range(retry):
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try:
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response = await self.client.get(url, follow_redirects=False, headers=headers)
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@ -131,7 +124,7 @@ class _AssetsService(ABC):
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continue
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if response.status_code != 200: # 判定页面是否正常
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return None
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async with async_open(path, 'wb') as file:
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async with async_open(path, "wb") as file:
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await file.write(response.content) # 保存图标
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return path.resolve()
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@ -159,7 +152,7 @@ class _AssetsService(ABC):
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if overwrite and path is not None and path.exists():
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await async_remove(path)
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# 依次从使用当前 assets class 中的爬虫下载图标,顺序为爬虫名的字母顺序
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for func in map(lambda x: getattr(self, x), sorted(filter(lambda x: x.startswith('_get_from_'), dir(self)))):
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for func in map(lambda x: getattr(self, x), sorted(filter(lambda x: x.startswith("_get_from_"), dir(self)))):
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if (path := await func(item)) is not None:
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return path
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@ -200,26 +193,26 @@ class _AvatarAssets(_AssetsService):
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def game_name(self) -> str:
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icon = "UI_AvatarIcon_"
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if (avatar := AVATAR_DATA.get(str(self.id), None)) is not None:
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icon = avatar['icon']
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icon = avatar["icon"]
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else:
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for aid, avatar in AVATAR_DATA.items():
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if aid.startswith(str(self.id)):
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icon = avatar['icon']
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icon = avatar["icon"]
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return re.findall(r"UI_AvatarIcon_(.*)", icon)[0]
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@cached_property
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def honey_id(self) -> str:
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return HONEY_DATA['avatar'].get(str(self.id), '')[0]
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return HONEY_DATA["avatar"].get(str(self.id), "")[0]
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@cached_property
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def enka(self) -> Optional[EnkaCharacterAsset]:
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api = getattr(self, '_enka_api', None)
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cid = getattr(self, 'id', None)
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api = getattr(self, "_enka_api", None)
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cid = getattr(self, "id", None)
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return None if api is None or cid is None else api.character(cid)
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def __init__(self, client: Optional[AsyncClient] = None, enka: Optional[EnkaAssets] = None):
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super().__init__(client)
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self._enka_api = enka or EnkaAssets(lang='chs')
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self._enka_api = enka or DEFAULT_EnkaAssets
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def __call__(self, target: StrOrInt) -> "_AvatarAssets":
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temp = target
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@ -236,39 +229,33 @@ class _AvatarAssets(_AssetsService):
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return result
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item in {'icon', 'side', 'gacha'}:
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if item in {"icon", "side", "gacha"}:
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url = AMBR_HOST.join(f"assets/UI/{self.game_name_map[item]}.png")
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return await self._download(url, self.path.joinpath(f"{item}.png"))
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async def _get_from_enka(self, item: str) -> Path | None:
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path = self.path.joinpath(f"{item}.png")
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item = 'banner' if item == 'gacha' else item
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item = "banner" if item == "gacha" else item
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# noinspection PyUnboundLocalVariable
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if (
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self.enka is not None
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and
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item in (data := self.enka.images.dict()).keys()
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and
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(url := data[item]['url'])
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):
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if self.enka is not None and item in (data := self.enka.images.dict()).keys() and (url := data[item]["url"]):
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return await self._download(url, path)
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {
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'icon': f"{self.honey_id}_icon",
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'side': f"{self.honey_id}_side_icon",
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'gacha': f"{self.honey_id}_gacha_splash",
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'gacha_card': f"{self.honey_id}_gacha_card",
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"icon": f"{self.honey_id}_icon",
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"side": f"{self.honey_id}_side_icon",
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"gacha": f"{self.honey_id}_gacha_splash",
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"gacha_card": f"{self.honey_id}_gacha_card",
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}
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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'icon': f"UI_AvatarIcon_{self.game_name}",
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'card': f"UI_AvatarIcon_{self.game_name}_Card",
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'side': f"UI_AvatarIcon_Side_{self.game_name}",
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'gacha': f"UI_Gacha_AvatarImg_{self.game_name}",
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"icon": f"UI_AvatarIcon_{self.game_name}",
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"card": f"UI_AvatarIcon_{self.game_name}_Card",
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"side": f"UI_AvatarIcon_Side_{self.game_name}",
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"gacha": f"UI_Gacha_AvatarImg_{self.game_name}",
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}
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@ -281,14 +268,14 @@ class _WeaponAssets(_AssetsService):
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@cached_property
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def game_name(self) -> str:
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return re.findall(r"UI_EquipIcon_(.*)", WEAPON_DATA[str(self.id)]['icon'])[0]
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return re.findall(r"UI_EquipIcon_(.*)", WEAPON_DATA[str(self.id)]["icon"])[0]
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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'icon': f"UI_EquipIcon_{self.game_name}",
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'awaken': f"UI_EquipIcon_{self.game_name}_Awaken",
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'gacha': f"UI_Gacha_EquipIcon_{self.game_name}"
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"icon": f"UI_EquipIcon_{self.game_name}",
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"awaken": f"UI_EquipIcon_{self.game_name}_Awaken",
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"gacha": f"UI_Gacha_EquipIcon_{self.game_name}",
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}
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@cached_property
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@ -307,16 +294,16 @@ class _WeaponAssets(_AssetsService):
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async def _get_from_enka(self, item: str) -> Path | None:
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if item in self.game_name_map:
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url = ENKA_HOST.join(f'ui/{self.game_name_map.get(item)}.png')
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url = ENKA_HOST.join(f"ui/{self.game_name_map.get(item)}.png")
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path = self.path.joinpath(f"{item}.png")
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return await self._download(url, path)
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {
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'icon': f'{self.honey_id}',
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'awaken': f'{self.honey_id}_awaken_icon',
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'gacha': f'{self.honey_id}_gacha_icon',
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"icon": f"{self.honey_id}",
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"awaken": f"{self.honey_id}_awaken_icon",
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"gacha": f"{self.honey_id}_gacha_icon",
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}
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@ -327,11 +314,11 @@ class _MaterialAssets(_AssetsService):
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {'icon': f"UI_ItemIcon_{self.game_name}"}
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return {"icon": f"UI_ItemIcon_{self.game_name}"}
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {'icon': self.honey_id}
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return {"icon": self.honey_id}
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def __call__(self, target: StrOrInt) -> Self:
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temp = target
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@ -340,24 +327,24 @@ class _MaterialAssets(_AssetsService):
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if target.isnumeric():
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target = int(target)
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else:
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target = {v['name']: int(k) for k, v in MATERIAL_DATA.items()}.get(target)
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target = {v["name"]: int(k) for k, v in MATERIAL_DATA.items()}.get(target)
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if isinstance(target, str) or target is None:
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raise AssetsCouldNotFound(f"找不到对应的素材: target={temp}")
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result.id = target
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return result
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item == 'icon':
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if item == "icon":
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url = AMBR_HOST.join(f"assets/UI/{self.game_name_map.get(item)}.png")
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path = self.path.joinpath(f"{item}.png")
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return await self._download(url, path)
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async def _get_from_honey(self, item: str) -> Path | None:
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path = self.path.joinpath(f"{item}.png")
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url = HONEY_HOST.join(f'/img/{self.honey_name_map.get(item)}.png')
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url = HONEY_HOST.join(f"/img/{self.honey_name_map.get(item)}.png")
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if (result := await self._download(url, path)) is None:
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path = self.path.joinpath(f"{item}.webp")
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url = HONEY_HOST.join(f'/img/{self.honey_name_map.get(item)}.webp')
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url = HONEY_HOST.join(f"/img/{self.honey_name_map.get(item)}.webp")
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return await self._download(url, path)
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return result
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@ -380,7 +367,7 @@ class _ArtifactAssets(_AssetsService):
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@cached_property
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def honey_id(self) -> str:
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return HONEY_DATA['artifact'][str(self.id)][0]
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return HONEY_DATA["artifact"][str(self.id)][0]
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@cached_property
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def game_name(self) -> str:
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@ -388,7 +375,7 @@ class _ArtifactAssets(_AssetsService):
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async def _get_from_enka(self, item: str) -> Path | None:
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if item in self.game_name_map:
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url = ENKA_HOST.join(f'ui/{self.game_name_map.get(item)}.png')
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url = ENKA_HOST.join(f"ui/{self.game_name_map.get(item)}.png")
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path = self.path.joinpath(f"{item}.png")
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return await self._download(url, path)
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@ -410,7 +397,7 @@ class _ArtifactAssets(_AssetsService):
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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first_id = int(re.findall(r'\d+', HONEY_DATA['artifact'][str(self.id)][-1])[0])
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first_id = int(re.findall(r"\d+", HONEY_DATA["artifact"][str(self.id)][-1])[0])
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return {
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"icon": f"i_n{first_id + 30}",
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"flower": f"i_n{first_id + 30}",
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@ -432,43 +419,43 @@ class _NamecardAssets(_AssetsService):
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@cached_property
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def honey_id(self) -> str:
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return HONEY_DATA['namecard'][str(self.id)][0]
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return HONEY_DATA["namecard"][str(self.id)][0]
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@cached_property
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def game_name(self) -> str:
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return NAMECARD_DATA[str(self.id)]['icon']
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return NAMECARD_DATA[str(self.id)]["icon"]
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def __call__(self, target: int) -> "_NamecardAssets":
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result = _NamecardAssets(self.client)
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result.id = target
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result.enka = EnkaAssets(lang='chs').namecards(target)
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result.enka = DEFAULT_EnkaAssets.namecards(target)
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return result
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async def _get_from_ambr(self, item: str) -> Path | None:
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if item == 'profile':
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if item == "profile":
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url = AMBR_HOST.join(f"assets/UI/namecard/{self.game_name_map[item]}.png.png")
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return await self._download(url, self.path.joinpath(f"{item}.png"))
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async def _get_from_enka(self, item: str) -> Path | None:
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path = self.path.joinpath(f"{item}.png")
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url = getattr(self.enka, {'profile': 'banner'}.get(item, item), None)
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url = getattr(self.enka, {"profile": "banner"}.get(item, item), None)
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if url is not None:
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return await self._download(url.url, path)
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@cached_property
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def game_name_map(self) -> dict[str, str]:
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return {
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'icon': self.game_name,
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'navbar': NAMECARD_DATA[str(self.id)]['navbar'],
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'profile': NAMECARD_DATA[str(self.id)]['profile']
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"icon": self.game_name,
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"navbar": NAMECARD_DATA[str(self.id)]["navbar"],
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"profile": NAMECARD_DATA[str(self.id)]["profile"],
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}
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@cached_property
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def honey_name_map(self) -> dict[str, str]:
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return {
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'icon': self.honey_id,
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'navbar': f"{self.honey_id}_back",
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'profile': f"{self.honey_id}_profile",
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"icon": self.honey_id,
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"navbar": f"{self.honey_id}_back",
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"profile": f"{self.honey_id}_profile",
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}
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@ -497,8 +484,7 @@ class AssetsService(Service):
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def __init__(self):
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for attr, assets_type_name in filter(
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lambda x: (not x[0].startswith('_')) and x[1].endswith('Assets'),
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self.__annotations__.items()
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lambda x: (not x[0].startswith("_")) and x[1].endswith("Assets"), self.__annotations__.items()
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):
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setattr(self, attr, globals()[assets_type_name]())
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@ -510,4 +496,4 @@ class AssetsService(Service):
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logger.info("刷新元数据成功")
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AssetsServiceType = TypeVar('AssetsServiceType', bound=_AssetsService)
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AssetsServiceType = TypeVar("AssetsServiceType", bound=_AssetsService)
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@ -2,6 +2,7 @@
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from __future__ import annotations
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import functools
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from typing import Any, Generic, ItemsView, Iterator, KeysView, TypeVar
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import ujson as json
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@ -11,16 +12,20 @@ from utils.log import logger
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from utils.typedefs import StrOrInt
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__all__ = [
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'HONEY_DATA',
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'AVATAR_DATA', 'WEAPON_DATA', 'MATERIAL_DATA', 'ARTIFACT_DATA', 'NAMECARD_DATA',
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'honey_id_to_game_id',
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'Data'
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"HONEY_DATA",
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"AVATAR_DATA",
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"WEAPON_DATA",
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"MATERIAL_DATA",
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"ARTIFACT_DATA",
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"NAMECARD_DATA",
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"honey_id_to_game_id",
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"Data",
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]
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K = TypeVar('K')
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V = TypeVar('V')
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K = TypeVar("K")
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V = TypeVar("V")
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data_dir = PROJECT_ROOT.joinpath('metadata/data/')
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data_dir = PROJECT_ROOT.joinpath("metadata/data/")
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data_dir.mkdir(parents=True, exist_ok=True)
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_cache = {}
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||||
@ -35,15 +40,14 @@ class Data(dict, Generic[K, V]):
|
||||
if (result := _cache.get(self._file_name)) not in [None, {}]:
|
||||
self._dict = result
|
||||
else:
|
||||
path = data_dir.joinpath(self._file_name).with_suffix('.json')
|
||||
path = data_dir.joinpath(self._file_name).with_suffix(".json")
|
||||
if not path.exists():
|
||||
logger.error(
|
||||
f"暂未找到名为 \"{self._file_name}.json\" 的 metadata , "
|
||||
"请先使用 [yellow bold]/refresh_metadata[/] 命令下载",
|
||||
extra={'markup': True}
|
||||
f'暂未找到名为 "{self._file_name}.json" 的 metadata , ' "请先使用 [yellow bold]/refresh_metadata[/] 命令下载",
|
||||
extra={"markup": True},
|
||||
)
|
||||
self._dict = {}
|
||||
with open(path, encoding='utf-8') as file:
|
||||
with open(path, encoding="utf-8") as file:
|
||||
self._dict = json.load(file)
|
||||
_cache.update({self._file_name: self._dict})
|
||||
return self._dict
|
||||
@ -75,14 +79,15 @@ class Data(dict, Generic[K, V]):
|
||||
return self.data.items()
|
||||
|
||||
|
||||
HONEY_DATA: dict[str, dict[StrOrInt, list[str | int]]] = Data('honey')
|
||||
HONEY_DATA: dict[str, dict[StrOrInt, list[str | int]]] = Data("honey")
|
||||
|
||||
AVATAR_DATA: dict[str, dict[str, int | str | list[int]]] = Data('avatar')
|
||||
WEAPON_DATA: dict[str, dict[str, int | str]] = Data('weapon')
|
||||
MATERIAL_DATA: dict[str, dict[str, int | str]] = Data('material')
|
||||
ARTIFACT_DATA: dict[str, dict[str, int | str | list[int] | dict[str, str]]] = Data('reliquary')
|
||||
NAMECARD_DATA: dict[str, dict[str, int | str]] = Data('namecard')
|
||||
AVATAR_DATA: dict[str, dict[str, int | str | list[int]]] = Data("avatar")
|
||||
WEAPON_DATA: dict[str, dict[str, int | str]] = Data("weapon")
|
||||
MATERIAL_DATA: dict[str, dict[str, int | str]] = Data("material")
|
||||
ARTIFACT_DATA: dict[str, dict[str, int | str | list[int] | dict[str, str]]] = Data("reliquary")
|
||||
NAMECARD_DATA: dict[str, dict[str, int | str]] = Data("namecard")
|
||||
|
||||
|
||||
@functools.lru_cache()
|
||||
def honey_id_to_game_id(honey_id: str, item_type: str) -> str | None:
|
||||
return next((key for key, value in HONEY_DATA[item_type].items() if value[0] == honey_id), None)
|
||||
|
@ -1,5 +1,7 @@
|
||||
from __future__ import annotations
|
||||
|
||||
import functools
|
||||
|
||||
from metadata.genshin import WEAPON_DATA
|
||||
|
||||
__all__ = [
|
||||
@ -183,24 +185,28 @@ weapons = {
|
||||
|
||||
|
||||
# noinspection PyPep8Naming
|
||||
@functools.lru_cache()
|
||||
def roleToName(shortname: str) -> str:
|
||||
"""讲角色昵称转为正式名"""
|
||||
return next((value[0] for value in roles.values() for name in value if name == shortname), shortname)
|
||||
|
||||
|
||||
# noinspection PyPep8Naming
|
||||
@functools.lru_cache()
|
||||
def roleToId(name: str) -> int | None:
|
||||
"""获取角色ID"""
|
||||
return next((key for key, value in roles.items() for n in value if n == name), None)
|
||||
|
||||
|
||||
# noinspection PyPep8Naming
|
||||
@functools.lru_cache()
|
||||
def weaponToName(shortname: str) -> str:
|
||||
"""讲武器昵称转为正式名"""
|
||||
return next((key for key, value in weapons.items() if shortname == key or shortname in value), shortname)
|
||||
|
||||
|
||||
# noinspection PyPep8Naming
|
||||
@functools.lru_cache()
|
||||
def weaponToId(name: str) -> int | None:
|
||||
"""获取武器ID"""
|
||||
return next((int(key) for key, value in WEAPON_DATA.items() if weaponToName(name) in value['name']), None)
|
||||
|
@ -374,29 +374,27 @@ class GachaLog:
|
||||
count += 1
|
||||
if item.rank_type == "5":
|
||||
if item.item_type == "角色" and pool_name in {"角色祈愿", "常驻祈愿"}:
|
||||
result.append(
|
||||
FiveStarItem(
|
||||
name=item.name,
|
||||
icon=(await assets.avatar(roleToId(item.name)).icon()).as_uri(),
|
||||
count=count,
|
||||
type="角色",
|
||||
isUp=GachaLog.check_avatar_up(item.name, item.time) if pool_name == "角色祈愿" else False,
|
||||
isBig=(not result[-1].isUp) if result and pool_name == "角色祈愿" else False,
|
||||
time=item.time,
|
||||
)
|
||||
)
|
||||
data = {
|
||||
"name": item.name,
|
||||
"icon": (await assets.avatar(roleToId(item.name)).icon()).as_uri(),
|
||||
"count": count,
|
||||
"type": "角色",
|
||||
"isUp": GachaLog.check_avatar_up(item.name, item.time) if pool_name == "角色祈愿" else False,
|
||||
"isBig": (not result[-1].isUp) if result and pool_name == "角色祈愿" else False,
|
||||
"time": item.time,
|
||||
}
|
||||
result.append(FiveStarItem.construct(**data))
|
||||
elif item.item_type == "武器" and pool_name in {"武器祈愿", "常驻祈愿"}:
|
||||
result.append(
|
||||
FiveStarItem(
|
||||
name=item.name,
|
||||
icon=(await assets.weapon(weaponToId(item.name)).icon()).as_uri(),
|
||||
count=count,
|
||||
type="武器",
|
||||
isUp=False,
|
||||
isBig=False,
|
||||
time=item.time,
|
||||
)
|
||||
)
|
||||
data = {
|
||||
"name": item.name,
|
||||
"icon": (await assets.weapon(weaponToId(item.name)).icon()).as_uri(),
|
||||
"count": count,
|
||||
"type": "武器",
|
||||
"isUp": False,
|
||||
"isBig": False,
|
||||
"time": item.time,
|
||||
}
|
||||
result.append(FiveStarItem.construct(**data))
|
||||
count = 0
|
||||
result.reverse()
|
||||
return result, count
|
||||
@ -415,25 +413,23 @@ class GachaLog:
|
||||
count += 1
|
||||
if item.rank_type == "4":
|
||||
if item.item_type == "角色":
|
||||
result.append(
|
||||
FourStarItem(
|
||||
name=item.name,
|
||||
icon=(await assets.avatar(roleToId(item.name)).icon()).as_uri(),
|
||||
count=count,
|
||||
type="角色",
|
||||
time=item.time,
|
||||
)
|
||||
)
|
||||
data = {
|
||||
"name": item.name,
|
||||
"icon": (await assets.avatar(roleToId(item.name)).icon()).as_uri(),
|
||||
"count": count,
|
||||
"type": "角色",
|
||||
"time": item.time,
|
||||
}
|
||||
result.append(FourStarItem.construct(**data))
|
||||
elif item.item_type == "武器":
|
||||
result.append(
|
||||
FourStarItem(
|
||||
name=item.name,
|
||||
icon=(await assets.weapon(weaponToId(item.name)).icon()).as_uri(),
|
||||
count=count,
|
||||
type="武器",
|
||||
time=item.time,
|
||||
)
|
||||
)
|
||||
data = {
|
||||
"name": item.name,
|
||||
"icon": (await assets.weapon(weaponToId(item.name)).icon()).as_uri(),
|
||||
"count": count,
|
||||
"type": "武器",
|
||||
"time": item.time,
|
||||
}
|
||||
result.append(FourStarItem.construct(**data))
|
||||
count = 0
|
||||
result.reverse()
|
||||
return result, count
|
||||
|
@ -22,6 +22,7 @@ from telegram import InlineKeyboardButton, InlineKeyboardMarkup, InputMediaPhoto
|
||||
from telegram.constants import ChatAction
|
||||
from telegram.ext import CallbackContext, CallbackQueryHandler, CommandHandler, MessageHandler, filters
|
||||
|
||||
from core.base.assets import DEFAULT_EnkaAssets
|
||||
from core.baseplugin import BasePlugin
|
||||
from core.config import config
|
||||
from core.plugin import Plugin, handler
|
||||
@ -38,8 +39,6 @@ from utils.log import logger
|
||||
from utils.models.base import RegionEnum
|
||||
from utils.patch.aiohttp import AioHttpTimeoutException
|
||||
|
||||
assets = Assets(lang="chs")
|
||||
|
||||
|
||||
class PlayerCards(Plugin, BasePlugin):
|
||||
def __init__(self, user_service: UserService = None, template_service: TemplateService = None):
|
||||
@ -82,12 +81,8 @@ class PlayerCards(Plugin, BasePlugin):
|
||||
except UserNotFoundError:
|
||||
reply_message = await message.reply_text("未查询到账号信息,请先私聊派蒙绑定账号")
|
||||
if filters.ChatType.GROUPS.filter(message):
|
||||
self._add_delete_message_job(
|
||||
context, reply_message.chat_id, reply_message.message_id, 30
|
||||
)
|
||||
self._add_delete_message_job(
|
||||
context, message.chat_id, message.message_id, 30
|
||||
)
|
||||
self._add_delete_message_job(context, reply_message.chat_id, reply_message.message_id, 30)
|
||||
self._add_delete_message_job(context, message.chat_id, message.message_id, 30)
|
||||
return
|
||||
data = await self._fetch_user(uid)
|
||||
if isinstance(data, str):
|
||||
@ -98,25 +93,26 @@ class PlayerCards(Plugin, BasePlugin):
|
||||
return
|
||||
if len(args) == 1:
|
||||
character_name = roleToName(args[0])
|
||||
logger.info(
|
||||
f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求 || character_name[{character_name}] uid[{uid}]"
|
||||
)
|
||||
logger.info(f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求 || character_name[{character_name}] uid[{uid}]")
|
||||
else:
|
||||
logger.info(f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求")
|
||||
buttons = []
|
||||
temp = []
|
||||
for index, value in enumerate(data.characters):
|
||||
temp.append(InlineKeyboardButton(
|
||||
value.name,
|
||||
callback_data=f"get_player_card|{user.id}|{uid}|{value.name}",
|
||||
))
|
||||
temp.append(
|
||||
InlineKeyboardButton(
|
||||
value.name,
|
||||
callback_data=f"get_player_card|{user.id}|{uid}|{value.name}",
|
||||
)
|
||||
)
|
||||
if index == 3:
|
||||
buttons.append(temp)
|
||||
temp = []
|
||||
if len(temp) > 0:
|
||||
buttons.append(temp)
|
||||
reply_message = await message.reply_photo(photo=self.temp_photo, caption="请选择你要查询的角色",
|
||||
reply_markup=InlineKeyboardMarkup(buttons))
|
||||
reply_message = await message.reply_photo(
|
||||
photo=self.temp_photo, caption="请选择你要查询的角色", reply_markup=InlineKeyboardMarkup(buttons)
|
||||
)
|
||||
if reply_message.photo:
|
||||
self.temp_photo = reply_message.photo[-1].file_id
|
||||
return
|
||||
@ -148,8 +144,7 @@ class PlayerCards(Plugin, BasePlugin):
|
||||
|
||||
result, user_id, uid = await get_player_card_callback(callback_query.data)
|
||||
if user.id != user_id:
|
||||
await callback_query.answer(text="这不是你的按钮!\n"
|
||||
"再乱点再按我叫西风骑士团、千岩军、天领奉和教令院了!", show_alert=True)
|
||||
await callback_query.answer(text="这不是你的按钮!\n" "再乱点再按我叫西风骑士团、千岩军、天领奉和教令院了!", show_alert=True)
|
||||
return
|
||||
logger.info(f"用户 {user.full_name}[{user.id}] 角色卡片查询命令请求 || character_name[{result}] uid[{uid}]")
|
||||
data = await self._fetch_user(uid)
|
||||
@ -190,15 +185,17 @@ class Artifact(BaseModel):
|
||||
self.score += substat_scores
|
||||
self.score = round(self.score, 1)
|
||||
|
||||
for r in (("D", 10),
|
||||
("C", 16.5),
|
||||
("B", 23.1),
|
||||
("A", 29.7),
|
||||
("S", 36.3),
|
||||
("SS", 42.9),
|
||||
("SSS", 49.5),
|
||||
("ACE", 56.1),
|
||||
("ACE²", 66)):
|
||||
for r in (
|
||||
("D", 10),
|
||||
("C", 16.5),
|
||||
("B", 23.1),
|
||||
("A", 29.7),
|
||||
("S", 36.3),
|
||||
("SS", 42.9),
|
||||
("SSS", 49.5),
|
||||
("ACE", 56.1),
|
||||
("ACE²", 66),
|
||||
):
|
||||
if self.score >= r[1]:
|
||||
self.score_label = r[0]
|
||||
self.score_class = self.get_score_class(r[0])
|
||||
@ -236,15 +233,17 @@ class RenderTemplate:
|
||||
artifact_total_score = round(artifact_total_score, 1)
|
||||
|
||||
artifact_total_score_label: str = "E"
|
||||
for r in (("D", 10),
|
||||
("C", 16.5),
|
||||
("B", 23.1),
|
||||
("A", 29.7),
|
||||
("S", 36.3),
|
||||
("SS", 42.9),
|
||||
("SSS", 49.5),
|
||||
("ACE", 56.1),
|
||||
("ACE²", 66)):
|
||||
for r in (
|
||||
("D", 10),
|
||||
("C", 16.5),
|
||||
("B", 23.1),
|
||||
("A", 29.7),
|
||||
("S", 36.3),
|
||||
("SS", 42.9),
|
||||
("SSS", 49.5),
|
||||
("ACE", 56.1),
|
||||
("ACE²", 66),
|
||||
):
|
||||
if artifact_total_score / 5 >= r[1]:
|
||||
artifact_total_score_label = r[0]
|
||||
|
||||
@ -262,7 +261,6 @@ class RenderTemplate:
|
||||
# 圣遗物评级颜色
|
||||
"artifact_total_score_class": Artifact.get_score_class(artifact_total_score_label),
|
||||
"artifacts": artifacts,
|
||||
|
||||
# 需要在模板中使用的 enum 类型
|
||||
"DigitType": DigitType,
|
||||
}
|
||||
@ -278,7 +276,7 @@ class RenderTemplate:
|
||||
data,
|
||||
{"width": 950, "height": 1080},
|
||||
full_page=True,
|
||||
query_selector=".text-neutral-200"
|
||||
query_selector=".text-neutral-200",
|
||||
)
|
||||
|
||||
async def de_stats(self) -> List[Tuple[str, Any]]:
|
||||
@ -317,14 +315,10 @@ class RenderTemplate:
|
||||
pass
|
||||
elif stat[1].id != 26: # 治疗加成
|
||||
continue
|
||||
value = (
|
||||
stat[1].to_rounded()
|
||||
if isinstance(stat[1], Stats)
|
||||
else stat[1].to_percentage_symbol()
|
||||
)
|
||||
value = stat[1].to_rounded() if isinstance(stat[1], Stats) else stat[1].to_percentage_symbol()
|
||||
if value in ("0%", 0):
|
||||
continue
|
||||
name = assets.get_hash_map(stat[0])
|
||||
name = DEFAULT_EnkaAssets.get_hash_map(stat[0])
|
||||
if name is None:
|
||||
continue
|
||||
items.append((name, value))
|
||||
|
Loading…
Reference in New Issue
Block a user