PaiGramMetadata/gcsim/scripts/宵夜钟云.txt

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2023-12-23 08:09:59 +00:00
yoimiya char lvl=90/90 cons=0 talent=9,9,9;
yoimiya add weapon="rust" refine=5 lvl=90/90;
yoimiya add set="shimenawasreminiscence" count=4;
yoimiya add stats hp=4780 atk=311 em=187 pyro%=0.466 cr=0.311;
yoimiya add stats atk%=0.4 er=0.11 em=40 cr=0.198 cd=0.792;
yelan char lvl=90/90 cons=0 talent=9,9,9;
yelan add weapon="favoniuswarbow" refine=5 lvl=90/90;
yelan add set="emblemofseveredfate" count=4;
yelan add stats hp=4780 atk=311 hp%=0.466 hydro%=0.4660 cr=0.311;
yelan add stats hp%=0.3 er=0.22 cr=0.198 cd=0.792;
yunjin char lvl=90/90 cons=6 talent=9,9,9;
yunjin add weapon="favoniuslance" refine=5 lvl=90/90;
yunjin add set="huskofopulentdreams" count=4;
yunjin add stats hp=4780 atk=311 def%=0.583 def%=0.583 def%=0.583;
yunjin add stats def%=0.372 er=0.55 cr=0.264 cd=0.132;
zhongli char lvl=90/90 cons=0 talent=9,9,9;
zhongli add weapon="favoniuslance" refine=5 lvl=90/90;
zhongli add set="tenacityofthemillelith" count=4;
zhongli add stats hp=4780 atk=311 hp%=0.466 geo%=0.466 cr=0.311;
zhongli add stats hp%=0.3 atk%=0.2 er=0.11 cr=0.231 cd=0.726;
#词条分布
# hp% atk% def% em er cr cd
#yoimiya 0 8 0 2 2 6 12
#yelan 6 0 0 0 4 6 12
#yunjin 0 0 6 0 10 8 2
#zhongli 6 2 0 0 4 7 11
# 模拟当前充能最差环境, 12-3 水形幻人, 每 33% 血量掉 3 元素微粒, 对于非水系角色等于 1.5 微粒
target lvl=100 resist=0.1 radius=2 pos=0,2.4 hp=3050301 particle_threshold=1016767 particle_drop_count=1.5;
options swap_delay=12 iteration=300;
print("yoimiya er: ", .yoimiya.stats.er);
print("yelan er: ", .yelan.stats.er);
print("yunjin er: ", .yunjin.stats.er);
print("zhongli er: ", .zhongli.stats.er);
let yoimiya_burst = 1;
active zhongli;
while 1 {
zhongli skill[hold=1], dash;
# 夜兰 1 命以下需要给两个 10s 冷却的 e 对 20s 轴
if .yelan.cons < 1 {
# 宵宫没开大, 钟离开个大拖拖时间
if !yoimiya_burst && .zhongli.burst.ready { zhongli burst; }
if .yelan.burst.ready { yelan burst, attack; }
yunjin skill, burst, attack;
if .yelan.burst.ready { yelan burst; }
yelan attack;
while !.yelan.skill.ready {
if .yelan.breakthrough {
yelan aim;
} else {
yelan attack;
}
}
yelan skill;
yoimiya skill, attack:5, dash, attack:5, dash, attack:5, dash, attack:2;
yelan skill, attack;
} else {
yelan skill;
while !.yelan.burst.ready { yelan attack; }
yelan burst, attack, skill, attack;
yunjin skill, burst, attack;
yoimiya skill, attack:5, dash, attack:5, dash, attack:5, dash, attack:2;
}
if .yoimiya.burst.ready {
yoimiya burst;
yoimiya_burst = 1;
} else {
yoimiya_burst = 0;
}
}