SIMNet/tests
洛水居室 f61f2951a5
Add player ID check to client fixtures
In various client fixtures, a player ID check has been added to ensure that the player ID parameter is not None before creating the client object. This check helps to handle scenarios where the player ID is not provided, preventing potential errors or undesired behavior.
2023-05-12 11:36:03 +08:00
..
.env.example Add region-related code to unit tests 2023-05-12 11:01:53 +08:00
conftest.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00
test_auth_client.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00
test_base_chronicle_client.py Add region-related code to unit tests 2023-05-12 11:01:53 +08:00
test_base_client.py Refactor BaseClient class and add cookie property accessor 2023-05-09 15:19:36 +08:00
test_genshin_battle_chronicle_client.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00
test_genshin_calculator_client.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00
test_genshin.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00
test_lab_client.py Add region-related code to unit tests 2023-05-12 11:01:53 +08:00
test_setup.py Add support for TEST_BUILD environment variable 2023-05-09 16:20:56 +08:00
test_starrail_battle_chronicle_client.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00
test_starrail.py Add player ID check to client fixtures 2023-05-12 11:36:03 +08:00