miao-plugin/resources/meta-sr/artifact/meta.js

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import lodash from 'lodash'
import { Format } from '#miao'
export const mainAttr = {
3: 'atk,def,hp,cpct,cdmg,heal,effPct'.split(','),
4: 'atk,def,hp,speed'.split(','),
5: 'atk,def,hp,dmg'.split(','),
6: 'atk,def,hp,recharge,stance'.split(',')
}
export const subAttr = 'atk,atkPlus,def,defPlus,hp,hpPlus,speed,cpct,cdmg,effPct,effDef,stance'.split(',')
/**
* 圣遗物词条配置
* @[]value 副词条单次提升值最大档位
* @[]valueMin 副词条单次提升最小值
* @[]calc 伤害计算时变更的字段type
* @[]type 词条的类型 normal:普通字段 plus:小词条
* @[]base 词条类型为小词条时对应的大词条
* @[]text 展示文字
*/
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const attrMap = {
atk: { title: '大攻击', format: 'pct', calc: 'pct', value: 4.32 },
atkPlus: { title: '小攻击', format: 'comma', value: 127 / 6 },
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def: { title: '大防御', format: 'pct', calc: 'pct', value: 5.4 },
defPlus: { title: '小防御', format: 'comma', value: 127 / 6 },
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hp: { title: '大生命', format: 'pct', calc: 'pct', value: 4.32 },
hpPlus: { title: '小生命', format: 'comma', value: 254 / 6 },
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speed: { title: '速度', format: 'comma', calc: 'plus', value: 2.6 },
cpct: { title: '暴击率', format: 'pct', calc: 'plus', value: 3.24 },
cdmg: { title: '暴击伤害', format: 'pct', calc: 'plus', value: 6.48 },
recharge: { title: '充能效率', format: 'pct', calc: 'plus', value: 3.11 },
dmg: { title: '伤害加成', format: 'pct', value: 6.22 },
heal: { title: '治疗加成', format: 'pct', calc: 'pct', value: 5.53 },
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stance: { title: '击破特攻', format: 'pct', value: 6.48, calc: 'pct' },
effPct: { title: '效果命中', format: 'pct', value: 4.32, calc: 'pct' },
effDef: { title: '效果抵抗', format: 'pct', value: 4.32, calc: 'pct' }
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}
lodash.forEach(attrMap, (attr, key) => {
// 设置value
if (!attr.value) {
return true
}
// 设置type
attr.base = { hpPlus: 'hp', atkPlus: 'atk', defPlus: 'def' }[key]
attr.type = attr.base ? 'plus' : 'normal'
// 设置展示文字
attr.text = Format[attr.format](attr.value, 2)
})
export { attrMap }