mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
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59 lines
1.5 KiB
JSON
59 lines
1.5 KiB
JSON
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{
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"id": 12513,
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"name": "山王长牙",
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"affixTitle": "绿松石之狩",
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"star": 5,
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"desc": "由纯然的绿松石锻造而成的巨剑,因其远超一般兵刃的重量而被冠以「山王」康加玛托之名。",
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"attr": {
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"atk": {
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"1": 49.14,
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"20": 144.91,
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"40": 285.93,
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"50": 374.42,
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"60": 464.39,
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"70": 555.39,
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"80": 647.52,
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"90": 740.58,
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"20+": 176.01,
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"40+": 317.03,
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"50+": 405.62,
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"60+": 495.49,
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"70+": 586.49,
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"80+": 678.62
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},
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"bonusKey": "cpct",
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"bonusData": {
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"1": 2.4,
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"20": 4.24,
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"40": 6.18,
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"50": 7.15,
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"60": 8.12,
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"70": 9.09,
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"80": 10.06,
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"90": 11.03,
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"20+": 4.24,
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"40+": 6.18,
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"50+": 7.15,
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"60+": 8.12,
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"70+": 9.09,
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"80+": 10.06
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}
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},
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"materials": {
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"weapon": "谵妄圣主的神面",
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"monster": "聚燃的游像眼",
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"normal": "龙冠武士的金哨"
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},
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"affixData": {
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"text": "元素战技命中敌人后,会获得1层「悬木祝赐」,该效果每0.5秒至多触发1次;队伍中附近的角色触发了燃烧或烈绽放反应后,装备者会获得3层悬木祝赐,该效果每2秒至多触发1次,队伍中的角色处于队伍后台时也能触发。悬木祝赐:元素战技伤害和元素爆发伤害提升$[0],持续6秒,至多叠加6层,每层持续时间独立计算。",
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"datas": {
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"0": [
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"10%",
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"12.5%",
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"15%",
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"17.5%",
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"20%"
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]
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}
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}
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}
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