2023-08-25 19:00:59 +00:00
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{
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"id": 10000087,
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"name": "那维莱特",
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2023-09-27 13:20:05 +00:00
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"abbr": "那维",
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2023-08-25 19:00:59 +00:00
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"title": "谕告的潮音",
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"star": 5,
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"elem": "hydro",
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2023-09-26 20:22:06 +00:00
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"allegiance": "枫丹廷",
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2023-08-25 19:00:59 +00:00
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"weapon": "catalyst",
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2023-09-26 20:22:06 +00:00
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"birth": "12-18",
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"astro": "原海巨灵座",
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"desc": "枫丹的最高审判官,因其无懈可击的「秉公无私」而闻名。",
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"cncv": "桑毓泽",
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"jpcv": "神谷浩史",
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2023-08-25 19:00:59 +00:00
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"costume": false,
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"ver": 1,
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"baseAttr": {
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"hp": 14695,
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"atk": 208.32,
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"def": 576.42
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},
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"growAttr": {
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"key": "cdmg",
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"value": 38.4
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},
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2023-09-26 20:22:06 +00:00
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"talentId": {
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"10871": "a",
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"10872": "e",
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"10875": "q"
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},
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2023-08-25 19:00:59 +00:00
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"talentCons": {
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"a": 3,
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"e": 0,
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"q": 5
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},
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"materials": {
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"gem": "涤净青金",
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"boss": "原海麟角",
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"specialty": "幽光星星",
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"normal": "异色结晶石",
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"talent": "「公平」的哲学",
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"weekly": "亘古树海之一瞬"
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},
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2023-10-21 18:54:45 +00:00
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"eta": 1695780000000,
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"talent": {
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"a": {
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"id": 8731,
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"name": "普通攻击·如水从平",
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"desc": [
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"<h3>普通攻击</h3>",
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"轻挥权杖,驱动浪涛进行至多三段的攻击,造成水元素伤害。",
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"<h3>重击蓄力·诉论心证</h3>",
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"蓄力时,那维莱特汇聚源水之力,逐渐构成仲裁的徽记。在这种状态下,那维莱特能够进行移动与改变朝向,并吸收一定范围内的源水之滴。",
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"每吸收一枚源水之滴,都会加快徽记形成的速度,并为那维莱特恢复生命值。",
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"停止蓄力时,若徽记尚不完满,将进行重击;若已经完满,则将转为进行重击·衡平推裁。",
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"<h3>重击</h3>",
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"消耗一定体力,以迸发的水环猛击敌人,造成水元素范围伤害。",
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"<h3>重击·衡平推裁</h3>",
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"释放汹涌的洪流,对前方直线区域内的敌人持续造成水元素范围伤害。",
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"重击·衡平推裁不消耗体力,持续3秒。",
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"若生命值高于50%,那维莱特在施放时将持续消耗生命值。",
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"<h3>下落攻击</h3>",
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"凝聚水元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成水元素范围伤害。"
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],
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"tables": [
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{
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"name": "一段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"54.58%",
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"58.67%",
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"62.76%",
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"68.22%",
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"72.31%",
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"76.41%",
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"81.87%",
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"87.32%",
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"92.78%",
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"98.24%",
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"103.7%",
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"109.15%",
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"115.98%",
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"122.8%",
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"129.62%"
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]
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},
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{
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"name": "二段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"46.25%",
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"49.71%",
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"53.18%",
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"57.81%",
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"61.28%",
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"64.74%",
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"69.37%",
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"73.99%",
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"78.62%",
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"83.24%",
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"87.87%",
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"92.49%",
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"98.27%",
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"104.05%",
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"109.83%"
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]
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},
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{
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"name": "三段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"72.34%",
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"77.76%",
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"83.19%",
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"90.42%",
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"95.85%",
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"101.27%",
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"108.51%",
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"115.74%",
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"122.97%",
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"130.21%",
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"137.44%",
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"144.68%",
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"153.72%",
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"162.76%",
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"171.8%"
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]
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},
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{
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"name": "重击伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"136.8%",
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"147.06%",
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"157.32%",
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"171%",
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"181.26%",
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"191.52%",
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"205.2%",
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"218.88%",
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"232.56%",
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"246.24%",
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"259.92%",
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"273.6%",
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"290.7%",
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"307.8%",
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"324.9%"
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]
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},
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{
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"name": "重击体力消耗",
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"unit": "",
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"isSame": true,
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"values": [
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点",
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"50点"
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]
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},
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{
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"name": "重击·衡平推裁持续伤害",
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"unit": "生命值上限",
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"isSame": false,
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"values": [
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"7.32%",
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"7.91%",
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"8.51%",
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"9.36%",
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"9.96%",
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"10.64%",
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"11.57%",
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"12.51%",
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"13.45%",
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"14.47%",
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"15.49%",
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"16.51%",
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"17.53%",
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"18.55%",
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"19.57%"
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]
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},
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{
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"name": "恢复生命值",
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"unit": "",
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"isSame": false,
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"values": [
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚",
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"16%HP / 枚"
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]
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},
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{
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"name": "损失生命值",
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"unit": "",
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"isSame": false,
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"values": [
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒",
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"8%HP / 0.5秒"
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]
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},
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{
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"name": "下坠期间伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"56.83%",
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"61.45%",
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"66.08%",
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"72.69%",
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"77.31%",
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"82.6%",
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"89.87%",
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"97.14%",
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"104.41%",
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"112.34%",
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"120.27%",
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"128.2%",
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"136.12%",
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"144.05%",
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"151.98%"
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]
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},
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{
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"name": "低空/高空坠地冲击伤害",
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"unit": "",
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|
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"isSame": false,
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|
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"values": [
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|
"113.63% / 141.93%",
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"122.88% / 153.49%",
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"132.13% / 165.04%",
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"145.35% / 181.54%",
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"154.59% / 193.1%",
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"165.16% / 206.3%",
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"179.7% / 224.45%",
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"194.23% / 242.61%",
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"208.77% / 260.76%",
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"224.62% / 280.57%",
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"240.48% / 300.37%",
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"256.34% / 320.18%",
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"272.19% / 339.98%",
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"288.05% / 359.79%",
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"303.9% / 379.59%"
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]
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},
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{
|
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"name": "低空/高空坠地冲击伤害",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
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"113.63% / 141.93%",
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"122.88% / 153.49%",
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"132.13% / 165.04%",
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"145.35% / 181.54%",
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"154.59% / 193.1%",
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"165.16% / 206.3%",
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"179.7% / 224.45%",
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"194.23% / 242.61%",
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"208.77% / 260.76%",
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"224.62% / 280.57%",
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"240.48% / 300.37%",
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"256.34% / 320.18%",
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"272.19% / 339.98%",
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"288.05% / 359.79%",
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"303.9% / 379.59%"
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|
]
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}
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]
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|
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},
|
|
|
|
|
"e": {
|
|
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|
|
"id": 8732,
|
|
|
|
|
"name": "泪水啊,我必偿还",
|
|
|
|
|
"desc": [
|
|
|
|
|
"降下汹涌的水瀑,基于那维莱特的生命值上限,对前方的敌人造成水元素范围伤害,命中敌人后,将在敌人附近产生3枚源水之滴。",
|
|
|
|
|
"<h3>始基力:芒性</h3>",
|
|
|
|
|
"每隔一段时间,在降下汹涌的水瀑后,将降下穿透敌人的灵息之刺,造成具有芒性的水元素伤害。",
|
|
|
|
|
"<i>「法律可以遏制诸般罪行,但它并不能消除罪恶本身。」</i>"
|
|
|
|
|
],
|
|
|
|
|
"tables": [
|
|
|
|
|
{
|
|
|
|
|
"name": "技能伤害",
|
|
|
|
|
"unit": "生命值上限",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
|
|
|
|
|
"12.86%",
|
|
|
|
|
"13.83%",
|
|
|
|
|
"14.79%",
|
|
|
|
|
"16.08%",
|
|
|
|
|
"17.04%",
|
|
|
|
|
"18.01%",
|
|
|
|
|
"19.3%",
|
|
|
|
|
"20.58%",
|
|
|
|
|
"21.87%",
|
|
|
|
|
"23.16%",
|
|
|
|
|
"24.44%",
|
|
|
|
|
"25.73%",
|
|
|
|
|
"27.34%",
|
|
|
|
|
"28.94%",
|
|
|
|
|
"30.55%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "灵息之刺伤害",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
|
|
|
|
|
"20.8%",
|
|
|
|
|
"22.36%",
|
|
|
|
|
"23.92%",
|
|
|
|
|
"26%",
|
|
|
|
|
"27.56%",
|
|
|
|
|
"29.12%",
|
|
|
|
|
"31.2%",
|
|
|
|
|
"33.28%",
|
|
|
|
|
"35.36%",
|
|
|
|
|
"37.44%",
|
|
|
|
|
"39.52%",
|
|
|
|
|
"41.6%",
|
|
|
|
|
"44.2%",
|
|
|
|
|
"46.8%",
|
|
|
|
|
"49.4%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "灵息之刺间隔",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒",
|
|
|
|
|
"10秒"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "源水之滴持续时间",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒",
|
|
|
|
|
"15秒"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "冷却时间",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"q": {
|
|
|
|
|
"id": 8739,
|
|
|
|
|
"name": "潮水啊,我已归来",
|
|
|
|
|
"desc": [
|
|
|
|
|
"释放迸发的骇浪,基于那维莱特的生命值上限,造成水元素范围伤害,短暂间隔后,在附近降下2道水瀑,造成范围较小的水元素伤害,并在前方一定范围内产生6枚源水之滴。",
|
|
|
|
|
"<i>「法律在颁布后方才成立,而在此之上,自然的法则从亘古以来便约束着全部的种类与世代。」</i>"
|
|
|
|
|
],
|
|
|
|
|
"tables": [
|
|
|
|
|
{
|
|
|
|
|
"name": "技能伤害",
|
|
|
|
|
"unit": "生命值上限",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
|
|
|
|
|
"22.26%",
|
|
|
|
|
"23.93%",
|
|
|
|
|
"25.6%",
|
|
|
|
|
"27.82%",
|
|
|
|
|
"29.49%",
|
|
|
|
|
"31.16%",
|
|
|
|
|
"33.39%",
|
|
|
|
|
"35.61%",
|
|
|
|
|
"37.84%",
|
|
|
|
|
"40.06%",
|
|
|
|
|
"42.29%",
|
|
|
|
|
"44.52%",
|
|
|
|
|
"47.3%",
|
|
|
|
|
"50.08%",
|
|
|
|
|
"52.86%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "水瀑伤害",
|
|
|
|
|
"unit": "生命值上限",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
|
|
|
|
|
"9.11%",
|
|
|
|
|
"9.79%",
|
|
|
|
|
"10.47%",
|
|
|
|
|
"11.38%",
|
|
|
|
|
"12.06%",
|
|
|
|
|
"12.75%",
|
|
|
|
|
"13.66%",
|
|
|
|
|
"14.57%",
|
|
|
|
|
"15.48%",
|
|
|
|
|
"16.39%",
|
|
|
|
|
"17.3%",
|
|
|
|
|
"18.21%",
|
|
|
|
|
"19.35%",
|
|
|
|
|
"20.49%",
|
|
|
|
|
"21.63%"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "冷却时间",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒",
|
|
|
|
|
"18秒"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "元素能量",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70",
|
|
|
|
|
"70"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"talentData": {
|
|
|
|
|
"a": {
|
|
|
|
|
"一段伤害": [
|
|
|
|
|
54.58,
|
|
|
|
|
58.67,
|
|
|
|
|
62.76,
|
|
|
|
|
68.22,
|
|
|
|
|
72.31,
|
|
|
|
|
76.41,
|
|
|
|
|
81.87,
|
|
|
|
|
87.32,
|
|
|
|
|
92.78,
|
|
|
|
|
98.24,
|
|
|
|
|
103.7,
|
|
|
|
|
109.15,
|
|
|
|
|
115.98,
|
|
|
|
|
122.8,
|
|
|
|
|
129.62
|
|
|
|
|
],
|
|
|
|
|
"二段伤害": [
|
|
|
|
|
46.25,
|
|
|
|
|
49.71,
|
|
|
|
|
53.18,
|
|
|
|
|
57.81,
|
|
|
|
|
61.28,
|
|
|
|
|
64.74,
|
|
|
|
|
69.37,
|
|
|
|
|
73.99,
|
|
|
|
|
78.62,
|
|
|
|
|
83.24,
|
|
|
|
|
87.87,
|
|
|
|
|
92.49,
|
|
|
|
|
98.27,
|
|
|
|
|
104.05,
|
|
|
|
|
109.83
|
|
|
|
|
],
|
|
|
|
|
"三段伤害": [
|
|
|
|
|
72.34,
|
|
|
|
|
77.76,
|
|
|
|
|
83.19,
|
|
|
|
|
90.42,
|
|
|
|
|
95.85,
|
|
|
|
|
101.27,
|
|
|
|
|
108.51,
|
|
|
|
|
115.74,
|
|
|
|
|
122.97,
|
|
|
|
|
130.21,
|
|
|
|
|
137.44,
|
|
|
|
|
144.68,
|
|
|
|
|
153.72,
|
|
|
|
|
162.76,
|
|
|
|
|
171.8
|
|
|
|
|
],
|
|
|
|
|
"重击伤害": [
|
|
|
|
|
136.8,
|
|
|
|
|
147.06,
|
|
|
|
|
157.32,
|
|
|
|
|
171,
|
|
|
|
|
181.26,
|
|
|
|
|
191.52,
|
|
|
|
|
205.2,
|
|
|
|
|
218.88,
|
|
|
|
|
232.56,
|
|
|
|
|
246.24,
|
|
|
|
|
259.92,
|
|
|
|
|
273.6,
|
|
|
|
|
290.7,
|
|
|
|
|
307.8,
|
|
|
|
|
324.9
|
|
|
|
|
],
|
|
|
|
|
"重击·衡平推裁持续伤害": [
|
|
|
|
|
7.32,
|
|
|
|
|
7.91,
|
|
|
|
|
8.51,
|
|
|
|
|
9.36,
|
|
|
|
|
9.96,
|
|
|
|
|
10.64,
|
|
|
|
|
11.57,
|
|
|
|
|
12.51,
|
|
|
|
|
13.45,
|
|
|
|
|
14.47,
|
|
|
|
|
15.49,
|
|
|
|
|
16.51,
|
|
|
|
|
17.53,
|
|
|
|
|
18.55,
|
|
|
|
|
19.57
|
|
|
|
|
],
|
|
|
|
|
"恢复生命值": [
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"恢复生命值2": [
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
16,
|
|
|
|
|
0
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"损失生命值": [
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"损失生命值2": [
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8,
|
|
|
|
|
0.5
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"下坠期间伤害": [
|
|
|
|
|
56.83,
|
|
|
|
|
61.45,
|
|
|
|
|
66.08,
|
|
|
|
|
72.69,
|
|
|
|
|
77.31,
|
|
|
|
|
82.6,
|
|
|
|
|
89.87,
|
|
|
|
|
97.14,
|
|
|
|
|
104.41,
|
|
|
|
|
112.34,
|
|
|
|
|
120.27,
|
|
|
|
|
128.2,
|
|
|
|
|
136.12,
|
|
|
|
|
144.05,
|
|
|
|
|
151.98
|
|
|
|
|
],
|
|
|
|
|
"低空/高空坠地冲击伤害": [
|
|
|
|
|
[
|
|
|
|
|
113.63,
|
|
|
|
|
141.93
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
122.88,
|
|
|
|
|
153.49
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
132.13,
|
|
|
|
|
165.04
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
145.35,
|
|
|
|
|
181.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
154.59,
|
|
|
|
|
193.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
165.16,
|
|
|
|
|
206.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
179.7,
|
|
|
|
|
224.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
194.23,
|
|
|
|
|
242.61
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
208.77,
|
|
|
|
|
260.76
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
224.62,
|
|
|
|
|
280.57
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
240.48,
|
|
|
|
|
300.37
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
256.34,
|
|
|
|
|
320.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
272.19,
|
|
|
|
|
339.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
288.05,
|
|
|
|
|
359.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
303.9,
|
|
|
|
|
379.59
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
113.63,
|
|
|
|
|
141.93
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
122.88,
|
|
|
|
|
153.49
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
132.13,
|
|
|
|
|
165.04
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
145.35,
|
|
|
|
|
181.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
154.59,
|
|
|
|
|
193.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
165.16,
|
|
|
|
|
206.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
179.7,
|
|
|
|
|
224.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
194.23,
|
|
|
|
|
242.61
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
208.77,
|
|
|
|
|
260.76
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
224.62,
|
|
|
|
|
280.57
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
240.48,
|
|
|
|
|
300.37
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
256.34,
|
|
|
|
|
320.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
272.19,
|
|
|
|
|
339.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
288.05,
|
|
|
|
|
359.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
303.9,
|
|
|
|
|
379.59
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"低空/高空坠地冲击伤害2": [
|
|
|
|
|
[
|
|
|
|
|
113.63,
|
|
|
|
|
141.93
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
122.88,
|
|
|
|
|
153.49
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
132.13,
|
|
|
|
|
165.04
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
145.35,
|
|
|
|
|
181.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
154.59,
|
|
|
|
|
193.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
165.16,
|
|
|
|
|
206.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
179.7,
|
|
|
|
|
224.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
194.23,
|
|
|
|
|
242.61
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
208.77,
|
|
|
|
|
260.76
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
224.62,
|
|
|
|
|
280.57
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
240.48,
|
|
|
|
|
300.37
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
256.34,
|
|
|
|
|
320.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
272.19,
|
|
|
|
|
339.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
288.05,
|
|
|
|
|
359.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
303.9,
|
|
|
|
|
379.59
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
113.63,
|
|
|
|
|
141.93
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
122.88,
|
|
|
|
|
153.49
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
132.13,
|
|
|
|
|
165.04
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
145.35,
|
|
|
|
|
181.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
154.59,
|
|
|
|
|
193.1
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
165.16,
|
|
|
|
|
206.3
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
179.7,
|
|
|
|
|
224.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
194.23,
|
|
|
|
|
242.61
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
208.77,
|
|
|
|
|
260.76
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
224.62,
|
|
|
|
|
280.57
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
240.48,
|
|
|
|
|
300.37
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
256.34,
|
|
|
|
|
320.18
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
272.19,
|
|
|
|
|
339.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
288.05,
|
|
|
|
|
359.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
303.9,
|
|
|
|
|
379.59
|
|
|
|
|
]
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"e": {
|
|
|
|
|
"技能伤害": [
|
|
|
|
|
12.86,
|
|
|
|
|
13.83,
|
|
|
|
|
14.79,
|
|
|
|
|
16.08,
|
|
|
|
|
17.04,
|
|
|
|
|
18.01,
|
|
|
|
|
19.3,
|
|
|
|
|
20.58,
|
|
|
|
|
21.87,
|
|
|
|
|
23.16,
|
|
|
|
|
24.44,
|
|
|
|
|
25.73,
|
|
|
|
|
27.34,
|
|
|
|
|
28.94,
|
|
|
|
|
30.55
|
|
|
|
|
],
|
|
|
|
|
"灵息之刺伤害": [
|
|
|
|
|
20.8,
|
|
|
|
|
22.36,
|
|
|
|
|
23.92,
|
|
|
|
|
26,
|
|
|
|
|
27.56,
|
|
|
|
|
29.12,
|
|
|
|
|
31.2,
|
|
|
|
|
33.28,
|
|
|
|
|
35.36,
|
|
|
|
|
37.44,
|
|
|
|
|
39.52,
|
|
|
|
|
41.6,
|
|
|
|
|
44.2,
|
|
|
|
|
46.8,
|
|
|
|
|
49.4
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"q": {
|
|
|
|
|
"技能伤害": [
|
|
|
|
|
22.26,
|
|
|
|
|
23.93,
|
|
|
|
|
25.6,
|
|
|
|
|
27.82,
|
|
|
|
|
29.49,
|
|
|
|
|
31.16,
|
|
|
|
|
33.39,
|
|
|
|
|
35.61,
|
|
|
|
|
37.84,
|
|
|
|
|
40.06,
|
|
|
|
|
42.29,
|
|
|
|
|
44.52,
|
|
|
|
|
47.3,
|
|
|
|
|
50.08,
|
|
|
|
|
52.86
|
|
|
|
|
],
|
|
|
|
|
"水瀑伤害": [
|
|
|
|
|
9.11,
|
|
|
|
|
9.79,
|
|
|
|
|
10.47,
|
|
|
|
|
11.38,
|
|
|
|
|
12.06,
|
|
|
|
|
12.75,
|
|
|
|
|
13.66,
|
|
|
|
|
14.57,
|
|
|
|
|
15.48,
|
|
|
|
|
16.39,
|
|
|
|
|
17.3,
|
|
|
|
|
18.21,
|
|
|
|
|
19.35,
|
|
|
|
|
20.49,
|
|
|
|
|
21.63
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"cons": {
|
|
|
|
|
"1": {
|
|
|
|
|
"name": "尊荣的创定",
|
|
|
|
|
"desc": [
|
|
|
|
|
"那维莱特登场时,获得一层固有天赋「古海孑遗的权柄」的「遗龙之荣」。需要解锁固有天赋「古海孑遗的权柄」。",
|
|
|
|
|
"此外,进行重击蓄力·诉论心证与重击·衡平推裁时,提高那维莱特的抗打断能力。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"2": {
|
|
|
|
|
"name": "律法的命诫",
|
|
|
|
|
"desc": [
|
|
|
|
|
"固有天赋「古海孑遗的权柄」获得强化:每存在一层「遗龙之荣」,就使重击·衡平推裁的暴击伤害提升14%,至多通过这种方式提升42%。",
|
|
|
|
|
"需要解锁固有天赋「古海孑遗的权柄」。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"3": {
|
|
|
|
|
"name": "溯古的拟制",
|
|
|
|
|
"desc": [
|
|
|
|
|
"普通攻击·如水从平的技能等级提高3级。",
|
|
|
|
|
"至多提升至15级。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"4": {
|
|
|
|
|
"name": "悲悯的冠冕",
|
|
|
|
|
"desc": [
|
|
|
|
|
"那维莱特处于当前场上并受到治疗时,将产生1枚源水之滴。此效果每4秒至多触发一次。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"5": {
|
|
|
|
|
"name": "公理的决裁",
|
|
|
|
|
"desc": [
|
|
|
|
|
"潮水啊,我已归来的技能等级提高3级。",
|
|
|
|
|
"至多提升至15级。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"6": {
|
|
|
|
|
"name": "忿怒的报偿",
|
|
|
|
|
"desc": [
|
|
|
|
|
"施放重击·衡平推裁时,那维莱特可以吸收附近一定范围内的源水之滴,每吸收一枚源水之滴,都将使重击·衡平推裁的持续时间延长1秒。",
|
|
|
|
|
"此外,重击·衡平推裁命中敌人时,每2秒,将额外释放两道洪流,每道洪流造成相当于那维莱特生命值上限10%的水元素伤害。通过这种方式造成的伤害视为重击·衡平推裁造成的伤害。"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"passive": [
|
|
|
|
|
{
|
|
|
|
|
"name": "汇聚如浪潮一般",
|
|
|
|
|
"desc": [
|
|
|
|
|
"队伍中自己的角色进行水下冲刺时,移动速度提升15%。",
|
|
|
|
|
"无法与效果完全相同的固有天赋叠加。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "古海孑遗的权柄",
|
|
|
|
|
"desc": [
|
|
|
|
|
"队伍中的角色对敌人触发蒸发、冻结、感电、绽放、水元素扩散或水元素结晶反应时,将为那维莱特产生持续30秒,至多叠加3层的「遗龙之荣」效果,使重击·衡平推裁造成原本110%/125%/160%的伤害。",
|
|
|
|
|
"每种元素反应产生的「遗龙之荣」分别独立存在。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "至高仲裁的纪律",
|
|
|
|
|
"desc": [
|
|
|
|
|
"基于当前生命值超出生命值上限30%的部分,每1%使那维莱特获得0.6%水元素伤害加成,通过这种方式,至多提升30%。"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
],
|
|
|
|
|
"attr": {
|
|
|
|
|
"keys": [
|
|
|
|
|
"hpBase",
|
|
|
|
|
"atkBase",
|
|
|
|
|
"defBase",
|
|
|
|
|
"cdmg"
|
|
|
|
|
],
|
|
|
|
|
"details": {
|
|
|
|
|
"1": [
|
|
|
|
|
1144,
|
|
|
|
|
16.22,
|
|
|
|
|
44.87,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
"20": [
|
|
|
|
|
2967,
|
|
|
|
|
42.07,
|
|
|
|
|
116.4,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
"40": [
|
|
|
|
|
5908,
|
|
|
|
|
83.76,
|
|
|
|
|
231.74,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
"50": [
|
|
|
|
|
7599,
|
|
|
|
|
107.73,
|
|
|
|
|
298.07,
|
|
|
|
|
9.6
|
|
|
|
|
],
|
|
|
|
|
"60": [
|
|
|
|
|
9533,
|
|
|
|
|
135.14,
|
|
|
|
|
373.92,
|
|
|
|
|
19.2
|
|
|
|
|
],
|
|
|
|
|
"70": [
|
|
|
|
|
11243,
|
|
|
|
|
159.39,
|
|
|
|
|
441.02,
|
|
|
|
|
19.2
|
|
|
|
|
],
|
|
|
|
|
"80": [
|
|
|
|
|
12965,
|
|
|
|
|
183.8,
|
|
|
|
|
508.56,
|
|
|
|
|
28.8
|
|
|
|
|
],
|
|
|
|
|
"90": [
|
|
|
|
|
14695,
|
|
|
|
|
208.32,
|
|
|
|
|
576.42,
|
|
|
|
|
38.4
|
|
|
|
|
],
|
|
|
|
|
"20+": [
|
|
|
|
|
3948,
|
|
|
|
|
55.97,
|
|
|
|
|
154.87,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
"40+": [
|
|
|
|
|
6605,
|
|
|
|
|
93.63,
|
|
|
|
|
259.08,
|
|
|
|
|
9.6
|
|
|
|
|
],
|
|
|
|
|
"50+": [
|
|
|
|
|
8528,
|
|
|
|
|
120.9,
|
|
|
|
|
334.52,
|
|
|
|
|
19.2
|
|
|
|
|
],
|
|
|
|
|
"60+": [
|
|
|
|
|
10230,
|
|
|
|
|
145.02,
|
|
|
|
|
401.26,
|
|
|
|
|
19.2
|
|
|
|
|
],
|
|
|
|
|
"70+": [
|
|
|
|
|
11940,
|
|
|
|
|
169.27,
|
|
|
|
|
468.35,
|
|
|
|
|
28.8
|
|
|
|
|
],
|
|
|
|
|
"80+": [
|
|
|
|
|
13662,
|
|
|
|
|
193.68,
|
|
|
|
|
535.9,
|
|
|
|
|
38.4
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
}
|
2023-08-25 19:00:59 +00:00
|
|
|
|
}
|