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export const details = [{
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title: '护心铠盾量',
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dmg: ({ talent, calc, attr }, { shield }) =>
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shield((talent.e['吸收量2'][0] * calc(attr.def) / 100 + talent.e['吸收量2'][1] * 1) * 1.5)
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}, {
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title: '护心铠单次治疗',
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dmg: ({ talent, calc, attr }, { heal }) =>
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heal(talent.e['治疗量2'][0] * calc(attr.def) / 100 + talent.e['治疗量2'][1] * 1)
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}, {
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title: '开Q尾刀',
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dmg: ({ talent }, dmg) => dmg(talent.a['四段伤害'], 'a')
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}, {
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title: '开Q重击',
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params: { q: true },
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dmg: ({ talent }, dmg) => dmg(talent.a['重击循环伤害'], 'a2')
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}]
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export const defDmgIdx = 2
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export const mainAttr = 'atk,def,cpct,cdmg'
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export const buffs = [{
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title: '元素爆发:诺艾尔开Q基于防御力提高攻击力[atkPlus]',
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sort: 9,
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data: {
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atkPlus: ({ attr, calc, talent }) => talent.q['攻击力提高'] * calc(attr.def) / 100
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}
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}, {
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title: '诺艾尔6命:诺艾尔开Q基于防御力提高攻击力[atkPlus]',
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sort: 9,
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cons: 6,
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data: {
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atkPlus: ({ attr, calc, talent }) => calc(attr.def) * 0.5
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}
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}]
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