2022-09-03 21:08:57 +00:00
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{
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"id": "68",
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"name": "多莉",
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"talent": {
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"a": {
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"id": 6831,
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"name": "普通攻击·妙显剑舞·改",
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"desc": [
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"<h3>普通攻击</h3>",
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"进行至多三段的连续挥砍。",
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"<h3>重击</h3>",
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"持续消耗体力,旋转大剑攻击周围的敌人。",
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"停止旋转时,会进行一次格外有力的挥砍。",
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"<h3>下落攻击</h3>",
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"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
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],
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"tables": [
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{
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"name": "一段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"90.21%",
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"97.56%",
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"104.9%",
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"115.39%",
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"122.73%",
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"131.12%",
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"142.66%",
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"154.2%",
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"165.74%",
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"178.33%",
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"190.92%",
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"203.51%",
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"216.09%",
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"228.68%",
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"241.27%"
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]
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},
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{
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"name": "二段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"41.07% + 43.12%",
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"44.42% + 46.63%",
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"47.76% + 50.14%",
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"52.54% + 55.15%",
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"55.88% + 58.66%",
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"59.7% + 62.67%",
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"64.95% + 68.19%",
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"70.21% + 73.71%",
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"75.46% + 79.22%",
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"81.19% + 85.24%",
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"86.92% + 91.25%",
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"92.65% + 97.27%",
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"98.39% + 103.29%",
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"104.12% + 109.31%",
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"109.85% + 115.32%"
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]
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},
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{
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"name": "三段伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"128.4%",
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"138.85%",
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"149.3%",
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"164.23%",
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"174.68%",
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"186.63%",
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"203.05%",
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"219.47%",
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"235.89%",
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"253.81%",
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"271.73%",
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"289.64%",
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"307.56%",
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"325.47%",
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"343.39%"
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]
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},
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{
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"name": "重击循环伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"62.55%",
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"67.64%",
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"72.73%",
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"80%",
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"85.09%",
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"90.91%",
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"98.91%",
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"106.91%",
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"114.91%",
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"123.64%",
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"133.64%",
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"145.4%",
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"157.16%",
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"168.92%",
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"181.75%"
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]
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},
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{
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"name": "重击终结伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"113.09%",
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"122.29%",
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"131.5%",
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"144.65%",
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"153.86%",
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"164.37%",
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"178.84%",
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"193.31%",
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"207.77%",
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"223.55%",
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"241.63%",
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"262.89%",
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"284.16%",
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"305.42%",
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"328.62%"
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]
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},
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{
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"name": "重击体力消耗",
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"unit": "",
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"isSame": true,
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"values": [
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点",
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"每秒40点"
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]
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},
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{
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"name": "最大持续时间",
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"unit": "",
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"isSame": true,
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"values": [
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒",
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"5秒"
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]
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},
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{
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"name": "下坠期间伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"74.59%",
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"80.66%",
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"86.73%",
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"95.4%",
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"101.47%",
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"108.41%",
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"117.95%",
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"127.49%",
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"137.03%",
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"147.44%",
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"157.85%",
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"168.26%",
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"178.66%",
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"189.07%",
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"199.48%"
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]
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},
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{
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"name": "低空/高空坠地冲击伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"149.14% / 186.29%",
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"161.28% / 201.45%",
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"173.42% / 216.62%",
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"190.77% / 238.28%",
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"202.91% / 253.44%",
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"216.78% / 270.77%",
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"235.86% / 294.6%",
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"254.93% / 318.42%",
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"274.01% / 342.25%",
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"294.82% / 368.25%",
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"315.63% / 394.24%",
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"336.44% / 420.23%",
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"357.25% / 446.23%",
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"378.06% / 472.22%",
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"398.87% / 498.21%"
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]
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}
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]
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},
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"e": {
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"id": 6832,
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"name": "镇灵之灯·烦恼解决炮",
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"desc": [
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"示意镇灵之灯向敌人发射断除烦恼炮,造成雷元素伤害。",
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"断除烦恼炮命中后,将会产生2枚能自行追踪附近敌人的售后服务弹,造成雷元素伤害。",
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"<i>据说,无论想要解决什么样的烦恼,只要出价足够合适,多莉都能办得到。</i>"
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],
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"tables": [
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{
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"name": "断除烦恼炮伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"147.28%",
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"158.33%",
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"169.37%",
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"184.1%",
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"195.15%",
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"206.19%",
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"220.92%",
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"235.65%",
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"250.38%",
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"265.1%",
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"279.83%",
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"294.56%",
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"312.97%",
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"331.38%",
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"349.79%"
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]
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},
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{
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"name": "售后服务弹伤害",
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"unit": "",
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"isSame": false,
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"values": [
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"31.56%",
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"33.93%",
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"36.29%",
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"39.45%",
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"41.82%",
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"44.18%",
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"47.34%",
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"50.5%",
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"53.65%",
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"56.81%",
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"59.96%",
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"63.12%",
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"67.07%",
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"71.01%",
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"74.95%"
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]
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},
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{
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"name": "冷却时间",
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"unit": "",
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"isSame": true,
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"values": [
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒",
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"9秒"
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]
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}
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]
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},
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"q": {
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"id": 6839,
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"name": "卡萨扎莱宫的无微不至",
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"desc": [
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"召唤灯中幽精,为顾客提供形形色色的帮助。",
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"<h3>灯中幽精</h3>",
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"会与附近的角色相连。与灯中幽精相连的角色将会:",
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"·持续恢复生命值,回复量受益于多莉的生命值上限;",
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"·持续获得元素能量;",
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"·处于雷元素附着状态下。",
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"此外,角色与灯中幽精之间的连接触碰敌人时,将每0.4秒对敌人造成一次雷元素伤害。",
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"<h3>同时只能存在一个灯中幽精。</h3>",
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"<i>「嗯?客人是挑中了这盏灯吗?哎呀…您的品味还真好呢!只不过,这个可是无价之宝。就比如说,不管别人出多少摩拉,客人您也不会把您旁边那个小吉祥物卖出去吧?」</i>"
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],
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"tables": [
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{
|
|
|
|
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"name": "连接伤害",
|
|
|
|
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"unit": "",
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|
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"isSame": false,
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"values": [
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"15.88%",
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|
|
|
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"17.07%",
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|
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|
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"18.26%",
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"19.85%",
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|
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"21.04%",
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"22.24%",
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"23.82%",
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"25.41%",
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"27%",
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|
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"28.59%",
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|
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"30.18%",
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|
|
"31.76%",
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|
|
"33.75%",
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"35.74%",
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"37.72%"
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]
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},
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|
|
|
|
{
|
|
|
|
|
"name": "持续治疗量",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
|
|
|
|
|
"6.67%HP + 641.98",
|
|
|
|
|
"7.17%HP + 706.19",
|
|
|
|
|
"7.67%HP + 775.74",
|
|
|
|
|
"8.34%HP + 850.65",
|
|
|
|
|
"8.84%HP + 930.91",
|
|
|
|
|
"9.34%HP + 1016.52",
|
|
|
|
|
"10.01%HP + 1107.48",
|
|
|
|
|
"10.67%HP + 1203.79",
|
|
|
|
|
"11.34%HP + 1305.45",
|
|
|
|
|
"12.01%HP + 1412.46",
|
|
|
|
|
"12.67%HP + 1524.82",
|
|
|
|
|
"13.34%HP + 1642.54",
|
|
|
|
|
"14.17%HP + 1765.6",
|
|
|
|
|
"15.01%HP + 1894.01",
|
|
|
|
|
"15.84%HP + 2027.78"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "元素能量恢复",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": false,
|
|
|
|
|
"values": [
|
|
|
|
|
"1.6",
|
|
|
|
|
"1.7",
|
|
|
|
|
"1.8",
|
|
|
|
|
"1.9",
|
|
|
|
|
"2",
|
|
|
|
|
"2.1",
|
|
|
|
|
"2.2",
|
|
|
|
|
"2.3",
|
|
|
|
|
"2.4",
|
|
|
|
|
"2.5",
|
|
|
|
|
"2.5",
|
|
|
|
|
"2.5",
|
|
|
|
|
"2.5",
|
|
|
|
|
"2.5",
|
|
|
|
|
"2.5"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "持续时间",
|
|
|
|
|
"unit": "",
|
|
|
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|
"isSame": true,
|
|
|
|
|
"values": [
|
|
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|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒",
|
|
|
|
|
"12秒"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "冷却时间",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒",
|
|
|
|
|
"20秒"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "元素能量",
|
|
|
|
|
"unit": "",
|
|
|
|
|
"isSame": true,
|
|
|
|
|
"values": [
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80",
|
|
|
|
|
"80"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
2022-11-21 21:36:12 +00:00
|
|
|
|
"talentData": {
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"a": {
|
|
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"一段伤害": [
|
|
|
|
|
90.21,
|
|
|
|
|
97.56,
|
|
|
|
|
104.9,
|
|
|
|
|
115.39,
|
|
|
|
|
122.73,
|
|
|
|
|
131.12,
|
|
|
|
|
142.66,
|
|
|
|
|
154.2,
|
|
|
|
|
165.74,
|
|
|
|
|
178.33,
|
|
|
|
|
190.92,
|
|
|
|
|
203.51,
|
|
|
|
|
216.09,
|
|
|
|
|
228.68,
|
|
|
|
|
241.27
|
|
|
|
|
],
|
|
|
|
|
"二段伤害": [
|
|
|
|
|
84.19,
|
|
|
|
|
91.05000000000001,
|
|
|
|
|
97.9,
|
|
|
|
|
107.69,
|
|
|
|
|
114.53999999999999,
|
|
|
|
|
122.37,
|
|
|
|
|
133.14,
|
|
|
|
|
143.92,
|
|
|
|
|
154.68,
|
|
|
|
|
166.43,
|
|
|
|
|
178.17000000000002,
|
|
|
|
|
189.92000000000002,
|
|
|
|
|
201.68,
|
|
|
|
|
213.43,
|
|
|
|
|
225.17
|
|
|
|
|
],
|
|
|
|
|
"二段伤害2": [
|
|
|
|
|
[
|
|
|
|
|
41.07,
|
|
|
|
|
43.12
|
|
|
|
|
],
|
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|
|
[
|
|
|
|
|
44.42,
|
|
|
|
|
46.63
|
|
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|
],
|
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|
[
|
|
|
|
|
47.76,
|
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|
|
50.14
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
52.54,
|
|
|
|
|
55.15
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
55.88,
|
|
|
|
|
58.66
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
59.7,
|
|
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|
62.67
|
|
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|
],
|
|
|
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|
[
|
|
|
|
|
64.95,
|
|
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|
|
68.19
|
|
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|
],
|
|
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[
|
|
|
|
|
70.21,
|
|
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|
|
73.71
|
|
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|
],
|
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[
|
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|
75.46,
|
|
|
|
|
79.22
|
|
|
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|
],
|
|
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|
[
|
|
|
|
|
81.19,
|
|
|
|
|
85.24
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
86.92,
|
|
|
|
|
91.25
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
92.65,
|
|
|
|
|
97.27
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
98.39,
|
|
|
|
|
103.29
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
104.12,
|
|
|
|
|
109.31
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
109.85,
|
|
|
|
|
115.32
|
|
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|
]
|
|
|
|
|
],
|
|
|
|
|
"三段伤害": [
|
|
|
|
|
128.4,
|
|
|
|
|
138.85,
|
|
|
|
|
149.3,
|
|
|
|
|
164.23,
|
|
|
|
|
174.68,
|
|
|
|
|
186.63,
|
|
|
|
|
203.05,
|
|
|
|
|
219.47,
|
|
|
|
|
235.89,
|
|
|
|
|
253.81,
|
|
|
|
|
271.73,
|
|
|
|
|
289.64,
|
|
|
|
|
307.56,
|
|
|
|
|
325.47,
|
|
|
|
|
343.39
|
|
|
|
|
],
|
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|
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|
"重击循环伤害": [
|
|
|
|
|
62.55,
|
|
|
|
|
67.64,
|
|
|
|
|
72.73,
|
|
|
|
|
80,
|
|
|
|
|
85.09,
|
|
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|
90.91,
|
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|
98.91,
|
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|
106.91,
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|
114.91,
|
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|
123.64,
|
|
|
|
|
133.64,
|
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|
|
|
145.4,
|
|
|
|
|
157.16,
|
|
|
|
|
168.92,
|
|
|
|
|
181.75
|
|
|
|
|
],
|
|
|
|
|
"重击终结伤害": [
|
|
|
|
|
113.09,
|
|
|
|
|
122.29,
|
|
|
|
|
131.5,
|
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|
|
144.65,
|
|
|
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|
153.86,
|
|
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|
164.37,
|
|
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|
178.84,
|
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|
193.31,
|
|
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|
207.77,
|
|
|
|
|
223.55,
|
|
|
|
|
241.63,
|
|
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|
262.89,
|
|
|
|
|
284.16,
|
|
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|
|
305.42,
|
|
|
|
|
328.62
|
|
|
|
|
],
|
|
|
|
|
"下坠期间伤害": [
|
|
|
|
|
74.59,
|
|
|
|
|
80.66,
|
|
|
|
|
86.73,
|
|
|
|
|
95.4,
|
|
|
|
|
101.47,
|
|
|
|
|
108.41,
|
|
|
|
|
117.95,
|
|
|
|
|
127.49,
|
|
|
|
|
137.03,
|
|
|
|
|
147.44,
|
|
|
|
|
157.85,
|
|
|
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|
168.26,
|
|
|
|
|
178.66,
|
|
|
|
|
189.07,
|
|
|
|
|
199.48
|
|
|
|
|
],
|
|
|
|
|
"低空/高空坠地冲击伤害": [
|
|
|
|
|
[
|
|
|
|
|
149.14,
|
|
|
|
|
186.29
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
161.28,
|
|
|
|
|
201.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
173.42,
|
|
|
|
|
216.62
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
190.77,
|
|
|
|
|
238.28
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
202.91,
|
|
|
|
|
253.44
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
216.78,
|
|
|
|
|
270.77
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
235.86,
|
|
|
|
|
294.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
254.93,
|
|
|
|
|
318.42
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
274.01,
|
|
|
|
|
342.25
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
294.82,
|
|
|
|
|
368.25
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
315.63,
|
|
|
|
|
394.24
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
336.44,
|
|
|
|
|
420.23
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
357.25,
|
|
|
|
|
446.23
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
378.06,
|
|
|
|
|
472.22
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
398.87,
|
|
|
|
|
498.21
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"低空/高空坠地冲击伤害2": [
|
|
|
|
|
[
|
|
|
|
|
149.14,
|
|
|
|
|
186.29
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
161.28,
|
|
|
|
|
201.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
173.42,
|
|
|
|
|
216.62
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
190.77,
|
|
|
|
|
238.28
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
202.91,
|
|
|
|
|
253.44
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
216.78,
|
|
|
|
|
270.77
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
235.86,
|
|
|
|
|
294.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
254.93,
|
|
|
|
|
318.42
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
274.01,
|
|
|
|
|
342.25
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
294.82,
|
|
|
|
|
368.25
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
315.63,
|
|
|
|
|
394.24
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
336.44,
|
|
|
|
|
420.23
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
357.25,
|
|
|
|
|
446.23
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
378.06,
|
|
|
|
|
472.22
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
398.87,
|
|
|
|
|
498.21
|
|
|
|
|
]
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"e": {
|
|
|
|
|
"断除烦恼炮伤害": [
|
|
|
|
|
147.28,
|
|
|
|
|
158.33,
|
|
|
|
|
169.37,
|
|
|
|
|
184.1,
|
|
|
|
|
195.15,
|
|
|
|
|
206.19,
|
|
|
|
|
220.92,
|
|
|
|
|
235.65,
|
|
|
|
|
250.38,
|
|
|
|
|
265.1,
|
|
|
|
|
279.83,
|
|
|
|
|
294.56,
|
|
|
|
|
312.97,
|
|
|
|
|
331.38,
|
|
|
|
|
349.79
|
|
|
|
|
],
|
|
|
|
|
"售后服务弹伤害": [
|
|
|
|
|
31.56,
|
|
|
|
|
33.93,
|
|
|
|
|
36.29,
|
|
|
|
|
39.45,
|
|
|
|
|
41.82,
|
|
|
|
|
44.18,
|
|
|
|
|
47.34,
|
|
|
|
|
50.5,
|
|
|
|
|
53.65,
|
|
|
|
|
56.81,
|
|
|
|
|
59.96,
|
|
|
|
|
63.12,
|
|
|
|
|
67.07,
|
|
|
|
|
71.01,
|
|
|
|
|
74.95
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"q": {
|
|
|
|
|
"连接伤害": [
|
|
|
|
|
15.88,
|
|
|
|
|
17.07,
|
|
|
|
|
18.26,
|
|
|
|
|
19.85,
|
|
|
|
|
21.04,
|
|
|
|
|
22.24,
|
|
|
|
|
23.82,
|
|
|
|
|
25.41,
|
|
|
|
|
27,
|
|
|
|
|
28.59,
|
|
|
|
|
30.18,
|
|
|
|
|
31.76,
|
|
|
|
|
33.75,
|
|
|
|
|
35.74,
|
|
|
|
|
37.72
|
|
|
|
|
],
|
|
|
|
|
"持续治疗量": [
|
|
|
|
|
648.65,
|
|
|
|
|
713.36,
|
|
|
|
|
783.41,
|
|
|
|
|
858.99,
|
|
|
|
|
939.75,
|
|
|
|
|
1025.86,
|
|
|
|
|
1117.49,
|
|
|
|
|
1214.46,
|
|
|
|
|
1316.79,
|
|
|
|
|
1424.47,
|
|
|
|
|
1537.49,
|
|
|
|
|
1655.8799999999999,
|
|
|
|
|
1779.77,
|
|
|
|
|
1909.02,
|
|
|
|
|
2043.62
|
|
|
|
|
],
|
|
|
|
|
"持续治疗量2": [
|
|
|
|
|
[
|
|
|
|
|
6.67,
|
|
|
|
|
641.98
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
7.17,
|
|
|
|
|
706.19
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
7.67,
|
|
|
|
|
775.74
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8.34,
|
|
|
|
|
850.65
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
8.84,
|
|
|
|
|
930.91
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
9.34,
|
|
|
|
|
1016.52
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
10.01,
|
|
|
|
|
1107.48
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
10.67,
|
|
|
|
|
1203.79
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
11.34,
|
|
|
|
|
1305.45
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
12.01,
|
|
|
|
|
1412.46
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
12.67,
|
|
|
|
|
1524.82
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
13.34,
|
|
|
|
|
1642.54
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
14.17,
|
|
|
|
|
1765.6
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
15.01,
|
|
|
|
|
1894.01
|
|
|
|
|
],
|
|
|
|
|
[
|
|
|
|
|
15.84,
|
|
|
|
|
2027.78
|
|
|
|
|
]
|
|
|
|
|
],
|
|
|
|
|
"元素能量恢复": [
|
|
|
|
|
1.6,
|
|
|
|
|
1.7,
|
|
|
|
|
1.8,
|
|
|
|
|
1.9,
|
|
|
|
|
2,
|
|
|
|
|
2.1,
|
|
|
|
|
2.2,
|
|
|
|
|
2.3,
|
|
|
|
|
2.4,
|
|
|
|
|
2.5,
|
|
|
|
|
2.5,
|
|
|
|
|
2.5,
|
|
|
|
|
2.5,
|
|
|
|
|
2.5,
|
|
|
|
|
2.5
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
2022-09-03 21:08:57 +00:00
|
|
|
|
"cons": {
|
|
|
|
|
"1": {
|
|
|
|
|
"name": "追加投资",
|
|
|
|
|
"desc": [
|
|
|
|
|
"断除烦恼炮命中后产生的售后服务弹增加1枚。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"2": {
|
|
|
|
|
"name": "特许经营",
|
|
|
|
|
"desc": [
|
|
|
|
|
"在战斗状态中,当灯中幽精为相连的角色进行治疗时,将从该角色处发射一枚镇灵炮,造成相当于多莉攻击力50%的伤害。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"3": {
|
|
|
|
|
"name": "百巧千奇",
|
|
|
|
|
"desc": [
|
|
|
|
|
"卡萨扎莱宫的无微不至的技能等级提高3级。",
|
|
|
|
|
"至多提升至15级。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"4": {
|
|
|
|
|
"name": "酌盈剂虚",
|
|
|
|
|
"desc": [
|
|
|
|
|
"与灯中幽精相连的角色,依据当前的生命值与元素能量,获得以下提升:",
|
|
|
|
|
"·生命值低于50%时,提升50%受治疗加成;",
|
|
|
|
|
"·元素能量低于50%时,提升30%元素充能效率。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"5": {
|
|
|
|
|
"name": "物超所值",
|
|
|
|
|
"desc": [
|
|
|
|
|
"镇灵之灯·烦恼解决炮的技能等级提高3级。",
|
|
|
|
|
"至多提升至15级。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
"6": {
|
|
|
|
|
"name": "漫掷万镒",
|
|
|
|
|
"desc": [
|
|
|
|
|
"多莉施放镇灵之灯·烦恼解决炮后的3秒内,将获得以下效果:",
|
|
|
|
|
"·雷元素附魔;",
|
|
|
|
|
"·普通攻击命中敌人时,为队伍中附近的所有角色恢复相当于多莉生命值上限4%的生命值,每0.1秒至多通过这种方式恢复一次生命值。"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
},
|
|
|
|
|
"passive": [
|
|
|
|
|
{
|
|
|
|
|
"name": "意外订单",
|
|
|
|
|
"desc": [
|
|
|
|
|
"合成角色与武器培养素材时,有25%的概率返还部分合成材料。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "披沙沥金",
|
|
|
|
|
"desc": [
|
|
|
|
|
"与灯中幽精相连的角色在触发感电、超导、超载、原激化、超激化、超绽放、雷元素扩散或雷元素结晶反应后,镇灵之灯·烦恼解决炮的冷却时间缩短1秒。",
|
|
|
|
|
"该效果每3秒至多触发一次。"
|
|
|
|
|
]
|
|
|
|
|
},
|
|
|
|
|
{
|
|
|
|
|
"name": "利上加利",
|
|
|
|
|
"desc": [
|
|
|
|
|
"镇灵之灯·烦恼解决炮的断除烦恼炮或售后服务弹命中敌人时,基于多莉的元素充能效率,每100%为多莉恢复5点元素能量。",
|
|
|
|
|
"每次施放镇灵之灯·烦恼解决炮只能通过这种方式恢复一次元素能量,并至多恢复15点元素能量。"
|
|
|
|
|
]
|
|
|
|
|
}
|
2022-11-21 21:36:12 +00:00
|
|
|
|
],
|
|
|
|
|
"attr": {
|
|
|
|
|
"keys": [
|
|
|
|
|
"hpBase",
|
|
|
|
|
"atkBase",
|
|
|
|
|
"defBase",
|
|
|
|
|
"hpPct"
|
|
|
|
|
],
|
|
|
|
|
"details": {
|
|
|
|
|
"1": [
|
|
|
|
|
1039,
|
|
|
|
|
18.7,
|
|
|
|
|
60.66,
|
|
|
|
|
0
|
|
|
|
|
],
|
|
|
|
|
"20": [
|
|
|
|
|
2670,
|
|
|
|
|
48.04,
|
|
|
|
|
155.83,
|
|
|
|
|
0
|
|
|
|
|
],
|
2022-11-22 20:25:36 +00:00
|
|
|
|
"40": [
|
|
|
|
|
5163,
|
|
|
|
|
92.88,
|
|
|
|
|
301.29,
|
|
|
|
|
0
|
|
|
|
|
],
|
2022-11-21 21:36:12 +00:00
|
|
|
|
"50": [
|
|
|
|
|
6573,
|
|
|
|
|
118.25,
|
|
|
|
|
383.6,
|
|
|
|
|
6
|
|
|
|
|
],
|
|
|
|
|
"60": [
|
|
|
|
|
8168,
|
|
|
|
|
146.93,
|
|
|
|
|
476.63,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"70": [
|
|
|
|
|
9577,
|
|
|
|
|
172.28,
|
|
|
|
|
558.87,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"80": [
|
|
|
|
|
10987,
|
|
|
|
|
197.65,
|
|
|
|
|
641.17,
|
|
|
|
|
18
|
|
|
|
|
],
|
|
|
|
|
"90": [
|
|
|
|
|
12397,
|
|
|
|
|
223.02,
|
|
|
|
|
723.47,
|
|
|
|
|
24
|
|
|
|
|
],
|
|
|
|
|
"20+": [
|
|
|
|
|
3447,
|
|
|
|
|
62.01,
|
|
|
|
|
201.15,
|
|
|
|
|
0
|
|
|
|
|
],
|
2022-11-22 20:25:36 +00:00
|
|
|
|
"40+": [
|
|
|
|
|
5715,
|
|
|
|
|
102.8,
|
|
|
|
|
333.49,
|
|
|
|
|
6
|
|
|
|
|
],
|
2022-11-21 21:36:12 +00:00
|
|
|
|
"50+": [
|
|
|
|
|
7309,
|
|
|
|
|
131.48,
|
|
|
|
|
426.53,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"60+": [
|
|
|
|
|
8719,
|
|
|
|
|
156.85,
|
|
|
|
|
508.83,
|
|
|
|
|
12
|
|
|
|
|
],
|
|
|
|
|
"70+": [
|
|
|
|
|
10129,
|
|
|
|
|
182.2,
|
|
|
|
|
591.07,
|
|
|
|
|
18
|
|
|
|
|
],
|
|
|
|
|
"80+": [
|
|
|
|
|
11539,
|
|
|
|
|
207.57,
|
|
|
|
|
673.37,
|
|
|
|
|
24
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
}
|
2022-09-03 21:08:57 +00:00
|
|
|
|
}
|