miao-plugin/resources/meta-gs/character/重云/calc.js

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export const details = [{
title: '重云E伤害',
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
}, ({ cons }) => {
let count = cons === 6 ? 4 : 3
return {
title: `Q ${count}柄灵刃总伤害`,
dmg: ({ talent, cons }, dmg) => dmg(talent.q['技能伤害'] * count, 'q')
}
}]
export const defDmgIdx = 1
export const mainAttr = 'atk,cpct,cdmg'
export const buffs = [{
title: '重云6命对于生命百分比低于重云的敌人伤害提升15%,同时额外多一柄灵刃',
cons: 6,
data: {
qDmg: 15
}
}]