2023-11-17 15:24:13 +00:00
|
|
|
|
export const details = [{
|
|
|
|
|
title: '普攻伤害',
|
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.a['技能伤害'], 'a')
|
|
|
|
|
}, {
|
|
|
|
|
title: '战技伤害',
|
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.e['技能伤害'], 'e')
|
|
|
|
|
}, {
|
|
|
|
|
title: '终结技伤害',
|
|
|
|
|
params: { q: true },
|
|
|
|
|
dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害'], 'q')
|
|
|
|
|
}, {
|
|
|
|
|
title: '强化终结技总伤害',
|
|
|
|
|
params: { q: true },
|
|
|
|
|
dmg: ({ talent }, dmg) => {
|
|
|
|
|
const td = talent.q2['技能伤害'] + talent.q2['额外随机伤害'] * 6
|
|
|
|
|
return dmg(td, 'q')
|
|
|
|
|
}
|
|
|
|
|
}]
|
|
|
|
|
|
|
|
|
|
export const defDmgIdx = 3
|
|
|
|
|
export const mainAttr = 'atk,cpct,cdmg'
|
|
|
|
|
|
|
|
|
|
export const buffs = [{
|
2023-11-17 18:58:57 +00:00
|
|
|
|
title: '行迹-勇气:对当前生命百分比小于等于50%的敌人目标造成的伤害提高[dmg]%',
|
2023-11-17 15:24:13 +00:00
|
|
|
|
trees: 2,
|
|
|
|
|
data: {
|
|
|
|
|
dmg: 15
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '天赋-崇高的客体:[_count]层【升格】提升暴击率[cpct]%',
|
|
|
|
|
data: {
|
|
|
|
|
_count: ({ cons }) => cons < 4 ? 10 : 12,
|
|
|
|
|
cpct: ({ cons }) => cons < 4 ? 25 : 30
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '银枝1命:[_count]层【升格】提升暴击伤害[cdmg]%',
|
|
|
|
|
cons: 1,
|
|
|
|
|
data: {
|
|
|
|
|
_count: ({ cons }) => cons < 4 ? 10 : 12,
|
|
|
|
|
cdmg: ({ cons }) => cons < 4 ? 40 : 48
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '银枝2命:释放终结技命中3名及以上敌人时,攻击力提高[atkPct]%',
|
|
|
|
|
cons: 2,
|
|
|
|
|
check: ({ params }) => params.q === true,
|
|
|
|
|
data: {
|
|
|
|
|
atkPct: 40
|
|
|
|
|
}
|
|
|
|
|
}, {
|
|
|
|
|
title: '银枝4命:天赋【升格】可叠加上限提高至12层',
|
|
|
|
|
cons: 4
|
|
|
|
|
}, {
|
|
|
|
|
title: '银枝6命:释放终结技时,无视敌方目标[ignore]%的防御力',
|
|
|
|
|
cons: 6,
|
|
|
|
|
check: ({ params }) => params.q === true,
|
|
|
|
|
data: {
|
|
|
|
|
ignore: 30
|
|
|
|
|
}
|
|
|
|
|
}]
|
|
|
|
|
|
|
|
|
|
export const createdBy = 'Aluxes'
|