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/*
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* 请不要直接修改此或删除此文件,防止后续更新冲突
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* 如需新增自定义角色可【复制】此文件,改名为character.js
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* 复制的character.js中可按格式及自己需求进行配置
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* 最终character.js character_default.js两份配置会叠加生效
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*
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* 暂未做热更新,修改完毕请重启yunzai
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* */
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/*
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* 角色列表,别名的第一个是标准名字,后面的为别名
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* 实装的角色需要以数字roleid为key,自定义的角色及非实装角色请以英文为key
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* */
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export const customCharacters = {
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// 已有角色添加别名示例:为魈增加新的别名
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// roleid请参见Yunzai roleId.js
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10000026: ["魈", "风夜叉"],
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// 以下为新增自定义角色,角色id请以小写英文定义
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paimon: ["派蒙", "应急食物", "应急食品", "吉祥物", "宠物", "外置器官", "会说话的动物", "矮堇瓜", "飞行矮堇瓜", "最好的伙伴"],
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sb: ["散兵", "国崩", "雷电国崩", "大炮", "雷电大炮", "雷大炮", "伞兵"],
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nvshi: ["女士", "炽热的炎之魔女", "炎之魔女"],
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baizhu: ["白术", "长生"],
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yaoyao: ["瑶瑶", "遥遥", "遥遥无期"],
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fanan: ["伐难", "水夜叉"],
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yingda: ["应达", "火夜叉", "火鼠大将"],
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ping: ["萍姥姥", "歌尘浪市真君", "歌尘浪市", "萍儿"]
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}
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/*
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* 追加设置每个关系的可选角色,会与yunzai的设置同时起作用
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* 一个角色可以在多个关系中
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* */
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export const wifeData = {
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// 老婆&女朋友:成女、少女
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girlfriend: "伐难, 女士, 萍姥姥",
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// 老公&男朋友:成男、少男
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boyfriend: "散兵, 白术",
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// 女儿:萝莉
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daughter: "派蒙, 瑶瑶",
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// 儿子:正太
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son: ""
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}
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