miao-plugin/resources/meta-gs/character/闲云/calc.js

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export const details = [{
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title: '仙力助推下落攻击伤害提升值',
dmg: ({ calc, attr, cons }) => {
let cons2 = cons * 1 >= 2 ? ( Math.min( calc(attr.atk) * 136 / 100 , 6800 ) ) : 0
return {
avg: Math.min( calc(attr.atk) * 170 / 100 , 8500 ) + cons2
}
}
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},{
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title: '步天梯伤害',
dmg: ({ talent }, dmg) => dmg(talent.e['仙人姿态路径伤害'], 'e')
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},{
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title: '一段跳冲击波伤害',
params: { btt: 1 },
dmg: ({ talent }, dmg) => dmg(talent.e['一段跳 · 鹤形追击伤害'], 'a3')
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},{
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title: '二段跳冲击波伤害',
params: { btt: 2 },
dmg: ({ talent }, dmg) => dmg(talent.e['二段跳 · 鹤形追击伤害'], 'a3')
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},{
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title: '三段跳冲击波伤害',
params: { btt: 3 },
dmg: ({ talent }, dmg) => dmg(talent.e['三段跳 · 鹤形追击伤害'], 'a3')
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},{
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title: '暮集竹星释放伤害',
dmg: ({ talent }, dmg) => dmg(talent.q['施放瞬间伤害'], 'q')
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},{
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title: '暮集竹星释放治疗',
dmg: ({ attr, calc, talent, cons }, { heal }) => {
let xz = talent.q['施放瞬间治疗2'][0] * calc(attr.atk) / 100 + talent.q['施放瞬间治疗2'][1] * 1
return heal(xz)
}
}]
export const defDmgIdx = 0
export const mainAttr = 'atk,cpct,cdmg'
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export const buffs = [{
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title: '闲云天赋Q后下落攻击坠地冲击造成的伤害提升[a3Plus]',
sort: 9,
data: {
a3Plus: ({ attr, calc }) => Math.min( calc(attr.atk) * 136 / 100 , 8500 )
}
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},{
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title: '闲云2命施放朝起鹤云后攻击力提升[atkPct]%',
sort: 1,
cons: 2,
data: {
atkPct: 20
}
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},{
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title: '闲云2命Q后下落攻击坠地冲击造成的伤害额外提升[a3Plus]',
sort: 9,
cons: 2,
data: {
a3Plus: ({ attr, calc }) => Math.min( calc(attr.atk) * 170 / 100 , 6800 )
}
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},{
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check: ({ params }) => params.btt !== undefined ,
title: '闲云6命施展了[buffCount]次步天梯,闲云冲击波的暴击伤害提升[a3Cdmg]%',
cons: 6,
data: {
buffCount: ({ params }) => Params.btt ,
a3Cdmg: ({ params }) => 15 + Math.floor( Params.btt / 2 ) * 20 + Math.floor( Params.btt / 3 ) * 35
}
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}]
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export const createdBy = 'liangshi'