更新原神4.4相关资源与数据

This commit is contained in:
Kokomi 2024-01-31 04:38:01 +08:00
parent e39dcb13ff
commit 02acfce2b7
6 changed files with 439 additions and 303 deletions

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@ -1,8 +1,8 @@
# 2.5.6
# 2.5.7
* 更新原神4.4相关资源与数据
# 2.5.1 ~ 2.5.5
# 2.5.1 ~ 2.5.6
* 面板功能升级
* 角色面板展示圣遗物副词缀统计

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@ -1384,7 +1384,11 @@
"star": 4,
"elem": "pyro",
"weapon": "claymore",
"talentId": {},
"talentId": {
"10921": "a",
"10922": "e",
"10925": "q"
},
"talentCons": {
"a": 0,
"e": 3,
@ -1399,7 +1403,11 @@
"star": 5,
"elem": "anemo",
"weapon": "catalyst",
"talentId": {},
"talentId": {
"10931": "a",
"10932": "e",
"10935": "q"
},
"talentCons": {
"a": 0,
"e": 5,

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@ -2,16 +2,16 @@
"id": 10000092,
"name": "嘉明",
"abbr": "嘉明",
"title": "",
"title": "骏猊頕首",
"star": 4,
"elem": "pyro",
"allegiance": "",
"allegiance": "剑匣镖局",
"weapon": "claymore",
"birth": "1-1",
"birth": "12-22",
"astro": "醒狮座",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"desc": "剑匣镖局的镖师,威水舞兽队的话事人。",
"cncv": "谢莹",
"jpcv": "小松昌平",
"costume": false,
"ver": 1,
"baseAttr": {
@ -23,7 +23,11 @@
"key": "atkPct",
"value": 24
},
"talentId": {},
"talentId": {
"10921": "a",
"10922": "e",
"10925": "q"
},
"talentCons": {
"a": 0,
"e": 3,
@ -278,7 +282,7 @@
"id": 9232,
"name": "瑞兽登高楼",
"desc": [
"以舞兽之法向前扑击,命中后高高腾跃至空中。",
"以舞兽之法向前扑击,接触目标或地形后高高腾跃至空中。",
"嘉明因元素战技·瑞兽登高楼而升空后,若进行下落攻击,则会施展格外强劲的下落攻击·踏云献瑞。",
"<h3>下落攻击·踏云献瑞</h3>",
"通过元素战技·瑞兽登高楼施放的下落攻击造成的伤害将转化为无法被附魔覆盖的火元素伤害并在落地时使嘉明消耗一定的生命值至多通过这种方式使嘉明的生命值降低至10%。",
@ -360,8 +364,9 @@
"desc": [
"嘉明进入舞兽态势,为嘉明施加短暂的火元素附着,恢复一定的生命值,并召唤可靠的伙伴猊兽·文仔砸击目标,造成火元素范围伤害。",
"猊兽·文仔完成砸击后将向附近滚落,随后向嘉明的位置移动,成功与嘉明会合时,猊兽·文仔将退场,并刷新嘉明的元素战技「瑞兽登高楼」的冷却时间。",
"舞兽态势持续期间,进行下落攻击·踏云献瑞或在瑞兽登高楼的扑击结束时若嘉明的生命值高于50%,将再次唤出猊兽·文仔。",
"舞兽态势持续期间,提高嘉明的抗打断能力,下落攻击·踏云献瑞落地时,或瑞兽登高楼的向前扑击结束时若嘉明的生命值高于50%,将再次唤出猊兽·文仔。",
"场上至多同时存在一位嘉明自己的猊兽·文仔。",
"效果将在嘉明退场时解除。",
"<i>「金猊吐祥,火树银花,嗱,这个就叫红红火火,常赚常有咯。」</i>"
],
"tables": [
@ -848,7 +853,7 @@
{
"name": "舞起升平",
"desc": [
"瑞兽登高楼的下落攻击·踏云献瑞命中敌人后的1秒内嘉明将恢复6%生命值。"
"瑞兽登高楼的下落攻击·踏云献瑞命中敌人后嘉明每0.2秒恢复一次生命值回复量基于嘉明生命值上限的1.5%持续0.8秒。"
]
},
{

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@ -2,16 +2,16 @@
"id": 10000093,
"name": "闲云",
"abbr": "闲云",
"title": "",
"title": "鸾音鹤信",
"star": 5,
"elem": "anemo",
"allegiance": "",
"allegiance": "奥藏山",
"weapon": "catalyst",
"birth": "1-1",
"birth": "4-11",
"astro": "闲鹤座",
"desc": "测试角色",
"cncv": "",
"jpcv": "",
"desc": "绝云仙众「三眼五显仙人」之一,雅号「留云借风真君」。擅使机关奇术,心向红尘烟火,正以「闲云」之名行走人间。",
"cncv": "秦紫翼",
"jpcv": "中臣真菜",
"costume": false,
"ver": 1,
"baseAttr": {
@ -23,7 +23,11 @@
"key": "atkPct",
"value": 28.8
},
"talentId": {},
"talentId": {
"10931": "a",
"10932": "e",
"10935": "q"
},
"talentCons": {
"a": 0,
"e": 5,
@ -48,7 +52,7 @@
"<h3>重击</h3>",
"消耗一定体力,挥出一枚直线飞掠的清风之环,对路径上的敌人造成风元素伤害。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
"凝聚风元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
],
"tables": [
{
@ -233,20 +237,19 @@
"id": 9332,
"name": "朝起鹤云",
"desc": [
"闲云进入鹤云幻化状态,并施展一次步天梯。在鹤云幻化状态下,后续至多再施展两次步天梯。",
"处于鹤云幻化状态下的闲云进行普通攻击或下落攻击时,将转而施放闲云冲击波:化形为清风云鹤,对附近的敌人进行俯冲攻击,造成风元素范围伤害,并结束鹤云幻化状态。通过这种方式造成的伤害视为下落攻击伤害。",
"闲云进入鹤云幻化状态,不会承受坠落伤害,并施放一次步天梯。",
"在此状态下,闲云的下落攻击将转化为闲云冲击波,造成风元素范围伤害,并结束鹤云幻化状态。该伤害视为下落攻击伤害。",
"此状态下每次施放步天梯,都将提升下一次闲云冲击波的伤害和范围。",
"<h3>步天梯</h3>",
"闲云将短暂向前方的空中跃升,对路径上的目标造成风元素伤害。",
"可以在空中施放;在地面施放时,步天梯的移动距离大幅提升。",
"在一次鹤云幻化状态中,至多通过步天梯对同一名敌人造成一次伤害。",
"在一次鹤云幻化状态中施展步天梯的次数越多,闲云冲击波造成的伤害越高,伤害范围越大;施展三次步天梯(包含施放朝起鹤云时施展的步天梯)后,将施放最强的闲云冲击波——闲云冲击波·天威压众。",
"<h3>朝起鹤云仅能在地面施放。</h3>",
"若在短时间内没有施展步天梯鹤云幻化状态将结束并使技能进入冷却若此次鹤云幻化状态持续期间未施展闲云冲击波冷却时间将减少3秒。",
"可以在空中施放。闲云向前方跳跃,并对路径上的目标造成风元素伤害。",
"一次鹤云幻化状态下最多施放3次步天梯且只能对同一名敌人造成一次步天梯伤害。",
"若短时间内没有施放步天梯,鹤云幻化状态将解除。",
"若鹤云幻化状态期间没有释放闲云冲击波朝起鹤云的冷却时间将减少3秒。",
"<i>不敢握留云借风真君的手,因为那是仙人掌。</i>"
],
"tables": [
{
"name": "仙人姿态路径伤害",
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
@ -268,47 +271,47 @@
]
},
{
"name": "一段跳 · 鹤形追击伤害",
"name": "闲云冲击波伤害",
"unit": "",
"isSame": false,
"values": [
"116%",
"124.7%",
"133.4%",
"145%",
"153.7%",
"162.4%",
"174%",
"185.6%",
"197.2%",
"208.8%",
"220.4%",
"232%",
"246.5%",
"261%",
"275.5%"
"116% / 148% / 337.6%",
"124.7% / 159.1% / 362.92%",
"133.4% / 170.2% / 388.24%",
"145% / 185% / 422%",
"153.7% / 196.1% / 447.32%",
"162.4% / 207.2% / 472.64%",
"174% / 222% / 506.4%",
"185.6% / 236.8% / 540.16%",
"197.2% / 251.6% / 573.92%",
"208.8% / 266.4% / 607.68%",
"220.4% / 281.2% / 641.44%",
"232% / 296% / 675.2%",
"246.5% / 314.5% / 717.4%",
"261% / 333% / 759.6%",
"275.5% / 351.5% / 801.8%"
]
},
{
"name": "二段跳 · 鹤形追击伤害",
"name": "冷却时间",
"unit": "",
"isSame": false,
"isSame": true,
"values": [
"148%",
"159.1%",
"170.2%",
"185%",
"196.1%",
"207.2%",
"222%",
"236.8%",
"251.6%",
"266.4%",
"281.2%",
"296%",
"314.5%",
"333%",
"351.5%"
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
},
{
@ -316,21 +319,21 @@
"unit": "",
"isSame": false,
"values": [
"304%",
"326.8%",
"349.6%",
"380%",
"402.8%",
"425.6%",
"456%",
"486.4%",
"516.8%",
"547.2%",
"577.6%",
"608%",
"646%",
"684%",
"722%"
"337.6%",
"362.92%",
"388.24%",
"422%",
"447.32%",
"472.64%",
"506.4%",
"540.16%",
"573.92%",
"607.68%",
"641.44%",
"675.2%",
"717.4%",
"759.6%",
"801.8%"
]
},
{
@ -366,12 +369,13 @@
"·持续跟随当前场上的角色,并间歇性为队伍中附近的所有角色恢复生命值,回复量受益于闲云的攻击力;",
"·初始拥有8层仙力助推。拥有仙力助推时将提升队伍中附近的当前场上角色的跳跃高度。",
"·当前场上角色完成下落攻击时,竹星将消耗一层仙力助推,造成风元素范围伤害。",
"<i>这是继机关烹饪神机、流木运物神机、奇物搜觅神机、碧泉煎茶神机、追风滑雪神机、杂务扫理神机、传波扩声神机之后的新发明,属于「星月造化」系列。该系列是用来送给欣赏的人类小辈的,所以并没有某位半仙的份。只可惜面对这件竹星时,某女徒弟面无表情地说了:「不要。」",
"场上至多存在一个竹星。",
"<i>这是继机关烹饪神机、追风滑雪神机、杂务扫理神机、流木运物神机、花羽叶月神机之后的新发明,属于「星月造化」系列。该系列是用来送给欣赏的人类小辈的,所以并没有某位半仙的份。只可惜面对这件竹星时,某女徒弟面无表情地说了:「不要。」",
"留云只好把竹星留在身边。</i>"
],
"tables": [
{
"name": "施放瞬间伤害",
"name": "技能伤害",
"unit": "",
"isSame": false,
"values": [
@ -393,7 +397,7 @@
]
},
{
"name": "机关协同伤害",
"name": "竹星伤害",
"unit": "",
"isSame": false,
"values": [
@ -415,73 +419,51 @@
]
},
{
"name": "施放瞬间治疗",
"name": "治疗",
"unit": "",
"isSame": false,
"values": [
"122.88%攻击 + 770.38",
"132.1%攻击 + 847.42",
"141.31%攻击 + 930.89",
"153.6%攻击 + 1020.78",
"162.82%攻击 + 1117.09",
"172.03%攻击 + 1219.82",
"184.32%攻击 + 1328.97",
"196.61%攻击 + 1444.55",
"208.9%攻击 + 1566.54",
"221.18%攻击 + 1694.95",
"233.47%攻击 + 1829.79",
"245.76%攻击 + 1971.04",
"261.12%攻击 + 2118.72",
"276.48%攻击 + 2272.82",
"291.84%攻击 + 2433.33"
"92.16%攻击 + 577.78",
"99.07%攻击 + 635.57",
"105.98%攻击 + 698.17",
"115.2%攻击 + 765.59",
"122.11%攻击 + 837.82",
"129.02%攻击 + 914.87",
"138.24%攻击 + 996.73",
"147.46%攻击 + 1083.41",
"156.67%攻击 + 1174.91",
"165.89%攻击 + 1271.22",
"175.1%攻击 + 1372.34",
"184.32%攻击 + 1478.28",
"195.84%攻击 + 1589.04",
"207.36%攻击 + 1704.61",
"218.88%攻击 + 1825"
]
},
{
"name": "机关持续治疗",
"name": "持续治疗",
"unit": "",
"isSame": false,
"values": [
"36.86%攻击 + 231.11",
"39.63%攻击 + 254.23",
"42.39%攻击 + 279.27",
"46.08%攻击 + 306.23",
"48.84%攻击 + 335.13",
"51.61%攻击 + 365.95",
"55.3%攻击 + 398.69",
"58.98%攻击 + 433.36",
"62.67%攻击 + 469.96",
"66.36%攻击 + 508.49",
"70.04%攻击 + 548.94",
"73.73%攻击 + 591.31",
"78.34%攻击 + 635.62",
"82.94%攻击 + 681.84",
"87.55%攻击 + 730"
"43.01%攻击 + 269.63",
"46.23%攻击 + 296.6",
"49.46%攻击 + 325.81",
"53.76%攻击 + 357.27",
"56.99%攻击 + 390.98",
"60.21%攻击 + 426.94",
"64.51%攻击 + 465.14",
"68.81%攻击 + 505.59",
"73.11%攻击 + 548.29",
"77.41%攻击 + 593.23",
"81.72%攻击 + 640.43",
"86.02%攻击 + 689.87",
"91.39%攻击 + 741.55",
"96.77%攻击 + 795.49",
"102.14%攻击 + 851.67"
]
},
{
"name": "机关治疗触发间隔",
"unit": "",
"isSame": true,
"values": [
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒",
"2.5秒"
]
},
{
"name": "机关持续时间",
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
@ -524,6 +506,28 @@
"18秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70"
]
},
{
"name": "元素能量",
"unit": "",
@ -779,7 +783,7 @@
]
},
"e": {
"仙人姿态路径伤害": [
"技能伤害": [
24.8,
26.66,
28.52,
@ -796,60 +800,180 @@
55.8,
58.9
],
"一段跳 · 鹤形追击伤害": [
"闲云冲击波伤害": [
[
116,
124.7,
133.4,
145,
153.7,
162.4,
174,
185.6,
197.2,
208.8,
220.4,
232,
246.5,
261,
275.5
],
"二段跳 · 鹤形追击伤害": [
148,
337.6
],
[
124.7,
159.1,
362.92
],
[
133.4,
170.2,
388.24
],
[
145,
185,
422
],
[
153.7,
196.1,
447.32
],
[
162.4,
207.2,
472.64
],
[
174,
222,
506.4
],
[
185.6,
236.8,
540.16
],
[
197.2,
251.6,
573.92
],
[
208.8,
266.4,
607.68
],
[
220.4,
281.2,
641.44
],
[
232,
296,
675.2
],
[
246.5,
314.5,
717.4
],
[
261,
333,
351.5
759.6
],
[
275.5,
351.5,
801.8
]
],
"闲云冲击波伤害2": [
[
116,
148,
337.6
],
[
124.7,
159.1,
362.92
],
[
133.4,
170.2,
388.24
],
[
145,
185,
422
],
[
153.7,
196.1,
447.32
],
[
162.4,
207.2,
472.64
],
[
174,
222,
506.4
],
[
185.6,
236.8,
540.16
],
[
197.2,
251.6,
573.92
],
[
208.8,
266.4,
607.68
],
[
220.4,
281.2,
641.44
],
[
232,
296,
675.2
],
[
246.5,
314.5,
717.4
],
[
261,
333,
759.6
],
[
275.5,
351.5,
801.8
]
],
"三段跳 · 鹤形追击伤害": [
304,
326.8,
349.6,
380,
402.8,
425.6,
456,
486.4,
516.8,
547.2,
577.6,
608,
646,
684,
722
337.6,
362.92,
388.24,
422,
447.32,
472.64,
506.4,
540.16,
573.92,
607.68,
641.44,
675.2,
717.4,
759.6,
801.8
]
},
"q": {
"施放瞬间伤害": [
"技能伤害": [
108,
116.1,
124.2,
@ -866,7 +990,7 @@
243,
256.5
],
"机关协同伤害": [
"竹星伤害": [
39.2,
42.14,
45.08,
@ -883,162 +1007,162 @@
88.2,
93.1
],
"施放瞬间治疗": [
893.26,
979.52,
1072.2,
1174.3799999999999,
1279.9099999999999,
1391.85,
1513.29,
1641.1599999999999,
1775.44,
1916.13,
2063.2599999999998,
2216.8,
2379.8399999999997,
2549.3,
2725.17
"治疗": [
669.9399999999999,
734.6400000000001,
804.15,
880.7900000000001,
959.9300000000001,
1043.89,
1134.97,
1230.8700000000001,
1331.5800000000002,
1437.1100000000001,
1547.4399999999998,
1662.6,
1784.8799999999999,
1911.9699999999998,
2043.88
],
"施放瞬间治疗2": [
"治疗2": [
[
122.88,
770.38
92.16,
577.78
],
[
132.1,
847.42
99.07,
635.57
],
[
141.31,
930.89
105.98,
698.17
],
[
153.6,
1020.78
115.2,
765.59
],
[
162.82,
1117.09
122.11,
837.82
],
[
172.03,
1219.82
129.02,
914.87
],
[
138.24,
996.73
],
[
147.46,
1083.41
],
[
156.67,
1174.91
],
[
165.89,
1271.22
],
[
175.1,
1372.34
],
[
184.32,
1328.97
1478.28
],
[
196.61,
1444.55
195.84,
1589.04
],
[
208.9,
1566.54
207.36,
1704.61
],
[
221.18,
1694.95
],
[
233.47,
1829.79
],
[
245.76,
1971.04
],
[
261.12,
2118.72
],
[
276.48,
2272.82
],
[
291.84,
2433.33
218.88,
1825
]
],
"机关持续治疗": [
267.97,
293.86,
321.65999999999997,
352.31,
383.97,
417.56,
453.99,
492.34000000000003,
532.63,
574.85,
618.98,
665.04,
713.96,
764.78,
817.55
"持续治疗量": [
312.64,
342.83000000000004,
375.27,
411.03,
447.97,
487.15,
529.65,
574.4,
621.4,
670.64,
722.15,
775.89,
832.9399999999999,
892.26,
953.81
],
"机关持续治疗2": [
"持续治疗量2": [
[
36.86,
231.11
43.01,
269.63
],
[
39.63,
254.23
46.23,
296.6
],
[
42.39,
279.27
49.46,
325.81
],
[
46.08,
306.23
53.76,
357.27
],
[
48.84,
335.13
56.99,
390.98
],
[
51.61,
365.95
60.21,
426.94
],
[
55.3,
398.69
64.51,
465.14
],
[
58.98,
433.36
68.81,
505.59
],
[
62.67,
469.96
73.11,
548.29
],
[
66.36,
508.49
77.41,
593.23
],
[
70.04,
548.94
81.72,
640.43
],
[
73.73,
591.31
86.02,
689.87
],
[
78.34,
635.62
91.39,
741.55
],
[
82.94,
681.84
96.77,
795.49
],
[
87.55,
730
102.14,
851.67
]
]
}
@ -1053,8 +1177,8 @@
"2": {
"name": "鹤唳远人间",
"desc": [
"施放朝起鹤云闲云的攻击力提升20%持续15秒。",
"此外,固有天赋「细想应是洞中仙」的效果获得提升:暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的306%。通过这种方式至多使附近的当前场上角色的下落攻击坠地冲击伤害提升15300。",
"施放朝起鹤云的步天梯闲云的攻击力提升20%持续15秒。",
"此外,固有天赋「细想应是洞中仙」的效果获得提升:暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的400%。通过这种方式至多使附近的当前场上角色的下落攻击坠地冲击伤害提升18000。",
"一次下落攻击坠地冲击伤害中只会对一名敌人造成上述伤害提升效果每个角色每0.4秒至多触发一次。",
"该效果需要解锁固有天赋「细想应是洞中仙」。"
]
@ -1082,9 +1206,8 @@
"6": {
"name": "知是留云僊",
"desc": [
"在一次朝起鹤云的鹤云幻化期间施展了1/2/3次步天梯后该次鹤云幻化期间的闲云冲击波的暴击伤害提升15%/35%/70%。",
"闲云施放朝起鹤云时,若暮集竹星的竹星拥有仙力助推,则消耗一层仙力助推,使这次朝起鹤云不进入冷却,且这次鹤云幻化期间的闲云冲击波触发竹星的攻击时,不消耗仙力助推。",
"此外闲云冲击波·天威压众命中敌人时竹星将获得一层仙力助推该效果每8秒至多触发一次。"
"在一次朝起鹤云的鹤云幻化期间施放了1/2/3次步天梯后该次鹤云幻化期间的闲云冲击波的暴击伤害提升15%/35%/70%。",
"闲云施放暮集竹星后的16秒内朝起鹤云将不再进入冷却该效果将在闲云施放8次朝起鹤云后移除。"
]
}
},
@ -1099,13 +1222,14 @@
{
"name": "霜翎高逐祥风势",
"desc": [
"朝起鹤云的闲云冲击波·天威压众命中后,将在前方生成风涡,牵引附近的敌人与物体。"
"朝起鹤云的闲云冲击波每命中一个敌人都将为队伍中附近的所有角色产生一层持续20秒至多叠加4层的「风翎」效果使角色的下落攻击的暴击率提升4%/6%/8%/10%。",
"每次命中敌人产生的「风翎」的持续时间独立计算。"
]
},
{
"name": "细想应是洞中仙",
"desc": [
"暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的170%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升8500。",
"暮集竹星的竹星拥有仙力助推时,附近的当前场上角色的下落攻击坠地冲击造成的伤害提升,提升值相当于闲云的攻击力的200%。通过这种方式,至多使附近的当前场上角色的下落攻击坠地冲击伤害提升9000。",
"一次下落攻击坠地冲击伤害中只会对一名敌人造成上述伤害提升效果每个角色每0.4秒至多触发一次。"
]
}

View File

@ -186,9 +186,8 @@
"star": 5
},
"14515": {
"id": "14515",
"id": 14515,
"name": "鹤鸣余音",
"star": 5,
"wid": "n14515"
"star": 5
}
}

View File

@ -1,9 +1,9 @@
{
"id": "14515",
"id": 14515,
"name": "鹤鸣余音",
"affixTitle": "云笈降真要诀",
"star": 5,
"desc": "装备者下落攻击命中敌人后队伍中附近的所有角色下落攻击造成的伤害提高28%持续20秒队伍中附近的其他角色的下落攻击命中敌人时为装备者恢复2.5点元素能量每0.7秒至多通过这种方式恢复一次元素能量。",
"desc": "由纯净的翡玉琢刻而成的宝扇,萦绕着古老的仙力气息。",
"attr": {
"atk": {
"1": 49.14,
@ -45,7 +45,7 @@
"normal": "禁咒绘卷"
},
"affixData": {
"text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0]持续20秒队伍中附近的其他角色的下落攻击命中敌人时,为装备者恢复$[1]点元素能量每0.7秒至多通过这种方式恢复一次元素能量。",
"text": "装备者下落攻击命中敌人后,队伍中附近的所有角色下落攻击造成的伤害提高$[0]持续20秒队伍中附近的角色的下落攻击命中敌人时,为装备者恢复$[1]点元素能量每0.7秒至多通过这种方式恢复一次元素能量,装备者处于队伍后台时依然能通过这种方式恢复元素能量。",
"datas": {
"0": [
"28%",