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玛拉妮计算
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@ -40,7 +40,7 @@ let DmgAttr = {
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})
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})
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// 技能属性记录
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// 技能属性记录
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lodash.forEach((game === 'gs' ? 'a,a2,a3,e,q' : 'a,a2,a3,e,e2,q,q2,t,dot,break').split(','), (key) => {
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lodash.forEach((game === 'gs' ? 'a,a2,a3,e,q,nightsoul' : 'a,a2,a3,e,e2,q,q2,t,dot,break').split(','), (key) => {
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ret[key] = ret[key] || {
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ret[key] = ret[key] || {
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pct: 0, // 倍率加成
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pct: 0, // 倍率加成
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multi: 0, // 独立倍率乘区加成,宵宫E等
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multi: 0, // 独立倍率乘区加成,宵宫E等
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67
resources/meta-gs/character/玛拉妮/calc.js
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67
resources/meta-gs/character/玛拉妮/calc.js
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@ -0,0 +1,67 @@
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export const details = [{
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title: '巨浪鲨鲨撕咬伤害',
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dmg: ({ talent, calc, attr }, { basic }) => basic(calc(attr.hp) * ( talent.e['鲨鲨撕咬基础伤害'] + talent.e['巨浪鲨鲨撕咬伤害额外提升'] ) / 100, 'a,nightsoul')
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}, {
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check: ({ cons }) => cons < 6,
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title: '巨浪鲨鲨撕咬蒸发',
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dmgKey: 'e',
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dmg: ({ talent, calc, attr }, { basic }) => basic(calc(attr.hp) * ( talent.e['鲨鲨撕咬基础伤害'] + talent.e['巨浪鲨鲨撕咬伤害额外提升'] ) / 100, 'a,nightsoul', 'vaporize')
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}, {
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check: ({ cons }) => cons >= 1,
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title: '强化巨浪鲨鲨撕咬蒸发',
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dmgKey: 'e',
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params: { cons1: true },
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dmg: ({ talent, calc, attr }, { basic }) => basic(calc(attr.hp) * ( talent.e['鲨鲨撕咬基础伤害'] + talent.e['巨浪鲨鲨撕咬伤害额外提升'] ) / 100, 'a,nightsoul', 'vaporize')
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}, {
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title: '爆瀑飞弹伤害',
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dmg: ({ talent, calc, attr }, { basic }) => basic(calc(attr.hp) * talent.q['技能伤害'] / 100, 'q,nightsoul')
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}, {
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title: '爆瀑飞弹蒸发',
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dmg: ({ talent, calc, attr }, { basic }) => basic(calc(attr.hp) * talent.q['技能伤害'] / 100, 'q,nightsoul', 'vaporize')
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}]
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export const defParams = { Nightsoul: true }
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export const defDmgKey = 'e'
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export const mainAttr = 'hp,cpct,cdmg,mastery'
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export const buffs = [{
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title: '踏鲨破浪:3层浪势充能使鲨鲨撕咬造成的伤害提升[aPlus]巨浪鲨鲨撕咬伤害额外提升[_aPlus]',
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sort: 9,
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data: {
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aPlus: ({ talent, calc, attr }) => calc(attr.hp) * talent.e['浪势充能伤害提升'] / 100 * 3 ,
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_aPlus: ({ talent, calc, attr }) => calc(attr.hp) * talent.e['巨浪鲨鲨撕咬伤害额外提升'] / 100
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}
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}, {
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title: '玛拉妮天赋:3层逐浪心得使爆瀑飞弹伤害提升[qPlus]',
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sort: 9,
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data: {
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qPlus: ({ calc, attr }) => calc(attr.hp) * 45 / 100
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}
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}, {
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check: ({ params }) => params.cons1 === true,
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title: '玛拉妮1命:第一次巨浪鲨鲨撕咬及它所触发的鲨鲨飞弹造成的伤害提升[aPlus]',
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cons: 1,
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sort: 9,
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data: {
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aPlus: ({ calc, attr }) => calc(attr.hp) * 66 / 100
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}
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}, {
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title: '玛拉妮4命:爆瀑飞弹造成的伤害提升[qDmg]%',
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cons: 4,
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data: {
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qDmg: 75
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}
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}
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/*
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, {
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title: '幻境祝福:角色编入队伍后,生命值、攻击力与防御力提升[hpPct]%,该效果不论是否在幻想真境剧诗中都将生效。',
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data: {
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hpPct: 20,
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atkPct: 20,
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defPct: 20
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}
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}
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*/
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]
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export const createdBy = 'liangshi'
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