mirror of
https://github.com/yoimiya-kokomi/miao-plugin.git
synced 2024-11-21 22:48:13 +00:00
适配亚服新UID (#706)
This commit is contained in:
parent
3e3d976885
commit
942cac4fb2
@ -18,13 +18,13 @@ app.reg({
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name: '面板角色列表',
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desc: '查看当前已获取面板数据的角色列表',
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fn: ProfileList.render,
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rule: /^#(星铁|原神)?(面板角色|角色面板|面板)(列表)?\s*(\d{9})?$/
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rule: /^#(星铁|原神)?(面板角色|角色面板|面板)(列表)?\s*(\d{9,10})?$/
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},
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profileDetail: {
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name: '角色面板',
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fn: ProfileDetail.detail,
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rule: /^#*([^#]+)\s*(详细|详情|面板|面版|圣遗物|武器[1-7]?|伤害([1-9]+\d*)?)\s*(\d{9})*(.*[换变改].*)?$/
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rule: /^#*([^#]+)\s*(详细|详情|面板|面版|圣遗物|武器[1-7]?|伤害([1-9]+\d*)?)\s*(\d{9,10})*(.*[换变改].*)?$/
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},
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profileChange: {
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@ -66,7 +66,7 @@ app.reg({
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artisList: {
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name: '面板圣遗物列表',
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fn: profileArtisList,
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rule: /^#圣遗物列表\s*(\d{9})?$/
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rule: /^#圣遗物列表\s*(\d{9,10})?$/
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},
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profileStat: {
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@ -87,7 +87,7 @@ app.reg({
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name: '角色查询',
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fn: ProfileStat.avatarList,
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rule: /^#喵喵(角色|查询)[ |0-9]*$/,
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yzRule: /^(#(五|四|5|4|星)*(角色|查询|查询角色|角色查询|人物)[ |0-9]*$)|(^(#*uid|#*UID)\+*[1|2|5-9][0-9]{8}$)|(^#[\+|+]*[1|2|5-9][0-9]{8})/,
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yzRule: /^(#(五|四|5|4|星)*(角色|查询|查询角色|角色查询|人物)[ |0-9]*$)|(^(#*uid|#*UID)\+*([1-9]|18)[0-9]{8}$)|(^#[\+|+]*([1-9]|18)[0-9]{8})/,
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yzCheck: () => Cfg.get('avatarList', false)
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},
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@ -114,7 +114,7 @@ app.reg({
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name: '面板更新',
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describe: '【#角色】 获取游戏橱窗详情数据',
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fn: ProfileList.refresh,
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rule: /^#(星铁|原神)?(全部面板更新|更新全部面板|获取游戏角色详情|更新面板|面板更新)\s*(\d{9})?$/
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rule: /^#(星铁|原神)?(全部面板更新|更新全部面板|获取游戏角色详情|更新面板|面板更新)\s*(\d{9,10})?$/
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},
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uploadImg: {
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@ -142,13 +142,13 @@ app.reg({
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name: '删除面板',
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describe: '【#角色】 删除游戏橱窗详情数据',
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fn: ProfileList.del,
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rule: /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9})?$/
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rule: /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9,10})?$/
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},
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profileReload: {
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name: '重新加载面板',
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fn: ProfileList.reload,
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rule: /^#(星铁|原神)?(加载|重新加载|重载)面板\s*(\d{9})?$/
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rule: /^#(星铁|原神)?(加载|重新加载|重载)面板\s*(\d{9,10})?$/
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}
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})
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@ -20,12 +20,12 @@ const ProfileChange = {
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* @param msg
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* @returns {{}}
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*/
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matchMsg (msg) {
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matchMsg(msg) {
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if (!/(变|改|换)/.test(msg)) {
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return false
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}
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msg = msg.toLowerCase().replace(/uid ?:? ?/, '').replace('', '')
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let regRet = /^#*(\d{9})?(.+?)(详细|详情|面板|面版|圣遗物|伤害[1-7]?)?\s*(\d{9})?[变换改](.+)/.exec(msg)
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let regRet = /^#*(\d{9,10})?(.+?)(详细|详情|面板|面版|圣遗物|伤害[1-7]?)?\s*(\d{9,10})?[变换改](.+)/.exec(msg)
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if (!regRet || !regRet[2]) {
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return false
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}
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@ -39,31 +39,31 @@ const ProfileChange = {
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const isGs = game === 'gs'
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const keyMap = isGs
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? {
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artis: '圣遗物',
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arti1: '花,生之花',
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arti2: '毛,羽,羽毛,死之羽',
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arti3: '沙,沙漏,表,时之沙',
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arti4: '杯,杯子,空之杯',
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arti5: '头,冠,理之冠,礼冠,帽子,帽',
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weapon: '武器'
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}
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artis: '圣遗物',
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arti1: '花,生之花',
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arti2: '毛,羽,羽毛,死之羽',
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arti3: '沙,沙漏,表,时之沙',
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arti4: '杯,杯子,空之杯',
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arti5: '头,冠,理之冠,礼冠,帽子,帽',
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weapon: '武器'
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}
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: {
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artis: '圣遗物,遗器',
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arti1: '头,帽子,头部',
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arti2: '手,手套,手部',
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arti3: '衣,衣服,甲,躯干,',
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arti4: '鞋,靴,鞋子,靴子,脚,脚部',
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arti5: '球,位面球',
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arti6: '绳,线,链接绳,连接绳',
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weapon: '武器,光锥'
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}
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artis: '圣遗物,遗器',
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arti1: '头,帽子,头部',
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arti2: '手,手套,手部',
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arti3: '衣,衣服,甲,躯干,',
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arti4: '鞋,靴,鞋子,靴子,脚,脚部',
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arti5: '球,位面球',
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arti6: '绳,线,链接绳,连接绳',
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weapon: '武器,光锥'
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}
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let keyTitleMap = {}
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lodash.forEach(keyMap, (val, key) => {
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lodash.forEach(val.split(','), (v) => {
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keyTitleMap[v] = key
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})
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})
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const keyReg = new RegExp(`^(\\d{9})?\\s*(.+?)\\s*(\\d{9})?\\s*((?:${lodash.keys(keyTitleMap).join('|')}|\\+)+)$`)
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const keyReg = new RegExp(`^(\\d{9,10})?\\s*(.+?)\\s*(\\d{9,10})?\\s*((?:${lodash.keys(keyTitleMap).join('|')}|\\+)+)$`)
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ret.char = char.id
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ret.mode = regRet[3] === '换' ? '面板' : regRet[3]
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@ -197,7 +197,7 @@ const ProfileChange = {
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* @param game
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* @returns {Avatar|boolean}
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*/
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getProfile (uid, charid, ds, game = 'gs') {
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getProfile(uid, charid, ds, game = 'gs') {
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if (!charid) {
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return false
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}
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@ -8,7 +8,7 @@ import { Character, MysApi, Player } from '#miao.models'
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* 获取面板查询的 目标uid
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* */
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const _getTargetUid = async function (e) {
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let uidReg = /[1-9][0-9]{8}/
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let uidReg = /([1-9]|18)[0-9]{8}/
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if (e.uid && uidReg.test(e.uid)) {
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return e.uid
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@ -38,7 +38,7 @@ const _getTargetUid = async function (e) {
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return uid || false
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}
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export async function getTargetUid (e) {
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export async function getTargetUid(e) {
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let uid = await _getTargetUid(e)
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if (uid) {
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e.uid = uid
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@ -46,7 +46,7 @@ export async function getTargetUid (e) {
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return uid
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}
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export async function getProfileRefresh (e, avatar) {
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export async function getProfileRefresh(e, avatar) {
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let char = Character.get(avatar)
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if (!char) {
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return false
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@ -71,7 +71,7 @@ export async function getProfileRefresh (e, avatar) {
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/*
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* 面板帮助
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* */
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export async function profileHelp (e) {
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export async function profileHelp(e) {
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e.reply(segment.image(`file://${process.cwd()}/plugins/miao-plugin/resources/character/imgs/help.jpg`))
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return true
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}
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@ -9,7 +9,7 @@ const ProfileList = {
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* @param e
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* @returns {Promise<boolean|*>}
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*/
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async refresh (e) {
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async refresh(e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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e._replyNeedUid || e.reply('请先发送【#绑定+你的UID】来绑定查询目标\n星铁请使用【#星铁绑定+UID】')
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@ -48,7 +48,7 @@ const ProfileList = {
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* @returns {Promise<boolean|*>}
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*/
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async render (e) {
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async render(e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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e._replyNeedUid || e.reply('请先发送【#绑定+你的UID】来绑定查询目标\n星铁请使用【#星铁绑定+UID】')
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@ -149,8 +149,8 @@ const ProfileList = {
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* @param e
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* @returns {Promise<boolean>}
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*/
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async del (e) {
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let ret = /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9})?$/.exec(e.msg)
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async del(e) {
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let ret = /^#(删除全部面板|删除面板|删除面板数据)\s*(\d{9,10})?$/.exec(e.msg)
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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@ -179,7 +179,7 @@ const ProfileList = {
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return true
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},
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async reload (e) {
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async reload(e) {
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let uid = await getTargetUid(e)
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if (!uid) {
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return true
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@ -3,7 +3,7 @@ import moment from 'moment'
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import { Cfg, Common, Data, Version } from '#miao'
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export default class ProfileRank {
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constructor (data) {
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constructor(data) {
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this.groupId = data.groupId || data.groupId || ''
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if (!this.groupId || this.groupId === 'undefined') {
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return false
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@ -13,7 +13,7 @@ export default class ProfileRank {
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this.allowRank = false
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}
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static async create (data) {
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static async create(data) {
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let rank = new ProfileRank(data)
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rank.allowRank = await ProfileRank.checkRankLimit(rank.uid)
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return rank
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@ -26,12 +26,12 @@ export default class ProfileRank {
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* @param type
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* @returns {Promise<string|boolean>}
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*/
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static async getGroupMaxUid (groupId, charId, type = 'mark') {
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static async getGroupMaxUid(groupId, charId, type = 'mark') {
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let uids = await redis.zRange(`miao:rank:${groupId}:${type}:${charId}`, -1, -1)
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return uids ? uids[0] : false
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}
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static async getGroupMaxUidList (groupId, type = 'mark') {
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static async getGroupMaxUidList(groupId, type = 'mark') {
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let keys = await redis.keys(`miao:rank:${groupId}:${type}:*`)
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let ret = []
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for (let key of keys) {
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@ -57,7 +57,7 @@ export default class ProfileRank {
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* @param type
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* @returns {Promise<ConvertArgumentType<ZMember, string>[]|boolean>}
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*/
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static async getGroupUidList (groupId, charId, type = 'mark') {
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static async getGroupUidList(groupId, charId, type = 'mark') {
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let number = Cfg.get('rankNumber', 15)
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let uids = await redis.zRangeWithScores(`miao:rank:${groupId}:${type}:${charId}`, -`${number}`, -1)
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return uids ? uids.reverse() : false
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@ -69,7 +69,7 @@ export default class ProfileRank {
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* @param charId
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* @returns {Promise<void>}
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*/
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static async resetRank (groupId, charId = '', game = 'gs') {
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static async resetRank(groupId, charId = '', game = 'gs') {
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let keys = await redis.keys(`miao:rank:${groupId}:*`)
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for (let key of keys) {
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let charRet = game === 'gs' ? /^miao:rank:\d+:(?:mark|dmg|crit|valid):(\d{8})$/.exec(key) : /^miao:rank:\d+:(?:mark|dmg|crit|valid):(\d{4})$/.exec(key)
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@ -84,7 +84,7 @@ export default class ProfileRank {
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}
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}
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static async getGroupCfg (groupId) {
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static async getGroupCfg(groupId) {
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const rankLimitTxt = {
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1: '无限制',
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2: '绑定有CK的用户',
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@ -110,7 +110,7 @@ export default class ProfileRank {
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* @param status:0开启,1关闭
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* @returns {Promise<void>}
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*/
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static async setGroupStatus (groupId, status = 0) {
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static async setGroupStatus(groupId, status = 0) {
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let cfg = await Data.redisGet(`miao:rank:${groupId}:cfg`, {
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timestamp: (new Date()) * 1,
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status
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@ -119,7 +119,7 @@ export default class ProfileRank {
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await Data.redisSet(`miao:rank:${groupId}:cfg`, cfg, 3600 * 24 * 365)
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}
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static async setUidInfo ({ uid, qq, profiles, uidType = 'bind' }) {
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static async setUidInfo({ uid, qq, profiles, uidType = 'bind' }) {
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if (!uid) {
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return false
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}
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@ -165,10 +165,10 @@ export default class ProfileRank {
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await redis.set(`miao:rank:uid-info:${uid}`, JSON.stringify(data), { EX: 3600 * 24 * 365 })
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}
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static async delUidInfo (uid) {
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static async delUidInfo(uid) {
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let keys = await redis.keys('miao:rank:*')
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uid = uid + ''
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if (!/\d{9}/.test(uid)) {
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if (!/\d{9,10}/.test(uid)) {
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return false
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}
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for (let key of keys) {
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@ -179,7 +179,7 @@ export default class ProfileRank {
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}
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}
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static async getUidInfo (uid) {
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static async getUidInfo(uid) {
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try {
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let data = await redis.get(`miao:rank:uid-info:${uid}`)
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return JSON.parse(data)
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@ -188,7 +188,7 @@ export default class ProfileRank {
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return false
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}
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static async getUserUidMap (e, game = 'gs') {
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static async getUserUidMap(e, game = 'gs') {
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let rn = e.runtime
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let groupMemMap = await e.group?.getMemberMap() || []
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let users = {}
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@ -208,7 +208,7 @@ export default class ProfileRank {
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let data = await Data.redisGet(key)
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let { qq, uidType } = data
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if (!users[qq]) continue
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let uidRet = /miao:rank:uid-info:(\d{9})/.exec(key)
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let uidRet = /miao:rank:uid-info:(\d{9,10})/.exec(key)
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if (qq && uidType && uidRet?.[1]) {
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add(qq, uidRet[1], uidType === 'ck' ? 'ck' : 'bind')
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}
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@ -257,7 +257,7 @@ export default class ProfileRank {
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* @param uid
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* @returns {Promise<boolean>}
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*/
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static async checkRankLimit (uid) {
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static async checkRankLimit(uid) {
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if (!uid) {
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return false
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}
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@ -290,7 +290,7 @@ export default class ProfileRank {
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}
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}
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key (profile, type) {
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key(profile, type) {
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return `miao:rank:${this.groupId}:${type}:${profile.id}`
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}
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@ -300,7 +300,7 @@ export default class ProfileRank {
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* @param force
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* @returns {Promise<{}|boolean>}
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*/
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async getRank (profile, force = false) {
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async getRank(profile, force = false) {
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if (!profile || !this.groupId || !this.allowRank || !profile.hasData) {
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return false
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}
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@ -318,7 +318,7 @@ export default class ProfileRank {
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return ret
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}
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async getTypeRank (profile, type, force) {
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async getTypeRank(profile, type, force) {
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if (!profile || !profile.hasData || !type) {
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return false
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}
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@ -357,7 +357,7 @@ export default class ProfileRank {
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}
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}
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async getTypeValue (profile, type) {
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async getTypeValue(profile, type) {
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if (!profile || !profile.hasData) {
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return false
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}
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@ -26,14 +26,20 @@ const servs = {}
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const Serv = {
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// 根据UID获取 ProfileServ
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getServ (uid, game = 'gs') {
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getServ(uid, game = 'gs') {
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let token = diyCfg?.miaoApi?.token
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let qq = diyCfg?.miaoApi?.qq
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let hasToken = !!(qq && token && token.length === 32 && !/^test/.test(token))
|
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let isGs = game === 'gs'
|
||||
|
||||
// 根据uid判断当前服务器类型。官服0 B服1 国际2
|
||||
let servType = { 1: 0, 2: 0, 3: 0, 4: 0, 5: 1, 6: 2, 7: 2, 8: 2, 9: 2 }[uid[0]]
|
||||
let uidPrefix = uid.toString()
|
||||
if (uidPrefix.length == 10) {
|
||||
uidPrefix = uidPrefix.slice(0, 2)
|
||||
} else {
|
||||
uidPrefix = uidPrefix.slice(0, 1)
|
||||
}
|
||||
let servType = { 1: 0, 2: 0, 3: 0, 4: 0, 5: 1, 6: 2, 7: 2, 8: 2, 18: 2, 9: 2 }[uidPrefix]
|
||||
|
||||
// 获取原神、星铁对应服务选择的配置
|
||||
let servCfg = (Cfg.get(isGs ? 'profileServer' : 'srProfileServer', '0') || '0').toString()
|
||||
@ -66,7 +72,7 @@ const Serv = {
|
||||
},
|
||||
|
||||
// 根据key获取ProfileServ
|
||||
serv (key) {
|
||||
serv(key) {
|
||||
if (!servs[key]) {
|
||||
servs[key] = new ProfileServ(apis[key])
|
||||
}
|
||||
@ -74,7 +80,7 @@ const Serv = {
|
||||
},
|
||||
|
||||
// 发起请求
|
||||
async req (e, player) {
|
||||
async req(e, player) {
|
||||
let req = ProfileReq.create(e, player.game)
|
||||
if (!req) {
|
||||
return false
|
||||
|
@ -173,13 +173,14 @@ body, .container {
|
||||
background: rgba(255, 255, 255, .5);
|
||||
height: 80px;
|
||||
vertical-align: middle;
|
||||
margin: 15px 10px 0;
|
||||
margin: 15px 8px 0;
|
||||
}
|
||||
}
|
||||
|
||||
.abyss-team {
|
||||
|
||||
display: flex;
|
||||
margin-right: -5px;
|
||||
margin-left: -5px;
|
||||
}
|
||||
|
||||
.abyss-detail {
|
||||
|
Loading…
Reference in New Issue
Block a user