添加鹿野苑平藏的meta信息

This commit is contained in:
Kokomi 2022-05-17 15:38:23 +08:00
parent 5310557a22
commit e7f5dbec50
24 changed files with 730 additions and 24 deletions

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@ -1,4 +1,4 @@
# 1.5.2
# 1.5.3
* `#喵喵日历` 增加 `#喵喵日历列表`命令,以列表形式展示活动信息
* `#角色面板` 伤害计算增加部分角色,目前支持
@ -7,6 +7,7 @@
* 弓:甘雨、宵宫、公子
* 单手剑:绫人、绫华、刻晴、阿贝多、行秋、班尼特、七七ⁿᵉʷ
* `#深渊出场率`、`#角色持有率` 等功能样式及字体微调
* 添加鹿野苑平藏的meta信息
# 1.5.0

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@ -11,7 +11,7 @@
"astro": "烦恼刈座",
"cncv": "",
"jpcv": "",
"desc": "测试角色",
"desc": "干练可靠的「荒泷派」的副手——特别注明:干练可靠形容的不是「荒泷派」而是副手。",
"lvStat": {
"lvs": [
"1",
@ -358,8 +358,8 @@
"desc": [
"编结越祓草轮,消耗一部分生命值,对周围的敌人造成雷元素伤害。",
"<strong>越祓草轮</strong>",
"将跟随当前场上角色。每1.5秒,对周围的敌人造成雷元素伤害,并为其中的当前场上角色恢复生命值,回复量受益于久岐忍的生命值上限。",
"施放该技能所消耗的生命值至多使久岐忍的生命值降低至20%",
"将跟随当前场上角色。每1.5秒,对周围的敌人造成雷元素伤害,并为范围内的当前场上角色恢复生命值,回复量受益于久岐忍的生命值上限。",
"施放该技能所消耗的生命值至多使久岐忍的生命值降低至20%",
""
],
"tables": [
@ -512,7 +512,7 @@
"name": "御咏鸣神刈山祭",
"icon": "/img/skills/s_653901.png",
"desc": [
"将退邪之刃刺入地面,在前方创造清净邪物的结界,基于久忍的生命值上限,对其中的敌人持续造成雷元素伤害。",
"将退邪之刃刺入地面,在前方创造清净邪物的结界,基于久忍的生命值上限,对其中的敌人持续造成雷元素伤害。",
"施放时若久岐忍的生命值低于或等于50%,结界的持续时间将会延长。",
""
],
@ -656,7 +656,7 @@
{
"icon": "/img/skills/p_652201.png",
"name": "安心之所",
"desc": "基于久忍的元素精通,越祓雷草之轮获得以下提升: • 治疗量提升值元素精通的75% • 伤害提升值元素精通的25%。"
"desc": "基于久忍的元素精通,越祓雷草之轮获得以下提升: • 治疗量提升值元素精通的75% • 伤害提升值元素精通的25%。"
}
],
"cons": {
@ -693,9 +693,9 @@
},
"imgs": {
"face": "/img/char/shinobu_face.png",
"side": "/img/char/shinobu_side.png",
"gacha_card": "/img/char/shinobu_gacha_card.png",
"gacha_splash": "/img/char/shinobu_gacha_splash.png",
"side": "/img/char/shinobu_gacha_card.png",
"gacha_card": "/img/char/shinobu_gacha_splash.png",
"gacha_splash": "/img/scr/char/10000065/face.png",
"profile": "/img/cardicon/i_7116_profile.png",
"party": "/img/cardicon/i_7116_party.png"
}

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@ -11,7 +11,7 @@
"astro": "幽客座",
"cncv": "",
"jpcv": "",
"desc": "测试角色",
"desc": "自称供职于总务司的神秘人士,却又是总务司名录里的「不存在之人」。",
"lvStat": {
"lvs": [
"1",
@ -370,8 +370,8 @@
"<strong>点按</strong>",
"快速向前疾走一段距离。",
"<strong>长按</strong>",
"持续疾走。",
"期间,夜兰可以控制冲刺的方向,并能通过再次施放技能,提前结束疾走状态。",
"持续疾走,并在该状态下提高夜兰的抗打断能力。",
"期间,夜兰可以控制疾走的方向,并能通过再次施放技能,提前结束疾走状态。",
"此外「络命丝」爆发时依照标记敌人的数量夜兰将有概率获得「破局」状态每个标记的敌人能使概率提升34%。",
""
],
@ -624,7 +624,7 @@
"desc": "「玄掷玲珑」协同攻击时会发射一枚额外的水箭造成相当于夜兰生命值上限14%的水元素伤害。 该效果每1.8秒至多触发一次。"
},
"3": {
"icon": "/img/skills/c_605.png",
"icon": "/img/skills/c_603.png",
"name": "晃盅者,琼畟药骰",
"desc": "渊图玲珑骰的技能等级提高3级。 至多提升至15级。"
},
@ -634,7 +634,7 @@
"desc": "依照「络命丝」标记敌人的数量每次标记将在爆发时使队伍中所有角色的生命值上限提升10%持续25秒。通过这种方式生命值上限至多获得40%提升。"
},
"5": {
"icon": "/img/skills/c_603.png",
"icon": "/img/skills/c_605.png",
"name": "坐庄者,三仙戏法",
"desc": "萦络纵命索的技能等级提高3级。 至多提升至15级。"
},
@ -646,10 +646,10 @@
},
"imgs": {
"face": "/img/char/yelan_face.png",
"side": "/img/char/yelan_side.png",
"gacha_card": "/img/char/yelan_gacha_card.png",
"gacha_splash": "/img/char/yelan_gacha_splash.png",
"side": "/img/char/yelan_gacha_card.png",
"gacha_card": "/img/char/yelan_gacha_splash.png",
"gacha_splash": "/img/scr/char/10000060/face.png",
"profile": "/img/cardicon/i_7115_profile.png",
"party": "/img/cardicon/i_7115_party.png"
}
}
}

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{
"name": "鹿野苑平藏",
"abbr": "鹿野苑平藏",
"id": "",
"title": "心朝乂安",
"star": 4,
"elem": "anemo",
"allegiance": "天领奉行",
"weapon": "Catalyst",
"britydah": "24 July",
"astro": "幼鹿座",
"cncv": "",
"jpcv": "",
"desc": "天领奉行的天才少年侦探,直觉敏锐,心思玲珑。",
"lvStat": {
"lvs": [
"1",
"20",
"20+",
"40",
"40+",
"50",
"50+",
"60",
"60+",
"70",
"70+",
"80",
"80+",
"90"
],
"stat": [
"基础生命值",
"基础攻击力",
"基础防御力",
"风元素伤害加成",
"暴击率",
"暴击伤害"
],
"detail": {
"1": [
"894",
"19",
"57",
"0%",
"5%",
"50%"
],
"20": [
"2296",
"48",
"147",
"0%",
"5%",
"50%"
],
"40": [
"4438",
"94",
"285",
"0%",
"5%",
"50%"
],
"50": [
"5651",
"119",
"363",
"6%",
"5%",
"50%"
],
"60": [
"7021",
"148",
"451",
"12%",
"5%",
"50%"
],
"70": [
"8233",
"174",
"528",
"12%",
"5%",
"50%"
],
"80": [
"9445",
"200",
"606",
"18%",
"5%",
"50%"
],
"90": [
"10657",
"225",
"684",
"24%",
"5%",
"50%"
],
"20+": [
"2963",
"63",
"190",
"0%",
"5%",
"50%"
],
"40+": [
"4913",
"104",
"315",
"6%",
"5%",
"50%"
],
"50+": [
"6283",
"133",
"403",
"12%",
"5%",
"50%"
],
"60+": [
"7495",
"158",
"481",
"12%",
"5%",
"50%"
],
"70+": [
"8707",
"184",
"559",
"18%",
"5%",
"50%"
],
"80+": [
"9919",
"210",
"637",
"24%",
"5%",
"50%"
]
}
},
"talent": {
"a": {
"name": "普通攻击·不动流格斗术",
"icon": "/img/skills/s_593101.png",
"desc": [
"<strong>普通攻击</strong>",
"以强风加持的招式与敌人格斗,进行至多五段的攻击,造成风元素伤害。",
"<strong>重击</strong>",
"消耗一定体力,使出扬尘踢,造成风元素伤害。",
"<strong>下落攻击</strong>",
"凝聚强风的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成风元素范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"isSame": false,
"values": [
"37.47%",
"40.28%",
"43.09%",
"46.84%",
"49.65%",
"52.46%",
"56.21%",
"59.96%",
"63.71%",
"67.45%",
"71.2%",
"74.95%",
"79.63%",
"84.32%",
"89%"
]
},
{
"name": "二段伤害",
"isSame": false,
"values": [
"36.85%",
"39.62%",
"42.38%",
"46.07%",
"48.83%",
"51.59%",
"55.28%",
"58.96%",
"62.65%",
"66.33%",
"70.02%",
"73.7%",
"78.31%",
"82.92%",
"87.52%"
]
},
{
"name": "三段伤害",
"isSame": false,
"values": [
"51.06%",
"54.89%",
"58.72%",
"63.83%",
"67.65%",
"71.48%",
"76.59%",
"81.7%",
"86.8%",
"91.91%",
"97.01%",
"102.12%",
"108.5%",
"114.89%",
"121.27%"
]
},
{
"name": "四段伤害",
"isSame": false,
"values": [
"14.78% + 16.26% + 19.22%",
"15.89% + 17.48% + 20.66%",
"17% + 18.7% + 22.1%",
"18.48% + 20.33% + 24.02%",
"19.59% + 21.55% + 25.46%",
"20.7% + 22.77% + 26.9%",
"22.17% + 24.39% + 28.83%",
"23.65% + 26.02% + 30.75%",
"25.13% + 27.64% + 32.67%",
"26.61% + 29.27% + 34.59%",
"28.09% + 30.9% + 36.51%",
"29.56% + 32.52% + 38.44%",
"31.41% + 34.55% + 40.84%",
"33.26% + 36.59% + 43.24%",
"35.11% + 38.62% + 45.64%"
]
},
{
"name": "五段伤害",
"isSame": false,
"values": [
"61.45%",
"66.06%",
"70.67%",
"76.81%",
"81.42%",
"86.03%",
"92.17%",
"98.32%",
"104.46%",
"110.61%",
"116.75%",
"122.9%",
"130.58%",
"138.26%",
"145.94%"
]
},
{
"name": "重击伤害",
"isSame": false,
"values": [
"73%",
"78.48%",
"83.95%",
"91.25%",
"96.73%",
"102.2%",
"109.5%",
"116.8%",
"124.1%",
"131.4%",
"138.7%",
"146%",
"155.13%",
"164.25%",
"173.38%"
]
},
{
"name": "重击体力消耗",
"isSame": true,
"values": [
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点",
"25 点"
]
},
{
"name": "下坠期间伤害",
"isSame": false,
"values": [
"56.83%",
"61.45%",
"66.08%",
"72.69%",
"77.31%",
"82.6%",
"89.87%",
"97.14%",
"104.41%",
"112.34%",
"120.27%",
"128.2%",
"136.12%",
"144.05%",
"151.98%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"isSame": false,
"values": [
"113.63% / 141.93%",
"122.88% / 153.49%",
"132.13% / 165.04%",
"145.35% / 181.54%",
"154.59% / 193.1%",
"165.17% / 206.3%",
"179.7% / 224.45%",
"194.23% / 242.61%",
"208.77% / 260.76%",
"224.62% / 280.57%",
"240.48% / 300.37%",
"256.34% / 320.18%",
"272.19% / 339.98%",
"288.05% / 359.79%",
"303.9% / 379.59%"
]
}
],
"lvs": [
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
},
"e": {
"name": "勠心拳",
"icon": "/img/skills/s_593201.png",
"desc": [
"<strong>点按</strong>",
"驱使疾风,向前打出勠心拳,造成风元素伤害。",
"<strong>长按</strong>",
"积蓄力量,以施展更为强大的拳势。蓄力期间,将持续获得能提升勠心拳威力的「变格」效果;松开技能或蓄力结束时,会向前打出勠心拳,造成风元素伤害。",
"<strong>变格</strong>",
"提升下一次勠心拳造成的伤害至多叠加4层。",
"拥有4层「变格」时将产生「正论」效果使下一次勠心拳造成的伤害将进一步提高并拥有更大的影响范围。",
""
],
"tables": [
{
"name": "技能伤害",
"isSame": false,
"values": [
"227.52%",
"244.58%",
"261.65%",
"284.4%",
"301.46%",
"318.53%",
"341.28%",
"364.03%",
"386.78%",
"409.54%",
"432.29%",
"455.04%",
"483.48%",
"511.92%",
"540.36%"
]
},
{
"name": "变格伤害提升",
"isSame": false,
"values": [
"56.88% /层",
"61.15% /层",
"65.41% /层",
"71.1% /层",
"75.37% /层",
"79.63% /层",
"85.32% /层",
"91.01% /层",
"96.7% /层",
"102.38% /层",
"108.07% /层",
"113.76% /层",
"120.87% /层",
"127.98% /层",
"135.09% /层"
]
},
{
"name": "正论伤害提升",
"isSame": false,
"values": [
"113.76%",
"122.29%",
"130.82%",
"142.2%",
"150.73%",
"159.26%",
"170.64%",
"182.02%",
"193.39%",
"204.77%",
"216.14%",
"227.52%",
"241.74%",
"255.96%",
"270.18%"
]
},
{
"name": "变格持续时间",
"isSame": true,
"values": [
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒",
"60 秒"
]
},
{
"name": "冷却时间",
"isSame": true,
"values": [
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒",
"10 秒"
]
}
],
"lvs": [
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
},
"q": {
"name": "聚风蹴",
"icon": "/img/skills/s_593901.png",
"desc": [
"腾跃至空中,向敌人踢出不动流 • 真空弹,在命中时炸裂,造成风元素范围伤害。",
"不动流 • 真空弹命中处于水元素/火元素/冰元素/雷元素附着下的敌人时,会为这些敌人施加「聚风真眼」效果,该效果会在片刻后爆发消失,并造成对应元素属性的范围伤害。",
"不动流 • 真空弹至多对4名命中的敌人施加「聚风真眼」敌人无法同时处于多种元素属性的「聚风真眼」状态下。",
""
],
"tables": [
{
"name": "不动流·真空弹伤害",
"isSame": false,
"values": [
"314.69%",
"338.29%",
"361.89%",
"393.36%",
"416.96%",
"440.56%",
"472.03%",
"503.5%",
"534.97%",
"566.44%",
"597.91%",
"629.38%",
"668.71%",
"708.05%",
"747.38%"
]
},
{
"name": "聚风真眼伤害",
"isSame": false,
"values": [
"21.46%",
"23.07%",
"24.67%",
"26.82%",
"28.43%",
"30.04%",
"32.18%",
"34.33%",
"36.48%",
"38.62%",
"40.77%",
"42.91%",
"45.59%",
"48.28%",
"50.96%"
]
},
{
"name": "冷却时间",
"isSame": true,
"values": [
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒",
"12 秒"
]
},
{
"name": "元素能量",
"isSame": true,
"values": [
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40",
"40"
]
}
],
"lvs": [
"Lv1",
"Lv2",
"Lv3",
"Lv4",
"Lv5",
"Lv6",
"Lv7",
"Lv8",
"Lv9",
"Lv10",
"Lv11",
"Lv12",
"Lv13",
"Lv14",
"Lv15"
]
}
},
"passive": [
{
"icon": "/img/skills/p_592301.png",
"name": "在罪之先",
"desc": "队伍中自己的角色冲刺消耗的体力降低20%。 无法与效果完全相同的固有天赋叠加。"
},
{
"icon": "/img/skills/p_592101.png",
"name": "反论稽古",
"desc": "鹿野院平藏在场上触发扩散反应时将获得1层勠心拳的「变格」效果该效果每0.1秒至多触发一次。"
},
{
"icon": "/img/skills/p_592201.png",
"name": "因由勘破",
"desc": "勠心拳命中敌人后队伍中所有角色不包括鹿野院平藏自己的元素精通提升80点持续10秒。"
}
],
"cons": {
"1": {
"icon": "/img/skills/c_591.png",
"name": "称名少年事件簿",
"desc": "鹿野院平藏登场后的5秒内普通攻击的攻击速度提升15%并获得1层勠心拳的「变格」效果该效果每10秒最多触发一次。"
},
"2": {
"icon": "/img/skills/c_592.png",
"name": "殊解诸因探案集",
"desc": "聚风蹴的不动流 • 真空弹炸裂时,将牵引附近的敌人。"
},
"3": {
"icon": "/img/skills/c_593.png",
"name": "暗文隐语谜题册",
"desc": "勠心拳的技能等级提高3级。 至多提升至15级。"
},
"4": {
"icon": "/img/skills/c_594.png",
"name": "虚言假说百物语",
"desc": "在一次聚风蹴中「聚风真眼」在第一次爆发后将为鹿野院平藏恢复9点元素能量此后每次爆发都将分别为鹿野院平藏额外恢复1.5点元素能量, 一次聚风蹴至多通过这种方式为鹿野院平藏恢复13.5点元素能量。"
},
"5": {
"icon": "/img/skills/c_595.png",
"name": "禁室密所大图鉴",
"desc": "聚风蹴的技能等级提高3级。 至多提升至15级。"
},
"6": {
"icon": "/img/skills/c_596.png",
"name": "奇想天开捕物帐",
"desc": "施放勠心拳时每层「变格」都将为本次勠心拳提升4%暴击率。拥有「正论」时本次勠心拳的暴击伤害将提升32%。"
}
},
"imgs": {
"face": "/img/char/heizo_face.png",
"side": "/img/char/heizo_gacha_card.png",
"gacha_card": "/img/char/heizo_gacha_splash.png",
"gacha_splash": "/img/scr/char/10000059/face.png",
"profile": "/img/cardicon/i_7118_profile.png",
"party": "/img/cardicon/i_7118_party.png"
}
}

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@ -0,0 +1,9 @@
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML 2.0//EN">
<html><head>
<title>404 Not Found</title>
</head><body>
<h1>Not Found</h1>
<p>The requested URL was not found on this server.</p>
<hr>
<address>Apache/2.4.48 (Ubuntu) Server at genshin.honeyhunterworld.com Port 443</address>
</body></html>

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@ -218,6 +218,13 @@ async function saveCharData(url, key, name) {
let data = await getCharData(url, key, name);
name = name || data.name;
if(!name){
console.log("角色名不存在"+url);
return ;
}
let charPath = `${_path}/plugins/miao-plugin/resources/meta/character/${data.name}/`
if (!fs.existsSync(charPath)) {
fs.mkdirSync(charPath);
@ -252,6 +259,9 @@ async function down() {
return
}
}
if (key === "heizo") {
name = "鹿野苑平藏"
}
await saveCharData(url, key, name);
}
@ -259,10 +269,10 @@ async function down() {
}
await saveCharData("https://genshin.honeyhunterworld.com/db/char/ayaka/?lang=CHS", "ayaka");
//await saveCharData("https://genshin.honeyhunterworld.com/db/char/ayaka/?lang=CHS", "ayaka");
//await down();
await down();

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@ -47,10 +47,11 @@ lodash.forEach(readDir, (c) => {
img(char, char.imgs.side, "face.png");
// 天赋
img(char, char.talent.a.icon, "talent_a.png");
img(char, char.talent.e.icon, "talent_e.png");
img(char, char.talent.q.icon, "talent_q.png");
if (char.talent) {
img(char, char.talent.a.icon, "talent_a.png");
img(char, char.talent.e.icon, "talent_e.png");
img(char, char.talent.q.icon, "talent_q.png");
}
// 被动天赋
lodash.forEach(char.passive, (p, idx) => {
img(char, p.icon, `passive_${idx}.png`);