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https://github.com/yoimiya-kokomi/miao-plugin.git
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b2b9cfd555
* 组队计算中不可叠加类圣遗物不再会重复计算buff
78 lines
2.0 KiB
JavaScript
78 lines
2.0 KiB
JavaScript
export const details = [{
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title: '开E后重击',
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params: { team: false },
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dmg: ({ talent }, dmg) => dmg(talent.e['重击伤害'], 'a2')
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}, {
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title: '万达开E后重击',
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params: { team: true },
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dmg: ({ talent }, dmg) => dmg(talent.e['重击伤害'], 'a2')
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}, {
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title: '断流·斩 伤害',
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params: { team: false },
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dmg: ({ talent }, dmg) => dmg(talent.e['断流·斩 伤害'], 'e')
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}, {
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title: '开E后Q伤害',
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params: { team: false },
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害·近战'], 'q')
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}, {
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title: '万达开E后Q蒸发',
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params: { team: true },
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dmg: ({ talent }, dmg) => dmg(talent.q['技能伤害·近战'], 'q', 'vaporize')
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}]
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export const defDmgIdx = 4
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export const mainAttr = 'atk,cpct,cdmg,mastery'
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export const defParams = {
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team: true
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}
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export const buffs = [{
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check: ({ params }) => params.team === true,
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title: '风鹰宗室班:增加[atkPlus]点攻击力',
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data: {
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atkPlus: 1202.35
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}
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}, {
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check: ({ params , artis }) => params.team === true && artis.昔日宗室之仪 !== 4 ,
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title: '班尼特-昔日宗室之仪:增加攻击[atkPct]%',
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data: {
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atkPct: 20
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}
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}, {
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check: ({ cons, params }) => cons <= 1 && params.team === true,
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title: '精1苍古0命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%',
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data: {
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aDmg: 16,
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a2Dmg: 16,
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a3Dmg: 16,
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dmg: 40,
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atkPct: 20,
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kx: 40
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}
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}, {
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check: ({ cons, params }) => ((cons < 6 && cons > 1) && params.team === true),
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title: '精1苍古2命万叶:获得[dmg]%增伤(苍古普攻16增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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data: {
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aDmg: 16,
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a2Dmg: 16,
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a3Dmg: 16,
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dmg: 48,
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atkPct: 20,
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kx: 40,
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mastery: 200
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}
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}, {
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check: ({ cons, params }) => (cons >= 6 && params.team === true),
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title: '精5苍古6命万叶:获得[dmg]%增伤(苍古普攻32增伤),增加[atkPct]%攻击,减抗[kx]%,精通[mastery]',
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data: {
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aDmg: 32,
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a2Dmg: 32,
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a3Dmg: 32,
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dmg: 48,
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atkPct: 40,
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kx: 40,
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mastery: 200
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}
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}, 'vaporize']
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