miao-plugin/resources/meta/character/迪希雅/detail.json
Kokomi 5fe63f4896 * 为#喵喵设置增加更多配置项
* 允许禁用面板替换功能
    * 允许禁用非实装角色资料,关闭可禁用非实装角色资料及面板替换
    * 可选择面板服务,可选喵喵Api优先(需具备Token)或Enka优先
* 更新迪希雅、米卡的最新天赋与命座数据
* 全量使用通过属性计算得到的面板数据,移除相关配置项
2023-02-07 02:08:12 +08:00

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{
"id": "79",
"name": "迪希雅",
"talent": {
"a": {
"id": 7931,
"name": "普通攻击·拂金剑斗术",
"desc": [
"<h3>普通攻击</h3>",
"结合双手剑与体术,进行至多四段的连续攻击。",
"<h3>重击</h3>",
"持续消耗体力,快速进行连续的斩击。",
"重击结束时,会进行一次格外有力的挥砍。",
"<h3>下落攻击</h3>",
"从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。"
],
"tables": [
{
"name": "一段伤害",
"unit": "",
"isSame": false,
"values": [
"62.12%",
"67.17%",
"72.23%",
"79.45%",
"84.51%",
"90.29%",
"98.23%",
"106.18%",
"114.12%",
"122.79%",
"131.46%",
"140.13%",
"148.79%",
"157.46%",
"166.13%"
]
},
{
"name": "二段伤害",
"unit": "",
"isSame": false,
"values": [
"61.71%",
"66.73%",
"71.76%",
"78.93%",
"83.95%",
"89.7%",
"97.59%",
"105.48%",
"113.37%",
"121.99%",
"130.6%",
"139.21%",
"147.82%",
"156.43%",
"165.04%"
]
},
{
"name": "三段伤害",
"unit": "",
"isSame": false,
"values": [
"76.63%",
"82.87%",
"89.11%",
"98.02%",
"104.25%",
"111.38%",
"121.18%",
"130.99%",
"140.79%",
"151.48%",
"162.17%",
"172.87%",
"183.56%",
"194.25%",
"204.94%"
]
},
{
"name": "四段伤害",
"unit": "",
"isSame": false,
"values": [
"95.29%",
"103.05%",
"110.8%",
"121.88%",
"129.64%",
"138.51%",
"150.69%",
"162.88%",
"175.07%",
"188.37%",
"201.66%",
"214.96%",
"228.26%",
"241.55%",
"254.85%"
]
},
{
"name": "重击循环伤害",
"unit": "",
"isSame": false,
"values": [
"56.33%",
"60.91%",
"65.5%",
"72.05%",
"76.63%",
"81.88%",
"89.08%",
"96.28%",
"103.49%",
"111.35%",
"119.21%",
"127.07%",
"134.93%",
"142.79%",
"150.65%"
]
},
{
"name": "重击终结伤害",
"unit": "",
"isSame": false,
"values": [
"101.82%",
"110.11%",
"118.4%",
"130.24%",
"138.53%",
"148%",
"161.02%",
"174.05%",
"187.07%",
"201.28%",
"215.49%",
"229.7%",
"243.9%",
"258.11%",
"272.32%"
]
},
{
"name": "重击体力消耗",
"unit": "",
"isSame": true,
"values": [
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点",
"每秒40点"
]
},
{
"name": "最大持续时间",
"unit": "",
"isSame": true,
"values": [
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒",
"5秒"
]
},
{
"name": "下坠期间伤害",
"unit": "",
"isSame": false,
"values": [
"74.59%",
"80.66%",
"86.73%",
"95.4%",
"101.47%",
"108.41%",
"117.95%",
"127.49%",
"137.03%",
"147.44%",
"157.85%",
"168.26%",
"178.66%",
"189.07%",
"199.48%"
]
},
{
"name": "低空/高空坠地冲击伤害",
"unit": "",
"isSame": false,
"values": [
"149.14% / 186.29%",
"161.28% / 201.45%",
"173.42% / 216.62%",
"190.77% / 238.28%",
"202.91% / 253.44%",
"216.78% / 270.77%",
"235.86% / 294.6%",
"254.93% / 318.42%",
"274.01% / 342.25%",
"294.82% / 368.25%",
"315.63% / 394.24%",
"336.44% / 420.23%",
"357.25% / 446.23%",
"378.06% / 472.22%",
"398.87% / 498.21%"
]
}
]
},
"e": {
"id": 7932,
"name": "熔铁流狱",
"desc": [
"迪希雅依据战局状况,施展不同的自创战斗技艺。",
"<h3>净焰昂藏</h3>",
"当前场上不存在迪希雅自己的「净焰剑狱」时施展。",
"造成火元素范围伤害,并产生净焰剑狱领域。",
"<h3>剑域炽焰</h3>",
"当前场上存在迪希雅自己的净焰剑狱时施展。",
"进行腾跃攻击,造成火元素范围伤害,并在新的位置重新产生净焰剑狱领域。",
"通过这种方式重新产生的净焰剑狱领域将继承原本的持续时间。",
"在1次净焰剑狱领域的持续时间内只能施展1次剑域炽焰。",
"<h3>净焰剑狱</h3>",
"领域中的敌人受到伤害时净焰剑狱将进行协同攻击基于迪希雅的攻击力与生命值上限对其造成火元素范围伤害。该效果每2.5秒至多触发一次。",
"提升领域中当前场上角色的抗打断能力并在这些角色受到伤害时消解部分伤害将其转入「赤鬃之血」由迪希雅在10秒内承担。赤鬃之血储存的伤害值达到或超过迪希雅生命值上限的一定比例时将不再消解伤害。",
"同时只能存在1个由迪希雅自己创造的净焰剑狱。",
"<i>一同度过这赤焰之试,烧却不洁吧,就如炽光之兽必自焚灼中降临那样。</i>"
],
"tables": [
{
"name": "净焰昂藏伤害",
"unit": "",
"isSame": false,
"values": [
"112.88%",
"121.35%",
"129.81%",
"141.1%",
"149.57%",
"158.03%",
"169.32%",
"180.61%",
"191.9%",
"203.18%",
"214.47%",
"225.76%",
"239.87%",
"253.98%",
"268.09%"
]
},
{
"name": "剑域炽焰伤害",
"unit": "",
"isSame": false,
"values": [
"132.8%",
"142.76%",
"152.72%",
"166%",
"175.96%",
"185.92%",
"199.2%",
"212.48%",
"225.76%",
"239.04%",
"252.32%",
"265.6%",
"282.2%",
"298.8%",
"315.4%"
]
},
{
"name": "领域伤害",
"unit": "生命值上限",
"isSame": false,
"values": [
"60.2%攻击力 + 1.03%",
"64.71%攻击力 + 1.11%",
"69.23%攻击力 + 1.19%",
"75.25%攻击力 + 1.29%",
"79.76%攻击力 + 1.37%",
"84.28%攻击力 + 1.44%",
"90.3%攻击力 + 1.55%",
"96.32%攻击力 + 1.65%",
"102.34%攻击力 + 1.75%",
"108.36%攻击力 + 1.86%",
"114.38%攻击力 + 1.96%",
"120.4%攻击力 + 2.06%",
"127.93%攻击力 + 2.19%",
"135.45%攻击力 + 2.32%",
"142.97%攻击力 + 2.45%"
]
},
{
"name": "消解减免",
"unit": "",
"isSame": false,
"values": [
"32%",
"34%",
"36%",
"38%",
"40%",
"42%",
"44%",
"46%",
"48%",
"50%",
"52%",
"54%",
"56%",
"56%",
"56%"
]
},
{
"name": "赤鬃之血上限",
"unit": "生命值上限",
"isSame": false,
"values": [
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%",
"200%"
]
},
{
"name": "领域持续时间",
"unit": "",
"isSame": true,
"values": [
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒",
"12秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒",
"20秒"
]
}
]
},
"q": {
"id": 7939,
"name": "炎啸狮子咬",
"desc": [
"释放炙热的怒火,放弃不便的大剑,进入「炽炎狮子」状态,提升抗打断能力。",
"在这种状态下,迪希雅将自动连续挥舞炽鬃拳,基于攻击力与生命值上限造成火元素伤害,并在持续时间结束时,进行焚落踢,基于攻击力与生命值上限造成火元素范围伤害。",
"施放时,如果场上存在迪希雅自己的元素战技「熔铁流狱」的「净焰剑狱」领域,迪希雅会将其收回,并在炽炎狮子状态结束时在新的位置重新产生,重新产生时将继承被收回时的持续时间。",
"在这种状态下,迪希雅无法施放元素战技,无法进行普通攻击、重击与下落攻击。「普通攻击·拂金剑斗术」与元素战技「熔铁流狱」将被替换为「炎咆连打」。",
"<h3>炎咆连打</h3>",
"施展炽鬃拳后的0.4秒内施放炎咆连打,将提升下一次炽鬃拳施展的速度。",
"<i>流变之火也要顺从她的怒意,变化利爪尖牙般的锋锐之型。</i>"
],
"tables": [
{
"name": "炽鬃拳伤害",
"unit": "生命值上限",
"isSame": false,
"values": [
"98.7%攻击力 + 1.69%",
"106.1%攻击力 + 1.82%",
"113.51%攻击力 + 1.95%",
"123.37%攻击力 + 2.12%",
"130.78%攻击力 + 2.24%",
"138.18%攻击力 + 2.37%",
"148.05%攻击力 + 2.54%",
"157.92%攻击力 + 2.71%",
"167.79%攻击力 + 2.88%",
"177.66%攻击力 + 3.05%",
"187.53%攻击力 + 3.21%",
"197.4%攻击力 + 3.38%",
"209.74%攻击力 + 3.6%",
"222.08%攻击力 + 3.81%",
"234.41%攻击力 + 4.02%"
]
},
{
"name": "焚落踢伤害",
"unit": "生命值上限",
"isSame": false,
"values": [
"139.3%攻击力 + 2.39%",
"149.75%攻击力 + 2.57%",
"160.2%攻击力 + 2.75%",
"174.13%攻击力 + 2.99%",
"184.57%攻击力 + 3.16%",
"195.02%攻击力 + 3.34%",
"208.95%攻击力 + 3.58%",
"222.88%攻击力 + 3.82%",
"236.81%攻击力 + 4.06%",
"250.74%攻击力 + 4.3%",
"264.67%攻击力 + 4.54%",
"278.6%攻击力 + 4.78%",
"296.01%攻击力 + 5.07%",
"313.42%攻击力 + 5.37%",
"330.84%攻击力 + 5.67%"
]
},
{
"name": "持续时间",
"unit": "",
"isSame": true,
"values": [
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒",
"4秒"
]
},
{
"name": "冷却时间",
"unit": "",
"isSame": true,
"values": [
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒",
"18秒"
]
},
{
"name": "元素能量",
"unit": "",
"isSame": true,
"values": [
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70",
"70"
]
}
]
}
},
"talentData": {
"a": {
"一段伤害": [
62.12,
67.17,
72.23,
79.45,
84.51,
90.29,
98.23,
106.18,
114.12,
122.79,
131.46,
140.13,
148.79,
157.46,
166.13
],
"二段伤害": [
61.71,
66.73,
71.76,
78.93,
83.95,
89.7,
97.59,
105.48,
113.37,
121.99,
130.6,
139.21,
147.82,
156.43,
165.04
],
"三段伤害": [
76.63,
82.87,
89.11,
98.02,
104.25,
111.38,
121.18,
130.99,
140.79,
151.48,
162.17,
172.87,
183.56,
194.25,
204.94
],
"四段伤害": [
95.29,
103.05,
110.8,
121.88,
129.64,
138.51,
150.69,
162.88,
175.07,
188.37,
201.66,
214.96,
228.26,
241.55,
254.85
],
"重击循环伤害": [
56.33,
60.91,
65.5,
72.05,
76.63,
81.88,
89.08,
96.28,
103.49,
111.35,
119.21,
127.07,
134.93,
142.79,
150.65
],
"重击终结伤害": [
101.82,
110.11,
118.4,
130.24,
138.53,
148,
161.02,
174.05,
187.07,
201.28,
215.49,
229.7,
243.9,
258.11,
272.32
],
"下坠期间伤害": [
74.59,
80.66,
86.73,
95.4,
101.47,
108.41,
117.95,
127.49,
137.03,
147.44,
157.85,
168.26,
178.66,
189.07,
199.48
],
"低空/高空坠地冲击伤害": [
[
149.14,
186.29
],
[
161.28,
201.45
],
[
173.42,
216.62
],
[
190.77,
238.28
],
[
202.91,
253.44
],
[
216.78,
270.77
],
[
235.86,
294.6
],
[
254.93,
318.42
],
[
274.01,
342.25
],
[
294.82,
368.25
],
[
315.63,
394.24
],
[
336.44,
420.23
],
[
357.25,
446.23
],
[
378.06,
472.22
],
[
398.87,
498.21
]
],
"低空/高空坠地冲击伤害2": [
[
149.14,
186.29
],
[
161.28,
201.45
],
[
173.42,
216.62
],
[
190.77,
238.28
],
[
202.91,
253.44
],
[
216.78,
270.77
],
[
235.86,
294.6
],
[
254.93,
318.42
],
[
274.01,
342.25
],
[
294.82,
368.25
],
[
315.63,
394.24
],
[
336.44,
420.23
],
[
357.25,
446.23
],
[
378.06,
472.22
],
[
398.87,
498.21
]
]
},
"e": {
"净焰昂藏伤害": [
112.88,
121.35,
129.81,
141.1,
149.57,
158.03,
169.32,
180.61,
191.9,
203.18,
214.47,
225.76,
239.87,
253.98,
268.09
],
"剑域炽焰伤害": [
132.8,
142.76,
152.72,
166,
175.96,
185.92,
199.2,
212.48,
225.76,
239.04,
252.32,
265.6,
282.2,
298.8,
315.4
],
"领域伤害": [
61.230000000000004,
65.82,
70.42,
76.54,
81.13000000000001,
85.72,
91.85,
97.97,
104.09,
110.22,
116.33999999999999,
122.46000000000001,
130.12,
137.76999999999998,
145.42
],
"领域伤害2": [
[
60.2,
1.03
],
[
64.71,
1.11
],
[
69.23,
1.19
],
[
75.25,
1.29
],
[
79.76,
1.37
],
[
84.28,
1.44
],
[
90.3,
1.55
],
[
96.32,
1.65
],
[
102.34,
1.75
],
[
108.36,
1.86
],
[
114.38,
1.96
],
[
120.4,
2.06
],
[
127.93,
2.19
],
[
135.45,
2.32
],
[
142.97,
2.45
]
],
"消解减免": [
32,
34,
36,
38,
40,
42,
44,
46,
48,
50,
52,
54,
56,
56,
56
],
"赤鬃之血上限": [
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200,
200
]
},
"q": {
"炽鬃拳伤害": [
100.39,
107.91999999999999,
115.46000000000001,
125.49000000000001,
133.02,
140.55,
150.59,
160.63,
170.67,
180.71,
190.74,
200.78,
213.34,
225.89000000000001,
238.43
],
"炽鬃拳伤害2": [
[
98.7,
1.69
],
[
106.1,
1.82
],
[
113.51,
1.95
],
[
123.37,
2.12
],
[
130.78,
2.24
],
[
138.18,
2.37
],
[
148.05,
2.54
],
[
157.92,
2.71
],
[
167.79,
2.88
],
[
177.66,
3.05
],
[
187.53,
3.21
],
[
197.4,
3.38
],
[
209.74,
3.6
],
[
222.08,
3.81
],
[
234.41,
4.02
]
],
"焚落踢伤害": [
141.69,
152.32,
162.95,
177.12,
187.73,
198.36,
212.53,
226.7,
240.87,
255.04000000000002,
269.21000000000004,
283.38,
301.08,
318.79,
336.51
],
"焚落踢伤害2": [
[
139.3,
2.39
],
[
149.75,
2.57
],
[
160.2,
2.75
],
[
174.13,
2.99
],
[
184.57,
3.16
],
[
195.02,
3.34
],
[
208.95,
3.58
],
[
222.88,
3.82
],
[
236.81,
4.06
],
[
250.74,
4.3
],
[
264.67,
4.54
],
[
278.6,
4.78
],
[
296.01,
5.07
],
[
313.42,
5.37
],
[
330.84,
5.67
]
]
}
},
"cons": {
"1": {
"name": "皎洁之火铓辉灿漫",
"desc": [
"迪希雅的生命值上限提升20%;此外,基于生命值上限,迪希雅的以下攻击造成的伤害提高:",
"·熔铁流狱伤害提高值生命值上限的3.6%",
"·炎啸狮子咬伤害提高值生命值上限的6%。"
]
},
"2": {
"name": "净沙利刃明映万乘",
"desc": [
"施放熔铁流狱·剑域炽焰时重新产生的净焰剑狱领域持续时间将延长6秒。",
"此外场上存在净焰剑狱领域时领域内的当前场上角色受到攻击时将使净焰剑狱下次协同攻击造成的伤害提升50%。"
]
},
"3": {
"name": "怒势疾迅如焚掠地",
"desc": [
"炎啸狮子咬的技能等级提高3级。",
"至多提升至15级。"
]
},
"4": {
"name": "服膺誓禁恪守无失",
"desc": [
"炎啸狮子咬的炽鬃拳与焚落踢命中敌人时将为迪希雅恢复1.5点元素能量并基于生命值上限的2.5%为迪希雅恢复生命值。该效果每0.2秒至多触发一次。"
]
},
"5": {
"name": "猎兽魁首卓荦不羁",
"desc": [
"<h3>熔铁流狱的技能等级提高3级。</h3>",
"至多提升至15级。"
]
},
"6": {
"name": "燎燃利爪裂帛斫金",
"desc": [
"炎啸狮子咬的暴击率提升10%。",
"此外在一次炽炎狮子的持续期间炽鬃拳命中敌人并造成暴击后将使持续期间内炎啸狮子咬的暴击伤害提升15%炽炎狮子的持续时间延长0.5秒。该效果每0.2秒至多触发一次至多通过这种方式使持续时间延长2秒暴击伤害提升60%。"
]
}
},
"passive": [
{
"name": "日照的正途",
"desc": [
"在白天6时至18时队伍中自己的角色移动速度提高10%。",
"该效果在秘境、征讨领域、深境螺旋中无效,且无法与效果完全相同的固有天赋叠加。"
]
},
{
"name": "不吝佑助",
"desc": [
"迪希雅通过熔铁流狱·剑域炽焰或炎啸狮子咬回收净焰剑狱后的6秒内迪希雅承担来自赤鬃之血的伤害时受到的伤害降低60%。该效果每2秒至多触发一次。",
"此外迪希雅施放熔铁流狱·净焰昂藏后的9秒内将为队伍中所有角色赋予「熔金铸躯」状态。处于熔金铸躯状态下的角色处于净焰剑狱领域中时将获得额外的抗打断能力。每18秒至多产生一次熔金铸躯状态。"
]
},
{
"name": "崇诚之真",
"desc": [
"生命值低于40%时迪希雅将基于生命值上限的20%恢复生命值并在接下来的10秒内每2秒基于生命值上限的6%为迪希雅恢复生命值。该效果每20秒至多触发一次。"
]
}
],
"attr": {
"keys": [
"hpBase",
"atkBase",
"defBase",
"hpPct"
],
"details": {
"1": [
1220,
20.67,
48.88,
0
],
"20": [
3165,
53.61,
126.8,
0
],
"40": [
6302,
106.74,
252.44,
0
],
"50": [
8106,
137.29,
324.7,
7.2
],
"60": [
10168,
172.22,
407.32,
14.4
],
"70": [
11993,
203.13,
480.41,
14.4
],
"80": [
13829,
234.23,
553.99,
21.6
],
"90": [
15675,
265.49,
627.91,
28.8
],
"20+": [
4212,
71.33,
168.71,
0
],
"40+": [
7045,
119.33,
282.22,
7.2
],
"50+": [
9097,
154.08,
364.41,
14.4
],
"60+": [
10912,
184.81,
437.1,
14.4
],
"70+": [
12736,
215.72,
510.19,
21.6
],
"80+": [
14573,
246.82,
583.77,
28.8
]
}
}
}