miao-plugin/resources/stat/abyss-summary.html
yoimiya-kokomi 041d46f788 #面板#更新面板命令使用图片渲染结果
一些已知问题修复
2022-08-06 06:12:57 +08:00

117 lines
4.1 KiB
HTML

<script src="../../../../../Yunzai-Botconfig/miao-diy/app/main.js"></script>{{extend defaultLayout}}
{{block 'css'}}
<link rel="stylesheet" type="text/css" href="{{_res_path}}/stat/common.css?v=1.0"/>
<link rel="stylesheet" type="text/css" href="{{_res_path}}/common/tpl.css?v=1.0"/>
<link rel="stylesheet" type="text/css" href="{{_res_path}}/stat/abyss-summary.css?v=1.0"/>
{{/block}}
{{block 'main'}}
{{ set upDown = {up:'上半', down:'下半'} }}
<div class="info_box">
<div class="abyss-stat-cont">
<div>
<div class="head-box type">
<div class="title">喵喵深渊<span>{{abyss.schedule}}</span></div>
<div class="label">UID:{{uid}} <span>· {{abyss.total}}次战斗</span></div>
</div>
<div class="abyss-data cont">
{{set st = abyss?.stat || {} }}
{{set dataMap = {defeat:"最多击破",e:"元素战技",q:"元素爆发"} }}
{{each dataMap title key}}
<div class="abyss-item">
<div class="info">
<strong>{{title}}</strong>
<span>{{st[key]?.value || 0}}</span>
</div>
{{if st[key]}}
<% include(_tpl_path+'/avatar-card.html', [avatars[st[key]?.id],{_res_path}]) %>
{{/if}}
</div>
{{/each}}
</div>
</div>
<div class="abyss-stat">
{{each stat ds}}
{{set avatar = avatars[ds.id]}}
<div class="cont">
<div class="stat-title">
<span>{{ds.title}}</span>
<strong>{{ds.value}}</strong>
</div>
<div class="avatar-banner avatar-{{avatar.name}}"
style="background-image:url({{_res_path}}/meta/character/{{avatar.name}}/gacha_card.png)"></div>
<div class="stat-msg">
{{each ds.msg msg}}
<div class="msg">{{msg.title}}<strong>{{msg.value}}%</strong>的{{msg.name}}</div>
{{/each}}
</div>
</div>
{{/each}}
</div>
</div>
{{each abyss?.floors floor}}
<div class="cont">
<div class="cont-body">
<div class="abyss-title">
<strong>第{{floor.index}}层</strong>
<span class="abyss-star">{{floor.star}}/9</span>
</div>
<div class="abyss-floor-team">
<div class="abyss-team">
{{each floor?.display?.up?.avatars||[] id}}
<% include(_layout_path+'../tpl/avatar-card.html', [avatars[id],{_res_path}]) %>
{{/each}}
</div>
<div class="line"></div>
<div class="abyss-team">
{{each floor?.display?.down?.avatars||[] id}}
<% include(_tpl_path+'/avatar-card.html', [avatars[id],{_res_path}]) %>
{{/each}}
</div>
</div>
<div class="abyss-detail">
{{each floor.levels level idx}}
<div class="abyss-level">
<div class="info">
<div class="title">
第{{idx}}间
</div>
<span class="star star{{level.star}}"></span>
<div class="time">{{level?.up?.time}}</div>
</div>
<div class="avatars">
{{each upDown v k}}
<div class="avatar-list {{k}}">
{{each level[k]?.avatars||[] id}}
{{set avatar = avatars[id] || {} }}
<div class="avatar-icon item-icon star{{avatar.star==4?4:5}}">
<span class="img"
style="background-image:url({{_res_path}}/meta/character/{{avatar.name}}/side.png)"></span>
</div>
{{/each}}
</div>
{{/each}}
</div>
</div>
{{/each}}
</div>
</div>
</div>
{{/each}}
<div class="cont abyss-notice">
<div class="cont-body">
<ul class="cont-msg">
<li><strong>#上传深渊</strong>会上传你的角色列表及当期深渊挑战数据,<strong>不会上传其他信息</strong>,感谢支持,喵~</li>
<li>统计服务由SG团队<strong>胡桃API</strong>提供,上传的数据将会用于排名以及<strong>#深渊使用率</strong><strong>#角色持有率</strong>等统计</li>
<li>深渊排行为本期深渊排行,更新时间{{abyss.time}}。排名会随时间而更新,数据排名仅供娱乐~</li>
</ul>
</div>
</div>
</div>
{{/block}}