sqlmodel/docs/tutorial/create-db-and-table.md
Santhosh Solomon 209791734c
✏️ Fix typo in docs/tutorial/create-db-and-table.md (#477)
typo fixed in docs/tutorial/create-db-and-table.md

Co-authored-by: Santhosh Solomon <santhoshsolomon@Santhoshs-MacBook-Air.local>
Co-authored-by: Sebastián Ramírez <tiangolo@gmail.com>
2022-11-08 15:04:06 +00:00

21 KiB

Create a Table with SQLModel - Use the Engine

Now let's get to the code. 👩‍💻

Make sure you are inside of your project directory and with your virtual environment activated as explained in the previous chapter{.internal-link target=_blank}.

We will:

  • Define a table with SQLModel
  • Create the same SQLite database and table with SQLModel
  • Use DB Browser for SQLite to confirm the operations

Here's a reminder of the table structure we want:

idnamesecret_nameage
1DeadpondDive Wilsonnull
2Spider-BoyPedro Parqueadornull
3Rusty-ManTommy Sharp48

Create the Table Model Class

The first thing we need to do is create a class to represent the data in the table.

A class like this that represents some data is commonly called a model.

!!! tip That's why this package is called SQLModel. Because it's mainly used to create SQL Models.

For that, we will import SQLModel (plus other things we will also use) and create a class Hero that inherits from SQLModel and represents the table model for our heroes:

{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

This class Hero represents the table for our heroes. And each instance we create later will represent a row in the table.

We use the config table=True to tell SQLModel that this is a table model, it represents a table.

!!! info It's also possible to have models without table=True, those would be only data models, without a table in the database, they would not be table models.

Those **data models** will be **very useful later**, but for now, we'll just keep adding the `table=True` configuration.

Define the Fields, Columns

The next step is to define the fields or columns of the class by using standard Python type annotations.

The name of each of these variables will be the name of the column in the table.

And the type of each of them will also be the type of table column:

{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

Let's now see with more detail these field/column declarations.

Optional Fields, Nullable Columns

Let's start with age, notice that it has a type of Optional[int].

And we import that Optional from the typing standard module.

That is the standard way to declare that something "could be an int or None" in Python.

And we also set the default value of age to None.

{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

!!! tip We also define id with Optional. But we will talk about id below.

This way, we tell SQLModel that age is not required when validating data and that it has a default value of None.

And we also tell it that, in the SQL database, the default value of age is NULL (the SQL equivalent to Python's None).

So, this column is "nullable" (can be set to NULL).

!!! info In terms of Pydantic, age is an optional field.

In terms of **SQLAlchemy**, `age` is a **nullable column**.

Primary Key id

Now let's review the id field. This is the primary key of the table.

So, we need to mark id as the primary key.

To do that, we use the special Field function from sqlmodel and set the argument primary_key=True:

{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-10]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

That way, we tell SQLModel that this id field/column is the primary key of the table.

But inside the SQL database, it is always required and can't be NULL. Why should we declare it with Optional?

The id will be required in the database, but it will be generated by the database, not by our code.

So, whenever we create an instance of this class (in the next chapters), we will not set the id. And the value of id will be None until we save it in the database, and then it will finally have a value.

my_hero = Hero(name="Spider-Boy", secret_name="Pedro Parqueador")

do_something(my_hero.id)  # Oh no! my_hero.id is None! 😱🚨

# Imagine this saves it to the database
somehow_save_in_db(my_hero)

do_something(my_hero.id)  # Now my_hero.id has a value generated in DB 🎉

So, because in our code (not in the database) the value of id could be None, we use Optional. This way the editor will be able to help us, for example, if we try to access the id of an object that we haven't saved in the database yet and would still be None.

Now, because we are taking the place of the default value with our Field() function, we set the actual default value of id to None with the argument default=None in Field():

Field(default=None)

If we didn't set the default value, whenever we use this model later to do data validation (powered by Pydantic) it would accept a value of None apart from an int, but it would still require passing that None value. And it would be confusing for whoever is using this model later (probably us), so better set the default value here.

Create the Engine

Now we need to create the SQLAlchemy Engine.

It is an object that handles the communication with the database.

If you have a server database (for example PostgreSQL or MySQL), the engine will hold the network connections to that database.

Creating the engine is very simple, just call create_engine() with a URL for the database to use:

{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-16]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

You should normally have a single engine object for your whole application and re-use it everywhere.

!!! tip There's another related thing called a Session that normally should not be a single object per application.

But we will talk about it later.

Engine Database URL

Each supported database has it's own URL type. For example, for SQLite it is sqlite:/// followed by the file path. For example:

  • sqlite:///database.db
  • sqlite:///databases/local/application.db
  • sqlite:///db.sqlite

For SQLAlchemy, there's also a special one, which is a database all in memory, this means that it is deleted after the program terminates, and it's also very fast:

  • sqlite://
{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-19]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

You can read a lot more about all the databases supported by SQLAlchemy (and that way supported by SQLModel) in the SQLAlchemy documentation.

Engine Echo

In this example, we are also using the argument echo=True.

It will make the engine print all the SQL statements it executes, which can help you understand what's happening.

It is particularly useful for learning and debugging:

{!./docs_src/tutorial/create_db_and_table/tutorial001.py[ln:1-16]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

But in production, you would probably want to remove echo=True:

engine = create_engine(sqlite_url)

Engine Technical Details

!!! tip If you didn't know about SQLAlchemy before and are just learning SQLModel, you can probably skip this section, scroll below.

You can read a lot more about the engine in the SQLAlchemy documentation.

SQLModel defines it's own create_engine() function. It is the same as SQLAlchemy's create_engine(), but with the difference that it defaults to use future=True (which means that it uses the style of the latest SQLAlchemy, 1.4, and the future 2.0).

And SQLModel's version of create_engine() is type annotated internally, so your editor will be able to help you with autocompletion and inline errors.

Create the Database and Table

Now everything is in place to finally create the database and table:

{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

!!! tip Creating the engine doesn't create the database.db file.

But once we run `SQLModel.metadata.create_all(engine)`, it creates the `database.db` file **and** creates the `hero` table in that database.

Both things are done in this single step.

Let's unwrap that:

SQLModel.metadata.create_all(engine)

SQLModel MetaData

The SQLModel class has a metadata attribute. It is an instance of a class MetaData.

Whenever you create a class that inherits from SQLModel and is configured with table = True, it is registered in this metadata attribute.

So, by the last line, SQLModel.metadata already has the Hero registered.

Calling create_all()

This MetaData object at SQLModel.metadata has a create_all() method.

It takes an engine and uses it to create the database and all the tables registered in this MetaData object.

SQLModel MetaData Order Matters

This also means that you have to call SQLModel.metadata.create_all() after the code that creates new model classes inheriting from SQLModel.

For example, let's imagine you do this:

  • Create the models in one Python file models.py.
  • Create the engine object in a file db.py.
  • Create your main app and call SQLModel.metadata.create_all() in app.py.

If you only imported SQLModel and tried to call SQLModel.metadata.create_all() in app.py, it would not create your tables:

# This wouldn't work! 🚨
from sqlmodel import SQLModel

from .db import engine

SQLModel.metadata.create_all(engine)

It wouldn't work because when you import SQLModel alone, Python doesn't execute all the code creating the classes inheriting from it (in our example, the class Hero), so SQLModel.metadata is still empty.

But if you import the models before calling SQLModel.metadata.create_all(), it will work:

from sqlmodel import SQLModel

from . import models
from .db import engine

SQLModel.metadata.create_all(engine)

This would work because by importing the models, Python executes all the code creating the classes inheriting from SQLModel and registering them in the SQLModel.metadata.

As an alternative, you could import SQLModel and your models inside of db.py:

# db.py
from sqlmodel import SQLModel, create_engine
from . import models


sqlite_file_name = "database.db"
sqlite_url = f"sqlite:///{sqlite_file_name}"

engine = create_engine(sqlite_url)

And then import SQLModel from db.py in app.py, and there call SQLModel.metadata.create_all():

# app.py
from .db import engine, SQLModel

SQLModel.metadata.create_all(engine)

The import of SQLModel from db.py would work because SQLModel is also imported in db.py.

And this trick would work correctly and create the tables in the database because by importing SQLModel from db.py, Python executes all the code creating the classes that inherit from SQLModel in that db.py file, for example, the class Hero.

Migrations

For this simple example, and for most of the Tutorial - User Guide, using SQLModel.metadata.create_all() is enough.

But for a production system you would probably want to use a system to migrate the database.

This would be useful and important, for example, whenever you add or remove a column, add a new table, change a type, etc.

But you will learn about migrations later in the Advanced User Guide.

Run The Program

Let's run the program to see it all working.

Put the code it in a file app.py if you haven't already.

👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial001.py!}

!!! tip Remember to activate the virtual environment{.internal-link target=_blank} before running it.

Now run the program with Python:

// We set echo=True, so this will show the SQL code
$ python app.py

// First, some boilerplate SQL that we are not that interested in

INFO Engine BEGIN (implicit)
INFO Engine PRAGMA main.table_info("hero")
INFO Engine [raw sql] ()
INFO Engine PRAGMA temp.table_info("hero")
INFO Engine [raw sql] ()
INFO Engine 

// Finally, the glorious SQL to create the table ✨

CREATE TABLE hero (
        id INTEGER, 
        name VARCHAR NOT NULL, 
        secret_name VARCHAR NOT NULL, 
        age INTEGER, 
        PRIMARY KEY (id)
)

// More SQL boilerplate

INFO Engine [no key 0.00020s] ()
INFO Engine COMMIT

!!! info I simplified the output above a bit to make it easier to read.

But in reality, instead of showing:

```
INFO Engine BEGIN (implicit)
```

it would show something like:

```
2021-07-25 21:37:39,175 INFO sqlalchemy.engine.Engine BEGIN (implicit)
```

TEXT or VARCHAR

In the example in the previous chapter we created the table using TEXT for some columns.

But in this output SQLAlchemy is using VARCHAR instead. Let's see what's going on.

Remember that each SQL Database has some different variations in what they support?{.internal-link target=_blank}

This is one of the differences. Each database supports some particular data types, like INTEGER and TEXT.

Some databases have some particular types that are special for certain things. For example, PostgreSQL and MySQL support BOOLEAN for values of True and False. SQLite accepts SQL with booleans, even when defining table columns, but what it actually uses internally are INTEGERs, with 1 to represent True and 0 to represent False.

The same way, there are several possible types for storing strings. SQLite uses the TEXT type. But other databases like PostgreSQL and MySQL use the VARCHAR type by default, and VARCHAR is one of the most common data types.

VARCHAR comes from variable length character.

SQLAlchemy generates the SQL statements to create tables using VARCHAR, and then SQLite receives them, and internally converts them to TEXTs.

Additional to the difference between those two data types, some databases like MySQL require setting a maximum length for the VARCHAR types, for example VARCHAR(255) sets the maximum number of characters to 255.

To make it easier to start using SQLModel right away independent of the database you use (even with MySQL), and without any extra configurations, by default, str fields are interpreted as VARCHAR in most databases and VARCHAR(255) in MySQL, this way you know the same class will be compatible with the most popular databases without extra effort.

!!! tip You will learn how to change the maximum length of string columns later in the Advanced Tutorial - User Guide.

Verify the Database

Now, open the database with DB Browser for SQLite, you will see that the program created the table hero just as before. 🎉

Refactor Data Creation

Now let's restructure the code a bit to make it easier to reuse, share, and test later.

Let's move the code that has the main side effects, that changes data (creates a file with a database and a table) to a function.

In this example it's just the SQLModel.metadata.create_all(engine).

Let's put it in a function create_db_and_tables():

{!./docs_src/tutorial/create_db_and_table/tutorial002.py[ln:1-20]!}

# More code here later 👇
👀 Full file preview
{!./docs_src/tutorial/create_db_and_table/tutorial002.py!}

If SQLModel.metadata.create_all(engine) was not in a function and we tried to import something from this module (from this file) in another, it would try to create the database and table every time we executed that other file that imported this module.

We don't want that to happen like that, only when we intend it to happen, that's why we put it in a function, because we can make sure that the tables are created only when we call that function, and not when this module is imported somewhere else.

Now we would be able to, for example, import the Hero class in some other file without having those side effects.

!!! tip 😅 Spoiler alert: The function is called create_db_and_tables() because we will have more tables in the future with other classes apart from Hero. 🚀

Create Data as a Script

We prevented the side effects when importing something from your app.py file.

But we still want it to create the database and table when we call it with Python directly as an independent script from the terminal, just as as above.

!!! tip Think of the word script and program as interchangeable.

The word **script** often implies that the code could be run independently and easily. Or in some cases it refers to a relatively simple program.

For that we can use the special variable __name__ in an if block:

{!./docs_src/tutorial/create_db_and_table/tutorial002.py!}

About __name__ == "__main__"

The main purpose of the __name__ == "__main__" is to have some code that is executed when your file is called with:

$ python app.py

// Something happens here ✨

...but is not called when another file imports it, like in:

from app import Hero

!!! tip That if block using if __name__ == "__main__": is sometimes called the "main block".

The official name (in the <a href="https://docs.python.org/3/library/__main__.html" class="external-link" target="_blank">Python docs</a>) is "**Top-level script environment**".

More details

Let's say your file is named myapp.py.

If you run it with:

$ python myapp.py

// This will call create_db_and_tables()

...then the internal variable __name__ in your file, created automatically by Python, will have as value the string "__main__".

So, the function in:

if __name__ == "__main__":
    create_db_and_tables()

...will run.


This won't happen if you import that module (file).

So, if you have another file importer.py with:

from myapp import Hero

# Some more code

...in that case, the automatic variable inside of myapp.py will not have the variable __name__ with a value of "__main__".

So, the line:

if __name__ == "__main__":
    create_db_and_tables()

...will not be executed.

!!! info For more information, check the official Python docs.

Last Review

After those changes, you could run it again, and it would generate the same output as before.

But now we can import things from this module in other files.

Now, let's give the code a final look:

{!./docs_src/tutorial/create_db_and_table/tutorial003.py!}

{!./docs_src/tutorial/create_db_and_table/annotations/en/tutorial003.md!}

!!! tip Review what each line does by clicking each number bubble in the code. 👆

Recap

We learnt how to use SQLModel to define how a table in the database should look like, and we created a database and a table using SQLModel.

We also refactored the code to make it easier to reuse, share, and test later.

In the next chapters we will see how SQLModel will help us interact with SQL databases from code. 🤓