StarRailCopilot/tasks/dungeon/stamina.py

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import module.config.server as server
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from module.base.timer import Timer
from module.logger import logger
from module.ocr.ocr import Digit
from tasks.base.page import page_guide
from tasks.combat.assets.assets_combat_stamina_status import ICON_SEARCH, IMMERSIFIER_ICON
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from tasks.dungeon.assets.assets_dungeon_stamina import *
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from tasks.dungeon.keywords import KEYWORDS_DUNGEON_TAB
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from tasks.dungeon.ui.ui import DungeonUI
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class DungeonStamina(DungeonUI):
def _immersifier_enter(self, skip_first_screenshot=True):
"""
Pages:
in: page_guide, Survival_Index, Simulated_Universe
out: IMMERSIFIER_CHECK
"""
logger.info('Enter immersifier')
IMMERSIFIER_ICON.load_search(ICON_SEARCH.area)
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while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.appear(IMMERSIFIER_CHECK):
break
if self.appear_then_click(IMMERSIFIER_ICON, interval=2):
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continue
def _immersifier_exit(self, skip_first_screenshot=True):
"""
Pages:
in: IMMERSIFIER_CHECK
out: page_guide, Survival_Index, Simulated_Universe
"""
logger.info('Exit immersifier')
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.ui_page_appear(page_guide):
break
if self.handle_reward():
continue
if self.handle_popup_cancel():
continue
def _item_amount_set(
self,
amount: int,
ocr_button: ButtonWrapper,
minus_button=AMOUNT_MINUS,
plus_button=AMOUNT_PLUS,
skip_first_screenshot=True,
):
logger.info(f'Item amount set to {amount}')
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ocr = Digit(ocr_button, lang=server.lang)
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interval = Timer(1, count=3)
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
current = ocr.ocr_single_line(self.device.image)
if not current:
continue
# End
if current == amount:
logger.info(f'At target amount')
break
# Click
if interval.reached():
diff = amount - current
if diff > 0:
_ = self.appear(plus_button) # Search button
self.device.multi_click(plus_button, n=abs(diff))
interval.reset()
elif diff < 0:
_ = self.appear(minus_button) # Search button
self.device.multi_click(minus_button, n=abs(diff))
interval.reset()
else:
logger.error(f'Invalid world diff: {diff}')
def _item_confirm(self, skip_first_screenshot=True):
"""
Pages:
in: POPUP_CONFIRM
out: page_guide
"""
# POPUP_CONFIRM -> reward_appear()
timeout = Timer(2).start()
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.reward_appear():
break
if self.ui_page_appear(page_guide):
if timeout.reached():
logger.warning('Wait item popup timeout')
break
else:
timeout.reset()
if self.handle_popup_confirm():
continue
# reward_appear() -> page_guide
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self.ui_page_appear(page_guide):
break
if self.handle_reward():
continue
def immersifier_store(self, max_store: int = 0):
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"""
Store immersifiers using all trailblaze power
Args:
max_store: Maximum amount to store this time
Returns:
int: Amount stored
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Pages:
in: Any
out: page_guide, Survival_Index, Simulated_Universe
"""
logger.hr('Immersifier store', level=2)
logger.info(f'Max store: {max_store}')
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self.dungeon_tab_goto(KEYWORDS_DUNGEON_TAB.Survival_Index)
self.update_stamina_status()
before = self.config.stored.Immersifier.value
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if self.config.stored.Immersifier.is_full():
logger.info('Immersifier full, cannot store more')
return False
amount = min(
self.config.stored.TrailblazePower.value // 40,
self.config.stored.Immersifier.get_remain(),
)
if max_store:
amount = min(amount, max_store)
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if amount <= 0:
logger.info('Not enough stamina to store 1 immersifier')
return 0
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self._immersifier_enter()
self._item_amount_set(amount, ocr_button=OCR_IMMERSIFIER_AMOUNT)
self._item_confirm()
self.update_stamina_status()
diff = self.config.stored.Immersifier.value - before
logger.info(f'Stored {diff} immersifiers')
return diff