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Fix: straight_run() should not be used after lock_rotation()
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@ -38,7 +38,7 @@ class Route(RouteBase):
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self.minimap.init_position(self.minimap.position)
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self.minimap.init_position(self.minimap.position)
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self.clear_enemy(
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self.clear_enemy(
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node2,
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node2,
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enemy2.straight_run(),
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enemy2,
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)
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)
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self.clear_enemy(enemy3)
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self.clear_enemy(enemy3)
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