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https://github.com/LmeSzinc/StarRailCopilot.git
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Fix: Echo of war navigation
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@ -4,9 +4,10 @@ import cv2
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from pponnxcr.predict_system import BoxedResult
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from module.base.base import ModuleBase
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from module.base.button import ClickButton
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from module.base.decorator import run_once
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from module.base.timer import Timer
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from module.base.utils import area_center, area_offset, crop, image_size
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from module.base.utils import area_center, area_limit, area_offset, crop, image_size
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from module.logger import logger
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from module.ocr.ocr import Ocr, OcrResultButton
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from module.ocr.utils import split_and_pair_button_attr, split_and_pair_buttons
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@ -37,7 +38,8 @@ class OcrDungeonName(Ocr):
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result = re.sub(r'-[VⅤ][IⅠ]', '-Ⅵ', result)
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# 苏乐达™热砂海选会场
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result = re.sub(r'(苏乐达|蘇樂達|SoulGlad|スラーダ|FelizAlma)[rtT]*M', r'\1', result)
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result = re.sub(r'(苏乐达|蘇樂達|SoulGlad|スラーダ|FelizAlma)[rtT]*M*', r'\1', result)
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result = re.sub(r'["\']', '', result)
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result = super().after_process(result)
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@ -64,10 +66,15 @@ class OcrDungeonList(OcrDungeonName):
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# Keep __init__ parameter unused
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def __init__(self, button: ButtonWrapper = None, lang=None, name=None):
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super().__init__(button=button, lang=lang, name='OcrDungeonList')
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# target_dungeon: Dungeon attribute to use map planes to predict dungeons only.
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self.target_dungeon = None
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# limit_entrance: True to ensure the teleport button is insight
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self.limit_entrance = False
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def detect_and_ocr(self, image, direct_ocr=False) -> list[BoxedResult]:
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if self.button != OCR_DUNGEON_NAME:
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if self.limit_entrance:
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self.button = ClickButton((*self.button.area[:3], self.button.area[3] - 70))
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return super().detect_and_ocr(image, direct_ocr=direct_ocr)
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# Concat OCR_DUNGEON_NAME and OCR_DUNGEON_TELEPORT
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@ -99,37 +106,38 @@ class OcrDungeonList(OcrDungeonName):
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return results
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class OcrDungeonListUsingPlane(OcrDungeonList):
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def _match_result(self, *args, **kwargs):
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"""
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Convert MapPlane object to their corresponding DungeonList object
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"""
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plane = super()._match_result(*args, **kwargs)
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if plane is not None:
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matched = super()._match_result(*args, **kwargs)
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if self.target_dungeon is not None and matched is not None:
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if self.target_dungeon.is_Calyx_Golden:
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# convert MapPlane and ignore DungeonList
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if isinstance(matched, DungeonList):
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return
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for dungeon in DungeonList.instances.values():
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if dungeon.is_Calyx_Golden and dungeon.plane == plane:
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if dungeon.is_Calyx_Golden and dungeon.plane == matched:
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return dungeon
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return plane
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if self.target_dungeon.is_Calyx_Crimson:
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if isinstance(matched, DungeonList):
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return
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for dungeon in DungeonList.instances.values():
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if dungeon.is_Calyx_Crimson and dungeon.plane == matched:
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return dungeon
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else:
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if isinstance(matched, MapPlane):
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return
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class OcrDungeonListLimitEntrance(OcrDungeonList):
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def __init__(self, *args, **kwargs):
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super().__init__(*args, **kwargs)
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self.limit_entrance = True
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class OcrDungeonListUsingPlaneLimitEntrance(OcrDungeonListUsingPlane, OcrDungeonListLimitEntrance):
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pass
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return matched
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class DraggableDungeonList(DraggableList):
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teleports: list[OcrResultButton] = []
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navigates: list[OcrResultButton] = []
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# use_plane: True to use map planes to predict dungeons only.
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# Can only be True in Calyx Crimson
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use_plane = False
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# target_dungeon: Dungeon attribute to use map planes to predict dungeons only.
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target_dungeon = None
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# limit_entrance: True to ensure the teleport button is insight
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limit_entrance = False
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@ -139,19 +147,16 @@ class DraggableDungeonList(DraggableList):
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main:
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allow_early_access: True to allow dungeons that are in temporarily early access during events
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"""
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relative_area = (0, 0, 1280, 120)
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if self.use_plane:
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self.keyword_class = [MapPlane, DungeonEntrance]
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if self.limit_entrance:
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self.ocr_class = OcrDungeonListUsingPlaneLimitEntrance
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else:
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self.ocr_class = OcrDungeonListUsingPlane
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else:
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self.keyword_class = [DungeonList, DungeonEntrance]
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if self.limit_entrance:
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self.ocr_class = OcrDungeonListLimitEntrance
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else:
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self.ocr_class = OcrDungeonList
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relative_area = (0, -40, 1280, 120)
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def create_ocr_class(*args, **kwargs):
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# Passing to OcrDungeonList
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obj = OcrDungeonList(*args, **kwargs)
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obj.target_dungeon = self.target_dungeon
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obj.limit_entrance = self.limit_entrance
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return obj
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self.ocr_class = create_ocr_class
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super().load_rows(main=main)
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# Check early access dungeons
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@ -238,7 +243,7 @@ class DungeonUIList(UI):
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else:
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DUNGEON_LIST.search_button = OCR_DUNGEON_NAME
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# Predict dungeon by plane name in calyxes where dungeons share the same names
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DUNGEON_LIST.use_plane = bool(dungeon.is_Calyx)
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DUNGEON_LIST.target_dungeon = dungeon
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DUNGEON_LIST.check_row_order = True
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# Insight dungeon
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@ -281,7 +286,7 @@ class DungeonUIList(UI):
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logger.hr('Dungeon insight (sort)', level=2)
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logger.info(f'Dungeon insight: {dungeon}')
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DUNGEON_LIST.search_button = OCR_DUNGEON_NAME
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DUNGEON_LIST.use_plane = bool(dungeon.is_Calyx_Golden)
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DUNGEON_LIST.target_dungeon = dungeon
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DUNGEON_LIST.check_row_order = False
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for _ in range(3):
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@ -342,7 +347,7 @@ class DungeonUIList(UI):
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out: COMBAT_PREPARE, FORGOTTEN_HALL_CHECK
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"""
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logger.hr('Dungeon enter', level=2)
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DUNGEON_LIST.use_plane = bool(dungeon.is_Calyx_Crimson)
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DUNGEON_LIST.target_dungeon = dungeon
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skip_first_load = skip_first_screenshot
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@run_once
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@ -374,6 +379,8 @@ class DungeonUIList(UI):
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DUNGEON_LIST.load_rows(main=self)
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entrance = DUNGEON_LIST.keyword2button(dungeon)
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if entrance is not None:
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# Avoid clicking the soring button
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entrance.button = area_limit(entrance.button, OCR_DUNGEON_TELEPORT.area)
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self.device.click(entrance)
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screenshot_interval_set()
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self.interval_reset(page_guide.check_button)
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@ -383,3 +390,9 @@ class DungeonUIList(UI):
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continue
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self.device.screenshot_interval_set()
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if __name__ == '__main__':
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self = DungeonUIList('src')
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self.device.screenshot()
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self.dungeon_insight(KEYWORDS_DUNGEON_LIST.Echo_of_War_Divine_Seed)
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