LmeSzinc
44ee643090
Merge branch 'master' into dev
2023-12-19 00:04:01 +08:00
LmeSzinc
c8ddc4a25e
Fix: Cache _combat_can_again() as no expected stamina reduce during retry
2023-12-19 00:01:28 +08:00
LmeSzinc
5db9d6897e
Merge branch 'master' into dev
2023-11-28 09:11:06 +08:00
LmeSzinc
678a26584a
Fix: Limit COMBAT_PAUSE offset or will cause combat state detection error
2023-11-28 08:55:17 +08:00
LmeSzinc
80274ae4c9
Merge remote-tracking branch 'origin/bug_fix' into dev
2023-11-20 02:09:17 +08:00
aaahai00
cbc5d4d786
Update support.py ( #200 )
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对改问题的修复https://github.com/LmeSzinc/StarRailCopilot/issues/195
2023-11-19 19:04:11 +08:00
LmeSzinc
3e530033fa
Add: Allow entering rogue from map interact
2023-11-03 01:56:23 +08:00
LmeSzinc
afa94986bc
Merge branch 'bug_fix' into dev
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# Conflicts:
# tasks/base/popup.py
# tasks/base/ui.py
# tasks/dungeon/state.py
# tasks/dungeon/ui.py
2023-11-03 01:36:05 +08:00
LmeSzinc
e5c02fd381
Opt: Enter dungeon from map if possible
2023-11-02 18:56:20 +08:00
LmeSzinc
881389efce
Fix: Handle light cone drop from Echo of War ( #171 )
2023-11-02 11:59:05 +08:00
LmeSzinc
25e7b1876c
Add: is_map_loading()
2023-10-30 02:21:28 +08:00
LmeSzinc
f7f61549c1
Refactor: Abstract BACK and CLOSE handlers
2023-10-18 12:00:48 +08:00
LmeSzinc
b457e49421
Opt: Shorter combat interact interval
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in case missed the door
2023-10-07 12:35:02 +08:00
LmeSzinc
36a452a9d4
Fix: Confirm COMBAT_PREPARE before getting double remain
2023-10-05 05:11:06 +08:00
LmeSzinc
739a4d33b7
Fix: Confirm COMBAT_PREPARE before getting double remain
2023-10-05 05:04:10 +08:00
LmeSzinc
d1abb19982
Add: is_map_loading()
2023-10-03 06:03:53 +08:00
LmeSzinc
96b6bdadf0
Add: Task Echo of War
2023-09-27 03:14:12 +08:00
LmeSzinc
1d7efd424c
Fix: Trying to fix use_Q() exit ( #108 )
2023-09-25 23:01:06 +08:00
LmeSzinc
4cc4647705
Fix: Skill switch is clicked before appeared
2023-09-24 15:58:31 +08:00
LmeSzinc
6eb9317ac4
Add: Use skills in combat
2023-09-24 04:20:45 +08:00
LmeSzinc
e6c19268d6
Add: Do quest Complete_Forgotten_Hall_1_time
2023-09-23 19:22:35 +08:00
LmeSzinc
cd01e1c402
Add: Walk with result expecting
2023-09-22 00:23:00 +08:00
LmeSzinc
a800bdb214
Fix: Retry when joystick contact lost
2023-09-20 01:20:52 +08:00
LmeSzinc
59b3c59f99
Fix: [EN] Handle OCR error on daily quests
2023-09-17 07:36:50 +08:00
LmeSzinc
e426102148
Upd: [EN] Combat assets
2023-09-17 05:18:57 +08:00
LmeSzinc
d0cba894e0
Upd: Language irrelevant assets for base/popup
2023-09-17 05:00:16 +08:00
LmeSzinc
13c7e541f0
Fix: Use language-specific models on OCR_WAVE_COUNT
2023-09-13 01:43:59 +08:00
LmeSzinc
710e8d42df
Upd: button_extract
2023-09-12 02:57:22 +08:00
Geniukx
80e99220ef
detector for enemy and item ( #63 )
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* detector for enemy and item
* Add: detector for enemy and items
2023-09-10 22:44:29 +08:00
Zebartin
c9111273b8
Fix: Change of assignment ui in ver 1.3
2023-08-31 14:42:33 +08:00
LmeSzinc
6c6296651f
Upd: DUNGEON_COMBAT_INTERACT
2023-08-30 19:24:15 +08:00
LmeSzinc
92bbb9204a
Upd: Set maximum trailblaze power to 240
2023-08-30 19:14:14 +08:00
X-Zero-L
7df2c76dbe
Upd: ui assets ( #74 )
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* Upd: ui assets
* Upd: ui assets
* Fix bug
* Upd: assignment assets
2023-08-30 18:55:39 +08:00
X-Zero-L
eb28485d5d
Fix: support ( #64 )
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* Fix: support
* Upd: support
* Upd: support
* Upd: support
* Upd: support
* Upd: support
* Upd: support
* Upd: support
---------
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2023-08-30 00:58:32 +08:00
LmeSzinc
665c112330
Add: Stored trailblaze power
2023-08-28 01:12:10 +08:00
LmeSzinc
a5e2eb0004
Refactor: Link task dungeon with daily quests
2023-08-27 17:13:05 +08:00
LmeSzinc
106455a148
Opt: Enlarge threshold when loading support list for faster
2023-08-27 02:15:50 +08:00
LmeSzinc
083a8cbbc9
Opt: Log SupportCharacter objects
2023-08-19 03:07:57 +08:00
X-Zero-L
b2ab868351
Add: character and combat support ( #38 )
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* Add: combat support
* Fix: team_set logic when using support in combat
* Add: Support character selection
* Upd: optimize support character get logic
* Fix: bug in get_character_by_name
* Upd: use keywords to generate support config
* Fix: Correct comment language to English
* Fix: Remove debug statements
* Upd: Improve UI icons and positioning
* Upd: Refactor support
* Upd: character keyword extract
* Upd:Character icon
* Upd: Character icon
* Upd: Character icon
* Upd: Optimize the parameter in SupportListScroll
* Upd: Refactor support
* Fix: Bug in Dungeon
* Fix: Corrected comments in Combat and Support
* Upd: Modified parameter
* Refactor: Support logic
* Refactor: Support logic
* Refactor: Support logic
* Upd: Character icon
* Upd: Character icon
* Refactor: Support logic
* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
4440523d67
Fix: Handle USER_AGREEMENT_ACCEPT at login
2023-07-19 13:34:46 +08:00
LmeSzinc
d9f9b43b6f
Add: Dungeon at double calyx event
2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e
Add: wave_limit in combat
2023-07-10 23:45:29 +08:00
LmeSzinc
abfd96a344
Fix: Increase retry interval of COMBAT_AGAIN
2023-07-06 00:37:21 +08:00
LmeSzinc
e312ff80f6
Fix: Handle random wave cost OCR errors
2023-06-28 22:55:34 +08:00
LmeSzinc
ad451133d1
Add: Enter Stagnant Shadow dungeons
2023-06-28 02:27:20 +08:00
LmeSzinc
d18d318c9e
Add: Enter Cavern of Corrosion
2023-06-27 23:52:53 +08:00
LmeSzinc
25cd87038d
Fix: COMBAT_PREPARE and COMBAT_TEAM_PREPARE shares same letters ( #24 )
2023-06-20 22:07:08 +08:00
LmeSzinc
16d5e447df
Fix: Missing file assets_combat_interact.py ( fixed #20 )
2023-06-18 22:15:37 +08:00
LmeSzinc
45f806be61
Fix: Handle empter trialblaze power before combat
2023-06-17 16:20:01 +08:00
LmeSzinc
6d3f34ef48
Fix: OCR_TRAILBLAZE_POWER length varies by value
2023-06-17 16:19:13 +08:00