nEEtdo0d
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0e8e25de18
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Fixed EN rank D assets, CN so those needs to be updated since I don't play CN I've only inserted dummy files so that button_extract module would run. Also added extra conditions for the exercise loop so that it exits the rank D screens
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2020-06-08 17:06:39 -04:00 |
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LmeSzinc
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30e11c6caf
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Fix: Re-check all timeout timer
- Fix tactical class get stuck when skill level reach to max.
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2020-06-03 05:06:51 +08:00 |
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kyO The NinjA
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10b53f80ba
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Localization for EN version
- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
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2020-05-27 10:32:05 -03:00 |
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LmeSzinc
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2f1f999ce5
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Add: multi-server support
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2020-05-25 22:05:42 +08:00 |
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LmeSzinc
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10b43b44fa
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Fix: 修复演习敌人排序, 现在相同权重时会优先最左
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2020-05-13 11:05:26 +08:00 |
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LmeSzinc
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61aa7d8340
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Fix: 修复截图速度过慢时出现的问题
当使用像以下结构的代码时, 需要增加触发计数
否则当截图耗时大于计时器触发时间时, 会触发错误的结果
if self.appear(MAIN_CHECK):
if confirm_timer.reached():
pass
else:
confirm_timer.reset()
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2020-04-28 14:37:13 +08:00 |
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LmeSzinc
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91e83271a4
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Add: 增加了使用一键退役的支持
- 增加了根据设置选择切换函数的装饰器
- 增加了ADB截图和点击的设置, 默认使用ADB截图, uiautomator2点击
- 更新了assets.py文件, 上次commit忘记了
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2020-04-14 12:26:57 +08:00 |
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LmeSzinc
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ad73de92dd
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Refactor: 抽象出处理确认弹窗的逻辑
- 删除了一些无用的assets
- 纠正了一些拼写错误
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2020-04-13 23:00:19 +08:00 |
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LmeSzinc
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ce4887a4f5
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Initial commit
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2020-03-29 01:41:34 +08:00 |
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