LmeSzinc
4719d3da60
Add: [ALAS] stored and state widgets
2023-08-27 17:02:11 +08:00
LmeSzinc
106455a148
Opt: Enlarge threshold when loading support list for faster
2023-08-27 02:15:50 +08:00
LmeSzinc
610df2af6d
Fix: Exit combat status page at startup
2023-08-27 02:14:43 +08:00
LmeSzinc
cf9b261eb5
Fix: handle_map_2x_run() function name in forgotten hall
2023-08-27 02:14:03 +08:00
LmeSzinc
674627cfe6
Add: Map movement control
2023-08-21 01:29:28 +08:00
LmeSzinc
76318175e8
Add: [ALAS] Timer.set_current()
2023-08-21 01:26:18 +08:00
LmeSzinc
0be028427b
Refactor: [ALAS] Minitouch multi-finger support
2023-08-21 01:25:21 +08:00
LmeSzinc
bc9642772f
Add: Dungeon at double relic event
2023-08-21 01:14:40 +08:00
LmeSzinc
adefd5a956
Fix: [ALAS] Raise error if app_keep_alive is enabled in MuMu 12
2023-08-21 00:40:40 +08:00
LmeSzinc
af37f4c252
Fix: Accurate search_half and optimize rotation parameters
2023-08-19 03:10:49 +08:00
LmeSzinc
083a8cbbc9
Opt: Log SupportCharacter objects
2023-08-19 03:07:57 +08:00
X-Zero-L
7815697329
Upd: Character ( #57 )
...
* Upd: Character
* Upd: i18n
* Upd: Character
2023-08-10 18:06:21 +08:00
LmeSzinc
0a5bcbf60c
Doc: Add minimap tracking doc
2023-08-09 05:58:42 +08:00
LmeSzinc
bfae03bc19
Add: Set map rotation
2023-08-06 22:19:10 +08:00
LmeSzinc
e41d5b4ae4
Fix: insight_row() early stopped on empty list
2023-08-03 00:51:58 +08:00
LmeSzinc
fc91221240
Fix: No orientation handle in MaaTouch
2023-08-03 00:51:21 +08:00
Hengyu
28d5c43602
Add: battle pass recognition ( #49 )
...
* Add: battle pass mission recognition
* Fix: typo
* Add: version mission recognition
* Fix: typo
* Upd: remove version mission
* Upd: keep ui of version quest
2023-08-02 19:07:46 +08:00
LmeSzinc
7e4c9b0258
Add: Minimap tracking
2023-07-30 23:30:17 +08:00
LmeSzinc
9f0528299f
Add: [ALAS] Utility func image_paste() and get_bbox_reversed()
2023-07-30 19:35:05 +08:00
LmeSzinc
c71dc5296b
Fix: MapPlane.has_multiple_floors
2023-07-30 19:33:54 +08:00
LmeSzinc
7e778efa17
Fix: Redundant swipe left after getting reward from daily
2023-07-30 17:18:19 +08:00
LmeSzinc
7ceb9bc4fb
Refactor: bigmap_floor_set()
2023-07-30 17:18:19 +08:00
LmeSzinc
1536ff0ad3
Fix: Ignore "!" while matching keywords
2023-07-30 17:18:19 +08:00
LmeSzinc
57005e6d51
Upd: Map planes in 1.2
2023-07-30 17:18:19 +08:00
LmeSzinc
267c1f7387
Fix: Handle randomly missing battle pass entrance
2023-07-30 17:18:19 +08:00
X-Zero-L
845767d71c
Upd: Character ( #50 )
...
* Upd: Character
* Upd: i18n
2023-07-30 17:16:21 +08:00
LmeSzinc
223a8a92cd
Fix: Cavern_of_Corrosion keyword extraction ( fixed #48 )
2023-07-26 12:19:48 +08:00
LmeSzinc
3a372146de
Fix: Handle default state of SALVAGE button
2023-07-24 23:53:59 +08:00
LmeSzinc
3f0bdb6aa3
Fix: Handle missing EFFECT_NOTIFICATION when entering forgotten hall
2023-07-24 23:37:22 +08:00
LmeSzinc
3e5a9d4625
Upd: Keywords in 1.1
2023-07-24 22:56:48 +08:00
X-Zero-L
b2ab868351
Add: character and combat support ( #38 )
...
* Add: combat support
* Fix: team_set logic when using support in combat
* Add: Support character selection
* Upd: optimize support character get logic
* Fix: bug in get_character_by_name
* Upd: use keywords to generate support config
* Fix: Correct comment language to English
* Fix: Remove debug statements
* Upd: Improve UI icons and positioning
* Upd: Refactor support
* Upd: character keyword extract
* Upd:Character icon
* Upd: Character icon
* Upd: Character icon
* Upd: Optimize the parameter in SupportListScroll
* Upd: Refactor support
* Fix: Bug in Dungeon
* Fix: Corrected comments in Combat and Support
* Upd: Modified parameter
* Refactor: Support logic
* Refactor: Support logic
* Refactor: Support logic
* Upd: Character icon
* Upd: Character icon
* Refactor: Support logic
* Refactor: Support logic
2023-07-24 18:15:22 +08:00
LmeSzinc
0bd94ebecc
Upd: ENTRANCE_CHECKED in forgotten hall
2023-07-20 15:33:59 +08:00
LmeSzinc
ea8a143780
Fix: Handle technique animation when it's being used
2023-07-20 15:09:52 +08:00
LmeSzinc
2854593f0c
Fix: Checking ACTIVE_POINTS_*_UNLOCK
2023-07-20 15:03:32 +08:00
Hengyu
2ffc19f45b
Upd: DUNGEON_ENTER_CHECKED.png
2023-07-20 13:43:34 +08:00
Hengyu
4074f3b5a8
Fix: Teleport to The_Last_Vestiges by changing load order of dungeon keywords
2023-07-20 13:43:34 +08:00
LmeSzinc
ac04e2aace
Fix: Check MAIN_GOTO_BATTLE_PASS
2023-07-19 13:36:48 +08:00
LmeSzinc
4440523d67
Fix: Handle USER_AGREEMENT_ACCEPT at login
2023-07-19 13:34:46 +08:00
LmeSzinc
c9ddacfedb
Fix: Handle gap between 2 battla pass periods
2023-07-17 13:40:58 +08:00
LmeSzinc
54cd0f7c90
Opt: Faster relic salvage
2023-07-15 01:26:00 +08:00
LmeSzinc
dc4240b198
Fix: Remove debug code and add click interval ( #43 )
2023-07-15 01:23:35 +08:00
Hengyu
211314aaa1
Add: salvage relic ( #40 )
...
* Add: ItemUI
* Add: Salvage relic
* Upd: reuse CONFIRM_POPUP
* Add: wait_until_tab_loaded
* Add: wait_until_tab_loaded
* Fix: Return to item page when finish salvaging
* Add: Salvage relics to daily quest
* Fix typo
* Add: all item tabs' navigation
* Upd: remove unused asset
* Upd: remove item tab keywords' underscore
2023-07-14 12:35:56 +08:00
Zebartin
1c304f2baa
Fix: Duration ocr & late stop in assignment
2023-07-11 11:50:15 +08:00
LmeSzinc
d9f9b43b6f
Add: Dungeon at double calyx event
2023-07-10 23:45:33 +08:00
LmeSzinc
5467f71b6e
Add: wave_limit in combat
2023-07-10 23:45:29 +08:00
LmeSzinc
f12e18107f
Refactor: Remove use_fast parameter
2023-07-10 22:24:24 +08:00
LmeSzinc
866612345f
Opt: Delay battle pass to exact 04:00
2023-07-09 18:10:50 +08:00
LmeSzinc
59eccac256
Fix: Handle destructible object nearby Stagnant_Shadow_Blaze
2023-07-09 17:48:11 +08:00
Zebartin
1de3741a6e
Refactor: remove unused import in assignment
2023-07-09 17:29:38 +08:00
Zebartin
cfdb09f7c3
Opt: delay battle pass to next version if possible
2023-07-09 17:29:38 +08:00