Commit Graph

154 Commits

Author SHA1 Message Date
LmeSzinc
83508b94d3 Fix: Enemy detection
- Log shows 'E' and wrong prediction is_siren, because attributes are kept to the next detection
- Fix missing predict also
- Fix log show DEFAULT_BUTTON for the entrance of campaign
2020-05-31 02:49:06 +08:00
kyO The NinjA
0b8fe315f8 Quick guide update 2020-05-30 01:24:37 -03:00
kyO The NinjA
b12d8f299c Add: [EN] Assets updated
Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
kyO The NinjA
1fc34e3320 [EN] Commission dictionary optimization 2020-05-29 16:05:55 -03:00
kyO The NinjA
09bd560e83 [EN] Commission dictionary optimization 2020-05-29 15:59:18 -03:00
kyO The NinjA
0498176a32 Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript 2020-05-29 14:36:07 -03:00
kyO The NinjA
fe6815d20a [EN] Localization progress
- Some GUI optimizations
- Minor fix in Quick Guide
2020-05-29 14:34:43 -03:00
Erik
1a369a68b7
Merge pull request #4 from LmeSzinc/master
Fix: using old api in Screen size check
2020-05-29 14:06:09 -03:00
LmeSzinc
fba270471d Fix: using old api in Screen size check 2020-05-30 00:35:43 +08:00
LmeSzinc
a8333f55d4 Add: Screen size check 2020-05-29 22:44:35 +08:00
LmeSzinc
c01a075554 Fix: Timeout adjustment
- increase walk_timeout
- increase in_stage_timer
2020-05-29 17:29:46 +08:00
LmeSzinc
c402d3e047 Fix: Folder create when --enable_drop_screenshot disabled 2020-05-29 17:08:43 +08:00
LmeSzinc
3702b1c6da Fix: [CN] unknown commission genre
- add server validation on commission module
2020-05-29 16:33:16 +08:00
kyO The NinjA
86a12455b9 COMMISSION_HAS_PENDING asset updated 2020-05-29 00:11:52 -03:00
kyO The NinjA
19418d3da8 Update quickguide 2020-05-28 23:25:59 -03:00
kyO The NinjA
2154edefb1 Update assets.py 2020-05-28 22:20:19 -03:00
kyO The NinjA
5bec616659 Retirement assets
- Fix asset for morale low
- Create a quick guide to help
2020-05-28 22:08:21 -03:00
LmeSzinc
2685a81d05 Fix: [CN] No default values in GUI, due to wrong dictionary name 2020-05-29 06:44:19 +08:00
Erik
1244f9a6f1
Merge pull request #3 from LmeSzinc/master
Add: Map logic fleet_2_push_forward, better support 7-1
2020-05-28 18:52:45 -03:00
kyO The NinjA
88091632fe revert changes
- Revert changes in campaign_ocr.py
2020-05-28 18:47:52 -03:00
kyO The NinjA
916e797b34 New assets
- New assets
- New parameters for EN event maps
- New tips GUI
2020-05-28 18:37:17 -03:00
LmeSzinc
e8b3e7916c Add: Map logic fleet_2_push_forward, better support 7-1
- Predict fleets when having 2 fleet spawn_point but only 1 fleet detected
2020-05-28 16:31:56 +08:00
kyO The NinjA
5f55303421 FIx 3 Star Asset 2020-05-27 21:56:32 -03:00
LmeSzinc
3e687c4b23 Fix: campaign_ocr result start with '-' 2020-05-28 07:29:42 +08:00
kyO The NinjA
a3f0c0304e Fix assets for SHIP morale 2020-05-27 19:56:35 -03:00
kyO The NinjA
ba9ae67d63 New EN assets and new maps support
- Added new EN assets
- Added support to maps A1, A2, A3, B1, B2, B3, C1, C2, C3, D1 and D3
2020-05-27 18:51:05 -03:00
kyO The NinjA
0645d5cb3f Added new EN assets and new maps support
- Added suport to 10-1 and 10-2
- Added suport to EN event Iris of Light and Dark Rerun, only D2 at the moment
- New EN assets
2020-05-27 13:49:26 -03:00
kyO The NinjA
10b53f80ba Localization for EN version
- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
2020-05-27 10:32:05 -03:00
kyO The NinjA
37c6d08775 Localization for EN version
- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
2020-05-27 10:29:40 -03:00
LmeSzinc
e885665181 Fix: [EN] campaign name ocr 2020-05-27 21:29:32 +08:00
LmeSzinc
83674b7a37 Optimize: Redundant campaign_hard file 2020-05-26 23:47:08 +08:00
LmeSzinc
6d6f686e0f Fix: Misuse emergency_repair after retirement 2020-05-26 23:35:51 +08:00
LmeSzinc
1989ea9716 Fix: 光之壁在周回模式时仍然存在 2020-05-26 03:45:44 +08:00
LmeSzinc
41dcdf5ff3 Fix: 修复使用辅助点击时, 退役后报错 2020-05-26 03:14:30 +08:00
LmeSzinc
20d6e91d41 Doc: How to support other server/language 2020-05-25 23:01:00 +08:00
LmeSzinc
2f1f999ce5 Add: multi-server support 2020-05-25 22:05:42 +08:00
LmeSzinc
708961ca46 Fix: 优化穹顶下的圣咏曲D3 2020-05-25 01:54:54 +08:00
LmeSzinc
f32042fbd2 Fix: 修复调用错误心情对象的问题 2020-05-24 20:11:23 +08:00
LmeSzinc
1bba0819bb Doc: 文档更新, 宣布支持「穹顶下的圣咏曲」(event_20200521_cn) 2020-05-24 04:44:47 +08:00
LmeSzinc
d75930cda2 Add: 适配B2B3,D2D3
- 修复超大地图时location2node出错
- 增加走路出错时, 重新定位相机
- 调整CD图的透视识别参数
- 修复开荒时每战过后重新定位相机的多余操作
2020-05-24 00:17:53 +08:00
LmeSzinc
7f27a7a729 Add: 增加处理光墙(海域格子间的分隔)
- 优化寻路初始化
- 修复海图log显示单字符显示'E'
2020-05-23 18:26:41 +08:00
LmeSzinc
7b97d3243c Add: 增加处理光墙(海域格子间的分隔)
- 优化寻路初始化
- 修复海图log显示单字符显示'E'
2020-05-23 17:22:51 +08:00
LmeSzinc
aa0e38a28c Add: 增加选择敌人类型
- 更改enemy_type为enemy_genre
2020-05-23 15:19:56 +08:00
LmeSzinc
eb2a58d7f5 Add: 增加处理被精英抓住
- 修复原地寻路报warning
- 修复到达误判
2020-05-23 14:30:07 +08:00
LmeSzinc
87608f2879 Add: 适配穹顶下的圣咏曲B1D1
- 修复精英舰队挡住弹药图标导致无法到达的问题
- 修复丢失预测导致的log报错
- 增加载入精英模板
- 修复碰磁BOSS
2020-05-23 04:42:31 +08:00
LmeSzinc
a2ad24048e Add: 增加敌人类型识别 2020-05-23 01:35:56 +08:00
LmeSzinc
4503793e47 Add: 增加中路站桩时放空袭和鱼雷 2020-05-22 22:33:18 +08:00
LmeSzinc
8ec5099b58 Add: 适配穹顶下的圣咏曲AC图
- 修复UI导致的动态边缘识别出错
- 修复只识别出一队时的处理逻辑
- 修复处理战斗结束后跳出的剧情
- 修复辅助点击报CampaignEnd
- 修复游戏出现白屏bug时, 连续点击使用紧急维修
- 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS
- 增加被精英抓住的识别, 暂时还用不到
2020-05-22 21:48:56 +08:00
LmeSzinc
bd8090dff5 Fix: 修复长时间运行时, 游戏内心情值计算bug导致的出错
- 未开启红脸出击时, 累计消耗100心情后重启游戏
2020-05-21 12:26:28 +08:00
LmeSzinc
75dab4db70 Fix: 修复长时间运行时, 游戏内心情值计算bug导致的出错
- 未开启红脸出击时, 会每隔2小时重启游戏
2020-05-20 17:58:28 +08:00